Set -fsjlj-exceptions for all 32-bit Windows compiles
Bug: http://b/116784799 Previously this was set only when stl was requested. We can now pass this for all C++ compilations. Test: go/android-llvm-windows-testing Change-Id: I43e635ff50d0f1a5e000f13021506aeece368b4a
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2 changed files with 5 additions and 6 deletions
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@ -49,7 +49,11 @@ var (
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windowsClangCppflags = []string{}
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windowsX86ClangCppflags = []string{}
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windowsX86ClangCppflags = []string{
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// Use SjLj exceptions for 32-bit. libgcc_eh implements SjLj
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// exception model for 32-bit.
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"-fsjlj-exceptions",
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}
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windowsX8664ClangCppflags = []string{}
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@ -239,11 +239,6 @@ func (stl *stl) flags(ctx ModuleContext, flags Flags) Flags {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-nostdinc++")
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flags.extraLibFlags = append(flags.extraLibFlags, "-nostdlib++")
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if ctx.Windows() {
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// Use SjLj exceptions for 32-bit. libgcc_eh implements SjLj
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// exception model for 32-bit.
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if ctx.Arch().ArchType == android.X86 {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-fsjlj-exceptions")
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}
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flags.Local.CppFlags = append(flags.Local.CppFlags,
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// Disable visiblity annotations since we're using static
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// libc++.
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