platform_build_soong/java/aar.go

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// Copyright 2018 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package java
import (
"fmt"
"path/filepath"
"strings"
"android/soong/android"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
type AndroidLibraryDependency interface {
Dependency
ExportPackage() android.Path
ExportedProguardFlagFiles() android.Paths
ExportedRRODirs() []rroDir
ExportedStaticPackages() android.Paths
ExportedManifests() android.Paths
ExportedAssets() android.OptionalPath
}
func init() {
RegisterAARBuildComponents(android.InitRegistrationContext)
}
func RegisterAARBuildComponents(ctx android.RegistrationContext) {
ctx.RegisterModuleType("android_library_import", AARImportFactory)
ctx.RegisterModuleType("android_library", AndroidLibraryFactory)
}
//
// AAR (android library)
//
type androidLibraryProperties struct {
BuildAAR bool `blueprint:"mutated"`
}
type aaptProperties struct {
// flags passed to aapt when creating the apk
Aaptflags []string
// include all resource configurations, not just the product-configured
// ones.
Aapt_include_all_resources *bool
// list of directories relative to the Blueprints file containing assets.
// Defaults to ["assets"] if a directory called assets exists. Set to []
// to disable the default.
Asset_dirs []string
// list of directories relative to the Blueprints file containing
// Android resources. Defaults to ["res"] if a directory called res exists.
// Set to [] to disable the default.
Resource_dirs []string
// list of zip files containing Android resources.
Resource_zips []string `android:"path"`
// path to AndroidManifest.xml. If unset, defaults to "AndroidManifest.xml".
Manifest *string `android:"path"`
// paths to additional manifest files to merge with main manifest.
Additional_manifests []string `android:"path"`
// do not include AndroidManifest from dependent libraries
Dont_merge_manifests *bool
}
type aapt struct {
aaptSrcJar android.Path
exportPackage android.Path
manifestPath android.Path
transitiveManifestPaths android.Paths
proguardOptionsFile android.Path
rroDirs []rroDir
rTxt android.Path
extraAaptPackagesFile android.Path
mergedManifestFile android.Path
noticeFile android.OptionalPath
assetPackage android.OptionalPath
isLibrary bool
useEmbeddedNativeLibs bool
useEmbeddedDex bool
usesNonSdkApis bool
sdkLibraries []string
hasNoCode bool
LoggingParent string
splitNames []string
splits []split
aaptProperties aaptProperties
}
type split struct {
name string
suffix string
path android.Path
}
func (a *aapt) ExportPackage() android.Path {
return a.exportPackage
}
func (a *aapt) ExportedRRODirs() []rroDir {
return a.rroDirs
}
func (a *aapt) ExportedManifests() android.Paths {
return a.transitiveManifestPaths
}
func (a *aapt) ExportedAssets() android.OptionalPath {
return a.assetPackage
}
func (a *aapt) aapt2Flags(ctx android.ModuleContext, sdkContext sdkContext,
manifestPath android.Path) (compileFlags, linkFlags []string, linkDeps android.Paths,
resDirs, overlayDirs []globbedResourceDir, rroDirs []rroDir, resZips android.Paths) {
hasVersionCode := android.PrefixInList(a.aaptProperties.Aaptflags, "--version-code")
hasVersionName := android.PrefixInList(a.aaptProperties.Aaptflags, "--version-name")
// Flags specified in Android.bp
linkFlags = append(linkFlags, a.aaptProperties.Aaptflags...)
linkFlags = append(linkFlags, "--no-static-lib-packages")
// Find implicit or explicit asset and resource dirs
assetDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.aaptProperties.Asset_dirs, "assets")
resourceDirs := android.PathsWithOptionalDefaultForModuleSrc(ctx, a.aaptProperties.Resource_dirs, "res")
resourceZips := android.PathsForModuleSrc(ctx, a.aaptProperties.Resource_zips)
// Glob directories into lists of paths
for _, dir := range resourceDirs {
resDirs = append(resDirs, globbedResourceDir{
dir: dir,
files: androidResourceGlob(ctx, dir),
})
resOverlayDirs, resRRODirs := overlayResourceGlob(ctx, dir)
overlayDirs = append(overlayDirs, resOverlayDirs...)
rroDirs = append(rroDirs, resRRODirs...)
