f7beb89df5
Adding a dependency on a module with variants can be problematic if the code adding the dependency is not aware of every mutator that has created variants. Add an AliasVariations to BottomUpMutatorContext, which allows a mutator to alias the original variant of a module to one of the new variants of the module, which will allow future dependencies to be added using the original list of variations. The aliases are transient, and only exist until the next mutator that calls CreateVariations when visiting the module without also calling AliasVariations. Test: TestAlises Change-Id: Ieaa04b5a6bdcb5a1ff5114b1e03460de795d4479
997 lines
36 KiB
Go
997 lines
36 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package blueprint
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import (
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"fmt"
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"path/filepath"
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"text/scanner"
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"github.com/google/blueprint/pathtools"
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"github.com/google/blueprint/proptools"
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)
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// A Module handles generating all of the Ninja build actions needed to build a
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// single module based on properties defined in a Blueprints file. Module
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// objects are initially created during the parse phase of a Context using one
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// of the registered module types (and the associated ModuleFactory function).
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// The Module's properties struct is automatically filled in with the property
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// values specified in the Blueprints file (see Context.RegisterModuleType for more
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// information on this).
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//
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// A Module can be split into multiple Modules by a Mutator. All existing
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// properties set on the module will be duplicated to the new Module, and then
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// modified as necessary by the Mutator.
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//
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// The Module implementation can access the build configuration as well as any
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// modules on which on which it depends (as defined by the "deps" property
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// specified in the Blueprints file, dynamically added by implementing the
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// (deprecated) DynamicDependerModule interface, or dynamically added by a
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// BottomUpMutator) using the ModuleContext passed to GenerateBuildActions.
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// This ModuleContext is also used to create Ninja build actions and to report
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// errors to the user.
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//
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// In addition to implementing the GenerateBuildActions method, a Module should
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// implement methods that provide dependant modules and singletons information
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// they need to generate their build actions. These methods will only be called
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// after GenerateBuildActions is called because the Context calls
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// GenerateBuildActions in dependency-order (and singletons are invoked after
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// all the Modules). The set of methods a Module supports will determine how
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// dependant Modules interact with it.
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//
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// For example, consider a Module that is responsible for generating a library
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// that other modules can link against. The library Module might implement the
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// following interface:
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//
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// type LibraryProducer interface {
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// LibraryFileName() string
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// }
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//
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// func IsLibraryProducer(module blueprint.Module) {
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// _, ok := module.(LibraryProducer)
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// return ok
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// }
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//
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// A binary-producing Module that depends on the library Module could then do:
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//
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// func (m *myBinaryModule) GenerateBuildActions(ctx blueprint.ModuleContext) {
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// ...
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// var libraryFiles []string
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// ctx.VisitDepsDepthFirstIf(IsLibraryProducer,
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// func(module blueprint.Module) {
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// libProducer := module.(LibraryProducer)
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// libraryFiles = append(libraryFiles, libProducer.LibraryFileName())
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// })
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// ...
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// }
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//
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// to build the list of library file names that should be included in its link
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// command.
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//
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// GenerateBuildActions may be called from multiple threads. It is guaranteed to
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// be called after it has finished being called on all dependencies and on all
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// variants of that appear earlier in the ModuleContext.VisitAllModuleVariants list.
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// Any accesses to global variables or to Module objects that are not dependencies
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// or variants of the current Module must be synchronized by the implementation of
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// GenerateBuildActions.
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type Module interface {
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// Name returns a string used to uniquely identify each module. The return
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// value must be unique across all modules. It is only called once, during
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// initial blueprint parsing. To change the name later a mutator must call
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// MutatorContext.Rename
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//
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// In most cases, Name should return the contents of a "name:" property from
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// the blueprint file. An embeddable SimpleName object can be used for this
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// case.
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Name() string
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// GenerateBuildActions is called by the Context that created the Module
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// during its generate phase. This call should generate all Ninja build
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// actions (rules, pools, and build statements) needed to build the module.
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GenerateBuildActions(ModuleContext)
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}
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// A DynamicDependerModule is a Module that may add dependencies that do not
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// appear in its "deps" property. Any Module that implements this interface
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// will have its DynamicDependencies method called by the Context that created
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// it during generate phase.
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//
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// Deprecated, use a BottomUpMutator instead
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type DynamicDependerModule interface {
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Module
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// DynamicDependencies is called by the Context that created the
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// DynamicDependerModule during its generate phase. This call should return
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// the list of module names that the DynamicDependerModule depends on
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// dynamically. Module names that already appear in the "deps" property may
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// but do not need to be included in the returned list.
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DynamicDependencies(DynamicDependerModuleContext) []string
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}
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type BaseModuleContext interface {
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// Module returns the current module as a Module. It should rarely be necessary, as the module already has a
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// reference to itself.
