platform_build_soong/bazel/properties.go

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// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package bazel
import (
"fmt"
"path/filepath"
"regexp"
"sort"
)
// BazelTargetModuleProperties contain properties and metadata used for
// Blueprint to BUILD file conversion.
type BazelTargetModuleProperties struct {
// The Bazel rule class for this target.
Rule_class string `blueprint:"mutated"`
// The target label for the bzl file containing the definition of the rule class.
Bzl_load_location string `blueprint:"mutated"`
}
const BazelTargetModuleNamePrefix = "__bp2build__"
var productVariableSubstitutionPattern = regexp.MustCompile("%(d|s)")
// Label is used to represent a Bazel compatible Label. Also stores the original
// bp text to support string replacement.
type Label struct {
// The string representation of a Bazel target label. This can be a relative
// or fully qualified label. These labels are used for generating BUILD
// files with bp2build.
Label string
// The original Soong/Blueprint module name that the label was derived from.
// This is used for replacing references to the original name with the new
// label, for example in genrule cmds.
//
// While there is a reversible 1:1 mapping from the module name to Bazel
// label with bp2build that could make computing the original module name
// from the label automatic, it is not the case for handcrafted targets,
// where modules can have a custom label mapping through the { bazel_module:
// { label: <label> } } property.
//
// With handcrafted labels, those modules don't go through bp2build
// conversion, but relies on handcrafted targets in the source tree.
OriginalModuleName string
}
// LabelList is used to represent a list of Bazel labels.
type LabelList struct {
Includes []Label
Excludes []Label
}
// uniqueParentDirectories returns a list of the unique parent directories for
// all files in ll.Includes.
func (ll *LabelList) uniqueParentDirectories() []string {
dirMap := map[string]bool{}
for _, label := range ll.Includes {
dirMap[filepath.Dir(label.Label)] = true
}
dirs := []string{}
for dir := range dirMap {
dirs = append(dirs, dir)
}
return dirs
}
// Append appends the fields of other labelList to the corresponding fields of ll.
func (ll *LabelList) Append(other LabelList) {
if len(ll.Includes) > 0 || len(other.Includes) > 0 {
ll.Includes = append(ll.Includes, other.Includes...)
}
if len(ll.Excludes) > 0 || len(other.Excludes) > 0 {
ll.Excludes = append(other.Excludes, other.Excludes...)
}
}
// UniqueSortedBazelLabels takes a []Label and deduplicates the labels, and returns
// the slice in a sorted order.
func UniqueSortedBazelLabels(originalLabels []Label) []Label {
uniqueLabelsSet := make(map[Label]bool)
for _, l := range originalLabels {
uniqueLabelsSet[l] = true
}
var uniqueLabels []Label
for l, _ := range uniqueLabelsSet {
uniqueLabels = append(uniqueLabels, l)
}
sort.SliceStable(uniqueLabels, func(i, j int) bool {
return uniqueLabels[i].Label < uniqueLabels[j].Label
})
return uniqueLabels
}
func UniqueBazelLabelList(originalLabelList LabelList) LabelList {
var uniqueLabelList LabelList
uniqueLabelList.Includes = UniqueSortedBazelLabels(originalLabelList.Includes)
uniqueLabelList.Excludes = UniqueSortedBazelLabels(originalLabelList.Excludes)
return uniqueLabelList
}
// Subtract needle from haystack
func SubtractStrings(haystack []string, needle []string) []string {
// This is really a set
remainder := make(map[string]bool)
for _, s := range haystack {
remainder[s] = true
}
for _, s := range needle {
delete(remainder, s)
}
var strings []string
for s, _ := range remainder {
strings = append(strings, s)
}
sort.SliceStable(strings, func(i, j int) bool {
return strings[i] < strings[j]
})
return strings
}
// Subtract needle from haystack
func SubtractBazelLabels(haystack []Label, needle []Label) []Label {
// This is really a set
remainder := make(map[Label]bool)
for _, label := range haystack {
remainder[label] = true
}
for _, label := range needle {
delete(remainder, label)
}
var labels []Label
for label, _ := range remainder {
labels = append(labels, label)
}
sort.SliceStable(labels, func(i, j int) bool {
return labels[i].Label < labels[j].Label
})
return labels
}
// Subtract needle from haystack
func SubtractBazelLabelList(haystack LabelList, needle LabelList) LabelList {
var result LabelList
result.Includes = SubtractBazelLabels(haystack.Includes, needle.Includes)
// NOTE: Excludes are intentionally not subtracted
result.Excludes = haystack.Excludes
return result
}
const (
// ArchType names in arch.go
ARCH_ARM = "arm"
ARCH_ARM64 = "arm64"
ARCH_X86 = "x86"
ARCH_X86_64 = "x86_64"
// OsType names in arch.go
OS_ANDROID = "android"
OS_DARWIN = "darwin"
OS_FUCHSIA = "fuchsia"
OS_LINUX = "linux_glibc"
OS_LINUX_BIONIC = "linux_bionic"
OS_WINDOWS = "windows"
// This is the string representation of the default condition wherever a
// configurable attribute is used in a select statement, i.e.
