// Copyright (C) 2019 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android import ( "fmt" "sort" "strings" "github.com/google/blueprint" "github.com/google/blueprint/proptools" ) // minApiLevelForSdkSnapshot provides access to the min_sdk_version for MinApiLevelForSdkSnapshot type minApiLevelForSdkSnapshot interface { MinSdkVersion(ctx EarlyModuleContext) SdkSpec } // MinApiLevelForSdkSnapshot returns the ApiLevel of the min_sdk_version of the supplied module. // // If the module does not provide a min_sdk_version then it defaults to 1. func MinApiLevelForSdkSnapshot(ctx EarlyModuleContext, module Module) ApiLevel { minApiLevel := NoneApiLevel if m, ok := module.(minApiLevelForSdkSnapshot); ok { minApiLevel = m.MinSdkVersion(ctx).ApiLevel } if minApiLevel == NoneApiLevel { // The default min API level is 1. minApiLevel = uncheckedFinalApiLevel(1) } return minApiLevel } // SnapshotBuilder provides support for generating the build rules which will build the snapshot. type SnapshotBuilder interface { // CopyToSnapshot generates a rule that will copy the src to the dest (which is a snapshot // relative path) and add the dest to the zip. CopyToSnapshot(src Path, dest string) // EmptyFile returns the path to an empty file. // // This can be used by sdk member types that need to create an empty file in the snapshot, simply // pass the value returned from this to the CopyToSnapshot() method. EmptyFile() Path // UnzipToSnapshot generates a rule that will unzip the supplied zip into the snapshot relative // directory destDir. UnzipToSnapshot(zipPath Path, destDir string) // AddPrebuiltModule adds a new prebuilt module to the snapshot. // // It is intended to be called from SdkMemberType.AddPrebuiltModule which can add module type // specific properties that are not variant specific. The following properties will be // automatically populated before returning. // // * name // * sdk_member_name // * prefer // // Properties that are variant specific will be handled by SdkMemberProperties structure. // // Each module created by this method can be output to the generated Android.bp file in two // different forms, depending on the setting of the SOONG_SDK_SNAPSHOT_VERSION build property. // The two forms are: // 1. A versioned Soong module that is referenced from a corresponding similarly versioned // snapshot module. // 2. An unversioned Soong module that. // // See sdk/update.go for more information. AddPrebuiltModule(member SdkMember, moduleType string) BpModule // SdkMemberReferencePropertyTag returns a property tag to use when adding a property to a // BpModule that contains references to other sdk members. // // Using this will ensure that the reference is correctly output for both versioned and // unversioned prebuilts in the snapshot. // // "required: true" means that the property must only contain references to other members of the // sdk. Passing a reference to a module that is not a member of the sdk will result in a build // error. // // "required: false" means that the property can contain references to modules that are either // members or not members of the sdk. If a reference is to a module that is a non member then the // reference is left unchanged, i.e. it is not transformed as references to members are. // // The handling of the member names is dependent on whether it is an internal or exported member. // An exported member is one whose name is specified in one of the member type specific // properties. An internal member is one that is added due to being a part of an exported (or // other internal) member and is not itself an exported member. // // Member names are handled as follows: // * When creating the unversioned form of the module the name is left unchecked unless the member // is internal in which case it is transformed into an sdk specific name, i.e. by prefixing with // the sdk name. // // * When creating the versioned form of the module the name is transformed into a versioned sdk // specific name, i.e. by prefixing with the sdk name and suffixing with the version. // // e.g. // bpPropertySet.AddPropertyWithTag("libs", []string{"member1", "member2"}, builder.SdkMemberReferencePropertyTag(true)) SdkMemberReferencePropertyTag(required bool) BpPropertyTag } // BpPropertyTag is a marker interface that can be associated with properties in a BpPropertySet to // provide additional information which can be used to customize their behavior. type BpPropertyTag interface{} // BpPropertySet is a set of properties for use in a .bp file. type BpPropertySet interface { // AddProperty adds a property. // // The value can be one of the following types: // * string // * array of the above // * bool // For these types it is an error if multiple properties with the same name // are added. // // * pointer to a struct // * BpPropertySet // // A pointer to a Blueprint-style property struct is first converted into a // BpPropertySet by traversing the fields and adding their values as // properties in a BpPropertySet. A field with a struct value is itself // converted into a BpPropertySet before adding. // // Adding a BpPropertySet is done as follows: // * If no property