}
var assetFiles android.Paths
for _, dir := range assetDirs {
assetFiles = append(assetFiles, androidResourceGlob(ctx, dir)...)
}
assetDirStrings := assetDirs.Strings()
if a.noticeFile.Valid() {
assetDirStrings = append(assetDirStrings, filepath.Dir(a.noticeFile.Path().String()))
assetFiles = append(assetFiles, a.noticeFile.Path())
}
linkFlags = append(linkFlags, "--manifest "+manifestPath.String())
linkDeps = append(linkDeps, manifestPath)
linkFlags = append(linkFlags, android.JoinWithPrefix(assetDirStrings, "-A "))
linkDeps = append(linkDeps, assetFiles...)
// SDK version flags
minSdkVersion, err := sdkContext.minSdkVersion().effectiveVersionString(ctx)
if err != nil {
ctx.ModuleErrorf("invalid minSdkVersion: %s", err)
}
linkFlags = append(linkFlags, "--min-sdk-version "+minSdkVersion)
linkFlags = append(linkFlags, "--target-sdk-version "+minSdkVersion)
// Version code
if !hasVersionCode {
linkFlags = append(linkFlags, "--version-code", ctx.Config().PlatformSdkVersion())
}
if !hasVersionName {
var versionName string
if ctx.ModuleName() == "framework-res" {
// Some builds set AppsDefaultVersionName() to include the build number ("O-123456"). aapt2 copies the
// version name of framework-res into app manifests as compileSdkVersionCodename, which confuses things
// if it contains the build number. Use the PlatformVersionName instead.
versionName = ctx.Config().PlatformVersionName()
} else {
versionName = ctx.Config().AppsDefaultVersionName()
}
versionName = proptools.NinjaEscape(versionName)
linkFlags = append(linkFlags, "--version-name ", versionName)
}
linkFlags, compileFlags = android.FilterList(linkFlags, []string{"--legacy"})
// Always set --pseudo-localize, it will be stripped out later for release
// builds that don't want it.
compileFlags = append(compileFlags, "--pseudo-localize")
return compileFlags, linkFlags, linkDeps, resDirs, overlayDirs, rroDirs, resourceZips
}
Make sdkDep/decodeSdkDep the source of truth about the sdk Previously, different parts of the build used different sources of information about the SDK (i.e. the default libraries) against which a Java module aimed at the device was built. Some used the sdk_version property, others used the no_standard_libs or no_framework_libs, some used a combination of all three. That lead to inconsistent handling in the code, e.g. some parts treated no_standard_libs: true as implying no_framework_libs: true and others did not, and also in the build files, e.g. some modules specified no_framework_libs: true and sdk_version: "system_current" which makes no sense, or no_standard_libs: true and sdk_version: "core_current" which are inconsistent. This is the first step in a refactoring to simplify the sdk selection process by replacing the no_standard_libs/no_framework_libs properties with some extra options for the sdk_version property. This change consists of: 1) Extra functions sdkContext to access the no_standard_libs and no_framework_libs properties. 2) Extra field/functions in sdkDep to store and access the value of no_standard_libs/no_framework_libs. 3) Changes to decodeSdkDep(...) to pass the values of the no_... properties through to the returned sdkDep. 4) Change all code that accesses the no_... properties directly to call decodeSdkDep(...) to get an sdkDep object and then accessing the values of the no_... properties from there. The accessor functions on sdkDep are called has...() rather than no...() as most callers of the methods invert the value anyway and !no...() is harder to reason about than has...(). The hasFrameworkLibs() function returns true if and only if no_standard_libs and no_framework_libs are false. That is consistent with all but one usage of the no_framework_libs property and that is not affected by it. Bug: 134566750 Test: m droid Change-Id: I196e3304e8bd802fb154e897397b0dd337f868e2 Exempt-From-Owner-Approval: Colin has already given +2 modulo some minor nits and this blocking other changes.