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Module() Module
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// ModuleName returns the name of the module. This is generally the value that was returned by Module.Name() when
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// the module was created, but may have been modified by calls to BaseMutatorContext.Rename.
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ModuleName() string
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// ModuleDir returns the path to the directory that contains the defintion of the module.
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ModuleDir() string
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// ModuleType returns the name of the module type that was used to create the module, as specified in
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// RegisterModuleType.
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ModuleType() string
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// Config returns the config object that was passed to Context.PrepareBuildActions.
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Config() interface{}
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// ContainsProperty returns true if the specified property name was set in the module definition.
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ContainsProperty(name string) bool
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// Errorf reports an error at the specified position of the module definition file.
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Errorf(pos scanner.Position, fmt string, args ...interface{})
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// ModuleErrorf reports an error at the line number of the module type in the module definition.
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ModuleErrorf(fmt string, args ...interface{})
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// PropertyErrorf reports an error at the line number of a property in the module definition.
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PropertyErrorf(property, fmt string, args ...interface{})
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// Failed returns true if any errors have been reported. In most cases the module can continue with generating
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// build rules after an error, allowing it to report additional errors in a single run, but in cases where the error
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// has prevented the module from creating necessary data it can return early when Failed returns true.
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Failed() bool
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// GlobWithDeps returns a list of files and directories that match the
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// specified pattern but do not match any of the patterns in excludes.
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// Any directories will have a '/' suffix. It also adds efficient
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// dependencies to rerun the primary builder whenever a file matching
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// the pattern as added or removed, without rerunning if a file that
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// does not match the pattern is added to a searched directory.
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GlobWithDeps(pattern string, excludes []string) ([]string, error)
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// Fs returns a pathtools.Filesystem that can be used to interact with files. Using the Filesystem interface allows
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// the module to be used in build system tests that run against a mock filesystem.
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Fs() pathtools.FileSystem
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// AddNinjaFileDeps adds dependencies on the specified files to the rule that creates the ninja manifest. The
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// primary builder will be rerun whenever the specified files are modified.
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AddNinjaFileDeps(deps ...string)
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moduleInfo() *moduleInfo
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error(err error)
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// Namespace returns the Namespace object provided by the NameInterface set by Context.SetNameInterface, or the
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// default SimpleNameInterface if Context.SetNameInterface was not called.
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Namespace() Namespace
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// GetDirectDepWithTag returns the Module the direct dependency with the specified name, or nil if
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// none exists. It panics if the dependency does not have the specified tag.
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GetDirectDepWithTag(name string, tag DependencyTag) Module
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// GetDirectDep returns the Module and DependencyTag for the direct dependency with the specified
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// name, or nil if none exists. If there are multiple dependencies on the same module it returns
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// the first DependencyTag.
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GetDirectDep(name string) (Module, DependencyTag)
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// VisitDirectDeps calls visit for each direct dependency. If there are multiple direct dependencies on the same
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// module visit will be called multiple times on that module and OtherModuleDependencyTag will return a different
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// tag for each.
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//
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// The Module passed to the visit function should not be retained outside of the visit function, it may be
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// invalidated by future mutators.
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VisitDirectDeps(visit func(Module))
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// VisitDirectDepsIf calls pred for each direct dependency, and if pred returns true calls visit. If there are
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// multiple direct dependencies on the same module pred and visit will be called multiple times on that module and
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// OtherModuleDependencyTag will return a different tag for each.
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//
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// The Module passed to the visit function should not be retained outside of the visit function, it may be
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// invalidated by future mutators.
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VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
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// VisitDepsDepthFirst calls visit for each transitive dependency, traversing the dependency tree in depth first
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// order. visit will only be called once for any given module, even if there are multiple paths through the
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// dependency tree to the module or multiple direct dependencies with different tags. OtherModuleDependencyTag will
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// return the tag for the first path found to the module.
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//
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// The Module passed to the visit function should not be retained outside of the visit function, it may be
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// invalidated by future mutators.
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VisitDepsDepthFirst(visit func(Module))
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// VisitDepsDepthFirst calls pred for each transitive dependency, and if pred returns true calls visit, traversing
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// the dependency tree in depth first order. visit will only be called once for any given module, even if there are
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// multiple paths through the dependency tree to the module or multiple direct dependencies with different tags.
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// OtherModuleDependencyTag will return the tag for the first path found to the module. The return value of pred
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// does not affect which branches of the tree are traversed.
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//
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// The Module passed to the visit function should not be retained outside of the visit function, it may be
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// invalidated by future mutators.
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VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
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// WalkDeps calls visit for each transitive dependency, traversing the dependency tree in top down order. visit may
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// be called multiple times for the same (child, parent) pair if there are multiple direct dependencies between the
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// child and parent with different tags. OtherModuleDependencyTag will return the tag for the currently visited
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// (child, parent) pair. If visit returns false WalkDeps will not continue recursing down to child.
