Set incremental or codegen-units, not both
This CL changes the handling of Rust flags to only pass one of either incremental or codegen-units. This is necessary because incremental implies a codegen-units value of 128 and it may be overridden by the separate codegen-units argument. Test: TH Change-Id: Ia474e4f9fc071d5054cb479ec9de550fa886677e
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2 changed files with 4 additions and 3 deletions
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@ -278,7 +278,9 @@ func transformSrctoCrate(ctx ModuleContext, main android.Path, deps PathDeps, fl
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if ctx.Config().IsEnvTrue("SOONG_RUSTC_INCREMENTAL") {
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incrementalPath := android.PathForOutput(ctx, "rustc").String()
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rustcFlags = append(rustcFlags, "-Cincremental="+incrementalPath)
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rustcFlags = append(rustcFlags, "-C incremental="+incrementalPath)
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} else {
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rustcFlags = append(rustcFlags, "-C codegen-units=1")
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}
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// Disallow experimental features
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@ -44,7 +44,6 @@ var (
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GlobalRustFlags = []string{
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"-Z stack-protector=strong",
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"-Z remap-cwd-prefix=.",
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"-C codegen-units=1",
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"-C debuginfo=2",
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"-C opt-level=3",
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"-C relocation-model=pic",
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@ -55,7 +54,7 @@ var (
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// This flag requires to have no space so that when it's exported to bazel
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// it can be removed. See aosp/2768339
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"--color=always",
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"-Zdylib-lto",
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"-Z dylib-lto",
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"-Z link-native-libraries=no",
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}
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