platform_build_soong/cc/library.go

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// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
"android/soong/android"
)
type LibraryProperties struct {
Static struct {
Srcs []string `android:"arch_variant"`
Cflags []string `android:"arch_variant"`
Enabled *bool `android:"arch_variant"`
Whole_static_libs []string `android:"arch_variant"`
Static_libs []string `android:"arch_variant"`
Shared_libs []string `android:"arch_variant"`
} `android:"arch_variant"`
Shared struct {
Srcs []string `android:"arch_variant"`
Cflags []string `android:"arch_variant"`
Enabled *bool `android:"arch_variant"`
Whole_static_libs []string `android:"arch_variant"`
Static_libs []string `android:"arch_variant"`
Shared_libs []string `android:"arch_variant"`
} `android:"arch_variant"`
// local file name to pass to the linker as --version_script
Version_script *string `android:"arch_variant"`
// local file name to pass to the linker as -unexported_symbols_list
Unexported_symbols_list *string `android:"arch_variant"`
// local file name to pass to the linker as -force_symbols_not_weak_list
Force_symbols_not_weak_list *string `android:"arch_variant"`
// local file name to pass to the linker as -force_symbols_weak_list
Force_symbols_weak_list *string `android:"arch_variant"`
// rename host libraries to prevent overlap with system installed libraries
Unique_host_soname *bool
Aidl struct {
// export headers generated from .aidl sources
Export_aidl_headers bool
}
Proto struct {
// export headers generated from .proto sources
Export_proto_headers bool
}
}
type LibraryMutatedProperties struct {
VariantName string `blueprint:"mutated"`
// Build a static variant
BuildStatic bool `blueprint:"mutated"`
// Build a shared variant
BuildShared bool `blueprint:"mutated"`
// This variant is shared
VariantIsShared bool `blueprint:"mutated"`
// This variant is static
VariantIsStatic bool `blueprint:"mutated"`
}
type FlagExporterProperties struct {
// list of directories relative to the Blueprints file that will
// be added to the include path (using -I) for this module and any module that links
// against this module
Export_include_dirs []string `android:"arch_variant"`
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
Target struct {
Vendor struct {
// list of exported include directories, like
// export_include_dirs, that will be applied to the
// vendor variant of this library. This will overwrite
// any other declarations.
Export_include_dirs []string
}
}
}
func init() {
android.RegisterModuleType("cc_library_static", libraryStaticFactory)
android.RegisterModuleType("cc_library_shared", librarySharedFactory)
android.RegisterModuleType("cc_library", libraryFactory)
android.RegisterModuleType("cc_library_host_static", libraryHostStaticFactory)
android.RegisterModuleType("cc_library_host_shared", libraryHostSharedFactory)
android.RegisterModuleType("cc_library_headers", libraryHeaderFactory)
}
// Module factory for combined static + shared libraries, device by default but with possible host
// support
func libraryFactory() android.Module {
module, _ := NewLibrary(android.HostAndDeviceSupported)
return module.Init()
}
// Module factory for static libraries
func libraryStaticFactory() android.Module {
module, library := NewLibrary(android.HostAndDeviceSupported)
library.BuildOnlyStatic()
return module.Init()
}
// Module factory for shared libraries
func librarySharedFactory() android.Module {
module, library := NewLibrary(android.HostAndDeviceSupported)
library.BuildOnlyShared()
return module.Init()
}
// Module factory for host static libraries
func libraryHostStaticFactory() android.Module {
module, library := NewLibrary(android.HostSupported)
library.BuildOnlyStatic()
return module.Init()
}
// Module factory for host shared libraries
func libraryHostSharedFactory() android.Module {
module, library := NewLibrary(android.HostSupported)
library.BuildOnlyShared()
return module.Init()
}
// Module factory for header-only libraries
func libraryHeaderFactory() android.Module {
module, library := NewLibrary(android.HostAndDeviceSupported)
library.HeaderOnly()
return module.Init()
}
type flagExporter struct {
Properties FlagExporterProperties
flags []string
flagsDeps android.Paths
}
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
func (f *flagExporter) exportedIncludes(ctx ModuleContext) android.Paths {
if ctx.vndk() && f.Properties.Target.Vendor.Export_include_dirs != nil {
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
return android.PathsForModuleSrc(ctx, f.Properties.Target.Vendor.Export_include_dirs)
} else {
return android.PathsForModuleSrc(ctx, f.Properties.Export_include_dirs)
}
}
func (f *flagExporter) exportIncludes(ctx ModuleContext, inc string) {
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
includeDirs := f.exportedIncludes(ctx)
for _, dir := range includeDirs.Strings() {
f.flags = append(f.flags, inc+dir)
}
}
func (f *flagExporter) reexportFlags(flags []string) {
f.flags = append(f.flags, flags...)