2019-06-07 11:44:37 +02:00
func (a *aapt) deps(ctx android.BottomUpMutatorContext, sdkDep sdkDep) {
if sdkDep.frameworkResModule != "" {
ctx.AddVariationDependencies(nil, frameworkResTag, sdkDep.frameworkResModule)
}
}
var extractAssetsRule = pctx.AndroidStaticRule("extractAssets",
blueprint.RuleParams{
Command: `${config.Zip2ZipCmd} -i ${in} -o ${out} "assets/**/*"`,
CommandDeps: []string{"${config.Zip2ZipCmd}"},
})
func (a *aapt) buildActions(ctx android.ModuleContext, sdkContext sdkContext, extraLinkFlags ...string) {
transitiveStaticLibs, transitiveStaticLibManifests, staticRRODirs, assetPackages, libDeps, libFlags, sdkLibraries :=
aaptLibs(ctx, sdkContext)
// App manifest file
manifestFile := proptools.StringDefault(a.aaptProperties.Manifest, "AndroidManifest.xml")
manifestSrcPath := android.PathForModuleSrc(ctx, manifestFile)
manifestPath := manifestFixer(ctx, manifestSrcPath, sdkContext, sdkLibraries,
a.isLibrary, a.useEmbeddedNativeLibs, a.usesNonSdkApis, a.useEmbeddedDex, a.hasNoCode,
a.LoggingParent)
// Add additional manifest files to transitive manifests.
additionalManifests := android.PathsForModuleSrc(ctx, a.aaptProperties.Additional_manifests)
a.transitiveManifestPaths = append(android.Paths{manifestPath}, additionalManifests...)
a.transitiveManifestPaths = append(a.transitiveManifestPaths, transitiveStaticLibManifests...)
if len(a.transitiveManifestPaths) > 1 && !Bool(a.aaptProperties.Dont_merge_manifests) {
a.mergedManifestFile = manifestMerger(ctx, a.transitiveManifestPaths[0], a.transitiveManifestPaths[1:], a.isLibrary)
if !a.isLibrary {
// Only use the merged manifest for applications. For libraries, the transitive closure of manifests
// will be propagated to the final application and merged there. The merged manifest for libraries is
// only passed to Make, which can't handle transitive dependencies.
manifestPath = a.mergedManifestFile
}
} else {
a.mergedManifestFile = manifestPath
}
compileFlags, linkFlags, linkDeps, resDirs, overlayDirs, rroDirs, resZips := a.aapt2Flags(ctx, sdkContext, manifestPath)
rroDirs = append(rroDirs, staticRRODirs...)
linkFlags = append(linkFlags, libFlags...)
linkDeps = append(linkDeps, libDeps...)
linkFlags = append(linkFlags, extraLinkFlags...)
if a.isLibrary {
linkFlags = append(linkFlags, "--static-lib")
}
packageRes := android.PathForModuleOut(ctx, "package-res.apk")
// the subdir "android" is required to be filtered by package names
srcJar := android.PathForModuleGen(ctx, "android", "R.srcjar")
proguardOptionsFile := android.PathForModuleGen(ctx, "proguard.options")
rTxt := android.PathForModuleOut(ctx, "R.txt")
// This file isn't used by Soong, but is generated for exporting
extraPackages := android.PathForModuleOut(ctx, "extra_packages")
var compiledResDirs []android.Paths
for _, dir := range resDirs {
compiledResDirs = append(compiledResDirs, aapt2Compile(ctx, dir.dir, dir.files, compileFlags).Paths())
}
for i, zip := range resZips {
flata := android.PathForModuleOut(ctx, fmt.Sprintf("reszip.%d.flata", i))
aapt2CompileZip(ctx, flata, zip, "", compileFlags)
compiledResDirs = append(compiledResDirs, android.Paths{flata})
}
var compiledRes, compiledOverlay android.Paths
compiledOverlay = append(compiledOverlay, transitiveStaticLibs...)
if len(transitiveStaticLibs) > 0 {
// If we are using static android libraries, every source file becomes an overlay.
