platform_build_blueprint/bootstrap/cleanup.go
Dan Willemsen efd2de734d Use three stage builds
This splits the current bootstrap stage into two stages:

A bootstrap stage, which like today, a reference is checked into the
tree. It just builds the "core" blueprint binaries -- minibp,
gotestmain, and choosestage. Just enough to build the next stage's ninja
file.

A primary builder stage. This builds the primary builder, the main ninja
file, and any other bootstrap binaries (bpfmt, etc).

The main advantage here is that the checked in file really only contains
references to blueprint -- not the primary builder. This will allow us
to make the primary builder more dynamic, by loading more module types
that may or may not exist in all trees.

It's even possible to reuse the build.ninja.in in the blueprint repo
directly now. We don't currently do that, since we still want to turn on
tests.

Change-Id: I18683891ed7348b0d7af93084e3a68a04fbd5dbc
2015-07-29 17:14:00 -07:00

164 lines
3.7 KiB
Go

// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bootstrap
import (
"bufio"
"errors"
"fmt"
"github.com/google/blueprint"
"os"
"path/filepath"
"strings"
"syscall"
)
const logFileName = ".ninja_log"
// removeAbandonedFiles removes any files that appear in the Ninja log that are
// not currently build targets.
func removeAbandonedFiles(ctx *blueprint.Context, config *Config,
srcDir, manifestFile string) error {
buildDir := "."
switch config.stage {
case StageBootstrap:
buildDir = miniBootstrapDir
case StagePrimary:
buildDir = bootstrapDir
}
targetRules, err := ctx.AllTargets()
if err != nil {
return fmt.Errorf("error determining target list: %s", err)
}
replacer := strings.NewReplacer(
"@@SrcDir@@", srcDir,
"@@BootstrapManifest@@", manifestFile)
targets := make(map[string]bool)
for target := range targetRules {
replacedTarget := replacer.Replace(target)
targets[replacedTarget] = true
}
filePaths, err := parseNinjaLog(buildDir)
if err != nil {
return err
}
for _, filePath := range filePaths {
isTarget := targets[filePath]
if !isTarget {
err = removeFileAndEmptyDirs(filePath)
if err != nil {
return err
}
}
}
return nil
}
func parseNinjaLog(buildDir string) ([]string, error) {
logFilePath := filepath.Join(buildDir, logFileName)
logFile, err := os.Open(logFilePath)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, err
}
defer logFile.Close()
scanner := bufio.NewScanner(logFile)
// Check that the first line indicates that this is a Ninja log version 5
const expectedFirstLine = "# ninja log v5"
if !scanner.Scan() || scanner.Text() != expectedFirstLine {
return nil, errors.New("unrecognized ninja log format")
}
var filePaths []string
for scanner.Scan() {
line := scanner.Text()
if strings.HasPrefix(line, "#") {
continue
}
const fieldSeperator = "\t"
fields := strings.Split(line, fieldSeperator)
const precedingFields = 3
const followingFields = 1
if len(fields) < precedingFields+followingFields+1 {
return nil, fmt.Errorf("log entry has too few fields: %q", line)
}
start := precedingFields
end := len(fields) - followingFields
filePath := strings.Join(fields[start:end], fieldSeperator)
filePaths = append(filePaths, filePath)
}
if err := scanner.Err(); err != nil {
return nil, err
}
return filePaths, nil
}
func removeFileAndEmptyDirs(path string) error {
err := os.Remove(path)
if err != nil {
if os.IsNotExist(err) {
return nil
}
pathErr := err.(*os.PathError)
switch pathErr.Err {
case syscall.ENOTEMPTY, syscall.EEXIST:
return nil
}
return err
}
fmt.Printf("removed old ninja-created file %s because it has no rule to generate it\n", path)
path, err = filepath.Abs(path)
if err != nil {
return err
}
cwd, err := os.Getwd()
if err != nil {
return err
}
for dir := filepath.Dir(path); dir != cwd; dir = filepath.Dir(dir) {
err = os.Remove(dir)
if err != nil {
pathErr := err.(*os.PathError)
switch pathErr.Err {
case syscall.ENOTEMPTY, syscall.EEXIST:
// We've come to a nonempty directory, so we're done.
return nil
default:
return err
}
}
}
return nil
}