}
func (f *flagExporter) reexportDeps(deps android.Paths) {
f.flagsDeps = append(f.flagsDeps, deps...)
}
func (f *flagExporter) exportedFlags() []string {
return f.flags
}
func (f *flagExporter) exportedFlagsDeps() android.Paths {
return f.flagsDeps
}
type exportedFlagsProducer interface {
exportedFlags() []string
exportedFlagsDeps() android.Paths
}
var _ exportedFlagsProducer = (*flagExporter)(nil)
// libraryDecorator wraps baseCompiler, baseLinker and baseInstaller to provide library-specific
// functionality: static vs. shared linkage, reusing object files for shared libraries
type libraryDecorator struct {
Properties LibraryProperties
MutatedProperties LibraryMutatedProperties
// For reusing static library objects for shared library
reuseObjects Objects
reuseExportedFlags []string
reuseExportedDeps android.Paths
// table-of-contents file to optimize out relinking when possible
tocFile android.OptionalPath
flagExporter
stripper
relocationPacker
// If we're used as a whole_static_lib, our missing dependencies need
// to be given
wholeStaticMissingDeps []string
// For whole_static_libs
objects Objects
// Uses the module's name if empty, but can be overridden. Does not include
// shlib suffix.
libName string
sanitize *sanitize
sabi *sabi
// Output archive of gcno coverage information files
coverageOutputFile android.OptionalPath
// linked Source Abi Dump
sAbiOutputFile android.OptionalPath
// Source Abi Diff
sAbiDiff android.OptionalPath
// Decorated interafaces
*baseCompiler
*baseLinker
*baseInstaller
}
func (library *libraryDecorator) linkerProps() []interface{} {
var props []interface{}
props = append(props, library.baseLinker.linkerProps()...)
return append(props,
&library.Properties,
&library.MutatedProperties,
&library.flagExporter.Properties,
&library.stripper.StripProperties,
&library.relocationPacker.Properties)
}
func (library *libraryDecorator) linkerFlags(ctx ModuleContext, flags Flags) Flags {
flags = library.baseLinker.linkerFlags(ctx, flags)
// MinGW spits out warnings about -fPIC even for -fpie?!) being ignored because
// all code is position independent, and then those warnings get promoted to
// errors.
if !ctx.Windows() {
flags.CFlags = append(flags.CFlags, "-fPIC")
}
if library.static() {
flags.CFlags = append(flags.CFlags, library.Properties.Static.Cflags...)
} else if library.shared() {
flags.CFlags = append(flags.CFlags, library.Properties.Shared.Cflags...)
}
if library.shared() {
libName := library.getLibName(ctx)
// GCC for Android assumes that -shared means -Bsymbolic, use -Wl,-shared instead
sharedFlag := "-Wl,-shared"
if flags.Clang || ctx.Host() {
sharedFlag = "-shared"
}
var f []string
if ctx.toolchain().Bionic() {
f = append(f,
"-nostdlib",
"-Wl,--gc-sections",
)
}
if ctx.Darwin() {
f = append(f,
"-dynamiclib",
"-single_module",
"-install_name @rpath/"+libName+flags.Toolchain.ShlibSuffix(),
)
if ctx.Arch().ArchType == android.X86 {
f = append(f,
"-read_only_relocs suppress",
)
}
} else {
f = append(f,
sharedFlag,
"-Wl,-soname,"+libName+flags.Toolchain.ShlibSuffix())
}
flags.LdFlags = append(f, flags.LdFlags...)