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//
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// The Modules passed to the visit function should not be retained outside of the visit function, they may be
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// invalidated by future mutators.
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WalkDeps(visit func(Module, Module) bool)
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// OtherModuleName returns the name of another Module. See BaseModuleContext.ModuleName for more information.
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// It is intended for use inside the visit functions of Visit* and WalkDeps.
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OtherModuleName(m Module) string
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// OtherModuleDir returns the directory of another Module. See BaseModuleContext.ModuleDir for more information.
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// It is intended for use inside the visit functions of Visit* and WalkDeps.
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OtherModuleDir(m Module) string
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// OtherModuleSubDir returns the unique subdirectory name of another Module. See ModuleContext.ModuleSubDir for
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// more information.
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// It is intended for use inside the visit functions of Visit* and WalkDeps.
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OtherModuleSubDir(m Module) string
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// OtherModuleType returns the type of another Module. See BaseModuleContext.ModuleType for more information.
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// It is intended for use inside the visit functions of Visit* and WalkDeps.
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OtherModuleType(m Module) string
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// OtherModuleErrorf reports an error on another Module. See BaseModuleContext.ModuleErrorf for more information.
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// It is intended for use inside the visit functions of Visit* and WalkDeps.
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OtherModuleErrorf(m Module, fmt string, args ...interface{})
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// OtherModuleDependencyTag returns the dependency tag used to depend on a module, or nil if there is no dependency
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// on the module. When called inside a Visit* method with current module being visited, and there are multiple
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// dependencies on the module being visited, it returns the dependency tag used for the current dependency.
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OtherModuleDependencyTag(m Module) DependencyTag
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// OtherModuleExists returns true if a module with the specified name exists, as determined by the NameInterface
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// passed to Context.SetNameInterface, or SimpleNameInterface if it was not called.
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OtherModuleExists(name string) bool
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}
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type DynamicDependerModuleContext BottomUpMutatorContext
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type ModuleContext interface {
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BaseModuleContext
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// ModuleSubDir returns a unique name for the current variant of a module that can be used as part of the path
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// to ensure that each variant of a module gets its own intermediates directory to write to.
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ModuleSubDir() string
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// Variable creates a new ninja variable scoped to the module. It can be referenced by calls to Rule and Build
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// in the same module.
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Variable(pctx PackageContext, name, value string)
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// Rule creates a new ninja rule scoped to the module. It can be referenced by calls to Build in the same module.
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Rule(pctx PackageContext, name string, params RuleParams, argNames ...string) Rule
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// Build creates a new ninja build statement.
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Build(pctx PackageContext, params BuildParams)
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// PrimaryModule returns the first variant of the current module. Variants of a module are always visited in
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// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from the
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// Module returned by PrimaryModule without data races. This can be used to perform singleton actions that are
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// only done once for all variants of a module.
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PrimaryModule() Module
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// FinalModule returns the last variant of the current module. Variants of a module are always visited in
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// order by mutators and GenerateBuildActions, so the data created by the current mutator can be read from all
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// variants using VisitAllModuleVariants if the current module == FinalModule(). This can be used to perform
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// singleton actions that are only done once for all variants of a module.
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FinalModule() Module
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// VisitAllModuleVariants calls visit for each variant of the current module. Variants of a module are always
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// visited in order by mutators and GenerateBuildActions, so the data created by the current mutator can be read
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// from all variants if the current module == FinalModule(). Otherwise, care must be taken to not access any
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// data modified by the current mutator.
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VisitAllModuleVariants(visit func(Module))
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// GetMissingDependencies returns the list of dependencies that were passed to AddDependencies or related methods,
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// but do not exist. It can be used with Context.SetAllowMissingDependencies to allow the primary builder to
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// handle missing dependencies on its own instead of having Blueprint treat them as an error.
