Fix checkbuild for modules with last variant disabled
The soong checkbuild target is created by the last varaint of each module. Don't return early if the variant is disabled, which would prevent creating the checkbuild target. Test: m -j checkbuild Change-Id: Ib260bae7fb4be7255f5c1b34dfbd50225f308005
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b0f28957ae
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9b1d13db73
1 changed files with 13 additions and 17 deletions
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@ -366,10 +366,6 @@ func (p *ModuleBase) InstallInData() bool {
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}
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func (a *ModuleBase) generateModuleTarget(ctx blueprint.ModuleContext) {
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if a != ctx.FinalModule().(Module).base() {
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return
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}
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allInstalledFiles := Paths{}
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allCheckbuildFiles := Paths{}
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ctx.VisitAllModuleVariants(func(module blueprint.Module) {
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@ -439,21 +435,21 @@ func (a *ModuleBase) GenerateBuildActions(ctx blueprint.ModuleContext) {
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missingDeps: ctx.GetMissingDependencies(),
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}
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if !a.Enabled() {
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return
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if a.Enabled() {
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a.module.GenerateAndroidBuildActions(androidCtx)
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if ctx.Failed() {
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return
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}
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a.installFiles = append(a.installFiles, androidCtx.installFiles...)
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a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
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}
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a.module.GenerateAndroidBuildActions(androidCtx)
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if ctx.Failed() {
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return
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}
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a.installFiles = append(a.installFiles, androidCtx.installFiles...)
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a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
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a.generateModuleTarget(ctx)
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if ctx.Failed() {
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return
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if a == ctx.FinalModule().(Module).base() {
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a.generateModuleTarget(ctx)
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if ctx.Failed() {
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return
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}
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}
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}
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