with the name exists then the BpPropertySet is added // directly to this property. Care must be taken to ensure that it does not // introduce a cycle. // * If a property exists with the name and the current value is a // BpPropertySet then every property of the new BpPropertySet is added to // the existing BpPropertySet. // * Otherwise, if a property exists with the name then it is an error. AddProperty(name string, value interface{}) // AddPropertyWithTag adds a property with an associated property tag. AddPropertyWithTag(name string, value interface{}, tag BpPropertyTag) // AddPropertySet adds a property set with the specified name and returns it so that additional // properties can be added to it. AddPropertySet(name string) BpPropertySet // AddCommentForProperty adds a comment for the named property (or property set). AddCommentForProperty(name, text string) } // BpModule represents a module definition in a .bp file. type BpModule interface { BpPropertySet // ModuleType returns the module type of the module ModuleType() string // Name returns the name of the module or "" if no name has been specified. Name() string } // BpPrintable is a marker interface that must be implemented by any struct that is added as a // property value. type BpPrintable interface { bpPrintable() } // BpPrintableBase must be embedded within any struct that is added as a // property value. type BpPrintableBase struct { } func (b BpPrintableBase) bpPrintable() { } var _ BpPrintable = BpPrintableBase{} // sdkRegisterable defines the interface that must be implemented by objects that can be registered // in an sdkRegistry. type sdkRegisterable interface { // SdkPropertyName returns the name of the corresponding property on an sdk module. SdkPropertyName() string } // sdkRegistry provides support for registering and retrieving objects that define properties for // use by sdk and module_exports module types. type sdkRegistry struct { // The list of registered objects sorted by property name. list []sdkRegisterable } // copyAndAppend creates a new sdkRegistry that includes all the traits registered in // this registry plus the supplied trait. func (r *sdkRegistry) copyAndAppend(registerable sdkRegisterable) *sdkRegistry { oldList := r.list // Make sure that list does not already contain the property. Uses a simple linear search instead // of a binary search even though the list is sorted. That is because the number of items in the // list is small and so not worth the overhead of a binary search. found := false newPropertyName := registerable.SdkPropertyName() for _, r := range oldList { if r.SdkPropertyName() == newPropertyName { found = true break } } if found { names := []string{} for _, r := range oldList { names = append(names, r.SdkPropertyName()) } panic(fmt.Errorf("duplicate properties found, %q already exists in %q", newPropertyName, names)) } // Copy the slice just in case this is being read while being modified, e.g. when testing. list := make([]sdkRegisterable, 0, len(oldList)+1) list = append(list, oldList...) list = append(list, registerable) // Sort the registered objects by their property name to ensure that registry order has no effect // on behavior. sort.Slice(list, func(i1, i2 int) bool { t1 := list[i1] t2 := list[i2] return t1.SdkPropertyName() < t2.SdkPropertyName() }) // Create a new registry so the pointer uniquely identifies the set of registered types. return &sdkRegistry{ list: list, } } // registeredObjects returns the list of registered instances. func (r *sdkRegistry) registeredObjects() []sdkRegisterable { return r.list } // uniqueOnceKey returns a key that uniquely identifies this instance and can be used with // OncePer.Once func (r *sdkRegistry) uniqueOnceKey() OnceKey { // Use the pointer to the registry as the unique key. The pointer is used because it is guaranteed // to uniquely identify the contained list. The list itself cannot be used as slices are not // comparable. Using the pointer does mean that two separate registries with identical lists would // have different keys and so cause whatever information is cached to be created multiple times. // However, that is not an issue in practice as it should not occur outside tests. Constructing a // string representation of the list to use instead would avoid that but is an unnecessary // complication that provides no significant benefit. return NewCustomOnceKey(r) } // SdkMemberTrait represents a trait that members of an sdk module can contribute to the sdk // snapshot. // // A trait is simply a characteristic of sdk member that is not required by default which may be // required for some members but not others. Traits can cause additional information to be output // to the sdk snapshot or replace the default information exported for a member with something else. // e.g. // - By default cc libraries only export the default image variants to the SDK. However, for some // members it may be necessary to export specific image variants, e.g. vendor, or recovery. // - By default cc libraries export all the configured architecture variants except for the native // bridge architecture variants. However, for some members