platform_build_soong/cc/compiler.go

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// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"fmt"
"path/filepath"
"strings"
"github.com/google/blueprint/proptools"
"android/soong/android"
"android/soong/cc/config"
)
// This file contains the basic C/C++/assembly to .o compliation steps
type BaseCompilerProperties struct {
// list of source files used to compile the C/C++ module. May be .c, .cpp, or .S files.
Srcs []string `android:"arch_variant"`
// list of source files that should not be used to build the C/C++ module.
// This is most useful in the arch/multilib variants to remove non-common files
Exclude_srcs []string `android:"arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles.
Cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C++ compiles
Cppflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C compiles
Conlyflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles
Asflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles when
// compiling with clang
Clang_cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles when
// compiling with clang
Clang_asflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .y and .yy compiles
Yaccflags []string
// the instruction set architecture to use to compile the C/C++
// module.
Instruction_set string `android:"arch_variant"`
// list of directories relative to the root of the source tree that will
// be added to the include path using -I.
// If possible, don't use this. If adding paths from the current directory use
// local_include_dirs, if adding paths from other modules use export_include_dirs in
// that module.
Include_dirs []string `android:"arch_variant"`
// list of directories relative to the Blueprints file that will
// be added to the include path using -I
Local_include_dirs []string `android:"arch_variant"`
// list of generated sources to compile. These are the names of gensrcs or
// genrule modules.
Generated_sources []string `android:"arch_variant"`
// list of generated headers to add to the include path. These are the names
// of genrule modules.
Generated_headers []string `android:"arch_variant"`
// pass -frtti instead of -fno-rtti
Rtti *bool
// if set to false, use -std=c++* instead of -std=gnu++*
Gnu_extensions *bool
Debug, Release struct {
// list of module-specific flags that will be used for C and C++ compiles in debug or
// release builds
Cflags []string `android:"arch_variant"`
} `android:"arch_variant"`
}
func NewBaseCompiler() *baseCompiler {
return &baseCompiler{}
}
type baseCompiler struct {
Properties BaseCompilerProperties
Proto ProtoProperties
deps android.Paths
}
var _ compiler = (*baseCompiler)(nil)
func (compiler *baseCompiler) appendCflags(flags []string) {
compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...)
}
func (compiler *baseCompiler) appendAsflags(flags []string) {
compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...)
}
func (compiler *baseCompiler) compilerProps() []interface{} {
return []interface{}{&compiler.Properties}
}
func (compiler *baseCompiler) compilerInit(ctx BaseModuleContext) {}
func (compiler *baseCompiler) compilerDeps(ctx BaseModuleContext, deps Deps) Deps {
deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...)
deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...)
if compiler.hasProto() {
deps = protoDeps(ctx, deps, &compiler.Proto)
}
return deps
}
// Create a Flags struct that collects the compile flags from global values,
// per-target values, module type values, and per-module Blueprints properties
func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flags {
tc := ctx.toolchain()
CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags)
CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
esc := proptools.NinjaAndShellEscape
flags.CFlags = append(flags.CFlags, esc(compiler.Properties.Cflags)...)
flags.CppFlags = append(flags.CppFlags, esc(compiler.Properties.Cppflags)...)
flags.ConlyFlags = append(flags.ConlyFlags, esc(compiler.Properties.Conlyflags)...)
flags.AsFlags = append(flags.AsFlags, esc(compiler.Properties.Asflags)...)
flags.YaccFlags = append(flags.YaccFlags, esc(compiler.Properties.Yaccflags)...)