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GetMissingDependencies() []string
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}
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var _ BaseModuleContext = (*baseModuleContext)(nil)
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type baseModuleContext struct {
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context *Context
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config interface{}
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module *moduleInfo
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errs []error
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visitingParent *moduleInfo
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visitingDep depInfo
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ninjaFileDeps []string
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}
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func (d *baseModuleContext) moduleInfo() *moduleInfo {
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return d.module
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}
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func (d *baseModuleContext) Module() Module {
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return d.module.logicModule
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}
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func (d *baseModuleContext) ModuleName() string {
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return d.module.Name()
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}
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func (d *baseModuleContext) ModuleType() string {
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return d.module.typeName
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}
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func (d *baseModuleContext) ContainsProperty(name string) bool {
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_, ok := d.module.propertyPos[name]
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return ok
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}
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func (d *baseModuleContext) ModuleDir() string {
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return filepath.Dir(d.module.relBlueprintsFile)
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}
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func (d *baseModuleContext) Config() interface{} {
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return d.config
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}
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func (d *baseModuleContext) error(err error) {
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if err != nil {
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d.errs = append(d.errs, err)
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}
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}
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func (d *baseModuleContext) Errorf(pos scanner.Position,
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format string, args ...interface{}) {
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d.error(&BlueprintError{
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Err: fmt.Errorf(format, args...),
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Pos: pos,
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})
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}
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func (d *baseModuleContext) ModuleErrorf(format string,
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args ...interface{}) {
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d.error(&ModuleError{
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BlueprintError: BlueprintError{
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Err: fmt.Errorf(format, args...),
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Pos: d.module.pos,
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},
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module: d.module,
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})
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}
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func (d *baseModuleContext) PropertyErrorf(property, format string,
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args ...interface{}) {
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pos := d.module.propertyPos[property]
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if !pos.IsValid() {
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pos = d.module.pos
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}
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d.error(&PropertyError{
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ModuleError: ModuleError{
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BlueprintError: BlueprintError{
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Err: fmt.Errorf(format, args...),
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Pos: pos,
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},
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module: d.module,
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},
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property: property,
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})
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}
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func (d *baseModuleContext) Failed() bool {
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return len(d.errs) > 0
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}
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func (d *baseModuleContext) GlobWithDeps(pattern string,
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excludes []string) ([]string, error) {
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return d.context.glob(pattern, excludes)
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}
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func (d *baseModuleContext) Fs() pathtools.FileSystem {
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return d.context.fs
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}
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func (d *baseModuleContext) Namespace() Namespace {
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return d.context.nameInterface.GetNamespace(newNamespaceContext(d.module))
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}
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var _ ModuleContext = (*moduleContext)(nil)
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type moduleContext struct {
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baseModuleContext
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scope *localScope
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actionDefs localBuildActions
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handledMissingDeps bool
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}
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func (m *baseModuleContext) OtherModuleName(logicModule Module) string {
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module := m.context.moduleInfo[logicModule]
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return module.Name()
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}
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func (m *baseModuleContext) OtherModuleDir(logicModule Module) string {
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module := m.context.moduleInfo[logicModule]
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return filepath.Dir(module.relBlueprintsFile)
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}
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func (m *baseModuleContext) OtherModuleSubDir(logicModule Module) string {
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module := m.context.moduleInfo[logicModule]
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return module.variantName
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}
