Simplify commandString

Use the same logic for both go and non-go actions. This also has a
slight performance improvement for go actions by allocating the slice
in advance instead of using append()

Test: Presubmits
Change-Id: I92b60c547d8470816a67ac1ef6e334fd5f547701
This commit is contained in:
Cole Faust 2023-10-24 10:21:49 -07:00
parent c70be4b986
commit b378c18ddf

View file

@ -443,26 +443,21 @@ func (a *aqueryArtifactHandler) depsetContentHashes(inputDepsetIds []uint32) ([]
// escapes the args received from aquery and creates a command string // escapes the args received from aquery and creates a command string
func commandString(actionEntry *analysis_v2_proto.Action) string { func commandString(actionEntry *analysis_v2_proto.Action) string {
switch actionEntry.Mnemonic { argsEscaped := make([]string, len(actionEntry.Arguments))
case "GoCompilePkg", "GoStdlib": for i, arg := range actionEntry.Arguments {
argsEscaped := []string{} if arg == "" {
for _, arg := range actionEntry.Arguments { // If this is an empty string, add ''
if arg == "" { // And not
// If this is an empty string, add '' // 1. (literal empty)
// And not // 2. `''\'''\'''` (escaped version of '')
// 1. (literal empty) //
// 2. `''\'''\'''` (escaped version of '') // If we had used (1), then this would appear as a whitespace when we strings.Join
// argsEscaped[i] = "''"
// If we had used (1), then this would appear as a whitespace when we strings.Join } else {
argsEscaped = append(argsEscaped, "''") argsEscaped[i] = proptools.ShellEscapeIncludingSpaces(arg)
} else {
argsEscaped = append(argsEscaped, proptools.ShellEscapeIncludingSpaces(arg))
}
} }
return strings.Join(argsEscaped, " ")
default:
return strings.Join(proptools.ShellEscapeListIncludingSpaces(actionEntry.Arguments), " ")
} }
return strings.Join(argsEscaped, " ")
} }
func (a *aqueryArtifactHandler) normalActionBuildStatement(actionEntry *analysis_v2_proto.Action) (*BuildStatement, error) { func (a *aqueryArtifactHandler) normalActionBuildStatement(actionEntry *analysis_v2_proto.Action) (*BuildStatement, error) {