// Include dir cflags
rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs)
localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs)
flags.GlobalFlags = append(flags.GlobalFlags,
includeDirsToFlags(localIncludeDirs),
includeDirsToFlags(rootIncludeDirs))
if !ctx.noDefaultCompilerFlags() {
if !ctx.sdk() || ctx.Host() {
flags.GlobalFlags = append(flags.GlobalFlags,
"${config.CommonGlobalIncludes}",
"${config.CommonGlobalSystemIncludes}",
tc.IncludeFlags(),
"${config.CommonNativehelperInclude}")
}
flags.GlobalFlags = append(flags.GlobalFlags, "-I"+android.PathForModuleSrc(ctx).String())
}
if ctx.sdk() {
// The NDK headers are installed to a common sysroot. While a more
// typical Soong approach would be to only make the headers for the
// library you're using available, we're trying to emulate the NDK
// behavior here, and the NDK always has all the NDK headers available.
flags.GlobalFlags = append(flags.GlobalFlags,
"-isystem "+getCurrentIncludePath(ctx).String(),
"-isystem "+getCurrentIncludePath(ctx).Join(ctx, tc.ClangTriple()).String())
// Traditionally this has come from android/api-level.h, but with the
// libc headers unified it must be set by the build system since we
// don't have per-API level copies of that header now.
flags.GlobalFlags = append(flags.GlobalFlags,
"-D__ANDROID_API__="+ctx.sdkVersion())
// Until the full NDK has been migrated to using ndk_headers, we still
// need to add the legacy sysroot includes to get the full set of
// headers.
legacyIncludes := fmt.Sprintf(
"prebuilts/ndk/current/platforms/android-%s/arch-%s/usr/include",
ctx.sdkVersion(), ctx.Arch().ArchType.String())
flags.GlobalFlags = append(flags.GlobalFlags, "-isystem "+legacyIncludes)
}
instructionSet := compiler.Properties.Instruction_set
if flags.RequiredInstructionSet != "" {
instructionSet = flags.RequiredInstructionSet
}
instructionSetFlags, err := tc.InstructionSetFlags(instructionSet)
if flags.Clang {
instructionSetFlags, err = tc.ClangInstructionSetFlags(instructionSet)
}
if err != nil {
ctx.ModuleErrorf("%s", err)
}
CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
// TODO: debug
flags.CFlags = append(flags.CFlags, esc(compiler.Properties.Release.Cflags)...)
if flags.Clang {
CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags)
CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags)
flags.CFlags = config.ClangFilterUnknownCflags(flags.CFlags)
flags.CFlags = append(flags.CFlags, esc(compiler.Properties.Clang_cflags)...)
flags.AsFlags = append(flags.AsFlags, esc(compiler.Properties.Clang_asflags)...)
flags.CppFlags = config.ClangFilterUnknownCflags(flags.CppFlags)
flags.ConlyFlags = config.ClangFilterUnknownCflags(flags.ConlyFlags)
flags.LdFlags = config.ClangFilterUnknownCflags(flags.LdFlags)
target := "-target " + tc.ClangTriple()
var gccPrefix string
if !ctx.Darwin() {
gccPrefix = "-B" + filepath.Join(tc.GccRoot(), tc.GccTriple(), "bin")
}
flags.CFlags = append(flags.CFlags, target, gccPrefix)
flags.AsFlags = append(flags.AsFlags, target, gccPrefix)
flags.LdFlags = append(flags.LdFlags, target, gccPrefix)
}
hod := "Host"
if ctx.Os().Class == android.Device {
hod = "Device"
}
if !ctx.noDefaultCompilerFlags() {
flags.GlobalFlags = append(flags.GlobalFlags, instructionSetFlags)
flags.ConlyFlags = append(flags.ConlyFlags, "${config.CommonGlobalConlyflags}")
if flags.Clang {
flags.AsFlags = append(flags.AsFlags, tc.ClangAsflags())
flags.CppFlags = append(flags.CppFlags, "${config.CommonClangGlobalCppflags}")
flags.GlobalFlags = append(flags.GlobalFlags,
tc.ClangCflags(),
"${config.CommonClangGlobalCflags}",
fmt.Sprintf("${config.%sClangGlobalCflags}", hod))
} else {
flags.CppFlags = append(flags.CppFlags, "${config.CommonGlobalCppflags}")
flags.GlobalFlags = append(flags.GlobalFlags,
tc.Cflags(),
"${config.CommonGlobalCflags}",
fmt.Sprintf("${config.%sGlobalCflags}", hod))
}
if Bool(ctx.AConfig().ProductVariables.Brillo) {
flags.GlobalFlags = append(flags.GlobalFlags, "-D__BRILLO__")
}
if ctx.Device() {
if Bool(compiler.Properties.Rtti) {
flags.CppFlags = append(flags.CppFlags, "-frtti")
} else {
flags.CppFlags = append(flags.CppFlags, "-fno-rtti")
}
}
flags.AsFlags = append(flags.AsFlags, "-D__ASSEMBLY__")
if flags.Clang {
flags.CppFlags = append(flags.CppFlags, tc.ClangCppflags())
} else {
flags.CppFlags = append(flags.CppFlags, tc.Cppflags())
}
}
if flags.Clang {
flags.GlobalFlags = append(flags.GlobalFlags, tc.ToolchainClangCflags())
} else {
flags.GlobalFlags = append(flags.GlobalFlags, tc.ToolchainCflags())
}
if !ctx.sdk() {
cStd := config.CStdVersion
cppStd := config.CppStdVersion
if !flags.Clang {
// GCC uses an invalid C++14 ABI (emits calls to
// __cxa_throw_bad_array_length, which is not a valid C++ RT ABI).