it may be necessary to export the // native bridge architecture variants as well. // - By default cc libraries export the platform variant (i.e. sdk:). However, for some members it // may be necessary to export the sdk variant (i.e. sdk:sdk). // // A sdk can request a module to provide no traits, one trait or a collection of traits. The exact // behavior of a trait is determined by how SdkMemberType implementations handle the traits. A trait // could be specific to one SdkMemberType or many. Some trait combinations could be incompatible. // // The sdk module type will create a special traits structure that contains a property for each // trait registered with RegisterSdkMemberTrait(). The property names are those returned from // SdkPropertyName(). Each property contains a list of modules that are required to have that trait. // e.g. something like this: // // sdk { // name: "sdk", // ... // traits: { // recovery_image: ["module1", "module4", "module5"], // native_bridge: ["module1", "module2"], // native_sdk: ["module1", "module3"], // ... // }, // ... // } type SdkMemberTrait interface { // SdkPropertyName returns the name of the traits property on an sdk module. SdkPropertyName() string } var _ sdkRegisterable = (SdkMemberTrait)(nil) // SdkMemberTraitBase is the base struct that must be embedded within any type that implements // SdkMemberTrait. type SdkMemberTraitBase struct { // PropertyName is the name of the property PropertyName string } func (b *SdkMemberTraitBase) SdkPropertyName() string { return b.PropertyName } // SdkMemberTraitSet is a set of SdkMemberTrait instances. type SdkMemberTraitSet interface { // Empty returns true if this set is empty. Empty() bool // Contains returns true if this set contains the specified trait. Contains(trait SdkMemberTrait) bool // Subtract returns a new set containing all elements of this set except for those in the // other set. Subtract(other SdkMemberTraitSet) SdkMemberTraitSet // String returns a string representation of the set and its contents. String() string } func NewSdkMemberTraitSet(traits []SdkMemberTrait) SdkMemberTraitSet { if len(traits) == 0 { return EmptySdkMemberTraitSet() } m := sdkMemberTraitSet{} for _, trait := range traits { m[trait] = true } return m } func EmptySdkMemberTraitSet() SdkMemberTraitSet { return (sdkMemberTraitSet)(nil) } type sdkMemberTraitSet map[SdkMemberTrait]bool var _ SdkMemberTraitSet = (sdkMemberTraitSet{}) func (s sdkMemberTraitSet) Empty() bool { return len(s) == 0 } func (s sdkMemberTraitSet) Contains(trait SdkMemberTrait) bool { return s[trait] } func (s sdkMemberTraitSet) Subtract(other SdkMemberTraitSet) SdkMemberTraitSet { if other.Empty() { return s } var remainder []SdkMemberTrait for trait, _ := range s { if !other.Contains(trait) { remainder = append(remainder, trait) } } return NewSdkMemberTraitSet(remainder) } func (s sdkMemberTraitSet) String() string { list := []string{} for trait, _ := range s { list = append(list, trait.SdkPropertyName()) } sort.Strings(list) return fmt.Sprintf("[%s]", strings.Join(list, ",")) } var registeredSdkMemberTraits = &sdkRegistry{} // RegisteredSdkMemberTraits returns a OnceKey and a sorted list of registered traits. // // The key uniquely identifies the array of traits and can be used with OncePer.Once() to cache // information derived from the array of traits. func RegisteredSdkMemberTraits() (OnceKey, []SdkMemberTrait) { registerables := registeredSdkMemberTraits.registeredObjects() traits := make([]SdkMemberTrait, len(registerables)) for i, registerable := range registerables { traits[i] = registerable.(SdkMemberTrait) } return registeredSdkMemberTraits.uniqueOnceKey(), traits } // RegisterSdkMemberTrait registers an SdkMemberTrait object to allow them to be used in the // module_exports, module_exports_snapshot, sdk and sdk_snapshot module types. func RegisterSdkMemberTrait(trait SdkMemberTrait) { registeredSdkMemberTraits = registeredSdkMemberTraits.copyAndAppend(trait) } // SdkMember is an individual member of the SDK. // // It includes all of the variants that the SDK depends upon. type SdkMember interface { // Name returns the name of the member. Name() string // Variants returns all the variants of this module depended upon by the SDK. Variants() []Module } // SdkMemberDependencyTag is the interface that a tag must implement in order to allow the // dependent module to be automatically added to the sdk. type SdkMemberDependencyTag interface { blueprint.DependencyTag // SdkMemberType returns the SdkMemberType that will be used to automatically add the child module // to the sdk. // // Returning nil will prevent the module being added to the sdk. SdkMemberType(child Module) SdkMemberType // ExportMember determines whether a module added to the sdk through this tag will be exported // from the sdk or not. // // An exported member is added to the sdk using its own name, e.g. if "foo" was exported from sdk // "bar" then its prebuilt would be simply called "foo". A member can be added to the sdk via // multiple tags and if any of those tags returns true from this method then the membe will be // exported. Every module added directly