[CMakeList generator] Add headers to source files

Refactor doesn't work in CLion unless we also add the headers in
the header search path to the list of source file in a project.

Change-Id: Idc6223149ecf7ddf0c21bc0873ad3019ec6ccdd3
This commit is contained in:
Fabien Sanglard 2017-03-24 12:02:50 -07:00
parent 27b812d0d2
commit d9233f1e7c

View file

@ -173,8 +173,8 @@ func cleanExecutableName(s string) string {
func translateToCMake(c compilerParameters, f *os.File, cflags bool, cppflags bool) {
writeAllSystemDirectories(c.systemHeaderSearchPath, f)
writeAllIncludeDirectories(c.headerSearchPath, f)
writeAllIncludeDirectories(c.systemHeaderSearchPath, f, true)
writeAllIncludeDirectories(c.headerSearchPath, f, false)
if cflags {
writeAllFlags(c.flags, f, "CMAKE_C_FLAGS")
}
@ -195,26 +195,30 @@ func buildCMakePath(p string) string {
return fmt.Sprintf("${ANDROID_ROOT}/%s", p)
}
func writeAllIncludeDirectories(includes []string, f *os.File) {
func writeAllIncludeDirectories(includes []string, f *os.File, isSystem bool) {
if len(includes) == 0 {
return
}
f.WriteString("include_directories(\n")
for _, include := range includes {
f.WriteString(fmt.Sprintf(" \"%s\"\n", buildCMakePath(include)))
}
f.WriteString(")\n")
}
func writeAllSystemDirectories(includes []string, f *os.File) {
if len(includes) == 0 {
return
system := ""
if isSystem {
system = "SYSTEM"
}
f.WriteString("include_directories(SYSTEM \n")
f.WriteString(fmt.Sprintf("include_directories(%s \n", system))
for _, include := range includes {
f.WriteString(fmt.Sprintf(" \"%s\"\n", buildCMakePath(include)))
f.WriteString(fmt.Sprintf(" \"%s\"\n", buildCMakePath(include)))
}
f.WriteString(")\n\n")
// Also add all headers to source files.
f.WriteString("file (GLOB_RECURSE TMP_HEADERS\n");
for _, include := range includes {
f.WriteString(fmt.Sprintf(" \"%s/**/*.h\"\n", buildCMakePath(include)))
}
f.WriteString(")\n")
f.WriteString("list (APPEND SOURCE_FILES ${TMP_HEADERS})\n\n");
}
func writeAllFlags(flags []string, f *os.File, tag string) {