platform_build_soong/android/api_levels.go

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// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"encoding/json"
"fmt"
"strconv"
)
func init() {
RegisterSingletonType("api_levels", ApiLevelsSingleton)
}
const previewAPILevelBase = 9000
// An API level, which may be a finalized (numbered) API, a preview (codenamed)
// API, or the future API level (10000). Can be parsed from a string with
// ApiLevelFromUser or ApiLevelOrPanic.
//
// The different *types* of API levels are handled separately. Currently only
// Java has these, and they're managed with the sdkKind enum of the sdkSpec. A
// future cleanup should be to migrate sdkSpec to using ApiLevel instead of its
// sdkVersion int, and to move sdkSpec into this package.
type ApiLevel struct {
// The string representation of the API level.
value string
// A number associated with the API level. The exact value depends on
// whether this API level is a preview or final API.
//
// For final API levels, this is the assigned version number.
//
// For preview API levels, this value has no meaning except to index known
// previews to determine ordering.
number int
// Identifies this API level as either a preview or final API level.
isPreview bool
}
func (this ApiLevel) FinalOrFutureInt() int {
if this.IsPreview() {
return FutureApiLevelInt
} else {
return this.number
}
}
// FinalOrPreviewInt distinguishes preview versions from "current" (future).
// This is for "native" stubs and should be in sync with ndkstubgen/getApiLevelsMap().
// - "current" -> future (10000)
// - preview codenames -> preview base (9000) + index
// - otherwise -> cast to int
func (this ApiLevel) FinalOrPreviewInt() int {
if this.IsCurrent() {
return this.number
}
if this.IsPreview() {
return previewAPILevelBase + this.number
}
return this.number
}
// Returns the canonical name for this API level. For a finalized API level
// this will be the API number as a string. For a preview API level this
// will be the codename, or "current".
func (this ApiLevel) String() string {
return this.value
}
// Returns true if this is a non-final API level.
func (this ApiLevel) IsPreview() bool {
return this.isPreview
}
// Returns true if this is the unfinalized "current" API level. This means
// different things across Java and native. Java APIs do not use explicit
// codenames, so all non-final codenames are grouped into "current". For native
// explicit codenames are typically used, and current is the union of all
// non-final APIs, including those that may not yet be in any codename.
//
// Note that in a build where the platform is final, "current" will not be a
// preview API level but will instead be canonicalized to the final API level.
func (this ApiLevel) IsCurrent() bool {
return this.value == "current"
}
func (this ApiLevel) IsNone() bool {
return this.number == -1
}
// Returns -1 if the current API level is less than the argument, 0 if they
// are equal, and 1 if it is greater than the argument.
func (this ApiLevel) CompareTo(other ApiLevel) int {
if this.IsPreview() && !other.IsPreview() {
return 1
} else if !this.IsPreview() && other.IsPreview() {
return -1
}
if this.number < other.number {
return -1
} else if this.number == other.number {
return 0
} else {
return 1
}
}
func (this ApiLevel) EqualTo(other ApiLevel) bool {
return this.CompareTo(other) == 0
}
func (this ApiLevel) GreaterThan(other ApiLevel) bool {
return this.CompareTo(other) > 0
}
func (this ApiLevel) GreaterThanOrEqualTo(other ApiLevel) bool {
return this.CompareTo(other) >= 0
}
func (this ApiLevel) LessThan(other ApiLevel) bool {
return this.CompareTo(other) < 0
}
func (this ApiLevel) LessThanOrEqualTo(other ApiLevel) bool {
return this.CompareTo(other) <= 0
}
func uncheckedFinalApiLevel(num int) ApiLevel {
return ApiLevel{
value: strconv.Itoa(num),
number: num,
isPreview: false,
}
}
var NoneApiLevel = ApiLevel{
value: "(no version)",
// Not 0 because we don't want this to compare equal with the first preview.
number: -1,
isPreview: true,
}
// The first version that introduced 64-bit ABIs.
var FirstLp64Version = uncheckedFinalApiLevel(21)
// The first API level that does not require NDK code to link
// libandroid_support.
var FirstNonLibAndroidSupportVersion = uncheckedFinalApiLevel(21)
// If the `raw` input is the codename of an API level has been finalized, this
// function returns the API level number associated with that API level. If the
// input is *not* a finalized codename, the input is returned unmodified.
//
// For example, at the time of writing, R has been finalized as API level 30,
// but S is in development so it has no number assigned. For the following
// inputs:
//
// * "30" -> "30"
// * "R" -> "30"
// * "S" -> "S"
func ReplaceFinalizedCodenames(ctx PathContext, raw string) string {
num, ok := getFinalCodenamesMap(ctx.Config())[raw]
if !ok {
return raw
}
return strconv.Itoa(num)
}
// Converts the given string `raw` to an ApiLevel, possibly returning an error.