// //conditions:default for Bazel.
//
// This is consistently named "conditions_default" to mirror the Soong
// config variable default key in an Android.bp file, although there's no
// integration with Soong config variables (yet).
CONDITIONS_DEFAULT = "conditions_default"
)
var (
// These are the list of OSes and architectures with a Bazel config_setting
// and constraint value equivalent. These exist in arch.go, but the android
// package depends on the bazel package, so a cyclic dependency prevents
// using those variables here.
// A map of architectures to the Bazel label of the constraint_value
// for the @platforms//cpu:cpu constraint_setting
PlatformArchMap = map[string]string{
ARCH_ARM: "//build/bazel/platforms/arch:arm",
ARCH_ARM64: "//build/bazel/platforms/arch:arm64",
ARCH_X86: "//build/bazel/platforms/arch:x86",
ARCH_X86_64: "//build/bazel/platforms/arch:x86_64",
CONDITIONS_DEFAULT: "//conditions:default", // The default condition of as arch select map.
}
// A map of target operating systems to the Bazel label of the
// constraint_value for the @platforms//os:os constraint_setting
PlatformOsMap = map[string]string{
OS_ANDROID: "//build/bazel/platforms/os:android",
OS_DARWIN: "//build/bazel/platforms/os:darwin",
OS_FUCHSIA: "//build/bazel/platforms/os:fuchsia",
OS_LINUX: "//build/bazel/platforms/os:linux",
OS_LINUX_BIONIC: "//build/bazel/platforms/os:linux_bionic",
OS_WINDOWS: "//build/bazel/platforms/os:windows",
CONDITIONS_DEFAULT: "//conditions:default", // The default condition of an os select map.
}
)
type Attribute interface {
HasConfigurableValues() bool
}
// Represents an attribute whose value is a single label
type LabelAttribute struct {
Value Label
X86 Label
X86_64 Label
Arm Label
Arm64 Label
}
func (attr *LabelAttribute) GetValueForArch(arch string) Label {
switch arch {
case ARCH_ARM:
return attr.Arm
case ARCH_ARM64:
return attr.Arm64
case ARCH_X86:
return attr.X86
case ARCH_X86_64:
return attr.X86_64
case CONDITIONS_DEFAULT:
return attr.Value
default:
panic("Invalid arch type")
}
}
func (attr *LabelAttribute) SetValueForArch(arch string, value Label) {
switch arch {
case ARCH_ARM:
attr.Arm = value
case ARCH_ARM64:
attr.Arm64 = value
case ARCH_X86:
attr.X86 = value
case ARCH_X86_64:
attr.X86_64 = value
default:
panic("Invalid arch type")
}
}
func (attr LabelAttribute) HasConfigurableValues() bool {
return attr.Arm.Label != "" || attr.Arm64.Label != "" || attr.X86.Label != "" || attr.X86_64.Label != ""
}
// Arch-specific label_list typed Bazel attribute values. This should correspond
// to the types of architectures supported for compilation in arch.go.
type labelListArchValues struct {
X86 LabelList
X86_64 LabelList
Arm LabelList
Arm64 LabelList
Common LabelList
ConditionsDefault LabelList
}
type labelListOsValues struct {
Android LabelList
Darwin LabelList
Fuchsia LabelList
Linux LabelList
LinuxBionic LabelList
Windows LabelList
ConditionsDefault LabelList
}
// LabelListAttribute is used to represent a list of Bazel labels as an
// attribute.
type LabelListAttribute struct {
// The non-arch specific attribute label list Value. Required.