// http://b/25022512
cppStd = config.GccCppStdVersion
} else if ctx.Host() && !flags.Clang {
// The host GCC doesn't support C++14 (and is deprecated, so likely
// never will). Build these modules with C++11.
cppStd = config.GccCppStdVersion
}
if compiler.Properties.Gnu_extensions != nil && *compiler.Properties.Gnu_extensions == false {
cStd = gnuToCReplacer.Replace(cStd)
cppStd = gnuToCReplacer.Replace(cppStd)
}
flags.ConlyFlags = append([]string{"-std=" + cStd}, flags.ConlyFlags...)
flags.CppFlags = append([]string{"-std=" + cppStd}, flags.CppFlags...)
}
// We can enforce some rules more strictly in the code we own. strict
// indicates if this is code that we can be stricter with. If we have
// rules that we want to apply to *our* code (but maybe can't for
// vendor/device specific things), we could extend this to be a ternary
// value.
strict := true
if strings.HasPrefix(android.PathForModuleSrc(ctx).String(), "external/") {
strict = false
}
// Can be used to make some annotations stricter for code we can fix
// (such as when we mark functions as deprecated).
if strict {
flags.CFlags = append(flags.CFlags, "-DANDROID_STRICT")
}
if compiler.hasProto() {
flags = protoFlags(ctx, flags, &compiler.Proto)
}
return flags
}
func (compiler *baseCompiler) hasProto() bool {
for _, src := range compiler.Properties.Srcs {
if filepath.Ext(src) == ".proto" {
return true
}
}
return false
}
var gnuToCReplacer = strings.NewReplacer("gnu", "c")
func ndkPathDeps(ctx ModuleContext) android.Paths {
if ctx.sdk() {
// The NDK sysroot timestamp file depends on all the NDK sysroot files
// (headers and libraries).
return android.Paths{getNdkSysrootTimestampFile(ctx)}
}
return nil
}
func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) android.Paths {
pathDeps := deps.GeneratedHeaders
pathDeps = append(pathDeps, ndkPathDeps(ctx)...)
srcs := ctx.ExpandSources(compiler.Properties.Srcs, compiler.Properties.Exclude_srcs)
srcs = append(srcs, deps.GeneratedSources...)
buildFlags := flagsToBuilderFlags(flags)
srcs, genDeps := genSources(ctx, srcs, buildFlags)
pathDeps = append(pathDeps, genDeps...)
pathDeps = append(pathDeps, flags.CFlagsDeps...)
compiler.deps = pathDeps
// Compile files listed in c.Properties.Srcs into objects
objFiles := compileObjs(ctx, buildFlags, "", srcs, compiler.deps)
if ctx.Failed() {
return nil
}
return objFiles
}
// Compile a list of source files into objects a specified subdirectory
func compileObjs(ctx android.ModuleContext, flags builderFlags,
subdir string, srcFiles, deps android.Paths) android.Paths {
return TransformSourceToObj(ctx, subdir, srcFiles, flags, deps)
}