2015-01-31 02:27:36 +01:00
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// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2015-04-08 02:11:30 +02:00
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package common
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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2015-12-18 01:39:19 +01:00
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"github.com/google/blueprint/proptools"
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)
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var Bool = proptools.Bool
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// The configuration file name
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const configFileName = "soong.config"
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const productVariablesFileName = "soong.variables"
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// A FileConfigurableOptions contains options which can be configured by the
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// config file. These will be included in the config struct.
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type FileConfigurableOptions struct {
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Mega_device *bool `json:",omitempty"`
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}
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func (f *FileConfigurableOptions) SetDefaultConfig() {
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*f = FileConfigurableOptions{}
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}
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type Config struct {
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*config
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}
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// A config object represents the entire build configuration for Android.
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type config struct {
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FileConfigurableOptions
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ProductVariables productVariables
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ConfigFileName string
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ProductVariablesFileName string
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DeviceArches []Arch
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HostArches map[HostType][]Arch
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srcDir string // the path of the root source directory
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buildDir string // the path of the build output directory
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envLock sync.Mutex
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envDeps map[string]string
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envFrozen bool
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inMake bool
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}
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type jsonConfigurable interface {
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SetDefaultConfig()
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}
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func loadConfig(config *config) error {
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err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName)
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if err != nil {
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return err
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}
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return loadFromConfigFile(&config.ProductVariables, config.ProductVariablesFileName)
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}
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// loads configuration options from a JSON file in the cwd.
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func loadFromConfigFile(configurable jsonConfigurable, filename string) error {
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// Try to open the file
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configFileReader, err := os.Open(filename)
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defer configFileReader.Close()
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if os.IsNotExist(err) {
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// Need to create a file, so that blueprint & ninja don't get in
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// a dependency tracking loop.
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// Make a file-configurable-options with defaults, write it out using
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// a json writer.
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configurable.SetDefaultConfig()
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err = saveToConfigFile(configurable, filename)
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if err != nil {
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return err
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}
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} else {
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// Make a decoder for it
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jsonDecoder := json.NewDecoder(configFileReader)
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err = jsonDecoder.Decode(configurable)
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if err != nil {
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return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), filename)
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}
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}
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// No error
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return nil
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}
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func saveToConfigFile(config jsonConfigurable, filename string) error {
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data, err := json.MarshalIndent(&config, "", " ")
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if err != nil {
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return fmt.Errorf("cannot marshal config data: %s", err.Error())
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}
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configFileWriter, err := os.Create(filename)
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if err != nil {
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return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error())
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}
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defer configFileWriter.Close()
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_, err = configFileWriter.Write(data)
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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_, err = configFileWriter.WriteString("\n")
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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return nil
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}
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// New creates a new Config object. The srcDir argument specifies the path to
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// the root source directory. It also loads the config file, if found.
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func NewConfig(srcDir, buildDir string) (Config, error) {
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// Make a config with default options
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config := Config{
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config: &config{
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ConfigFileName: filepath.Join(buildDir, configFileName),
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ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
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srcDir: srcDir,
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buildDir: buildDir,
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envDeps: make(map[string]string),
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},
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}
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// Sanity check the build and source directories. This won't catch strange
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// configurations with symlinks, but at least checks the obvious cases.
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absBuildDir, err := filepath.Abs(buildDir)
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if err != nil {
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return Config{}, err
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}
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absSrcDir, err := filepath.Abs(srcDir)
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if err != nil {
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return Config{}, err
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}
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if strings.HasPrefix(absSrcDir, absBuildDir) {
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return Config{}, fmt.Errorf("Build dir must not contain source directory")
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}
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// Load any configurable options from the configuration file
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err = loadConfig(config.config)
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if err != nil {
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return Config{}, err
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}
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inMakeFile := filepath.Join(buildDir, ".soong.in_make")
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if _, err := os.Stat(inMakeFile); err == nil {
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config.inMake = true
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}
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hostArches, deviceArches, err := decodeArchProductVariables(config.ProductVariables)
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if err != nil {
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return Config{}, err
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}
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if Bool(config.Mega_device) {
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deviceArches, err = decodeMegaDevice()
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if err != nil {
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return Config{}, err
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}
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}
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config.HostArches = hostArches
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config.DeviceArches = deviceArches
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return config, nil
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}
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func (c *config) RemoveAbandonedFiles() bool {
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return false
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}
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// PrebuiltOS returns the name of the host OS used in prebuilts directories
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func (c *config) PrebuiltOS() string {
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switch runtime.GOOS {
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case "linux":
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return "linux-x86"
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case "darwin":
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return "darwin-x86"
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default:
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panic("Unknown GOOS")
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}
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}
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// GoRoot returns the path to the root directory of the Go toolchain.
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func (c *config) GoRoot() string {
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return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
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}
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func (c *config) CpPreserveSymlinksFlags() string {
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switch runtime.GOOS {
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case "darwin":
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return "-R"
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case "linux":
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return "-d"
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default:
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return ""
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}
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}
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func (c *config) Getenv(key string) string {
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var val string
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var exists bool
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c.envLock.Lock()
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if val, exists = c.envDeps[key]; !exists {
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if c.envFrozen {
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panic("Cannot access new environment variables after envdeps are frozen")
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}
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val = os.Getenv(key)
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c.envDeps[key] = val
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}
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c.envLock.Unlock()
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return val
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}
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func (c *config) EnvDeps() map[string]string {
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c.envLock.Lock()
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c.envFrozen = true
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c.envLock.Unlock()
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return c.envDeps
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}
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func (c *config) EmbeddedInMake() bool {
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return c.inMake
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}
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2015-04-02 23:37:16 +02:00
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// DeviceName returns the name of the current device target
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// TODO: take an AndroidModuleContext to select the device name for multi-device builds
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func (c *config) DeviceName() string {
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return *c.ProductVariables.DeviceName
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}
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2015-10-20 23:29:35 +02:00
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func (c *config) DeviceUsesClang() bool {
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if c.ProductVariables.DeviceUsesClang != nil {
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return *c.ProductVariables.DeviceUsesClang
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}
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return false
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}
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func (c *config) ResourceOverlays() []SourcePath {
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return nil
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}
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func (c *config) PlatformVersion() string {
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return "M"
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}
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func (c *config) PlatformSdkVersion() string {
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return "22"
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}
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func (c *config) BuildNumber() string {
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return "000000"
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}
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func (c *config) ProductAaptConfig() []string {
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return []string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"}
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}
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func (c *config) ProductAaptPreferredConfig() string {
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return "xhdpi"
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}
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func (c *config) ProductAaptCharacteristics() string {
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return "nosdcard"
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}
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2015-09-24 00:26:20 +02:00
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func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath {
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return PathForSource(ctx, "build/target/product/security")
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}
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func (c *config) DefaultAppCertificate(ctx PathContext) SourcePath {
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return c.DefaultAppCertificateDir(ctx).Join(ctx, "testkey")
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}
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func (c *config) AllowMissingDependencies() bool {
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return Bool(c.ProductVariables.Unbundled_build)
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}
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func (c *config) SkipInstall() bool {
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return c.EmbeddedInMake() || Bool(c.Mega_device)
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}
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