Merge "Revert "Make embedded_launcher true by default"" into main

This commit is contained in:
Charlie Boutier 2024-04-11 17:21:35 +00:00 committed by Gerrit Code Review
commit 291a4912d1
2 changed files with 2 additions and 2 deletions

View file

@ -203,7 +203,7 @@ func (p *PythonBinaryModule) OutputFiles(tag string) (android.Paths, error) {
} }
func (p *PythonBinaryModule) isEmbeddedLauncherEnabled() bool { func (p *PythonBinaryModule) isEmbeddedLauncherEnabled() bool {
return BoolDefault(p.properties.Embedded_launcher, true) return Bool(p.properties.Embedded_launcher)
} }
func (b *PythonBinaryModule) autorun() bool { func (b *PythonBinaryModule) autorun() bool {

View file

@ -59,7 +59,7 @@ type VersionProperties struct {
// list of the Python libraries used only for this Python version. // list of the Python libraries used only for this Python version.
Libs []string `android:"arch_variant"` Libs []string `android:"arch_variant"`
// whether the binary is required to be built with embedded launcher for this version, defaults to true. // whether the binary is required to be built with embedded launcher for this version, defaults to false.
Embedded_launcher *bool // TODO(b/174041232): Remove this property Embedded_launcher *bool // TODO(b/174041232): Remove this property
} }