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func (m *baseModuleContext) OtherModuleType(logicModule Module) string {
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module := m.context.moduleInfo[logicModule]
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return module.typeName
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}
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func (m *baseModuleContext) OtherModuleErrorf(logicModule Module, format string,
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args ...interface{}) {
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module := m.context.moduleInfo[logicModule]
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m.errs = append(m.errs, &ModuleError{
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BlueprintError: BlueprintError{
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Err: fmt.Errorf(format, args...),
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Pos: module.pos,
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},
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module: module,
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})
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}
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func (m *baseModuleContext) OtherModuleDependencyTag(logicModule Module) DependencyTag {
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// fast path for calling OtherModuleDependencyTag from inside VisitDirectDeps
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if logicModule == m.visitingDep.module.logicModule {
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return m.visitingDep.tag
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}
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for _, dep := range m.visitingParent.directDeps {
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if dep.module.logicModule == logicModule {
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return dep.tag
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}
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}
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return nil
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}
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func (m *baseModuleContext) OtherModuleExists(name string) bool {
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_, exists := m.context.nameInterface.ModuleFromName(name, m.module.namespace())
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return exists
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}
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func (m *baseModuleContext) GetDirectDep(name string) (Module, DependencyTag) {
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for _, dep := range m.module.directDeps {
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if dep.module.Name() == name {
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return dep.module.logicModule, dep.tag
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}
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}
|
|
|
|
return nil, nil
|
|
}
|
|
|
|
func (m *baseModuleContext) GetDirectDepWithTag(name string, tag DependencyTag) Module {
|
|
var deps []depInfo
|
|
for _, dep := range m.module.directDeps {
|
|
if dep.module.Name() == name {
|
|
if dep.tag == tag {
|
|
return dep.module.logicModule
|
|
}
|
|
deps = append(deps, dep)
|
|
}
|
|
}
|
|
|
|
if len(deps) != 0 {
|
|
panic(fmt.Errorf("Unable to find dependency %q with requested tag %#v. Found: %#v", deps[0].module, tag, deps))
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (m *baseModuleContext) VisitDirectDeps(visit func(Module)) {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDirectDeps(%s, %s) for dependency %s",
|
|
m.module, funcName(visit), m.visitingDep.module))
|
|
}
|
|
}()
|
|
|
|
m.visitingParent = m.module
|
|
|
|
for _, dep := range m.module.directDeps {
|
|
m.visitingDep = dep
|
|
visit(dep.module.logicModule)
|
|
}
|
|
|
|
m.visitingParent = nil
|
|
m.visitingDep = depInfo{}
|
|
}
|
|
|
|
func (m *baseModuleContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDirectDepsIf(%s, %s, %s) for dependency %s",
|
|
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
|
|
}
|
|
}()
|
|
|
|
m.visitingParent = m.module
|
|
|
|
for _, dep := range m.module.directDeps {
|
|
m.visitingDep = dep
|
|
if pred(dep.module.logicModule) {
|
|
visit(dep.module.logicModule)
|
|
}
|
|
}
|
|
|
|
m.visitingParent = nil
|
|
m.visitingDep = depInfo{}
|
|
}
|
|
|
|
func (m *baseModuleContext) VisitDepsDepthFirst(visit func(Module)) {
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDepsDepthFirst(%s, %s) for dependency %s",
|
|
m.module, funcName(visit), m.visitingDep.module))
|
|
}
|
|
}()
|
|
|
|
m.context.walkDeps(m.module, false, nil, func(dep depInfo, parent *moduleInfo) {
|
|
m.visitingParent = parent
|
|
m.visitingDep = dep
|
|
visit(dep.module.logicModule)
|
|
})
|
|
|
|
m.visitingParent = nil
|
|
m.visitingDep = depInfo{}
|
|
}
|
|
|
|
func (m *baseModuleContext) VisitDepsDepthFirstIf(pred func(Module) bool,
|
|
visit func(Module)) {
|
|
|
|
defer func() {
|
|
if r := recover(); r != nil {
|
|
panic(newPanicErrorf(r, "VisitDepsDepthFirstIf(%s, %s, %s) for dependency %s",
|
|
m.module, funcName(pred), funcName(visit), m.visitingDep.module))
|
|
}
|
|
}()
|
|
|
|
m.context.walkDeps(m.module, false, nil, func(dep depInfo, parent *moduleInfo) {
|
|
if pred(dep.module.logicModule) {
|
|
m.visitingParent = parent
|
|
m.visitingDep = dep
|
|
visit(dep.module.logicModule)
|
|
}
|
|
})
|
|
|
|
m.visitingParent = nil
|
|
m.visitingDep = depInfo{}
|
|
}
|
|
|
|
func (m *baseModuleContext) WalkDeps(visit func(child, parent Module) bool) {
|
|
m.context.walkDeps(m.module, true, func(dep depInfo, parent *moduleInfo) bool {
|
|
m.visitingParent = parent
|
|
m.visitingDep = dep
|
|
return visit(dep.module.logicModule, parent.logicModule)
|
|
}, nil)
|
|
|
|
m.visitingParent = nil
|
|
m.visitingDep = depInfo{}
|
|
}
|
|
|
|
func (m *baseModuleContext) AddNinjaFileDeps(deps ...string) {
|
|
m.ninjaFileDeps = append(m.ninjaFileDeps, deps...)
|
|
}
|
|
|
|
func (m *moduleContext) ModuleSubDir() string {
|
|
return m.module.variantName
|
|
}
|
|
|
|
func (m *moduleContext) Variable(pctx PackageContext, name, value string) {
|
|
m.scope.ReparentTo(pctx)
|
|
|
|
v, err := m.scope.AddLocalVariable(name, value)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
m.actionDefs.variables = append(m.actionDefs.variables, v)
|
|
}
|
|
|
|
func (m *moduleContext) Rule(pctx PackageContext, name string,
|
|
params RuleParams, argNames ...string) Rule {
|
|
|
|
m.scope.ReparentTo(pctx)
|
|
|
|
r, err := m.scope.AddLocalRule(name, ¶ms, argNames...)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
m.actionDefs.rules = append(m.actionDefs.rules, r)
|
|
|
|
return r
|
|
}
|
|
|
|
func (m *moduleContext) Build(pctx PackageContext, params BuildParams) {
|
|
m.scope.ReparentTo(pctx)
|
|
|
|
def, err := parseBuildParams(m.scope, ¶ms)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
m.actionDefs.buildDefs = append(m.actionDefs.buildDefs, def)
|
|
}
|
|
|
|
func (m *moduleContext) PrimaryModule() Module {
|
|
return m.module.group.modules[0].logicModule
|
|
}
|
|
|
|
func (m *moduleContext) FinalModule() Module {
|
|
return m.module.group.modules[len(m.module.group.modules)-1].logicModule
|
|
}
|
|
|
|
func (m *moduleContext) VisitAllModuleVariants(visit func(Module)) {
|
|
m.context.visitAllModuleVariants(m.module, visit)
|
|
}
|
|
|
|
func (m *moduleContext) GetMissingDependencies() []string {
|
|
m.handledMissingDeps = true
|
|
return m.module.missingDeps
|
|
}
|
|
|
|
//
|
|
// MutatorContext
|
|
//
|
|
|
|
type mutatorContext struct {
|
|
baseModuleContext
|
|
name string
|
|
reverseDeps []reverseDep
|
|
rename []rename
|
|
replace []replace
|
|
newVariations []*moduleInfo // new variants of existing modules
|
|
newModules []*moduleInfo // brand new modules
|
|
defaultVariation *string
|
|
}
|
|
|
|
type BaseMutatorContext interface {
|
|
BaseModuleContext
|
|
|
|
// Rename all variants of a module. The new name is not visible to calls to ModuleName,
|
|
// AddDependency or OtherModuleName until after this mutator pass is complete.
