After bazel execution, symlink results in out/

This ensures that USE_BAZEL=1 mode has the same directory structure
under out/ as it does without USE_BAZEL=1.

Test: Manually verified building USE_BAZEL=1 aosp_flame with droid and
libc

Change-Id: I27e810772d1bf04bd7930ea122217b93d2fd48b4
This commit is contained in:
Chris Parsons 2020-11-04 20:45:50 -05:00
parent e546621f3a
commit c09495bf96

View file

@ -15,6 +15,8 @@
package build
import (
"io/ioutil"
"os"
"path/filepath"
"strings"
)
@ -51,4 +53,57 @@ func runBazel(ctx Context, config Config) {
cmd.Dir = filepath.Join(config.OutDir(), "..")
ctx.Status.Status("Starting Bazel..")
cmd.RunAndStreamOrFatal()
// Obtain the Bazel output directory for ninja_build.
infoArgs := []string{
"info",
"output_path",
}
infoCmd := Command(ctx, config, "bazel", bazelExecutable, infoArgs...)
infoCmd.Environment.Set("DIST_DIR", config.DistDir())
infoCmd.Environment.Set("SHELL", "/bin/bash")
infoCmd.Dir = filepath.Join(config.OutDir(), "..")
ctx.Status.Status("Getting Bazel Info..")
outputBasePath := string(infoCmd.OutputOrFatal())
// TODO: Don't hardcode out/ as the bazel output directory. This is
// currently hardcoded as ninja_build.output_root.
bazelNinjaBuildOutputRoot := filepath.Join(outputBasePath, "..", "out")
symlinkOutdir(ctx, config, bazelNinjaBuildOutputRoot, ".")
}
// For all files F recursively under rootPath/relativePath, creates symlinks
// such that OutDir/F resolves to rootPath/F via symlinks.
func symlinkOutdir(ctx Context, config Config, rootPath string, relativePath string) {
destDir := filepath.Join(rootPath, relativePath)
os.MkdirAll(destDir, 0755)
files, err := ioutil.ReadDir(destDir)
if err != nil {
ctx.Fatal(err)
}
for _, f := range files {
destPath := filepath.Join(destDir, f.Name())
srcPath := filepath.Join(config.OutDir(), relativePath, f.Name())
if statResult, err := os.Stat(srcPath); err == nil {
if statResult.Mode().IsDir() && f.IsDir() {
// Directory under OutDir already exists, so recurse on its contents.
symlinkOutdir(ctx, config, rootPath, filepath.Join(relativePath, f.Name()))
} else if !statResult.Mode().IsDir() && !f.IsDir() {
// File exists both in source and destination, and it's not a directory
// in either location. Do nothing.
// This can arise for files which are generated under OutDir outside of
// soong_build, such as .bootstrap files.
} else {
// File is a directory in one location but not the other. Raise an error.
ctx.Fatalf("Could not link %s to %s due to conflict", srcPath, destPath)
}
} else if os.IsNotExist(err) {
// Create symlink srcPath -> fullDestPath.
os.Symlink(destPath, srcPath)
} else {
ctx.Fatalf("Unable to stat %s: %s", srcPath, err)
}
}
}