Pass --remap-path-prefix to Rust builds.
We need to pass --remap-path-prefix to Rust builds to ensure that they are reproducible across different paths. This adds that for both host and device builds. Test: Verify host and device builds are reproducible with different directories. Change-Id: I68ba31537b2332fd05613aa0fb00a1502d78e410
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2 changed files with 5 additions and 0 deletions
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@ -120,6 +120,7 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flag
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flags.RustFlags = append(flags.RustFlags, compiler.featuresToFlags(compiler.Properties.Features)...)
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flags.RustFlags = append(flags.RustFlags, "--edition="+*compiler.Properties.Edition)
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flags.LinkFlags = append(flags.LinkFlags, compiler.Properties.Ld_flags...)
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flags.GlobalRustFlags = append(flags.GlobalRustFlags, config.GlobalRustFlags...)
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flags.GlobalRustFlags = append(flags.GlobalRustFlags, ctx.toolchain().ToolchainRustFlags())
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flags.GlobalLinkFlags = append(flags.GlobalLinkFlags, ctx.toolchain().ToolchainLinkFlags())
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@ -37,6 +37,10 @@ var (
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DefaultDenyWarnings = proptools.BoolPtr(true)
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GlobalRustFlags = []string{
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"--remap-path-prefix $$(pwd)=",
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}
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deviceGlobalRustFlags = []string{}
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deviceGlobalLinkFlags = []string{
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