|
|
Rename(name string)
|
|
|
|
// MutatorName returns the name that this mutator was registered with.
|
|
MutatorName() string
|
|
}
|
|
|
|
type EarlyMutatorContext interface {
|
|
BaseMutatorContext
|
|
|
|
// CreateVariations splits a module into mulitple variants, one for each name in the variationNames
|
|
// parameter. It returns a list of new modules in the same order as the variationNames
|
|
// list.
|
|
//
|
|
// If any of the dependencies of the module being operated on were already split
|
|
// by calling CreateVariations with the same name, the dependency will automatically
|
|
// be updated to point the matching variant.
|
|
//
|
|
// If a module is split, and then a module depending on the first module is not split
|
|
// when the Mutator is later called on it, the dependency of the depending module will
|
|
// automatically be updated to point to the first variant.
|
|
CreateVariations(...string) []Module
|
|
|
|
// CreateLocationVariations splits a module into mulitple variants, one for each name in the variantNames
|
|
// parameter. It returns a list of new modules in the same order as the variantNames
|
|
// list.
|
|
//
|
|
// Local variations do not affect automatic dependency resolution - dependencies added
|
|
// to the split module via deps or DynamicDependerModule must exactly match a variant
|
|
// that contains all the non-local variations.
|
|
CreateLocalVariations(...string) []Module
|
|
}
|
|
|
|
type TopDownMutatorContext interface {
|
|
BaseMutatorContext
|
|
|
|
// CreateModule creates a new module by calling the factory method for the specified moduleType, and applies
|
|
// the specified property structs to it as if the properties were set in a blueprint file.
|
|
CreateModule(ModuleFactory, ...interface{}) Module
|
|
}
|
|
|
|
type BottomUpMutatorContext interface {
|
|
BaseMutatorContext
|
|
|
|
// AddDependency adds a dependency to the given module.
|
|
// Does not affect the ordering of the current mutator pass, but will be ordered
|
|
// correctly for all future mutator passes.
|
|
AddDependency(module Module, tag DependencyTag, name ...string)
|
|
|
|
// AddReverseDependency adds a dependency from the destination to the given module.
|
|
// Does not affect the ordering of the current mutator pass, but will be ordered
|
|
// correctly for all future mutator passes. All reverse dependencies for a destination module are
|
|
// collected until the end of the mutator pass, sorted by name, and then appended to the destination
|
|
// module's dependency list.
|
|
AddReverseDependency(module Module, tag DependencyTag, name string)
|
|
|
|
// CreateVariations splits a module into mulitple variants, one for each name in the variationNames
|
|
// parameter. It returns a list of new modules in the same order as the variationNames
|
|
// list.
|
|
//
|
|
// If any of the dependencies of the module being operated on were already split
|
|
// by calling CreateVariations with the same name, the dependency will automatically
|
|
// be updated to point the matching variant.
|
|
//
|
|
// If a module is split, and then a module depending on the first module is not split
|
|
// when the Mutator is later called on it, the dependency of the depending module will
|
|
// automatically be updated to point to the first variant.
|
|
CreateVariations(...string) []Module
|
|
|
|
// CreateLocationVariations splits a module into mulitple variants, one for each name in the variantNames
|
|
// parameter. It returns a list of new modules in the same order as the variantNames
|
|
// list.
|
|
//
|
|
// Local variations do not affect automatic dependency resolution - dependencies added
|
|
// to the split module via deps or DynamicDependerModule must exactly match a variant
|
|
// that contains all the non-local variations.
|
|
CreateLocalVariations(...string) []Module
|
|
|
|
// SetDependencyVariation sets all dangling dependencies on the current module to point to the variation
|
|
// with given name. This function ignores the default variation set by SetDefaultDependencyVariation.
|
|
SetDependencyVariation(string)
|
|
|
|
// SetDefaultDependencyVariation sets the default variation when a dangling reference is detected
|
|
// during the subsequent calls on Create*Variations* functions. To reset, set it to nil.
|
|
SetDefaultDependencyVariation(*string)
|
|
|
|
// AddVariationDependencies adds deps as dependencies of the current module, but uses the variations
|
|
// argument to select which variant of the dependency to use. A variant of the dependency must
|
|
// exist that matches the all of the non-local variations of the current module, plus the variations
|
|
// argument.
