140 lines
4.2 KiB
Go
140 lines
4.2 KiB
Go
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// Copyright 2020 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package testing
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import (
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"path/filepath"
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"android/soong/android"
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"android/soong/testing/code_metadata_internal_proto"
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"github.com/google/blueprint"
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"google.golang.org/protobuf/proto"
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)
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func CodeMetadataFactory() android.Module {
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module := &CodeMetadataModule{}
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android.InitAndroidModule(module)
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android.InitDefaultableModule(module)
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module.AddProperties(&module.properties)
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return module
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}
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type CodeMetadataModule struct {
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android.ModuleBase
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android.DefaultableModuleBase
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android.BazelModuleBase
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// Properties for "code_metadata"
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properties struct {
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// Specifies the name of the code_config.
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Name string
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// Specifies the team ID.
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TeamId string
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// Specifies the list of modules that this code_metadata covers.
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Code []string
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// An optional field to specify if multiple ownerships for source files is allowed.
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MultiOwnership bool
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}
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}
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type codeDepTagType struct {
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blueprint.BaseDependencyTag
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}
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var codeDepTag = codeDepTagType{}
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func (module *CodeMetadataModule) DepsMutator(ctx android.BottomUpMutatorContext) {
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// Validate Properties
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if len(module.properties.TeamId) == 0 {
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ctx.PropertyErrorf(
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"TeamId",
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"Team Id not found in the code_metadata module. Hint: Maybe the teamId property hasn't been properly specified.",
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)
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}
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if !isInt(module.properties.TeamId) {
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ctx.PropertyErrorf(
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"TeamId", "Invalid value for Team ID. The Team ID must be an integer.",
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)
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}
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if len(module.properties.Code) == 0 {
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ctx.PropertyErrorf(
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"Code",
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"Targets to be attributed cannot be empty. Hint: Maybe the code property hasn't been properly specified.",
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)
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}
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ctx.AddDependency(ctx.Module(), codeDepTag, module.properties.Code...)
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}
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// Provider published by CodeMetadata
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type CodeMetadataProviderData struct {
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IntermediatePath android.WritablePath
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}
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var CodeMetadataProviderKey = blueprint.NewProvider(CodeMetadataProviderData{})
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func (module *CodeMetadataModule) GenerateAndroidBuildActions(ctx android.ModuleContext) {
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metadataList := make(
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[]*code_metadata_internal_proto.CodeMetadataInternal_TargetOwnership, 0,
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len(module.properties.Code),
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)
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bpFilePath := filepath.Join(ctx.ModuleDir(), ctx.BlueprintsFile())
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for _, m := range ctx.GetDirectDepsWithTag(codeDepTag) {
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targetName := m.Name()
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var moduleSrcs android.Paths
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if ctx.OtherModuleHasProvider(m, android.SrcsFileProviderKey) {
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moduleSrcs = ctx.OtherModuleProvider(
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m, android.SrcsFileProviderKey,
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).(android.SrcsFileProviderData).SrcPaths
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}
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if module.properties.MultiOwnership {
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metadata := &code_metadata_internal_proto.CodeMetadataInternal_TargetOwnership{
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TargetName: &targetName,
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TrendyTeamId: &module.properties.TeamId,
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Path: &bpFilePath,
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MultiOwnership: &module.properties.MultiOwnership,
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SourceFiles: moduleSrcs.Strings(),
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}
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metadataList = append(metadataList, metadata)
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} else {
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metadata := &code_metadata_internal_proto.CodeMetadataInternal_TargetOwnership{
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TargetName: &targetName,
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TrendyTeamId: &module.properties.TeamId,
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Path: &bpFilePath,
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SourceFiles: moduleSrcs.Strings(),
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}
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metadataList = append(metadataList, metadata)
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}
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}
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codeMetadata := &code_metadata_internal_proto.CodeMetadataInternal{TargetOwnershipList: metadataList}
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protoData, err := proto.Marshal(codeMetadata)
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if err != nil {
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ctx.ModuleErrorf("Error marshaling code metadata: %s", err.Error())
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return
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}
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intermediatePath := android.PathForModuleOut(
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ctx, "intermediateCodeMetadata.pb",
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)
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android.WriteFileRule(ctx, intermediatePath, string(protoData))
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ctx.SetProvider(
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CodeMetadataProviderKey,
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CodeMetadataProviderData{IntermediatePath: intermediatePath},
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)
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}
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