to the sdk via one of the member type specific // properties, e.g. java_libs, will automatically be exported. // // If a member is not exported then it is treated as an internal implementation detail of the // sdk and so will be added with an sdk specific name. e.g. if "foo" was an internal member of sdk // "bar" then its prebuilt would be called "bar_foo". Additionally its visibility will be set to // "//visibility:private" so it will not be accessible from outside its Android.bp file. ExportMember() bool } var _ SdkMemberDependencyTag = (*sdkMemberDependencyTag)(nil) var _ ReplaceSourceWithPrebuilt = (*sdkMemberDependencyTag)(nil) type sdkMemberDependencyTag struct { blueprint.BaseDependencyTag memberType SdkMemberType export bool } func (t *sdkMemberDependencyTag) SdkMemberType(_ Module) SdkMemberType { return t.memberType } func (t *sdkMemberDependencyTag) ExportMember() bool { return t.export } // ReplaceSourceWithPrebuilt prevents dependencies from the sdk/module_exports onto their members // from being replaced with a preferred prebuilt. func (t *sdkMemberDependencyTag) ReplaceSourceWithPrebuilt() bool { return false } // DependencyTagForSdkMemberType creates an SdkMemberDependencyTag that will cause any // dependencies added by the tag to be added to the sdk as the specified SdkMemberType and exported // (or not) as specified by the export parameter. func DependencyTagForSdkMemberType(memberType SdkMemberType, export bool) SdkMemberDependencyTag { return &sdkMemberDependencyTag{memberType: memberType, export: export} } // SdkMemberType is the interface that must be implemented for every type that can be a member of an // sdk. // // The basic implementation should look something like this, where ModuleType is // the name of the module type being supported. // // type moduleTypeSdkMemberType struct { // android.SdkMemberTypeBase // } // // func init() { // android.RegisterSdkMemberType(&moduleTypeSdkMemberType{ // SdkMemberTypeBase: android.SdkMemberTypeBase{ // PropertyName: "module_types", // }, // } // } // // ...methods... type SdkMemberType interface { // SdkPropertyName returns the name of the member type property on an sdk module. SdkPropertyName() string // RequiresBpProperty returns true if this member type requires its property to be usable within // an Android.bp file. RequiresBpProperty() bool // SupportedBuildReleases returns the string representation of a set of target build releases that // support this member type. SupportedBuildReleases() string // UsableWithSdkAndSdkSnapshot returns true if the member type supports the sdk/sdk_snapshot, // false otherwise. UsableWithSdkAndSdkSnapshot() bool // IsHostOsDependent returns true if prebuilt host artifacts may be specific to the host OS. Only // applicable to modules where HostSupported() is true. If this is true, snapshots will list each // host OS variant explicitly and disable all other host OS'es. IsHostOsDependent() bool // SupportedLinkages returns the names of the linkage variants supported by this module. SupportedLinkages() []string // ArePrebuiltsRequired returns true if prebuilts are required in the sdk snapshot, false // otherwise. ArePrebuiltsRequired() bool // AddDependencies adds dependencies from the SDK module to all the module variants the member // type contributes to the SDK. `names` is the list of module names given in the member type // property (as returned by SdkPropertyName()) in the SDK module. The exact set of variants // required is determined by the SDK and its properties. The dependencies must be added with the // supplied tag. // // The BottomUpMutatorContext provided is for the SDK module. AddDependencies(ctx SdkDependencyContext, dependencyTag blueprint.DependencyTag, names []string) // IsInstance returns true if the supplied module is an instance of this member type. // // This is used to check the type of each variant before added to the SdkMember. Returning false // will cause an error to be logged explaining that the module is not allowed in whichever sdk // property it was added. IsInstance(module Module) bool // UsesSourceModuleTypeInSnapshot returns true when the AddPrebuiltModule() method returns a // source module type. UsesSourceModuleTypeInSnapshot() bool // AddPrebuiltModule is called to add a prebuilt module that the sdk will populate. // // The sdk module code generates the snapshot as follows: // // * A properties struct of type SdkMemberProperties is created for each variant and // populated with information from the variant by calling PopulateFromVariant(Module) // on the struct. // // * An additional properties struct is created into which the common properties will be // added. // // * The variant property structs are analysed to find exported (capitalized) fields which // have common values. Those fields are cleared and the common value added to the common // properties. // // A field annotated with a tag of `sdk:"ignore"` will be treated as if it // was not capitalized, i.e. ignored and not optimized for common values. // // A field annotated with a tag of `sdk:"keep"` will not be cleared even if the value is common // across multiple structs. Common