// This is to emulate old AAPT behavior which simulated library support.
for _, compiledResDir := range compiledResDirs {
compiledOverlay = append(compiledOverlay, compiledResDir...)
}
} else if a.isLibrary {
// Otherwise, for a static library we treat all the resources equally with no overlay.
for _, compiledResDir := range compiledResDirs {
compiledRes = append(compiledRes, compiledResDir...)
}
} else if len(compiledResDirs) > 0 {
// Without static libraries, the first directory is our directory, which can then be
// overlaid by the rest.
compiledRes = append(compiledRes, compiledResDirs[0]...)
for _, compiledResDir := range compiledResDirs[1:] {
compiledOverlay = append(compiledOverlay, compiledResDir...)
}
}
for _, dir := range overlayDirs {
compiledOverlay = append(compiledOverlay, aapt2Compile(ctx, dir.dir, dir.files, compileFlags).Paths()...)
}
var splitPackages android.WritablePaths
var splits []split
for _, s := range a.splitNames {
suffix := strings.Replace(s, ",", "_", -1)
path := android.PathForModuleOut(ctx, "package_"+suffix+".apk")
linkFlags = append(linkFlags, "--split", path.String()+":"+s)
splitPackages = append(splitPackages, path)
splits = append(splits, split{
name: s,
suffix: suffix,
path: path,
})
}
aapt2Link(ctx, packageRes, srcJar, proguardOptionsFile, rTxt, extraPackages,
linkFlags, linkDeps, compiledRes, compiledOverlay, assetPackages, splitPackages)
// Extract assets from the resource package output so that they can be used later in aapt2link
// for modules that depend on this one.
if android.PrefixInList(linkFlags, "-A ") || len(assetPackages) > 0 {
assets := android.PathForModuleOut(ctx, "assets.zip")
ctx.Build(pctx, android.BuildParams{
Rule: extractAssetsRule,
Input: packageRes,
Output: assets,
Description: "extract assets from built resource file",
})
a.assetPackage = android.OptionalPathForPath(assets)
}
a.aaptSrcJar = srcJar
a.exportPackage = packageRes
a.manifestPath = manifestPath
a.proguardOptionsFile = proguardOptionsFile
a.rroDirs = rroDirs
a.extraAaptPackagesFile = extraPackages
a.rTxt = rTxt
a.splits = splits
}
// aaptLibs collects libraries from dependencies and sdk_version and converts them into paths
func aaptLibs(ctx android.ModuleContext, sdkContext sdkContext) (transitiveStaticLibs, transitiveStaticLibManifests android.Paths,
staticRRODirs []rroDir, assets, deps android.Paths, flags []string, sdkLibraries []string) {
var sharedLibs android.Paths
sdkDep := decodeSdkDep(ctx, sdkContext)
if sdkDep.useFiles {
sharedLibs = append(sharedLibs, sdkDep.jars...)
}
ctx.VisitDirectDeps(func(module android.Module) {
var exportPackage android.Path
aarDep, _ := module.(AndroidLibraryDependency)
if aarDep != nil {
exportPackage = aarDep.ExportPackage()
}
switch ctx.OtherModuleDependencyTag(module) {
case instrumentationForTag:
// Nothing, instrumentationForTag is treated as libTag for javac but not for aapt2.
case libTag:
if exportPackage != nil {
sharedLibs = append(sharedLibs, exportPackage)
}
if _, ok := module.(SdkLibraryDependency); ok {
sdkLibraries = append(sdkLibraries, ctx.OtherModuleName(module))
}
case frameworkResTag:
if exportPackage != nil {
sharedLibs = append(sharedLibs, exportPackage)
}
case staticLibTag:
if exportPackage != nil {
transitiveStaticLibs = append(transitiveStaticLibs, aarDep.ExportedStaticPackages()...)
