Build build_flags.json in soong

Define release_flags_json module type to install build_flags.json in
'etc'. release_flags_json reads the json files generated from the
soong release-config command.

Bug: 324996303
Test: build and see if the files are installed
Change-Id: I8cdcb7c61dd75cc54e4912d2ed7d1687f424151c
This commit is contained in:
Justin Yun 2024-05-22 20:35:20 +09:00
parent c15b0234e9
commit 5f53869dfe
5 changed files with 78 additions and 3 deletions

View file

@ -14,6 +14,7 @@ bootstrap_go_package {
],
srcs: [
"all_build_flag_declarations.go",
"build_flags.go",
"declarations.go",
"init.go",
],

View file

@ -0,0 +1,71 @@
// Copyright 2024 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package build_flags
import (
"fmt"
"android/soong/android"
)
const (
outJsonFileName = "build_flags.json"
)
func init() {
registerBuildFlagsModuleType(android.InitRegistrationContext)
}
func registerBuildFlagsModuleType(ctx android.RegistrationContext) {
ctx.RegisterModuleType("build_flags_json", buildFlagsFactory)
}
type buildFlags struct {
android.ModuleBase
outputPath android.OutputPath
}
func buildFlagsFactory() android.Module {
module := &buildFlags{}
android.InitAndroidArchModule(module, android.DeviceSupported, android.MultilibCommon)
return module
}
func (m *buildFlags) GenerateAndroidBuildActions(ctx android.ModuleContext) {
// Read the build_flags_<partition>.json file generated by soong
// 'release-config' command.
srcPath := android.PathForOutput(ctx, "release-config", fmt.Sprintf("build_flags_%s.json", m.PartitionTag(ctx.DeviceConfig())))
m.outputPath = android.PathForModuleOut(ctx, outJsonFileName).OutputPath
// The 'release-config' command is called for every build, and generates the
// build_flags_<partition>.json file.
// Update the output file only if the source file is changed.
ctx.Build(pctx, android.BuildParams{
Rule: android.CpIfChanged,
Input: srcPath,
Output: m.outputPath,
})
installPath := android.PathForModuleInstall(ctx, "etc")
ctx.InstallFile(installPath, outJsonFileName, m.outputPath)
}
func (m *buildFlags) AndroidMkEntries() []android.AndroidMkEntries {
return []android.AndroidMkEntries{android.AndroidMkEntries{
Class: "ETC",
OutputFile: android.OptionalPathForPath(m.outputPath),
}}
}

View file

@ -69,6 +69,7 @@ var (
func init() {
RegisterBuildComponents(android.InitRegistrationContext)
pctx.Import("android/soong/android")
pctx.HostBinToolVariable("buildFlagDeclarations", "build-flag-declarations")
}

View file

@ -120,7 +120,7 @@ func main() {
panic(err)
}
}
if err = config.WritePartitionBuildFlags(outputDir, product, targetRelease); err != nil {
if err = config.WritePartitionBuildFlags(outputDir); err != nil {
panic(err)
}

View file

@ -284,13 +284,15 @@ func (config *ReleaseConfig) GenerateReleaseConfig(configs *ReleaseConfigs) erro
return nil
}
func (config *ReleaseConfig) WritePartitionBuildFlags(outDir, product, targetRelease string) error {
func (config *ReleaseConfig) WritePartitionBuildFlags(outDir string) error {
var err error
for partition, flags := range config.PartitionBuildFlags {
slices.SortFunc(flags.FlagArtifacts, func(a, b *rc_proto.FlagArtifact) int {
return cmp.Compare(*a.FlagDeclaration.Name, *b.FlagDeclaration.Name)
})
if err = WriteMessage(filepath.Join(outDir, fmt.Sprintf("build_flags_%s-%s-%s.json", partition, config.Name, product)), flags); err != nil {
// The json file name must not be modified as this is read from
// build_flags_json module
if err = WriteMessage(filepath.Join(outDir, fmt.Sprintf("build_flags_%s.json", partition)), flags); err != nil {
return err
}
}