platform_build_blueprint/unpack.go
2015-03-21 01:03:36 -04:00

304 lines
8.1 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import (
"fmt"
"github.com/google/blueprint/parser"
"github.com/google/blueprint/proptools"
"reflect"
"strings"
)
type packedProperty struct {
property *parser.Property
unpacked bool
}
func unpackProperties(propertyDefs []*parser.Property,
propertiesStructs ...interface{}) (map[string]*parser.Property, []error) {
propertyMap := make(map[string]*packedProperty)
errs := buildPropertyMap("", propertyDefs, propertyMap)
if len(errs) > 0 {
return nil, errs
}
for _, properties := range propertiesStructs {
propertiesValue := reflect.ValueOf(properties)
if propertiesValue.Kind() != reflect.Ptr {
panic("properties must be a pointer to a struct")
}
propertiesValue = propertiesValue.Elem()
if propertiesValue.Kind() != reflect.Struct {
panic("properties must be a pointer to a struct")
}
newErrs := unpackStructValue("", propertiesValue, propertyMap)
errs = append(errs, newErrs...)
if len(errs) >= maxErrors {
return nil, errs
}
}
// Report any properties that didn't have corresponding struct fields as
// errors.
result := make(map[string]*parser.Property)
for name, packedProperty := range propertyMap {
result[name] = packedProperty.property
if !packedProperty.unpacked {
err := &Error{
Err: fmt.Errorf("unrecognized property %q", name),
Pos: packedProperty.property.Pos,
}
errs = append(errs, err)
}
}
if len(errs) > 0 {
return nil, errs
}
return result, nil
}
func buildPropertyMap(namePrefix string, propertyDefs []*parser.Property,
propertyMap map[string]*packedProperty) (errs []error) {
for _, propertyDef := range propertyDefs {
name := namePrefix + propertyDef.Name.Name
if first, present := propertyMap[name]; present {
if first.property == propertyDef {
// We've already added this property.
continue
}
errs = append(errs, &Error{
Err: fmt.Errorf("property %q already defined", name),
Pos: propertyDef.Pos,
})
errs = append(errs, &Error{
Err: fmt.Errorf("<-- previous definition here"),
Pos: first.property.Pos,
})
if len(errs) >= maxErrors {
return errs
}
continue
}
propertyMap[name] = &packedProperty{
property: propertyDef,
unpacked: false,
}
// We intentionally do not rescursively add MapValue properties to the
// property map here. Instead we add them when we encounter a struct
// into which they can be unpacked. We do this so that if we never
// encounter such a struct then the "unrecognized property" error will
// be reported only once for the map property and not for each of its
// sub-properties.
}
return
}
func unpackStructValue(namePrefix string, structValue reflect.Value,
propertyMap map[string]*packedProperty) []error {
structType := structValue.Type()
var errs []error
for i := 0; i < structValue.NumField(); i++ {
fieldValue := structValue.Field(i)
field := structType.Field(i)
if field.PkgPath != "" {
// This is an unexported field, so just skip it.
continue
}
if !fieldValue.CanSet() {
panic(fmt.Errorf("field %s is not settable", field.Name))
}
// To make testing easier we validate the struct field's type regardless
// of whether or not the property was specified in the parsed string.
