Disable protobuf deterministic randomness in soong_build
Soong writes out text protos for the sbox manifests, and if those change every time soong changes, we trigger rebuilds of significant portions of the tree. This is very annoying when attempting to iterate on Soong, so disable this functionality at the soong_build level. Bug: 200727888 Change-Id: Icf21e1775a4c4200e983c1b8ac66ddd780d7c90c
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2 changed files with 9 additions and 2 deletions
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@ -22,6 +22,7 @@ blueprint_go_binary {
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"blueprint",
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"blueprint-bootstrap",
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"golang-protobuf-proto",
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"golang-protobuf-android",
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"soong",
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"soong-android",
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"soong-bp2build",
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@ -23,14 +23,14 @@ import (
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"strings"
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"time"
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"android/soong/android"
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"android/soong/bp2build"
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"android/soong/shared"
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"github.com/google/blueprint/bootstrap"
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"github.com/google/blueprint/deptools"
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"github.com/google/blueprint/pathtools"
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"android/soong/android"
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androidProtobuf "google.golang.org/protobuf/android"
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)
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var (
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@ -85,6 +85,12 @@ func init() {
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// Flags that probably shouldn't be flags of soong_build but we haven't found
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// the time to remove them yet
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flag.BoolVar(&runGoTests, "t", false, "build and run go tests during bootstrap")
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// Disable deterministic randomization in the protobuf package, so incremental
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// builds with unrelated Soong changes don't trigger large rebuilds (since we
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// write out text protos in command lines, and command line changes trigger
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// rebuilds).
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androidProtobuf.DisableRand()
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}
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func newNameResolver(config android.Config) *android.NameResolver {
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