Merge "Revert "Use the platform SDK version from the config."" am: 8f0f1757f5
am: c273d449e2
Change-Id: I63f83692fe66fc0b33ef3e2e843816079c8dd116
This commit is contained in:
commit
e0edc58efe
2 changed files with 11 additions and 6 deletions
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@ -323,12 +323,8 @@ func (c *config) PlatformVersion() string {
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return "M"
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}
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func (c *config) PlatformSdkVersionInt() int {
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return *c.ProductVariables.Platform_sdk_version
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}
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func (c *config) PlatformSdkVersion() string {
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return strconv.Itoa(c.PlatformSdkVersionInt())
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return strconv.Itoa(*c.ProductVariables.Platform_sdk_version)
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}
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func (c *config) BuildNumber() string {
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@ -139,7 +139,16 @@ func normalizeNdkApiLevel(apiLevel string, arch android.Arch) (int, error) {
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}
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func generateStubApiVariants(mctx android.BottomUpMutatorContext, c *stubDecorator) {
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maxVersion := mctx.AConfig().PlatformSdkVersionInt()
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// TODO(danalbert): Use PlatformSdkVersion when possible.
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// This is an interesting case because for the moment we actually need 24
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// even though the latest released version in aosp is 23. prebuilts/ndk/r11
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// has android-24 versions of libraries, and as platform libraries get
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// migrated the libraries in prebuilts will need to depend on them.
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//
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// Once everything is all moved over to the new stuff (when there isn't a
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// prebuilts/ndk any more) then this should be fixable, but for now I think
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// it needs to remain as-is.
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maxVersion := 24
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firstVersion, err := normalizeNdkApiLevel(c.properties.First_version,
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mctx.Arch())
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