transitiveStaticLibs = append(transitiveStaticLibs, exportPackage)
transitiveStaticLibManifests = append(transitiveStaticLibManifests, aarDep.ExportedManifests()...)
sdkLibraries = append(sdkLibraries, aarDep.ExportedSdkLibs()...)
if aarDep.ExportedAssets().Valid() {
assets = append(assets, aarDep.ExportedAssets().Path())
}
outer:
for _, d := range aarDep.ExportedRRODirs() {
for _, e := range staticRRODirs {
if d.path == e.path {
continue outer
}
}
staticRRODirs = append(staticRRODirs, d)
}
}
}
})
deps = append(deps, sharedLibs...)
deps = append(deps, transitiveStaticLibs...)
if len(transitiveStaticLibs) > 0 {
flags = append(flags, "--auto-add-overlay")
}
for _, sharedLib := range sharedLibs {
flags = append(flags, "-I "+sharedLib.String())
}
transitiveStaticLibs = android.FirstUniquePaths(transitiveStaticLibs)
transitiveStaticLibManifests = android.FirstUniquePaths(transitiveStaticLibManifests)
sdkLibraries = android.FirstUniqueStrings(sdkLibraries)
return transitiveStaticLibs, transitiveStaticLibManifests, staticRRODirs, assets, deps, flags, sdkLibraries
}
type AndroidLibrary struct {
Library
aapt
androidLibraryProperties androidLibraryProperties
aarFile android.WritablePath
exportedProguardFlagFiles android.Paths
exportedStaticPackages android.Paths
}
func (a *AndroidLibrary) ExportedProguardFlagFiles() android.Paths {
return a.exportedProguardFlagFiles
}
func (a *AndroidLibrary) ExportedStaticPackages() android.Paths {
return a.exportedStaticPackages
}
var _ AndroidLibraryDependency = (*AndroidLibrary)(nil)
func (a *AndroidLibrary) DepsMutator(ctx android.BottomUpMutatorContext) {
a.Module.deps(ctx)
Make sdkDep/decodeSdkDep the source of truth about the sdk Previously, different parts of the build used different sources of information about the SDK (i.e. the default libraries) against which a Java module aimed at the device was built. Some used the sdk_version property, others used the no_standard_libs or no_framework_libs, some used a combination of all three. That lead to inconsistent handling in the code, e.g. some parts treated no_standard_libs: true as implying no_framework_libs: true and others did not, and also in the build files, e.g. some modules specified no_framework_libs: true and sdk_version: "system_current" which makes no sense, or no_standard_libs: true and sdk_version: "core_current" which are inconsistent. This is the first step in a refactoring to simplify the sdk selection process by replacing the no_standard_libs/no_framework_libs properties with some extra options for the sdk_version property. This change consists of: 1) Extra functions sdkContext to access the no_standard_libs and no_framework_libs properties. 2) Extra field/functions in sdkDep to store and access the value of no_standard_libs/no_framework_libs. 3) Changes to decodeSdkDep(...) to pass the values of the no_... properties through to the returned sdkDep. 4) Change all code that accesses the no_... properties directly to call decodeSdkDep(...) to get an sdkDep object and then accessing the values of the no_... properties from there. The accessor functions on sdkDep are called has...() rather than no...() as most callers of the methods invert the value anyway and !no...() is harder to reason about than has...(). The hasFrameworkLibs() function returns true if and only if no_standard_libs and no_framework_libs are false. That is consistent with all but one usage of the no_framework_libs property and that is not affected by it. Bug: 134566750 Test: m droid Change-Id: I196e3304e8bd802fb154e897397b0dd337f868e2 Exempt-From-Owner-Approval: Colin has already given +2 modulo some minor nits and this blocking other changes.