|
|
AddVariationDependencies([]Variation, DependencyTag, ...string)
|
|
|
|
// AddFarVariationDependencies adds deps as dependencies of the current module, but uses the
|
|
// variations argument to select which variant of the dependency to use. A variant of the
|
|
// dependency must exist that matches the variations argument, but may also have other variations.
|
|
// For any unspecified variation the first variant will be used.
|
|
//
|
|
// Unlike AddVariationDependencies, the variations of the current module are ignored - the
|
|
// dependency only needs to match the supplied variations.
|
|
AddFarVariationDependencies([]Variation, DependencyTag, ...string)
|
|
|
|
// AddInterVariantDependency adds a dependency between two variants of the same module. Variants are always
|
|
// ordered in the same orderas they were listed in CreateVariations, and AddInterVariantDependency does not change
|
|
// that ordering, but it associates a DependencyTag with the dependency and makes it visible to VisitDirectDeps,
|
|
// WalkDeps, etc.
|
|
AddInterVariantDependency(tag DependencyTag, from, to Module)
|
|
|
|
// ReplaceDependencies replaces all dependencies on the identical variant of the module with the
|
|
// specified name with the current variant of this module. Replacements don't take effect until
|
|
// after the mutator pass is finished.
|
|
ReplaceDependencies(string)
|
|
|
|
// AliasVariation takes a variationName that was passed to CreateVariations for this module, and creates an
|
|
// alias from the current variant to the new variant. The alias will be valid until the next time a mutator
|
|
// calls CreateVariations or CreateLocalVariations on this module without also calling AliasVariation. The
|
|
// alias can be used to add dependencies on the newly created variant using the variant map from before
|
|
// CreateVariations was run.
|
|
AliasVariation(variationName string)
|
|
}
|
|
|
|
// A Mutator function is called for each Module, and can use
|
|
// MutatorContext.CreateVariations to split a Module into multiple Modules,
|
|
// modifying properties on the new modules to differentiate them. It is called
|
|
// after parsing all Blueprint files, but before generating any build rules,
|
|
// and is always called on dependencies before being called on the depending module.
|
|
//
|
|
// The Mutator function should only modify members of properties structs, and not
|
|
// members of the module struct itself, to ensure the modified values are copied
|
|
// if a second Mutator chooses to split the module a second time.
|
|
type TopDownMutator func(mctx TopDownMutatorContext)
|
|
type BottomUpMutator func(mctx BottomUpMutatorContext)
|
|
type EarlyMutator func(mctx EarlyMutatorContext)
|
|
|
|
// DependencyTag is an interface to an arbitrary object that embeds BaseDependencyTag. It can be
|
|
// used to transfer information on a dependency between the mutator that called AddDependency
|
|
// and the GenerateBuildActions method. Variants created by CreateVariations have a copy of the
|
|
// interface (pointing to the same concrete object) from their original module.
|
|
type DependencyTag interface {
|
|
dependencyTag(DependencyTag)
|
|
}
|
|
|
|
type BaseDependencyTag struct {
|
|
}
|
|
|
|
func (BaseDependencyTag) dependencyTag(DependencyTag) {
|
|
}
|
|
|
|
var _ DependencyTag = BaseDependencyTag{}
|
|
|
|
func (mctx *mutatorContext) MutatorName() string {
|
|
return mctx.name
|
|
}
|
|
|
|
func (mctx *mutatorContext) CreateVariations(variationNames ...string) []Module {
|
|
return mctx.createVariations(variationNames, false)
|
|
}
|
|
|
|
func (mctx *mutatorContext) CreateLocalVariations(variationNames ...string) []Module {
|
|
return mctx.createVariations(variationNames, true)
|
|
}
|
|
|
|
func (mctx *mutatorContext) createVariations(variationNames []string, local bool) []Module {
|
|
ret := []Module{}
|
|
modules, errs := mctx.context.createVariations(mctx.module, mctx.name, mctx.defaultVariation, variationNames)
|
|
if len(errs) > 0 {
|
|
mctx.errs = append(mctx.errs, errs...)
|
|
}
|
|
|
|
for i, module := range modules {
|
|
ret = append(ret, module.logicModule)
|
|
if !local {
|
|
if module.dependencyVariant == nil {
|
|
module.dependencyVariant = make(variationMap)
|
|
}
|
|
module.dependencyVariant[mctx.name] = variationNames[i]
|
|
}
|
|
}
|
|
|
|
if mctx.newVariations != nil {
|
|
panic("module already has variations from this mutator")
|
|
}
|
|
mctx.newVariations = modules
|
|
|
|
if len(ret) != len(variationNames) {
|
|
panic("oops!")