Value LabelList
// The arch-specific attribute label list values. Optional. If used, these
// are generated in a select statement and appended to the non-arch specific
// label list Value.
ArchValues labelListArchValues
// The os-specific attribute label list values. Optional. If used, these
// are generated in a select statement and appended to the non-os specific
// label list Value.
OsValues labelListOsValues
}
// MakeLabelListAttribute initializes a LabelListAttribute with the non-arch specific value.
func MakeLabelListAttribute(value LabelList) LabelListAttribute {
return LabelListAttribute{Value: UniqueBazelLabelList(value)}
}
// Append all values, including os and arch specific ones, from another
// LabelListAttribute to this LabelListAttribute.
func (attrs *LabelListAttribute) Append(other LabelListAttribute) {
for arch := range PlatformArchMap {
this := attrs.GetValueForArch(arch)
that := other.GetValueForArch(arch)
this.Append(that)
attrs.SetValueForArch(arch, this)
}
for os := range PlatformOsMap {
this := attrs.GetValueForOS(os)
that := other.GetValueForOS(os)
this.Append(that)
attrs.SetValueForOS(os, this)
}
attrs.Value.Append(other.Value)
}
// HasArchSpecificValues returns true if the attribute contains
// architecture-specific label_list values.
func (attrs LabelListAttribute) HasConfigurableValues() bool {
for arch := range PlatformArchMap {
if len(attrs.GetValueForArch(arch).Includes) > 0 {
return true
}
}
for os := range PlatformOsMap {
if len(attrs.GetValueForOS(os).Includes) > 0 {
return true
}
}
return false
}
func (attrs *LabelListAttribute) archValuePtrs() map[string]*LabelList {
return map[string]*LabelList{
ARCH_X86: &attrs.ArchValues.X86,
ARCH_X86_64: &attrs.ArchValues.X86_64,
ARCH_ARM: &attrs.ArchValues.Arm,
ARCH_ARM64: &attrs.ArchValues.Arm64,
CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
}
}
// GetValueForArch returns the label_list attribute value for an architecture.
func (attrs *LabelListAttribute) GetValueForArch(arch string) LabelList {
var v *LabelList
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
return *v
}
// SetValueForArch sets the label_list attribute value for an architecture.
func (attrs *LabelListAttribute) SetValueForArch(arch string, value LabelList) {
var v *LabelList
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
*v = value
}
func (attrs *LabelListAttribute) osValuePtrs() map[string]*LabelList {
return map[string]*LabelList{
OS_ANDROID: &attrs.OsValues.Android,
OS_DARWIN: &attrs.OsValues.Darwin,
OS_FUCHSIA: &attrs.OsValues.Fuchsia,
OS_LINUX: &attrs.OsValues.Linux,
OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
OS_WINDOWS: &attrs.OsValues.Windows,
CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
}
}
// GetValueForOS returns the label_list attribute value for an OS target.
func (attrs *LabelListAttribute) GetValueForOS(os string) LabelList {
var v *LabelList
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
return *v
}
// SetValueForArch sets the label_list attribute value for an OS target.
func (attrs *LabelListAttribute) SetValueForOS(os string, value LabelList) {
var v *LabelList
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
*v = value
}
// StringListAttribute corresponds to the string_list Bazel attribute type with
// support for additional metadata, like configurations.
type StringListAttribute struct {
// The base value of the string list attribute.
Value []string
// The arch-specific attribute string list values. Optional. If used, these
// are generated in a select statement and appended to the non-arch specific
// label list Value.
ArchValues stringListArchValues
// The os-specific attribute string list values. Optional. If used, these
// are generated in a select statement and appended to the non-os specific
// label list Value.
