Provider added for the following test modules in this change: art_cc_test, cc_benchmark, cc_fuzz, cc_test, cc_test_host, rust_test,and rust_test_host.
Bug: 296873595
Test: Manual test
Change-Id: I815680529bcbecacb3a2bdb8f3746053afdee48c
Fix various issues that prevent building or running tests with the
Go tools:
Remove testing/test_spec_proto/go.mod. There's already a go.mod at
the top level, and adding testing/test_spec_proto/go.mod breaks
compiling with the Go tools in IntelliJ or from the command line.
Fix go vet issues when trying to print []DataPath.
Fix aconfig_conversion_test.go and add it to Android.bp so it runs
in presubmit.
Test: go test ./...
Change-Id: I18af2f05631446fe507744a2951e4b02c7ab59be
stdlibs can be set per-target, it makes to sense to allow no_stdlibs to
be set per-target as well.
Bug: 310924208
Test: Android.bp with per-target no_stdlibs builds.
Change-Id: I1c3a458a849367d2c363bd5f65af77b8cce8c0e0
aosp/2768553 reverted aosp/2518976, but there was some code that was
moved in between these two commits. This commit removes a code block
for some envvars that were moved in aosp/2638675, and adds back the code
for the ANDROID_RUST_DARWIN envvar.
Change-Id: I9ac09c608fe64340535ac493ab7f07ecb9b9c335
* changes:
Revert "Decompress debug sections when creating debug info"
Revert "Compress debug info in clang builds with zstd"
Revert "Use zstd to compress debug info in cc libraries"
Revert "Use zstd to compress debug info in rust libraries"
* changes:
Use zstd to compress debug info in rust libraries
Use zstd to compress debug info in cc libraries
Compress debug info in clang builds with zstd
Decompress debug sections when creating debug info
We can save a significant amount of disk space by compressing debug info
in rust builds. This adds a flag that configures compressing debug info
at the link stage for rust binaries.
Test: m
Bug: 305277519
Change-Id: Ia85d8dc0e7bea35d9f9abfeae27a4610b3113e78
This CL changes the handling of Rust flags to only pass one of either
incremental or codegen-units. This is necessary because incremental
implies a codegen-units value of 128 and it may be overridden by the
separate codegen-units argument.
Test: TH
Change-Id: Ia474e4f9fc071d5054cb479ec9de550fa886677e
This is breaking sanitized host builds. Disable the sanitizer in Rust
for host targets until this can be resolved.
Bug: 304507701
Test: SANITIZE_HOST=address m rust
Change-Id: I12b0c3e217717de7a89b32198f4c4729709e99b3
rust_bindgen modules which defined cpp_std with a .h file were not
correctly emitting the `-x c++` flag. This CL addresses that, and
ensures that if either cpp_std or c_std is set then the appropriate
behavior occurs no matter the file extension.
Bug: 304269101
Test: Soong tests
Change-Id: I71a8ae30ac0ed502d9d3fbf2f3039b0c56529d39
Fix mac builds by removing the -lrt and -lgcc_s flags from darwin
rust compiles.
Bug: 293349612
Test: builds
Change-Id: I99a9fea963761730efc4d3236135ee6d83dbca57
This reverts commit e7c71c344d.
The intermediates created by the separated rust compile steps are very
large, on the order of 60GB. This is more than CI can support for now,
revert the split into compile and link phases. This comes at the expense
of incremental build time, especially when modifying C/C++ sources that
are dependencies of rust modules.
Bug: 293349612
Test: builds
Change-Id: I81169e7d0727330c8de5e7688dcdc87fe7b8d3b5
Prepare for changing rust rules by testing that output file names will
match. A build failure in b/301463284 was partially caused by output paths changing and resulting in old files building up on buildbots which filled the disk. This unit test will ensure that the file paths of rust modules do not change and cause the same failure.
Bug: 301463284
Bug: 286077158
Change-Id: I1baba2c63ad29a2c98e378fce0a2ed32bc319c1e
rust_protobuf were unable to import protos from other rust_protobuf
modules. This CL adds support for that. rust_protobuf modules which are
listed in rustlibs will have their modules imported into the generated
protobuf stub. Additionally, rust_protobuf modules which define
"exported_include_dirs" will export those include paths to dependent
rust_protobuf modules.
Bug: 301266700
Test: m rust
Change-Id: I132edffa4d77e0ac80a7ac934f873374c8e94c1b
PRODUCT_PRODUCT_VNDK_VERSION is set to 'current' by default. Now, we
can generate product variants without checking the
PRODUCT_PRODUCT_VNDK_VERSION build variable. Remove reading the
PRODUCT_PRODUCT_VNDK_VERSION variable from soong and generate product
variants by default.
Bug: 302255959
Test: m
Change-Id: I9a9b2076f4367c5ce9a393bbb206f8dee3884bd8
We only supported bp2build for rust_protobuf_host because the non-host toolchain for rust is not checked in yet. aosp/2759750 changed a converted module from rust_protobuf_host to rust_protobuf and broke CI.
This CL adds bp2build support for rust_protobuf but makes the target incompatible with android os for now untilnon-host rust toolchain is checked in.
Bug: 301956497
Test: b build //build/make/tools/aconfig:all --config=android
Change-Id: I739896c79f32674000c2603e394f16860a6fc57d
Prebuilt modules for some clang tools were created in aosp/2746469, but they do not exist for darwin builds. Adding the same modules in prebuilts/clang/host/darwin-x86/Android.bp results in duplicate module names. Instead we can just get a path to these files directly in Soong.
Test: CI
Test: https://android-build.googleplex.com/builds/abtd/run/L90700000963131594
Change-Id: I620cfd7b1ab34bd0959feea562d599b963717198
This was hardcoded in previously, and aosp/2746467 changed this to use
the HostPrebuiltTag instead which caused errors. Reverting back to
original implementation.
Change-Id: I8ed1919aa2ea737f7836fab39f9ee0663fb455d2
This no-op refactoring facilitates some upcoming functional changes for
"bp2build allowlist v2". The work requires that the bp2build conversion
mutator be changed from a TopDown mutator to a BottomUp mutator.
Refactoring all bp2build-related methods so that they use Bp2buildMutatorContext
makes it easier to make this functional change without touching tens of
files and multiple projects.
Bug: 285631638
Test: m bp2build
Change-Id: I3d1ef3064146e959c6f0dc315350fc9764bf2bd2
This commit adds support for compiling rust rules inside the sbox
sandbox. To compile a rust module with sandboxing enabled, the entry
point to the crate must be specified via the `crate_root` property, and
all input sources and compile-time data must be specified via the `srcs`
and `compile_data` properties.
Bug: 286077158
Change-Id: I8c9dc5cf7578037a583b4be2e2f73cf20ffd4408
This CL enables the following features for riscv64 Rust builds in
Android: V, Zba, Zbb, and Zbs
Test: m rust
Bug: 300313717
Bug: 300312461
Change-Id: I8712b1850a60a05e99a3e89e602bb56d2ccf2563