|
|
}
|
|
|
|
return ret
|
|
}
|
|
|
|
func (mctx *mutatorContext) AliasVariation(variationName string) {
|
|
if mctx.module.aliasTarget != nil {
|
|
panic(fmt.Errorf("AliasVariation already called"))
|
|
}
|
|
|
|
for _, variant := range mctx.newVariations {
|
|
if variant.variant[mctx.name] == variationName {
|
|
mctx.module.aliasTarget = variant
|
|
return
|
|
}
|
|
}
|
|
|
|
var foundVariations []string
|
|
for _, variant := range mctx.newVariations {
|
|
foundVariations = append(foundVariations, variant.variant[mctx.name])
|
|
}
|
|
panic(fmt.Errorf("no %q variation in module variations %q", variationName, foundVariations))
|
|
}
|
|
|
|
func (mctx *mutatorContext) SetDependencyVariation(variationName string) {
|
|
mctx.context.convertDepsToVariation(mctx.module, mctx.name, variationName, nil)
|
|
}
|
|
|
|
func (mctx *mutatorContext) SetDefaultDependencyVariation(variationName *string) {
|
|
mctx.defaultVariation = variationName
|
|
}
|
|
|
|
func (mctx *mutatorContext) Module() Module {
|
|
return mctx.module.logicModule
|
|
}
|
|
|
|
func (mctx *mutatorContext) AddDependency(module Module, tag DependencyTag, deps ...string) {
|
|
for _, dep := range deps {
|
|
modInfo := mctx.context.moduleInfo[module]
|
|
errs := mctx.context.addDependency(modInfo, tag, dep)
|
|
if len(errs) > 0 {
|
|
mctx.errs = append(mctx.errs, errs...)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (mctx *mutatorContext) AddReverseDependency(module Module, tag DependencyTag, destName string) {
|
|
if _, ok := tag.(BaseDependencyTag); ok {
|
|
panic("BaseDependencyTag is not allowed to be used directly!")
|
|
}
|
|
|
|
destModule, errs := mctx.context.findReverseDependency(mctx.context.moduleInfo[module], destName)
|
|
if len(errs) > 0 {
|
|
mctx.errs = append(mctx.errs, errs...)
|
|
return
|
|
}
|
|
|
|
mctx.reverseDeps = append(mctx.reverseDeps, reverseDep{
|
|
destModule,
|
|
depInfo{mctx.context.moduleInfo[module], tag},
|
|
})
|
|
}
|
|
|
|
func (mctx *mutatorContext) AddVariationDependencies(variations []Variation, tag DependencyTag,
|
|
deps ...string) {
|
|
|
|
for _, dep := range deps {
|
|
errs := mctx.context.addVariationDependency(mctx.module, variations, tag, dep, false)
|
|
if len(errs) > 0 {
|
|
mctx.errs = append(mctx.errs, errs...)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (mctx *mutatorContext) AddFarVariationDependencies(variations []Variation, tag DependencyTag,
|
|
deps ...string) {
|
|
|
|
for _, dep := range deps {
|
|
errs := mctx.context.addVariationDependency(mctx.module, variations, tag, dep, true)
|
|
if len(errs) > 0 {
|
|
mctx.errs = append(mctx.errs, errs...)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (mctx *mutatorContext) AddInterVariantDependency(tag DependencyTag, from, to Module) {
|
|
mctx.context.addInterVariantDependency(mctx.module, tag, from, to)
|
|
}
|
|
|
|
func (mctx *mutatorContext) ReplaceDependencies(name string) {
|
|
target := mctx.context.moduleMatchingVariant(mctx.module, name)
|
|
|
|
if target == nil {
|
|
panic(fmt.Errorf("ReplaceDependencies could not find identical variant %q for module %q",
|
|
mctx.module.variantName, name))
|
|
}
|
|
|
|
mctx.replace = append(mctx.replace, replace{target, mctx.module})
|
|
}
|
|
|
|
func (mctx *mutatorContext) Rename(name string) {
|
|
mctx.rename = append(mctx.rename, rename{mctx.module.group, name})
|
|
}
|
|
|
|
func (mctx *mutatorContext) CreateModule(factory ModuleFactory, props ...interface{}) Module {
|
|
module := mctx.context.newModule(factory)
|
|
|
|
module.relBlueprintsFile = mctx.module.relBlueprintsFile
|
|
module.pos = mctx.module.pos
|
|
module.propertyPos = mctx.module.propertyPos
|
|
module.createdBy = mctx.module
|
|
|
|
for _, p := range props {
|
|
err := proptools.AppendMatchingProperties(module.properties, p, nil)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
mctx.newModules = append(mctx.newModules, module)
|
|
|
|
return module.logicModule
|
|
}
|
|
|
|
// SimpleName is an embeddable object to implement the ModuleContext.Name method using a property
|
|
// called "name". Modules that embed it must also add SimpleName.Properties to their property
|
|
// structure list.
|
|
type SimpleName struct {
|
|
Properties struct {
|
|
Name string
|
|
}
|
|
}
|
|
|
|
func (s *SimpleName) Name() string {
|
|
return s.Properties.Name
|
|
}
|