}
return flags
}
func (library *libraryDecorator) compilerFlags(ctx ModuleContext, flags Flags) Flags {
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
exportIncludeDirs := library.flagExporter.exportedIncludes(ctx)
if len(exportIncludeDirs) > 0 {
f := includeDirsToFlags(exportIncludeDirs)
flags.GlobalFlags = append(flags.GlobalFlags, f)
flags.YasmFlags = append(flags.YasmFlags, f)
}
return library.baseCompiler.compilerFlags(ctx, flags)
}
func extractExportIncludesFromFlags(flags []string) []string {
// This method is used in the generation of rules which produce
// abi-dumps for source files. Exported headers are needed to infer the
// abi exported by a library and filter out the rest of the abi dumped
// from a source. We extract the include flags exported by a library.
// This includes the flags exported which are re-exported from static
// library dependencies, exported header library dependencies and
// generated header dependencies. Re-exported shared library include
// flags are not in this set since shared library dependencies will
// themselves be included in the vndk. -isystem headers are not included
// since for bionic libraries, abi-filtering is taken care of by version
// scripts.
var exportedIncludes []string
for _, flag := range flags {
if strings.HasPrefix(flag, "-I") {
exportedIncludes = append(exportedIncludes, flag)
}
}
return exportedIncludes
}
func (library *libraryDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
if !library.buildShared() && !library.buildStatic() {
if len(library.baseCompiler.Properties.Srcs) > 0 {
ctx.PropertyErrorf("srcs", "cc_library_headers must not have any srcs")
}
if len(library.Properties.Static.Srcs) > 0 {
ctx.PropertyErrorf("static.srcs", "cc_library_headers must not have any srcs")
}
if len(library.Properties.Shared.Srcs) > 0 {
ctx.PropertyErrorf("shared.srcs", "cc_library_headers must not have any srcs")
}
return Objects{}
}
if ctx.createVndkSourceAbiDump() || library.sabi.Properties.CreateSAbiDumps {
exportIncludeDirs := android.PathsForModuleSrc(ctx, library.flagExporter.Properties.Export_include_dirs)
var SourceAbiFlags []string
for _, dir := range exportIncludeDirs.Strings() {
SourceAbiFlags = append(SourceAbiFlags, "-I"+dir)
}
for _, reexportedInclude := range extractExportIncludesFromFlags(library.sabi.Properties.ReexportedIncludeFlags) {
SourceAbiFlags = append(SourceAbiFlags, reexportedInclude)
}
flags.SAbiFlags = SourceAbiFlags
total_length := len(library.baseCompiler.Properties.Srcs) + len(deps.GeneratedSources) + len(library.Properties.Shared.Srcs) +
len(library.Properties.Static.Srcs)
if total_length > 0 {
flags.SAbiDump = true
}
}
objs := library.baseCompiler.compile(ctx, flags, deps)
library.reuseObjects = objs
buildFlags := flagsToBuilderFlags(flags)
if library.static() {
srcs := android.PathsForModuleSrc(ctx, library.Properties.Static.Srcs)
objs = objs.Append(compileObjs(ctx, buildFlags, android.DeviceStaticLibrary,
srcs, library.baseCompiler.deps))
} else if library.shared() {
srcs := android.PathsForModuleSrc(ctx, library.Properties.Shared.Srcs)
objs = objs.Append(compileObjs(ctx, buildFlags, android.DeviceSharedLibrary,
srcs, library.baseCompiler.deps))
}
return objs
}
type libraryInterface interface {
getWholeStaticMissingDeps() []string
static() bool
objs() Objects
reuseObjs() (Objects, []string, android.Paths)
toc() android.OptionalPath
// Returns true if the build options for the module have selected a static or shared build
buildStatic() bool
buildShared() bool
// Sets whether a specific variant is static or shared
setStatic()
setShared()
}
func (library *libraryDecorator) getLibName(ctx ModuleContext) string {
name := library.libName
if name == "" {
name = ctx.baseModuleName()
}
if ctx.Host() && Bool(library.Properties.Unique_host_soname) {
if !strings.HasSuffix(name, "-host") {
name = name + "-host"
}
}
return name + library.MutatedProperties.VariantName
}
func (library *libraryDecorator) linkerInit(ctx BaseModuleContext) {
location := InstallInSystem
if library.sanitize.inSanitizerDir() {
location = InstallInSanitizerDir
}
library.baseInstaller.location = location
library.baseLinker.linkerInit(ctx)
library.relocationPacker.packingInit(ctx)
}
func (library *libraryDecorator) linkerDeps(ctx DepsContext, deps Deps) Deps {
deps = library.baseLinker.linkerDeps(ctx, deps)
if library.static() {
deps.WholeStaticLibs = append(deps.WholeStaticLibs,
library.Properties.Static.Whole_static_libs...)
