No description
eb15c126c3
numericStringLess("1a", "11a") would strip the equal prefix "1" and then compare the bytes "a" and "1", when it should have compared the numbers 1 and 11. Fix it by handling the case where the last equal byte was numeric and the first differing byte is numeric in one string and non-numeric in the other. numericStringLess("12", "101") would strip the equal prefix "1" and then compare the numbers 2 and 01, when it should have compared the numbers 12 and 101. Fix it by tracking the beginning of the sequence of numeric bytes containing the differing byte. Test: sort_test.go Change-Id: I8d9252a64625ba6a3c75d09bb1429dcb1115e3e1 |
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.github/workflows | ||
bootstrap | ||
bpfmt | ||
bpmodify | ||
deptools | ||
gotestmain | ||
gotestrunner | ||
loadplugins | ||
microfactory | ||
parser | ||
pathtools | ||
proptools | ||
tests | ||
.gitignore | ||
.gofmt.sh | ||
blueprint.bash | ||
blueprint_impl.bash | ||
Blueprints | ||
bootstrap.bash | ||
CODEOWNERS | ||
context.go | ||
context_test.go | ||
CONTRIBUTING.md | ||
doc.go | ||
glob.go | ||
glob_test.go | ||
go.mod | ||
LICENSE | ||
live_tracker.go | ||
mangle.go | ||
module_ctx.go | ||
module_ctx_test.go | ||
name_interface.go | ||
ninja_defs.go | ||
ninja_strings.go | ||
ninja_strings_test.go | ||
ninja_writer.go | ||
ninja_writer_test.go | ||
OWNERS | ||
package_ctx.go | ||
PREUPLOAD.cfg | ||
provider.go | ||
provider_test.go | ||
README.md | ||
scope.go | ||
singleton_ctx.go | ||
splice_modules_test.go | ||
visit_test.go |
Blueprint Build System
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.