platform_build_soong/cc/installer.go

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// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"path/filepath"
"android/soong/android"
)
// This file handles installing files into their final location
type InstallerProperties struct {
// install to a subdirectory of the default install path for the module
Relative_install_path *string `android:"arch_variant"`
// Install output directly in {partition}/, not in any subdir. This is only intended for use by
// init_first_stage.
Install_in_root *bool `android:"arch_variant"`
// Install output directly in {partition}/xbin
Install_in_xbin *bool `android:"arch_variant"`
}
type installLocation int
const (
InstallInSystem installLocation = 0
InstallInData = iota
InstallInSanitizerDir = iota
)
func NewBaseInstaller(dir, dir64 string, location installLocation) *baseInstaller {
return &baseInstaller{
dir: dir,
dir64: dir64,
location: location,
}
}
type baseInstaller struct {
Properties InstallerProperties
dir string
dir64 string
subDir string
relative string
location installLocation
path android.InstallPath
}
var _ installer = (*baseInstaller)(nil)
func (installer *baseInstaller) installerProps() []interface{} {
return []interface{}{&installer.Properties}
}
func (installer *baseInstaller) installDir(ctx ModuleContext) android.InstallPath {
dir := installer.dir
if ctx.toolchain().Is64Bit() && installer.dir64 != "" {
dir = installer.dir64
}
if installer.installInRoot() {
dir = ""
} else if installer.installInXbin() {
dir = "xbin"
}
if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
dir = filepath.Join(dir, ctx.Target().NativeBridgeRelativePath)
} else if !ctx.Host() && ctx.Config().HasMultilibConflict(ctx.Arch().ArchType) {
dir = filepath.Join(dir, ctx.Arch().ArchType.String())
}
if installer.location == InstallInData && ctx.useVndk() {
if ctx.inProduct() {
dir = filepath.Join(dir, "product")
} else {
dir = filepath.Join(dir, "vendor")
}
Split /system and /vendor modules, allow multi-installation Nothing changes if BOARD_VNDK_VERSION isn't set. When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split /system and /vendor modules into two different variant spaces that can't link to each other. There are a few interfaces between the two variant spaces: The `llndk_library` stubs will be available in the /vendor variant, but won't be installed, so at runtime the /system variant will be used. Setting `vendor_available: true` will split a module into both variants. The /system (or "core") variant will compile just like today. The /vendor ("vendor") variant will compile against everything else in the vendor space (so LL-NDK instead of libc/liblog/etc). There will be two copies of these libraries installed onto the final device. Since the available runtime interfaces for vendor modules may be reduced, and your dependencies may not expose their private interfaces, we allow the vendor variants to reduce their compilation set, and export a different set of headers: cc_library { name: "libfoo", srcs: ["common.cpp", "private_impl.cpp"], export_include_dirs: ["include"], target: { vendor: { export_include_dirs: ["include_vndk"], exclude_srcs: ["private_impl.cpp"], srcs: ["vendor_only.cpp"], }, }, } So the "core" variant would compile with both "common.cpp" and "private_impl.cpp", and export "include". The "vendor" variant would compile "common.cpp" and "vendor_only.cpp", and export "include_vndk". Bug: 36426473 Bug: 36079834 Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and .llndk -> .vendor Test: attempt to compile with BOARD_VNDK_VERSION:=current Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
2017-04-06 21:43:22 +02:00
}
return android.PathForModuleInstall(ctx, dir, installer.subDir,
installer.relativeInstallPath(), installer.relative)
}
func (installer *baseInstaller) install(ctx ModuleContext, file android.Path) {
installer.path = ctx.InstallFile(installer.installDir(ctx), file.Base(), file)
}
func (installer *baseInstaller) everInstallable() bool {
// Most cc modules are installable.
return true
}
func (installer *baseInstaller) inData() bool {
return installer.location == InstallInData
}
func (installer *baseInstaller) inSanitizerDir() bool {
return installer.location == InstallInSanitizerDir
}
func (installer *baseInstaller) hostToolPath() android.OptionalPath {
return android.OptionalPath{}
}
func (installer *baseInstaller) relativeInstallPath() string {
return String(installer.Properties.Relative_install_path)
}
func (installer *baseInstaller) makeUninstallable(mod *Module) {
mod.ModuleBase.MakeUninstallable()
}
func (installer *baseInstaller) installInRoot() bool {
return Bool(installer.Properties.Install_in_root)
}
func (installer *baseInstaller) installInXbin() bool {
return Bool(installer.Properties.Install_in_xbin)
}