deps.StaticLibs = append(deps.StaticLibs, library.Properties.Static.Static_libs...)
deps.SharedLibs = append(deps.SharedLibs, library.Properties.Static.Shared_libs...)
} else if library.shared() {
if ctx.toolchain().Bionic() && !Bool(library.baseLinker.Properties.Nocrt) {
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
if !ctx.sdk() {
deps.CrtBegin = "crtbegin_so"
deps.CrtEnd = "crtend_so"
} else {
// TODO(danalbert): Add generation of crt objects.
// For `sdk_version: "current"`, we don't actually have a
// freshly generated set of CRT objects. Use the last stable
// version.
version := ctx.sdkVersion()
if version == "current" {
version = getCurrentNdkPrebuiltVersion(ctx)
}
deps.CrtBegin = "ndk_crtbegin_so." + version
deps.CrtEnd = "ndk_crtend_so." + version
}
}
deps.WholeStaticLibs = append(deps.WholeStaticLibs, library.Properties.Shared.Whole_static_libs...)
deps.StaticLibs = append(deps.StaticLibs, library.Properties.Shared.Static_libs...)
deps.SharedLibs = append(deps.SharedLibs, library.Properties.Shared.Shared_libs...)
}
return deps
}
func (library *libraryDecorator) linkStatic(ctx ModuleContext,
flags Flags, deps PathDeps, objs Objects) android.Path {
library.objects = deps.WholeStaticLibObjs.Copy()
library.objects = library.objects.Append(objs)
outputFile := android.PathForModuleOut(ctx,
ctx.ModuleName()+library.MutatedProperties.VariantName+staticLibraryExtension)
builderFlags := flagsToBuilderFlags(flags)
TransformObjToStaticLib(ctx, library.objects.objFiles, builderFlags, outputFile, objs.tidyFiles)
library.coverageOutputFile = TransformCoverageFilesToLib(ctx, library.objects, builderFlags,
ctx.ModuleName()+library.MutatedProperties.VariantName)
library.wholeStaticMissingDeps = ctx.GetMissingDependencies()
ctx.CheckbuildFile(outputFile)
return outputFile
}
func (library *libraryDecorator) linkShared(ctx ModuleContext,
flags Flags, deps PathDeps, objs Objects) android.Path {
var linkerDeps android.Paths
versionScript := android.OptionalPathForModuleSrc(ctx, library.Properties.Version_script)
unexportedSymbols := android.OptionalPathForModuleSrc(ctx, library.Properties.Unexported_symbols_list)
forceNotWeakSymbols := android.OptionalPathForModuleSrc(ctx, library.Properties.Force_symbols_not_weak_list)
forceWeakSymbols := android.OptionalPathForModuleSrc(ctx, library.Properties.Force_symbols_weak_list)
if !ctx.Darwin() {
if versionScript.Valid() {
flags.LdFlags = append(flags.LdFlags, "-Wl,--version-script,"+versionScript.String())
linkerDeps = append(linkerDeps, versionScript.Path())
}
if unexportedSymbols.Valid() {
ctx.PropertyErrorf("unexported_symbols_list", "Only supported on Darwin")
}
if forceNotWeakSymbols.Valid() {
ctx.PropertyErrorf("force_symbols_not_weak_list", "Only supported on Darwin")
}
if forceWeakSymbols.Valid() {
ctx.PropertyErrorf("force_symbols_weak_list", "Only supported on Darwin")
}
} else {
if versionScript.Valid() {
ctx.PropertyErrorf("version_script", "Not supported on Darwin")
}
if unexportedSymbols.Valid() {
