Merge "Use Finder for getPathsToIgnoredBuildFiles() to try and speed up builds with slow hard drives."
This commit is contained in:
commit
de2dfdea6b
1 changed files with 41 additions and 40 deletions
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@ -17,7 +17,6 @@ package main
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import (
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"flag"
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"fmt"
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"io/fs"
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"io/ioutil"
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"os"
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"path/filepath"
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@ -364,54 +363,41 @@ func touch(path string) {
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// - won't be overwritten by corresponding bp2build generated files
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//
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// And return their paths so they can be left out of the Bazel workspace dir (i.e. ignored)
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func getPathsToIgnoredBuildFiles(topDir string, outDir string, generatedRoot string) ([]string, error) {
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func getPathsToIgnoredBuildFiles(topDir string, generatedRoot string, srcDirBazelFiles []string) []string {
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paths := make([]string, 0)
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err := filepath.WalkDir(topDir, func(fFullPath string, fDirEntry fs.DirEntry, err error) error {
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for _, srcDirBazelFileRelativePath := range srcDirBazelFiles {
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srcDirBazelFileFullPath := shared.JoinPath(topDir, srcDirBazelFileRelativePath)
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fileInfo, err := os.Stat(srcDirBazelFileFullPath)
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if err != nil {
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// Warn about error, but continue trying to walk the directory tree
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fmt.Fprintf(os.Stderr, "WARNING: Error accessing path '%s', err: %s\n", fFullPath, err)
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return nil
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// Warn about error, but continue trying to check files
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fmt.Fprintf(os.Stderr, "WARNING: Error accessing path '%s', err: %s\n", srcDirBazelFileFullPath, err)
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continue
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}
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if fDirEntry.IsDir() {
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if fileInfo.IsDir() {
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// Don't ignore entire directories
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return nil
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continue
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}
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if !(fDirEntry.Name() == "BUILD" || fDirEntry.Name() == "BUILD.bazel") {
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if !(fileInfo.Name() == "BUILD" || fileInfo.Name() == "BUILD.bazel") {
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// Don't ignore this file - it is not a build file
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return nil
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continue
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}
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f := strings.TrimPrefix(fFullPath, topDir+"/")
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if strings.HasPrefix(f, ".repo/") {
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// Don't check for files to ignore in the .repo dir (recursively)
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return fs.SkipDir
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}
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if strings.HasPrefix(f, outDir+"/") {
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// Don't check for files to ignore in the out dir (recursively)
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return fs.SkipDir
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}
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if strings.HasPrefix(f, generatedRoot) {
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// Don't check for files to ignore in the bp2build dir (recursively)
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// NOTE: This is usually under outDir
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return fs.SkipDir
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}
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fDir := filepath.Dir(f)
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if android.ShouldKeepExistingBuildFileForDir(fDir) {
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srcDirBazelFileDir := filepath.Dir(srcDirBazelFileRelativePath)
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if android.ShouldKeepExistingBuildFileForDir(srcDirBazelFileDir) {
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// Don't ignore this existing build file
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return nil
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continue
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}
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f_bp2build := shared.JoinPath(topDir, generatedRoot, f)
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if _, err := os.Stat(f_bp2build); err == nil {
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correspondingBp2BuildFile := shared.JoinPath(topDir, generatedRoot, srcDirBazelFileRelativePath)
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if _, err := os.Stat(correspondingBp2BuildFile); err == nil {
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// If bp2build generated an alternate BUILD file, don't exclude this workspace path
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// BUILD file clash resolution happens later in the symlink forest creation
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return nil
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continue
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}
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fmt.Fprintf(os.Stderr, "Ignoring existing BUILD file: %s\n", f)
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paths = append(paths, f)
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return nil
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})
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fmt.Fprintf(os.Stderr, "Ignoring existing BUILD file: %s\n", srcDirBazelFileRelativePath)
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paths = append(paths, srcDirBazelFileRelativePath)
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}
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return paths, err
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return paths
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}
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// Returns temporary symlink forest excludes necessary for bazel build //external/... (and bazel build //frameworks/...) to work
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@ -431,6 +417,22 @@ func getTemporaryExcludes() []string {
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return excludes
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}
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// Read the bazel.list file that the Soong Finder already dumped earlier (hopefully)
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// It contains the locations of BUILD files, BUILD.bazel files, etc. in the source dir
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func getExistingBazelRelatedFiles(topDir string) ([]string, error) {
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bazelFinderFile := filepath.Join(filepath.Dir(bootstrap.CmdlineArgs.ModuleListFile), "bazel.list")
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if !filepath.IsAbs(bazelFinderFile) {
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// Assume this was a relative path under topDir
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bazelFinderFile = filepath.Join(topDir, bazelFinderFile)
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}
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data, err := ioutil.ReadFile(bazelFinderFile)
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if err != nil {
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return nil, err
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}
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files := strings.Split(strings.TrimSpace(string(data)), "\n")
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return files, nil
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}
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// Run Soong in the bp2build mode. This creates a standalone context that registers
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// an alternate pipeline of mutators and singletons specifically for generating
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// Bazel BUILD files instead of Ninja files.
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@ -489,14 +491,13 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) {
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excludes = append(excludes, bootstrap.CmdlineArgs.NinjaBuildDir)
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}
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// FIXME: Don't hardcode this here
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topLevelOutDir := "out"
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pathsToIgnoredBuildFiles, err := getPathsToIgnoredBuildFiles(topDir, topLevelOutDir, generatedRoot)
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existingBazelRelatedFiles, err := getExistingBazelRelatedFiles(topDir)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error walking SrcDir: '%s': %s\n", configuration.SrcDir(), err)
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fmt.Fprintf(os.Stderr, "Error determining existing Bazel-related files: %s\n", err)
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os.Exit(1)
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}
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pathsToIgnoredBuildFiles := getPathsToIgnoredBuildFiles(topDir, generatedRoot, existingBazelRelatedFiles)
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excludes = append(excludes, pathsToIgnoredBuildFiles...)
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excludes = append(excludes, getTemporaryExcludes()...)
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