platform_build_soong/ui/build/bazel.go

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// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package build
import (
"io/ioutil"
"os"
"path/filepath"
"strings"
)
func runBazel(ctx Context, config Config) {
// "droid" is the default ninja target.
outputGroups := "droid"
if len(config.ninjaArgs) > 0 {
// At this stage, the residue slice of args passed to ninja
// are the ninja targets to build, which can correspond directly
// to ninja_build's output_groups.
outputGroups = strings.Join(config.ninjaArgs, ",")
}
bazelExecutable := filepath.Join("tools", "bazel")
args := []string{
"build",
"--output_groups=" + outputGroups,
"//:" + config.TargetProduct() + "-" + config.TargetBuildVariant(),
}
cmd := Command(ctx, config, "bazel", bazelExecutable, args...)
cmd.Environment.Set("DIST_DIR", config.DistDir())
cmd.Environment.Set("SHELL", "/bin/bash")
ctx.Println(cmd.Cmd)
cmd.Dir = filepath.Join(config.OutDir(), "..")
ctx.Status.Status("Starting Bazel..")
cmd.RunAndStreamOrFatal()
// Obtain the Bazel output directory for ninja_build.
infoArgs := []string{
"info",
"output_path",
}
infoCmd := Command(ctx, config, "bazel", bazelExecutable, infoArgs...)
infoCmd.Environment.Set("DIST_DIR", config.DistDir())
infoCmd.Environment.Set("SHELL", "/bin/bash")
infoCmd.Dir = filepath.Join(config.OutDir(), "..")
ctx.Status.Status("Getting Bazel Info..")
outputBasePath := string(infoCmd.OutputOrFatal())
// TODO: Don't hardcode out/ as the bazel output directory. This is
// currently hardcoded as ninja_build.output_root.
bazelNinjaBuildOutputRoot := filepath.Join(outputBasePath, "..", "out")
symlinkOutdir(ctx, config, bazelNinjaBuildOutputRoot, ".")
}
// For all files F recursively under rootPath/relativePath, creates symlinks
// such that OutDir/F resolves to rootPath/F via symlinks.
func symlinkOutdir(ctx Context, config Config, rootPath string, relativePath string) {
destDir := filepath.Join(rootPath, relativePath)
os.MkdirAll(destDir, 0755)
files, err := ioutil.ReadDir(destDir)
if err != nil {
ctx.Fatal(err)
}
for _, f := range files {
destPath := filepath.Join(destDir, f.Name())
srcPath := filepath.Join(config.OutDir(), relativePath, f.Name())
if statResult, err := os.Stat(srcPath); err == nil {
if statResult.Mode().IsDir() && f.IsDir() {
// Directory under OutDir already exists, so recurse on its contents.
symlinkOutdir(ctx, config, rootPath, filepath.Join(relativePath, f.Name()))
} else if !statResult.Mode().IsDir() && !f.IsDir() {
// File exists both in source and destination, and it's not a directory
// in either location. Do nothing.
// This can arise for files which are generated under OutDir outside of
// soong_build, such as .bootstrap files.
} else {
// File is a directory in one location but not the other. Raise an error.
ctx.Fatalf("Could not link %s to %s due to conflict", srcPath, destPath)
}
} else if os.IsNotExist(err) {
// Create symlink srcPath -> fullDestPath.
os.Symlink(destPath, srcPath)
} else {
ctx.Fatalf("Unable to stat %s: %s", srcPath, err)
}
}
}