flags.LdFlags = append(flags.LdFlags, "-Wl,-unexported_symbols_list,"+unexportedSymbols.String())
linkerDeps = append(linkerDeps, unexportedSymbols.Path())
}
if forceNotWeakSymbols.Valid() {
flags.LdFlags = append(flags.LdFlags, "-Wl,-force_symbols_not_weak_list,"+forceNotWeakSymbols.String())
linkerDeps = append(linkerDeps, forceNotWeakSymbols.Path())
}
if forceWeakSymbols.Valid() {
flags.LdFlags = append(flags.LdFlags, "-Wl,-force_symbols_weak_list,"+forceWeakSymbols.String())
linkerDeps = append(linkerDeps, forceWeakSymbols.Path())
}
}
fileName := library.getLibName(ctx) + flags.Toolchain.ShlibSuffix()
outputFile := android.PathForModuleOut(ctx, fileName)
ret := outputFile
builderFlags := flagsToBuilderFlags(flags)
if !ctx.Darwin() && !ctx.Windows() {
// Optimize out relinking against shared libraries whose interface hasn't changed by
// depending on a table of contents file instead of the library itself.
tocPath := outputFile.RelPathString()
tocPath = pathtools.ReplaceExtension(tocPath, flags.Toolchain.ShlibSuffix()[1:]+".toc")
tocFile := android.PathForOutput(ctx, tocPath)
library.tocFile = android.OptionalPathForPath(tocFile)
TransformSharedObjectToToc(ctx, outputFile, tocFile, builderFlags)
}
if library.relocationPacker.needsPacking(ctx) {
packedOutputFile := outputFile
outputFile = android.PathForModuleOut(ctx, "unpacked", fileName)
library.relocationPacker.pack(ctx, outputFile, packedOutputFile, builderFlags)
}
if library.stripper.needsStrip(ctx) {
strippedOutputFile := outputFile
outputFile = android.PathForModuleOut(ctx, "unstripped", fileName)
library.stripper.strip(ctx, outputFile, strippedOutputFile, builderFlags)
}
sharedLibs := deps.SharedLibs
sharedLibs = append(sharedLibs, deps.LateSharedLibs...)
// TODO(danalbert): Clean this up when soong supports prebuilts.
if strings.HasPrefix(ctx.selectedStl(), "ndk_libc++") {
libDir := getNdkStlLibDir(ctx, flags.Toolchain, "libc++")
if strings.HasSuffix(ctx.selectedStl(), "_shared") {
deps.StaticLibs = append(deps.StaticLibs,
libDir.Join(ctx, "libandroid_support.a"))
} else {
deps.StaticLibs = append(deps.StaticLibs,
libDir.Join(ctx, "libc++abi.a"),
libDir.Join(ctx, "libandroid_support.a"))
}
if ctx.Arch().ArchType == android.Arm {
deps.StaticLibs = append(deps.StaticLibs,
libDir.Join(ctx, "libunwind.a"))
}
}
linkerDeps = append(linkerDeps, deps.SharedLibsDeps...)
linkerDeps = append(linkerDeps, deps.LateSharedLibsDeps...)
linkerDeps = append(linkerDeps, objs.tidyFiles...)
TransformObjToDynamicBinary(ctx, objs.objFiles, sharedLibs,
deps.StaticLibs, deps.LateStaticLibs, deps.WholeStaticLibs,
linkerDeps, deps.CrtBegin, deps.CrtEnd, false, builderFlags, outputFile)
objs.coverageFiles = append(objs.coverageFiles, deps.StaticLibObjs.coverageFiles...)
objs.coverageFiles = append(objs.coverageFiles, deps.WholeStaticLibObjs.coverageFiles...)
objs.sAbiDumpFiles = append(objs.sAbiDumpFiles, deps.StaticLibObjs.sAbiDumpFiles...)
objs.sAbiDumpFiles = append(objs.sAbiDumpFiles, deps.WholeStaticLibObjs.sAbiDumpFiles...)