//
// `raw` must be non-empty. Passing an empty string results in a panic.
//
// "current" will return CurrentApiLevel, which is the ApiLevel associated with
// an arbitrary future release (often referred to as API level 10000).
//
// Finalized codenames will be interpreted as their final API levels, not the
// preview of the associated releases. R is now API 30, not the R preview.
//
// Future codenames return a preview API level that has no associated integer.
//
// Inputs that are not "current", known previews, or convertible to an integer
// will return an error.
func ApiLevelFromUser(ctx PathContext, raw string) (ApiLevel, error) {
if raw == "" {
panic("API level string must be non-empty")
}
if raw == "current" {
return FutureApiLevel, nil
}
for _, preview := range ctx.Config().PreviewApiLevels() {
if raw == preview.String() {
return preview, nil
}
}
canonical := ReplaceFinalizedCodenames(ctx, raw)
asInt, err := strconv.Atoi(canonical)
if err != nil {
return NoneApiLevel, fmt.Errorf("%q could not be parsed as an integer and is not a recognized codename", canonical)
}
apiLevel := uncheckedFinalApiLevel(asInt)
return apiLevel, nil
}
// Converts an API level string `raw` into an ApiLevel in the same method as
// `ApiLevelFromUser`, but the input is assumed to have no errors and any errors
// will panic instead of returning an error.
func ApiLevelOrPanic(ctx PathContext, raw string) ApiLevel {
value, err := ApiLevelFromUser(ctx, raw)
if err != nil {
panic(err.Error())
}
return value
}
func ApiLevelsSingleton() Singleton {
return &apiLevelsSingleton{}
}
type apiLevelsSingleton struct{}
func createApiLevelsJson(ctx SingletonContext, file WritablePath,
apiLevelsMap map[string]int) {
jsonStr, err := json.Marshal(apiLevelsMap)
if err != nil {
ctx.Errorf(err.Error())
}
WriteFileRule(ctx, file, string(jsonStr))
}
func GetApiLevelsJson(ctx PathContext) WritablePath {
return PathForOutput(ctx, "api_levels.json")
}
var finalCodenamesMapKey = NewOnceKey("FinalCodenamesMap")
func getFinalCodenamesMap(config Config) map[string]int {
return config.Once(finalCodenamesMapKey, func() interface{} {
apiLevelsMap := map[string]int{
"G": 9,
"I": 14,
"J": 16,
"J-MR1": 17,
"J-MR2": 18,
"K": 19,
"L": 21,
"L-MR1": 22,
"M": 23,
"N": 24,
"N-MR1": 25,
"O": 26,
"O-MR1": 27,
"P": 28,
"Q": 29,
"R": 30,
}
// TODO: Differentiate "current" and "future".
// The code base calls it FutureApiLevel, but the spelling is "current",
// and these are really two different things. When defining APIs it
// means the API has not yet been added to a specific release. When
// choosing an API level to build for it means that the future API level
// should be used, except in the case where the build is finalized in
// which case the platform version should be used. This is *weird*,
// because in the circumstance where API foo was added in R and bar was
// added in S, both of these are usable when building for "current" when
// neither R nor S are final, but the S APIs stop being available in a
// final R build.
if Bool(config.productVariables.Platform_sdk_final) {
apiLevelsMap["current"] = config.PlatformSdkVersion().FinalOrFutureInt()
}
return apiLevelsMap
}).(map[string]int)
}
var apiLevelsMapKey = NewOnceKey("ApiLevelsMap")
func getApiLevelsMap(config Config) map[string]int {
return config.Once(apiLevelsMapKey, func() interface{} {
apiLevelsMap := map[string]int{
"G": 9,
"I": 14,
"J": 16,
"J-MR1": 17,
"J-MR2": 18,
"K": 19,
"L": 21,
"L-MR1": 22,
"M": 23,
"N": 24,
"N-MR1": 25,
"O": 26,
"O-MR1": 27,
"P": 28,
"Q": 29,
"R": 30,
}
for i, codename := range config.PlatformVersionActiveCodenames() {
apiLevelsMap[codename] = previewAPILevelBase + i
}
return apiLevelsMap
}).(map[string]int)
}
func (a *apiLevelsSingleton) GenerateBuildActions(ctx SingletonContext) {
apiLevelsMap := getApiLevelsMap(ctx.Config())
apiLevelsJson := GetApiLevelsJson(ctx)
createApiLevelsJson(ctx, apiLevelsJson, apiLevelsMap)
}