2019-06-07 11:44:37 +02:00
sdkDep := decodeSdkDep(ctx, sdkContext(a))
if sdkDep.hasFrameworkLibs() {
a.aapt.deps(ctx, sdkDep)
}
}
func (a *AndroidLibrary) GenerateAndroidBuildActions(ctx android.ModuleContext) {
a.aapt.isLibrary = true
a.aapt.sdkLibraries = a.exportedSdkLibs
a.aapt.buildActions(ctx, sdkContext(a))
ctx.CheckbuildFile(a.proguardOptionsFile)
ctx.CheckbuildFile(a.exportPackage)
ctx.CheckbuildFile(a.aaptSrcJar)
// apps manifests are handled by aapt, don't let Module see them
a.properties.Manifest = nil
a.Module.extraProguardFlagFiles = append(a.Module.extraProguardFlagFiles,
a.proguardOptionsFile)
a.Module.compile(ctx, a.aaptSrcJar)
a.aarFile = android.PathForModuleOut(ctx, ctx.ModuleName()+".aar")
var res android.Paths
if a.androidLibraryProperties.BuildAAR {
BuildAAR(ctx, a.aarFile, a.outputFile, a.manifestPath, a.rTxt, res)
ctx.CheckbuildFile(a.aarFile)
}
ctx.VisitDirectDeps(func(m android.Module) {
if lib, ok := m.(AndroidLibraryDependency); ok && ctx.OtherModuleDependencyTag(m) == staticLibTag {
a.exportedProguardFlagFiles = append(a.exportedProguardFlagFiles, lib.ExportedProguardFlagFiles()...)
a.exportedStaticPackages = append(a.exportedStaticPackages, lib.ExportPackage())
a.exportedStaticPackages = append(a.exportedStaticPackages, lib.ExportedStaticPackages()...)
}
})
a.exportedProguardFlagFiles = android.FirstUniquePaths(a.exportedProguardFlagFiles)
a.exportedStaticPackages = android.FirstUniquePaths(a.exportedStaticPackages)
}
// android_library builds and links sources into a `.jar` file for the device along with Android resources.
//
// An android_library has a single variant that produces a `.jar` file containing `.class` files that were
// compiled against the device bootclasspath, along with a `package-res.apk` file containing Android resources compiled
// with aapt2. This module is not suitable for installing on a device, but can be used as a `static_libs` dependency of
// an android_app module.
func AndroidLibraryFactory() android.Module {
module := &AndroidLibrary{}
module.AddProperties(
&module.Module.properties,
&module.Module.deviceProperties,
&module.Module.dexpreoptProperties,
&module.Module.protoProperties,
&module.aaptProperties,
&module.androidLibraryProperties)
module.androidLibraryProperties.BuildAAR = true
InitJavaModule(module, android.DeviceSupported)
return module
}
//
// AAR (android library) prebuilts
//
type AARImportProperties struct {
Aars []string `android:"path"`
Sdk_version *string
Min_sdk_version *string
Static_libs []string
Libs []string
// if set to true, run Jetifier against .aar file. Defaults to false.
