ab6d790165
Move actionDefs from moduleGroup to moduleInfo. This will result in multiple build.ninja headers for a single Blueprint file module if it has multiple variants, each one specifying the variant used to generate the following rules. Change-Id: I414cd4d3266da8c2e92118b295569627ddf48cdd
191 lines
3.7 KiB
Go
191 lines
3.7 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import "sync"
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// A liveTracker tracks the values of live variables, rules, and pools. An
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// entity is made "live" when it is referenced directly or indirectly by a build
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// definition. When an entity is made live its value is computed based on the
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// configuration.
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type liveTracker struct {
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sync.Mutex
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config interface{} // Used to evaluate variable, rule, and pool values.
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variables map[Variable]*ninjaString
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pools map[Pool]*poolDef
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rules map[Rule]*ruleDef
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}
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func newLiveTracker(config interface{}) *liveTracker {
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return &liveTracker{
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config: config,
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variables: make(map[Variable]*ninjaString),
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pools: make(map[Pool]*poolDef),
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rules: make(map[Rule]*ruleDef),
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}
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}
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func (l *liveTracker) AddBuildDefDeps(def *buildDef) error {
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l.Lock()
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defer l.Unlock()
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err := l.addRule(def.Rule)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Outputs)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Inputs)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.Implicits)
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if err != nil {
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return err
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}
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err = l.addNinjaStringListDeps(def.OrderOnly)
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if err != nil {
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return err
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}
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for _, value := range def.Args {
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addRule(r Rule) error {
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_, ok := l.rules[r]
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if !ok {
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def, err := r.def(l.config)
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if err == errRuleIsBuiltin {
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// No need to do anything for built-in rules.
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return nil
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}
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if err != nil {
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return err
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}
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if def.Pool != nil {
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err = l.addPool(def.Pool)
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if err != nil {
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return err
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}
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}
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for _, value := range def.Variables {
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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l.rules[r] = def
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}
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return nil
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}
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func (l *liveTracker) addPool(p Pool) error {
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_, ok := l.pools[p]
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if !ok {
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def, err := p.def(l.config)
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if err != nil {
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return err
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}
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l.pools[p] = def
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}
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return nil
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}
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func (l *liveTracker) addVariable(v Variable) error {
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_, ok := l.variables[v]
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if !ok {
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value, err := v.value(l.config)
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if err == errVariableIsArg {
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// This variable is a placeholder for an argument that can be passed
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// to a rule. It has no value and thus doesn't reference any other
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// variables.
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return nil
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}
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if err != nil {
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return err
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}
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l.variables[v] = value
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err = l.addNinjaStringDeps(value)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addNinjaStringListDeps(list []*ninjaString) error {
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for _, str := range list {
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err := l.addNinjaStringDeps(str)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) addNinjaStringDeps(str *ninjaString) error {
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for _, v := range str.variables {
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err := l.addVariable(v)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func (l *liveTracker) RemoveVariableIfLive(v Variable) bool {
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l.Lock()
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defer l.Unlock()
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_, isLive := l.variables[v]
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if isLive {
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delete(l.variables, v)
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}
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return isLive
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}
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func (l *liveTracker) RemoveRuleIfLive(r Rule) bool {
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l.Lock()
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defer l.Unlock()
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_, isLive := l.rules[r]
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if isLive {
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delete(l.rules, r)
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}
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return isLive
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}
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