Fix include order

Include order should be module includes, dependency exported includes,
and then global includes.  Module includes and global includes are
computed during compileFlags, but dependency exported includes are
not handled until later.  Move the global includes into a new
flags variable so that the dependency includes can be appended
to the module includes.

Test: m -j native
Change-Id: Ifc3894f0a898a070d6da8eed4f4b9e8cc0cd2523
This commit is contained in:
Colin Cross 2017-03-30 15:03:04 -07:00
parent 4a825c7450
commit c31994825a
5 changed files with 38 additions and 10 deletions

View file

@ -201,6 +201,8 @@ type builderFlags struct {
tidy bool
coverage bool
systemIncludeFlags string
groupStaticLibs bool
stripKeepSymbols bool
@ -244,9 +246,25 @@ func TransformSourceToObj(ctx android.ModuleContext, subdir string, srcFiles and
coverageFiles = make(android.Paths, 0, len(srcFiles))
}
cflags := flags.globalFlags + " " + flags.cFlags + " " + flags.conlyFlags
cppflags := flags.globalFlags + " " + flags.cFlags + " " + flags.cppFlags
asflags := flags.globalFlags + " " + flags.asFlags
cflags := strings.Join([]string{
flags.globalFlags,
flags.systemIncludeFlags,
flags.cFlags,
flags.conlyFlags,
}, " ")
cppflags := strings.Join([]string{
flags.globalFlags,
flags.systemIncludeFlags,
flags.cFlags,
flags.cppFlags,
}, " ")
asflags := strings.Join([]string{
flags.globalFlags,
flags.systemIncludeFlags,
flags.asFlags,
}, " ")
if flags.clang {
cflags += " ${config.NoOverrideClangGlobalCflags}"

View file

@ -109,6 +109,10 @@ type Flags struct {
TidyFlags []string // Flags that apply to clang-tidy
YasmFlags []string // Flags that apply to yasm assembly source files
// Global include flags that apply to C, C++, and assembly source files
// These must be after any module include flags, which will be in GlobalFlags.
SystemIncludeFlags []string
Toolchain config.Toolchain
Clang bool
Tidy bool

View file

@ -5,11 +5,12 @@ import (
"android/soong/android"
"android/soong/cc/config"
"github.com/google/blueprint"
"os"
"path"
"path/filepath"
"strings"
"github.com/google/blueprint"
)
// This singleton generates CMakeLists.txt files. It does so for each blueprint Android.bp resulting in a cc.Module
@ -162,6 +163,10 @@ func generateCLionProject(compiledModule CompiledInterface, ctx blueprint.Single
cppParameters := parseCompilerParameters(ccModule.flags.CppFlags, ctx, f)
translateToCMake(cppParameters, f, false, true)
f.WriteString("\n# SYSTEM INCLUDE FLAGS:\n")
includeParameters := parseCompilerParameters(ccModule.flags.SystemIncludeFlags, ctx, f)
translateToCMake(includeParameters, f, true, true)
// Add project executable.
f.WriteString(fmt.Sprintf("\nadd_executable(%s ${SOURCE_FILES})\n",
cleanExecutableName(ccModule.ModuleBase.Name())))
@ -171,7 +176,6 @@ func cleanExecutableName(s string) string {
return strings.Replace(s, "@", "-", -1)
}
func translateToCMake(c compilerParameters, f *os.File, cflags bool, cppflags bool) {
writeAllIncludeDirectories(c.systemHeaderSearchPath, f, true)
writeAllIncludeDirectories(c.headerSearchPath, f, false)

View file

@ -194,15 +194,15 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flag
}
if !ctx.noDefaultCompilerFlags() {
flags.GlobalFlags = append(flags.GlobalFlags, "-I"+android.PathForModuleSrc(ctx).String())
if !(ctx.sdk() || ctx.vndk()) || ctx.Host() {
flags.GlobalFlags = append(flags.GlobalFlags,
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"${config.CommonGlobalIncludes}",
"${config.CommonGlobalSystemIncludes}",
tc.IncludeFlags(),
"${config.CommonNativehelperInclude}")
}
flags.GlobalFlags = append(flags.GlobalFlags, "-I"+android.PathForModuleSrc(ctx).String())
}
if ctx.sdk() || ctx.vndk() {
@ -210,7 +210,7 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flag
// typical Soong approach would be to only make the headers for the
// library you're using available, we're trying to emulate the NDK
// behavior here, and the NDK always has all the NDK headers available.
flags.GlobalFlags = append(flags.GlobalFlags,
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"-isystem "+getCurrentIncludePath(ctx).String(),
"-isystem "+getCurrentIncludePath(ctx).Join(ctx, tc.ClangTriple()).String())
@ -230,7 +230,7 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags) Flag
legacyIncludes := fmt.Sprintf(
"prebuilts/ndk/current/platforms/android-%s/arch-%s/usr/include",
ctx.sdkVersion(), ctx.Arch().ArchType.String())
flags.GlobalFlags = append(flags.GlobalFlags, "-isystem "+legacyIncludes)
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags, "-isystem "+legacyIncludes)
}
instructionSet := compiler.Properties.Instruction_set

View file

@ -105,6 +105,8 @@ func flagsToBuilderFlags(in Flags) builderFlags {
coverage: in.Coverage,
tidy: in.Tidy,
systemIncludeFlags: strings.Join(in.SystemIncludeFlags, " "),
groupStaticLibs: in.GroupStaticLibs,
}
}