OsValues stringListOsValues
}
// MakeStringListAttribute initializes a StringListAttribute with the non-arch specific value.
func MakeStringListAttribute(value []string) StringListAttribute {
// NOTE: These strings are not necessarily unique or sorted.
return StringListAttribute{Value: value}
}
// Arch-specific string_list typed Bazel attribute values. This should correspond
// to the types of architectures supported for compilation in arch.go.
type stringListArchValues struct {
X86 []string
X86_64 []string
Arm []string
Arm64 []string
Common []string
ConditionsDefault []string
}
type stringListOsValues struct {
Android []string
Darwin []string
Fuchsia []string
Linux []string
LinuxBionic []string
Windows []string
ConditionsDefault []string
}
// HasConfigurableValues returns true if the attribute contains
// architecture-specific string_list values.
func (attrs StringListAttribute) HasConfigurableValues() bool {
for arch := range PlatformArchMap {
if len(attrs.GetValueForArch(arch)) > 0 {
return true
}
}
for os := range PlatformOsMap {
if len(attrs.GetValueForOS(os)) > 0 {
return true
}
}
return false
}
func (attrs *StringListAttribute) archValuePtrs() map[string]*[]string {
return map[string]*[]string{
ARCH_X86: &attrs.ArchValues.X86,
ARCH_X86_64: &attrs.ArchValues.X86_64,
ARCH_ARM: &attrs.ArchValues.Arm,
ARCH_ARM64: &attrs.ArchValues.Arm64,
CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
}
}
// GetValueForArch returns the string_list attribute value for an architecture.
func (attrs *StringListAttribute) GetValueForArch(arch string) []string {
var v *[]string
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
return *v
}
// SetValueForArch sets the string_list attribute value for an architecture.
func (attrs *StringListAttribute) SetValueForArch(arch string, value []string) {
var v *[]string
if v = attrs.archValuePtrs()[arch]; v == nil {
panic(fmt.Errorf("Unknown arch: %s", arch))
}
*v = value
}
func (attrs *StringListAttribute) osValuePtrs() map[string]*[]string {
return map[string]*[]string{
OS_ANDROID: &attrs.OsValues.Android,
OS_DARWIN: &attrs.OsValues.Darwin,
OS_FUCHSIA: &attrs.OsValues.Fuchsia,
OS_LINUX: &attrs.OsValues.Linux,
OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
OS_WINDOWS: &attrs.OsValues.Windows,
CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
}
}
// GetValueForOS returns the string_list attribute value for an OS target.
func (attrs *StringListAttribute) GetValueForOS(os string) []string {
var v *[]string
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
return *v
}
// SetValueForArch sets the string_list attribute value for an OS target.
func (attrs *StringListAttribute) SetValueForOS(os string, value []string) {
var v *[]string
if v = attrs.osValuePtrs()[os]; v == nil {
panic(fmt.Errorf("Unknown os: %s", os))
}
*v = value
}
// Append appends all values, including os and arch specific ones, from another
// StringListAttribute to this StringListAttribute
func (attrs *StringListAttribute) Append(other StringListAttribute) {
for arch := range PlatformArchMap {
this := attrs.GetValueForArch(arch)
that := other.GetValueForArch(arch)
this = append(this, that...)
attrs.SetValueForArch(arch, this)
}
for os := range PlatformOsMap {
this := attrs.GetValueForOS(os)
that := other.GetValueForOS(os)
this = append(this, that...)
attrs.SetValueForOS(os, this)
}
attrs.Value = append(attrs.Value, other.Value...)
}
// TryVariableSubstitution, replace string substitution formatting within each string in slice with
// Starlark string.format compatible tag for productVariable.
func TryVariableSubstitutions(slice []string, productVariable string) ([]string, bool) {
ret := make([]string, 0, len(slice))
changesMade := false
for _, s := range slice {
newS, changed := TryVariableSubstitution(s, productVariable)
ret = append(ret, newS)
changesMade = changesMade || changed
}
return ret, changesMade
}
// TryVariableSubstitution, replace string substitution formatting within s with Starlark
// string.format compatible tag for productVariable.
func TryVariableSubstitution(s string, productVariable string) (string, bool) {
sub := productVariableSubstitutionPattern.ReplaceAllString(s, "{"+productVariable+"}")
return sub, s != sub
}