library.coverageOutputFile = TransformCoverageFilesToLib(ctx, objs, builderFlags, library.getLibName(ctx))
library.linkSAbiDumpFiles(ctx, objs, fileName, ret)
return ret
}
func (library *libraryDecorator) linkSAbiDumpFiles(ctx ModuleContext, objs Objects, fileName string, soFile android.Path) {
//Also take into account object re-use.
if len(objs.sAbiDumpFiles) > 0 && ctx.createVndkSourceAbiDump() {
refSourceDumpFile := android.PathForVndkRefAbiDump(ctx, "current", fileName, vndkVsNdk(ctx), true)
versionScript := android.OptionalPathForModuleSrc(ctx, library.Properties.Version_script)
var symbolFile android.OptionalPath
if versionScript.Valid() {
symbolFile = versionScript
}
exportIncludeDirs := android.PathsForModuleSrc(ctx, library.flagExporter.Properties.Export_include_dirs)
var SourceAbiFlags []string
for _, dir := range exportIncludeDirs.Strings() {
SourceAbiFlags = append(SourceAbiFlags, "-I"+dir)
}
for _, reexportedInclude := range extractExportIncludesFromFlags(library.sabi.Properties.ReexportedIncludeFlags) {
SourceAbiFlags = append(SourceAbiFlags, reexportedInclude)
}
exportedHeaderFlags := strings.Join(SourceAbiFlags, " ")
library.sAbiOutputFile = TransformDumpToLinkedDump(ctx, objs.sAbiDumpFiles, soFile, symbolFile, "current", fileName, exportedHeaderFlags)
if refSourceDumpFile.Valid() {
unzippedRefDump := UnzipRefDump(ctx, refSourceDumpFile.Path(), fileName)
library.sAbiDiff = SourceAbiDiff(ctx, library.sAbiOutputFile.Path(), unzippedRefDump, fileName)
}
}
}
func vndkVsNdk(ctx ModuleContext) bool {
if inList(ctx.baseModuleName(), llndkLibraries) {
return false
}
return true
}
func (library *libraryDecorator) link(ctx ModuleContext,
flags Flags, deps PathDeps, objs Objects) android.Path {
objs = objs.Append(deps.Objs)
var out android.Path
if library.static() || library.header() {
out = library.linkStatic(ctx, flags, deps, objs)
} else {
out = library.linkShared(ctx, flags, deps, objs)
}
library.exportIncludes(ctx, "-I")
library.reexportFlags(deps.ReexportedFlags)
library.reexportDeps(deps.ReexportedFlagsDeps)
if library.Properties.Aidl.Export_aidl_headers {
if library.baseCompiler.hasSrcExt(".aidl") {
flags := []string{
"-I" + android.PathForModuleGen(ctx, "aidl").String(),
}
library.reexportFlags(flags)
library.reuseExportedFlags = append(library.reuseExportedFlags, flags...)
library.reexportDeps(library.baseCompiler.deps) // TODO: restrict to aidl deps
library.reuseExportedDeps = append(library.reuseExportedDeps, library.baseCompiler.deps...)
}
}
if library.Properties.Proto.Export_proto_headers {
if library.baseCompiler.hasSrcExt(".proto") {
flags := []string{
"-I" + protoSubDir(ctx).String(),
"-I" + protoDir(ctx).String(),
}
library.reexportFlags(flags)
library.reuseExportedFlags = append(library.reuseExportedFlags, flags...)
library.reexportDeps(library.baseCompiler.deps) // TODO: restrict to proto deps
library.reuseExportedDeps = append(library.reuseExportedDeps, library.baseCompiler.deps...)