Jetifier *bool
}
type AARImport struct {
android.ModuleBase
android.DefaultableModuleBase
prebuilt android.Prebuilt
properties AARImportProperties
classpathFile android.WritablePath
proguardFlags android.WritablePath
exportPackage android.WritablePath
extraAaptPackagesFile android.WritablePath
manifest android.WritablePath
exportedStaticPackages android.Paths
}
func (a *AARImport) sdkVersion() sdkSpec {
return sdkSpecFrom(String(a.properties.Sdk_version))
}
func (a *AARImport) systemModules() string {
return ""
}
func (a *AARImport) minSdkVersion() sdkSpec {
if a.properties.Min_sdk_version != nil {
return sdkSpecFrom(*a.properties.Min_sdk_version)
}
return a.sdkVersion()
}
func (a *AARImport) targetSdkVersion() sdkSpec {
return a.sdkVersion()
}
Make sdkDep/decodeSdkDep the source of truth about the sdk Previously, different parts of the build used different sources of information about the SDK (i.e. the default libraries) against which a Java module aimed at the device was built. Some used the sdk_version property, others used the no_standard_libs or no_framework_libs, some used a combination of all three. That lead to inconsistent handling in the code, e.g. some parts treated no_standard_libs: true as implying no_framework_libs: true and others did not, and also in the build files, e.g. some modules specified no_framework_libs: true and sdk_version: "system_current" which makes no sense, or no_standard_libs: true and sdk_version: "core_current" which are inconsistent. This is the first step in a refactoring to simplify the sdk selection process by replacing the no_standard_libs/no_framework_libs properties with some extra options for the sdk_version property. This change consists of: 1) Extra functions sdkContext to access the no_standard_libs and no_framework_libs properties. 2) Extra field/functions in sdkDep to store and access the value of no_standard_libs/no_framework_libs. 3) Changes to decodeSdkDep(...) to pass the values of the no_... properties through to the returned sdkDep. 4) Change all code that accesses the no_... properties directly to call decodeSdkDep(...) to get an sdkDep object and then accessing the values of the no_... properties from there. The accessor functions on sdkDep are called has...() rather than no...() as most callers of the methods invert the value anyway and !no...() is harder to reason about than has...(). The hasFrameworkLibs() function returns true if and only if no_standard_libs and no_framework_libs are false. That is consistent with all but one usage of the no_framework_libs property and that is not affected by it. Bug: 134566750 Test: m droid Change-Id: I196e3304e8bd802fb154e897397b0dd337f868e2 Exempt-From-Owner-Approval: Colin has already given +2 modulo some minor nits and this blocking other changes.
2019-06-07 11:44:37 +02:00
func (a *AARImport) javaVersion() string {
return ""
}
var _ AndroidLibraryDependency = (*AARImport)(nil)
func (a *AARImport) ExportPackage() android.Path {
return a.exportPackage
}
func (a *AARImport) ExportedProguardFlagFiles() android.Paths {
return android.Paths{a.proguardFlags}
}
func (a *AARImport) ExportedRRODirs() []rroDir {
return nil
}
func (a *AARImport) ExportedStaticPackages() android.Paths {
return a.exportedStaticPackages
}
func (a *AARImport) ExportedManifests() android.Paths {
return android.Paths{a.manifest}
}
// TODO(jungjw): Decide whether we want to implement this.
func (a *AARImport) ExportedAssets() android.OptionalPath {
return android.OptionalPath{}
}
func (a *AARImport) Prebuilt() *android.Prebuilt {
return &a.prebuilt
}
func (a *AARImport) Name() string {
return a.prebuilt.Name(a.ModuleBase.Name())
}
func (a *AARImport) JacocoReportClassesFile() android.Path {
return nil
}
func (a *AARImport) DepsMutator(ctx android.BottomUpMutatorContext) {
if !ctx.Config().UnbundledBuildUsePrebuiltSdks() {
sdkDep := decodeSdkDep(ctx, sdkContext(a))
if sdkDep.useModule && sdkDep.frameworkResModule != "" {
ctx.AddVariationDependencies(nil, frameworkResTag, sdkDep.frameworkResModule)
}
}
ctx.AddVariationDependencies(nil, libTag, a.properties.Libs...)
ctx.AddVariationDependencies(nil, staticLibTag, a.properties.Static_libs...)
}
// Unzip an AAR into its constituent files and directories. Any files in Outputs that don't exist in the AAR will be
// touched to create an empty file. The res directory is not extracted, as it will be extracted in its own rule.