switch kind := fieldValue.Kind(); kind {
case reflect.Bool, reflect.String, reflect.Struct:
// Do nothing
case reflect.Slice:
elemType := field.Type.Elem()
if elemType.Kind() != reflect.String {
panic(fmt.Errorf("field %s is a non-string slice", field.Name))
}
case reflect.Interface:
if fieldValue.IsNil() {
panic(fmt.Errorf("field %s contains a nil interface",
field.Name))
}
fieldValue = fieldValue.Elem()
elemType := fieldValue.Type()
if elemType.Kind() != reflect.Ptr {
panic(fmt.Errorf("field %s contains a non-pointer interface",
field.Name))
}
fallthrough
case reflect.Ptr:
if fieldValue.IsNil() {
panic(fmt.Errorf("field %s contains a nil pointer",
field.Name))
}
fieldValue = fieldValue.Elem()
elemType := fieldValue.Type()
if elemType.Kind() != reflect.Struct {
panic(fmt.Errorf("field %s contains a non-struct pointer",
field.Name))
}
case reflect.Int, reflect.Uint:
if !hasTag(field, "blueprint", "mutated") {
panic(fmt.Errorf(`int field %s must be tagged blueprint:"mutated"`, field.Name))
}
default:
panic(fmt.Errorf("unsupported kind for field %s: %s",
field.Name, kind))
}
// Get the property value if it was specified.
propertyName := namePrefix + proptools.PropertyNameForField(field.Name)
packedProperty, ok := propertyMap[propertyName]
if !ok {
// This property wasn't specified.
continue
}
var newErrs []error
if hasTag(field, "blueprint", "mutated") {
errs = append(errs,
fmt.Errorf("mutated field %s cannot be set in a Blueprint file", propertyName))
if len(errs) >= maxErrors {
return errs
}
continue
}
packedProperty.unpacked = true
switch kind := fieldValue.Kind(); kind {
case reflect.Bool:
newErrs = unpackBool(fieldValue, packedProperty.property)
case reflect.String:
newErrs = unpackString(fieldValue, packedProperty.property)
case reflect.Slice:
newErrs = unpackSlice(fieldValue, packedProperty.property)
case reflect.Struct:
newErrs = unpackStruct(propertyName+".", fieldValue,
packedProperty.property, propertyMap)
case reflect.Ptr, reflect.Interface:
structValue := fieldValue.Elem()
newErrs = unpackStruct(propertyName+".", structValue,
packedProperty.property, propertyMap)
}
errs = append(errs, newErrs...)
if len(errs) >= maxErrors {
return errs
}
}
return errs
}
func unpackBool(boolValue reflect.Value, property *parser.Property) []error {
if property.Value.Type != parser.Bool {
return []error{
fmt.Errorf("%s: can't assign %s value to %s property %q",
property.Value.Pos, property.Value.Type, parser.Bool,
property.Name),
}
}
boolValue.SetBool(property.Value.BoolValue)
return nil
}
func unpackString(stringValue reflect.Value,
property *parser.Property) []error {
if property.Value.Type != parser.String {
return []error{
fmt.Errorf("%s: can't assign %s value to %s property %q",
property.Value.Pos, property.Value.Type, parser.String,
property.Name),
}
}
stringValue.SetString(property.Value.StringValue)
return nil
}
func unpackSlice(sliceValue reflect.Value, property *parser.Property) []error {
if property.Value.Type != parser.List {
return []error{
fmt.Errorf("%s: can't assign %s value to %s property %q",
property.Value.Pos, property.Value.Type, parser.List,
property.Name),
}
}
var list []string
for _, value := range property.Value.ListValue {
if value.Type != parser.String {
// The parser should not produce this.
panic("non-string value found in list")
}
list = append(list, value.StringValue)
}
sliceValue.Set(reflect.ValueOf(list))
return nil
}
func unpackStruct(namePrefix string, structValue reflect.Value,
property *parser.Property,
propertyMap map[string]*packedProperty) []error {
if property.Value.Type != parser.Map {
return []error{
fmt.Errorf("%s: can't assign %s value to %s property %q",
property.Value.Pos, property.Value.Type, parser.Map,
property.Name),
}
}
errs := buildPropertyMap(namePrefix, property.Value.MapValue, propertyMap)
if len(errs) > 0 {
return errs
}
return unpackStructValue(namePrefix, structValue, propertyMap)
}
func hasTag(field reflect.StructField, name, value string) bool {
tag := field.Tag.Get(name)
for _, entry := range strings.Split(tag, ",") {
if entry == value {
return true
}
}
return false
}