platform_build_blueprint/live_tracker.go
Colin Cross ab6d790165 Move build actions into modules
Move actionDefs from moduleGroup to moduleInfo.  This will result
in multiple build.ninja headers for a single Blueprint file module
if it has multiple variants, each one specifying the variant
used to generate the following rules.

Change-Id: I414cd4d3266da8c2e92118b295569627ddf48cdd
2015-03-12 17:36:57 -07:00

191 lines
3.7 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package blueprint
import "sync"
// A liveTracker tracks the values of live variables, rules, and pools. An
// entity is made "live" when it is referenced directly or indirectly by a build
// definition. When an entity is made live its value is computed based on the
// configuration.
type liveTracker struct {
sync.Mutex
config interface{} // Used to evaluate variable, rule, and pool values.
variables map[Variable]*ninjaString
pools map[Pool]*poolDef
rules map[Rule]*ruleDef
}
func newLiveTracker(config interface{}) *liveTracker {
return &liveTracker{
config: config,
variables: make(map[Variable]*ninjaString),
pools: make(map[Pool]*poolDef),
rules: make(map[Rule]*ruleDef),
}
}
func (l *liveTracker) AddBuildDefDeps(def *buildDef) error {
l.Lock()
defer l.Unlock()
err := l.addRule(def.Rule)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.Outputs)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.Inputs)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.Implicits)
if err != nil {
return err
}
err = l.addNinjaStringListDeps(def.OrderOnly)
if err != nil {
return err
}
for _, value := range def.Args {
err = l.addNinjaStringDeps(value)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addRule(r Rule) error {
_, ok := l.rules[r]
if !ok {
def, err := r.def(l.config)
if err == errRuleIsBuiltin {
// No need to do anything for built-in rules.
return nil
}
if err != nil {
return err
}
if def.Pool != nil {
err = l.addPool(def.Pool)
if err != nil {
return err
}
}
for _, value := range def.Variables {
err = l.addNinjaStringDeps(value)
if err != nil {
return err
}
}
l.rules[r] = def
}
return nil
}
func (l *liveTracker) addPool(p Pool) error {
_, ok := l.pools[p]
if !ok {
def, err := p.def(l.config)
if err != nil {
return err
}
l.pools[p] = def
}
return nil
}
func (l *liveTracker) addVariable(v Variable) error {
_, ok := l.variables[v]
if !ok {
value, err := v.value(l.config)
if err == errVariableIsArg {
// This variable is a placeholder for an argument that can be passed
// to a rule. It has no value and thus doesn't reference any other
// variables.
return nil
}
if err != nil {
return err
}
l.variables[v] = value
err = l.addNinjaStringDeps(value)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addNinjaStringListDeps(list []*ninjaString) error {
for _, str := range list {
err := l.addNinjaStringDeps(str)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) addNinjaStringDeps(str *ninjaString) error {
for _, v := range str.variables {
err := l.addVariable(v)
if err != nil {
return err
}
}
return nil
}
func (l *liveTracker) RemoveVariableIfLive(v Variable) bool {
l.Lock()
defer l.Unlock()
_, isLive := l.variables[v]
if isLive {
delete(l.variables, v)
}
return isLive
}
func (l *liveTracker) RemoveRuleIfLive(r Rule) bool {
l.Lock()
defer l.Unlock()
_, isLive := l.rules[r]
if isLive {
delete(l.rules, r)
}
return isLive
}