}
}
return out
}
func (library *libraryDecorator) buildStatic() bool {
return library.MutatedProperties.BuildStatic &&
(library.Properties.Static.Enabled == nil || *library.Properties.Static.Enabled)
}
func (library *libraryDecorator) buildShared() bool {
return library.MutatedProperties.BuildShared &&
(library.Properties.Shared.Enabled == nil || *library.Properties.Shared.Enabled)
}
func (library *libraryDecorator) getWholeStaticMissingDeps() []string {
return library.wholeStaticMissingDeps
}
func (library *libraryDecorator) objs() Objects {
return library.objects
}
func (library *libraryDecorator) reuseObjs() (Objects, []string, android.Paths) {
return library.reuseObjects, library.reuseExportedFlags, library.reuseExportedDeps
}
func (library *libraryDecorator) toc() android.OptionalPath {
return library.tocFile
}
func (library *libraryDecorator) install(ctx ModuleContext, file android.Path) {
if library.shared() {
if ctx.Device() {
if ctx.vndk() {
if ctx.isVndkSp() {
library.baseInstaller.subDir = "vndk-sp"
} else if ctx.isVndk() {
library.baseInstaller.subDir = "vndk"
}
}
}
library.baseInstaller.install(ctx, file)
}
}
func (library *libraryDecorator) static() bool {
return library.MutatedProperties.VariantIsStatic
}
func (library *libraryDecorator) shared() bool {
return library.MutatedProperties.VariantIsShared
}
func (library *libraryDecorator) header() bool {
return !library.static() && !library.shared()
}
func (library *libraryDecorator) setStatic() {
library.MutatedProperties.VariantIsStatic = true
library.MutatedProperties.VariantIsShared = false
}
func (library *libraryDecorator) setShared() {
library.MutatedProperties.VariantIsStatic = false
library.MutatedProperties.VariantIsShared = true
}
func (library *libraryDecorator) BuildOnlyStatic() {
library.MutatedProperties.BuildShared = false
}
func (library *libraryDecorator) BuildOnlyShared() {
library.MutatedProperties.BuildStatic = false
}
func (library *libraryDecorator) HeaderOnly() {
library.MutatedProperties.BuildShared = false
library.MutatedProperties.BuildStatic = false
}
func NewLibrary(hod android.HostOrDeviceSupported) (*Module, *libraryDecorator) {
module := newModule(hod, android.MultilibBoth)
library := &libraryDecorator{
MutatedProperties: LibraryMutatedProperties{
BuildShared: true,
BuildStatic: true,
},
baseCompiler: NewBaseCompiler(),
baseLinker: NewBaseLinker(),
baseInstaller: NewBaseInstaller("lib", "lib64", InstallInSystem),
sanitize: module.sanitize,
sabi: module.sabi,
}
module.compiler = library
module.linker = library
module.installer = library
return module, library
}
// connects a shared library to a static library in order to reuse its .o files to avoid
// compiling source files twice.
func reuseStaticLibrary(mctx android.BottomUpMutatorContext, static, shared *Module) {
if staticCompiler, ok := static.compiler.(*libraryDecorator); ok {
sharedCompiler := shared.compiler.(*libraryDecorator)
if len(staticCompiler.Properties.Static.Cflags) == 0 &&
len(sharedCompiler.Properties.Shared.Cflags) == 0 {
mctx.AddInterVariantDependency(reuseObjTag, shared, static)
sharedCompiler.baseCompiler.Properties.OriginalSrcs =
sharedCompiler.baseCompiler.Properties.Srcs
sharedCompiler.baseCompiler.Properties.Srcs = nil
sharedCompiler.baseCompiler.Properties.Generated_sources = nil
}
}
}
func linkageMutator(mctx android.BottomUpMutatorContext) {
if m, ok := mctx.Module().(*Module); ok && m.linker != nil {
if library, ok := m.linker.(libraryInterface); ok {
var modules []blueprint.Module
if library.buildStatic() && library.buildShared() {
modules = mctx.CreateLocalVariations("static", "shared")
static := modules[0].(*Module)
shared := modules[1].(*Module)
static.linker.(libraryInterface).setStatic()
shared.linker.(libraryInterface).setShared()
reuseStaticLibrary(mctx, static, shared)
} else if library.buildStatic() {
modules = mctx.CreateLocalVariations("static")
modules[0].(*Module).linker.(libraryInterface).setStatic()
} else if library.buildShared() {
modules = mctx.CreateLocalVariations("shared")
modules[0].(*Module).linker.(libraryInterface).setShared()
}
}
}
}