var unzipAAR = pctx.AndroidStaticRule("unzipAAR",
blueprint.RuleParams{
Command: `rm -rf $outDir && mkdir -p $outDir && ` +
`unzip -qo -d $outDir $in && rm -rf $outDir/res && touch $out`,
},
"outDir")
func (a *AARImport) GenerateAndroidBuildActions(ctx android.ModuleContext) {
if len(a.properties.Aars) != 1 {
ctx.PropertyErrorf("aars", "exactly one aar is required")
return
}
aarName := ctx.ModuleName() + ".aar"
var aar android.Path
aar = android.PathForModuleSrc(ctx, a.properties.Aars[0])
if Bool(a.properties.Jetifier) {
inputFile := aar
aar = android.PathForModuleOut(ctx, "jetifier", aarName)
TransformJetifier(ctx, aar.(android.WritablePath), inputFile)
}
extractedAARDir := android.PathForModuleOut(ctx, "aar")
a.classpathFile = extractedAARDir.Join(ctx, "classes.jar")
a.proguardFlags = extractedAARDir.Join(ctx, "proguard.txt")
a.manifest = extractedAARDir.Join(ctx, "AndroidManifest.xml")
ctx.Build(pctx, android.BuildParams{
Rule: unzipAAR,
Input: aar,
Outputs: android.WritablePaths{a.classpathFile, a.proguardFlags, a.manifest},
Description: "unzip AAR",
Args: map[string]string{
"outDir": extractedAARDir.String(),
},
})
// Always set --pseudo-localize, it will be stripped out later for release
// builds that don't want it.
compileFlags := []string{"--pseudo-localize"}
compiledResDir := android.PathForModuleOut(ctx, "flat-res")
flata := compiledResDir.Join(ctx, "gen_res.flata")
aapt2CompileZip(ctx, flata, aar, "res", compileFlags)
a.exportPackage = android.PathForModuleOut(ctx, "package-res.apk")
// the subdir "android" is required to be filtered by package names
srcJar := android.PathForModuleGen(ctx, "android", "R.srcjar")
proguardOptionsFile := android.PathForModuleGen(ctx, "proguard.options")
rTxt := android.PathForModuleOut(ctx, "R.txt")
a.extraAaptPackagesFile = android.PathForModuleOut(ctx, "extra_packages")
var linkDeps android.Paths
linkFlags := []string{
"--static-lib",
"--no-static-lib-packages",
"--auto-add-overlay",
}
linkFlags = append(linkFlags, "--manifest "+a.manifest.String())
linkDeps = append(linkDeps, a.manifest)
transitiveStaticLibs, staticLibManifests, staticRRODirs, transitiveAssets, libDeps, libFlags, sdkLibraries :=
aaptLibs(ctx, sdkContext(a))
_ = staticLibManifests
_ = staticRRODirs
_ = sdkLibraries
linkDeps = append(linkDeps, libDeps...)
linkFlags = append(linkFlags, libFlags...)
overlayRes := append(android.Paths{flata}, transitiveStaticLibs...)
aapt2Link(ctx, a.exportPackage, srcJar, proguardOptionsFile, rTxt, a.extraAaptPackagesFile,
linkFlags, linkDeps, nil, overlayRes, transitiveAssets, nil)
}
var _ Dependency = (*AARImport)(nil)
func (a *AARImport) HeaderJars() android.Paths {
return android.Paths{a.classpathFile}
}
func (a *AARImport) ImplementationJars() android.Paths {
return android.Paths{a.classpathFile}
}
func (a *AARImport) ResourceJars() android.Paths {
return nil
}
func (a *AARImport) ImplementationAndResourcesJars() android.Paths {
return android.Paths{a.classpathFile}
}
func (a *AARImport) DexJar() android.Path {
return nil
}
func (a *AARImport) AidlIncludeDirs() android.Paths {
return nil
}
func (a *AARImport) ExportedSdkLibs() []string {
return nil
}
func (d *AARImport) ExportedPlugins() (android.Paths, []string) {
return nil, nil
}
func (a *AARImport) SrcJarArgs() ([]string, android.Paths) {
return nil, nil
}
var _ android.PrebuiltInterface = (*Import)(nil)
// android_library_import imports an `.aar` file into the build graph as if it was built with android_library.
//
// This module is not suitable for installing on a device, but can be used as a `static_libs` dependency of
// an android_app module.
func AARImportFactory() android.Module {
module := &AARImport{}
module.AddProperties(&module.properties)
android.InitPrebuiltModule(module, &module.properties.Aars)
InitJavaModule(module, android.DeviceSupported)
return module
}