Nothing changes if BOARD_VNDK_VERSION isn't set.
When the VNDK is enabled (BOARD_VNDK_VERSION in Make), this will split
/system and /vendor modules into two different variant spaces that can't
link to each other. There are a few interfaces between the two variant
spaces:
The `llndk_library` stubs will be available in the /vendor variant, but
won't be installed, so at runtime the /system variant will be used.
Setting `vendor_available: true` will split a module into both variants.
The /system (or "core") variant will compile just like today. The
/vendor ("vendor") variant will compile against everything else in the
vendor space (so LL-NDK instead of libc/liblog/etc). There will be two
copies of these libraries installed onto the final device.
Since the available runtime interfaces for vendor modules may be
reduced, and your dependencies may not expose their private interfaces,
we allow the vendor variants to reduce their compilation set, and export
a different set of headers:
cc_library {
name: "libfoo",
srcs: ["common.cpp", "private_impl.cpp"],
export_include_dirs: ["include"],
target: {
vendor: {
export_include_dirs: ["include_vndk"],
exclude_srcs: ["private_impl.cpp"],
srcs: ["vendor_only.cpp"],
},
},
}
So the "core" variant would compile with both "common.cpp" and
"private_impl.cpp", and export "include".
The "vendor" variant would compile "common.cpp" and "vendor_only.cpp",
and export "include_vndk".
Bug: 36426473
Bug: 36079834
Test: out/soong/build.ninja, out/soong/Android- only changes due to _core addition and
.llndk -> .vendor
Test: attempt to compile with BOARD_VNDK_VERSION:=current
Change-Id: Idef28764043bf6c33dc0d2e7e2026c38867ff769
Instead of using the NDK headers and libraries, add LL-NDK specific
headers and library stubs for VNDK users. This allows us to provide an
expanded liblog interface.
Test: aosp_arm; m -j
Test: Enable BOARD_VNDK_VERSION on aosp_arm; m -j
Test: Inspect out/soong/build.ninja before/after (w/o vndk)
Change-Id: Ic85f07fa10c695b5baab10c41f5e0ad38700bf3d
Include order should be module includes, dependency exported includes,
and then global includes. Module includes and global includes are
computed during compileFlags, but dependency exported includes are
not handled until later. Move the global includes into a new
flags variable so that the dependency includes can be appended
to the module includes.
Test: m -j native
Change-Id: Ifc3894f0a898a070d6da8eed4f4b9e8cc0cd2523
Instead of whatever happens to be in PATH.
Test: port install gcc5; attempt to build host binaries
Change-Id: If4af32596edd6fd3e459c3d574ab0ff495f236ff
filegroup is a module that contains a list of files, and can be used
to export files across package boundaries. filegroups (and genrules)
can be referenced from srcs properties of other modules using the
syntax ":module".
Test: m -j
Change-Id: I3d6fc4819c0b4225b474e0ad42f0d947f55a5961
Pass a DepsContext that embeds android.BottomUpMutatorContext
instead of android.BaseContext so that dependency methods can
directly add dependencies.
Test: m -j
Change-Id: Id4c157975d3d6f03efd99785d217bef486a76139
Ideally we'd calculate the headers that are written here too, but I'll
add that in a later change that actually enforces the generated header
list.
Test: mmma -j system/tools/aidl
Change-Id: Ifd2e8e8ff444b0f67270fb5156e7bf7bceddb6be
Export a list of libraries in the VNDK, which is currently empty.
Take in Make's global BOARD_VNDK_VERSION, and use that as the SDK
version for modules that specify use_vndk: true.
Modules that use the vndk have some configuration as if they were
building against the NDK (the absence of globally defined headers), but
in other cases look like platform modules (using the platform libc++,
for now).
This change does not attempt to enforce any linking constraints, that
will come in a later patch.
Test: out/soong/build.ninja doesn't change
Change-Id: I3be206b67015ac5177b7eef4a451c579e3dc903f
Global cppflags should come first so they can be overriden by module
cppflags.
Test: m -j checkbuild
Change-Id: I3454370a6b35f37982b1e0de2e0ec52b54974a8a
We need to fall back to the old CRT objects since we aren't generating
those yet.
Test: Created a test module using "current", checked that it linked
the libs from current.
Bug: None
Change-Id: I5fe170d7b26154da8877672ac2acb7da0262fe38
The ProtoProperties struct was not being added to the property struct
list, preventing proto.type and proto.static properties from being set
in Android.bp files.
Bug: 32286026
Test: Add proto.type to system/extras/perfprofd/Android.bp, run soong
Change-Id: I9a5b63ddd3e7a53881ddbfd381c42aa1b4c4f454
So that we can represent other files that get generated along with the
objects, like the gcno coverage information, and per-file clang-tidy
runs.
Test: Soong's build.ninja identical before/after
Change-Id: I5c553a153c436d5403549f62c73fe79c5f101779
.proto files are translated to .pb.cc and .pb.h files, which are then
compiled normally.
Bug: 32286026
Test: mmma -j system/extras/perfprofd
Change-Id: I538071424d667aacf35b4b8bfebe217f5f092726
None of the direct users of compileObjs were using any of its
complexity (generated sources, excluded sources, extra sources). Move
the complexity back in to baseCompiler.compile.
Test: m -j
Change-Id: I2e59d216682c00dd12a1395cf2448827d1c48023
Pass -std=c++14 instead of -std=gnu++14 (or whatever the current default
is) when "gnu_extensions: false" is specified in the blueprints files.
Bug: 32159540
Test: builds
Change-Id: If206228a972129d9574bcf50ddff283b7e7d3fd7
Define the default -std values in global.go, export them in makevars.go,
and use them in compiler.go.
Test: builds
Change-Id: Ia2ae01f63e182d0ad7f371e6d32184bff35a8897
This matters for C files that are also built for Windows. Previously they'd
be compiled with -std=gnu99 for the host but [effectively] -std=gnu89 for
Windows.
Bug: http://b/32019064
Test: builds, and can build libcrypto_utils without a manual -std= line
Change-Id: I9c5cc7832220b5c3d6a007ff10d076e26fd8c75d
Strings like cflags in Android.bp files are parsed by blueprint,
written to build.ninja files, parsed by ninja, and then passed to
/bin/sh -c. This had resulted in a combination of blueprint
(\"), ninja ($$), and shell (\$) escaping being necessary.
Update Soong to automatically handle ninja and shell escaping in
cflags and ldflags.
Bug: 31221587
Test: m -j
Change-Id: Ibe087b2788b355b73c3225b5928870619a0a53bc
Split CommonGlobalSystemIncludes out of CommonGlobalIncludes in
preparation for moving global includes from -isystem to -I.
Bug: 31492149
Change-Id: Ib935ea038cdbf9515dc2ab68d7fff924c370906a
For example , instead of trying to have libraryLinker inherit from
baseLinker and libraryCompiler inherit from baseCompiler, create a
single decorator object that wraps both baseLinker and baseCompiler.
Test: Builds, no unexpected changes to build.ninja
Change-Id: I2468adaea8466c203a240259ba5694b8b1df7a52
compiler, linker, and installer interfaces may be implemented by a
single decorator object, rename their methods to be unique to avoid the
same method being called multiple times.
Test: out/soong/build.ninja unchanged
Change-Id: I1608c41cd68f614ba99c11bb9fcc7936f618d9aa
Split cc.go into files per module type, plus files for the compiler,
linker, and installer stages.
Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b