values will still be copied into the common property struct. // So, if the same value is placed in all structs populated from variants that value would be // copied into all common property structs and so be available in every instance. // // A field annotated with a tag of `android:"arch_variant"` will be allowed to have // values that differ by arch, fields not tagged as such must have common values across // all variants. // // * Additional field tags can be specified on a field that will ignore certain values // for the purpose of common value optimization. A value that is ignored must have the // default value for the property type. This is to ensure that significant value are not // ignored by accident. The purpose of this is to allow the snapshot generation to reflect // the behavior of the runtime. e.g. if a property is ignored on the host then a property // that is common for android can be treated as if it was common for android and host as // the setting for host is ignored anyway. // * `sdk:"ignored-on-host" - this indicates the property is ignored on the host variant. // // * The sdk module type populates the BpModule structure, creating the arch specific // structure and calls AddToPropertySet(...) on the properties struct to add the member // specific properties in the correct place in the structure. // AddPrebuiltModule(ctx SdkMemberContext, member SdkMember) BpModule // CreateVariantPropertiesStruct creates a structure into which variant specific properties can be // added. CreateVariantPropertiesStruct() SdkMemberProperties // SupportedTraits returns the set of traits supported by this member type. SupportedTraits() SdkMemberTraitSet // Overrides returns whether type overrides other SdkMemberType Overrides(SdkMemberType) bool } var _ sdkRegisterable = (SdkMemberType)(nil) // SdkDependencyContext provides access to information needed by the SdkMemberType.AddDependencies() // implementations. type SdkDependencyContext interface { BottomUpMutatorContext // RequiredTraits returns the set of SdkMemberTrait instances that the sdk requires the named // member to provide. RequiredTraits(name string) SdkMemberTraitSet // RequiresTrait returns true if the sdk requires the member with the supplied name to provide the // supplied trait. RequiresTrait(name string, trait SdkMemberTrait) bool } // SdkMemberTypeBase is the base type for SdkMemberType implementations and must be embedded in any // struct that implements SdkMemberType. type SdkMemberTypeBase struct { PropertyName string // Property names that this SdkMemberTypeBase can override, this is useful when a module type is a // superset of another module type. OverridesPropertyNames map[string]bool // The names of linkage variants supported by this module. SupportedLinkageNames []string // When set to true BpPropertyNotRequired indicates that the member type does not require the // property to be specifiable in an Android.bp file. BpPropertyNotRequired bool // The name of the first targeted build release. // // If not specified then it is assumed to be available on all targeted build releases. SupportedBuildReleaseSpecification string // Set to true if this must be usable with the sdk/sdk_snapshot module types. Otherwise, it will // only be usable with module_exports/module_exports_snapshots module types. SupportsSdk bool // Set to true if prebuilt host artifacts of this member may be specific to the host OS. Only // applicable to modules where HostSupported() is true. HostOsDependent bool // When set to true UseSourceModuleTypeInSnapshot indicates that the member type creates a source // module type in its SdkMemberType.AddPrebuiltModule() method. That prevents the sdk snapshot // code from automatically adding a prefer: true flag. UseSourceModuleTypeInSnapshot bool // Set to proptools.BoolPtr(false) if this member does not generate prebuilts but is only provided // to allow the sdk to gather members from this member's dependencies. If not specified then // defaults to true. PrebuiltsRequired *bool // The list of supported traits. Traits []SdkMemberTrait } func (b *SdkMemberTypeBase) SdkPropertyName() string { return b.PropertyName } func (b *SdkMemberTypeBase) RequiresBpProperty() bool { return !b.BpPropertyNotRequired } func (b *SdkMemberTypeBase) SupportedBuildReleases() string { return b.SupportedBuildReleaseSpecification } func (b *SdkMemberTypeBase) UsableWithSdkAndSdkSnapshot() bool { return b.SupportsSdk } func (b *SdkMemberTypeBase) IsHostOsDependent() bool { return b.HostOsDependent } func (b *SdkMemberTypeBase) ArePrebuiltsRequired() bool { return proptools.BoolDefault(b.PrebuiltsRequired, true) } func (b *SdkMemberTypeBase) UsesSourceModuleTypeInSnapshot() bool { return b.UseSourceModuleTypeInSnapshot } func (b *SdkMemberTypeBase) SupportedTraits() SdkMemberTraitSet { return NewSdkMemberTraitSet(b.Traits) } func (b *SdkMemberTypeBase) Overrides(other SdkMemberType) bool { return b.OverridesPropertyNames[other.SdkPropertyName()] } func (b *SdkMemberTypeBase) SupportedLinkages() []string { return b.SupportedLinkageNames } // registeredModuleExportsMemberTypes is the set of registered SdkMemberTypes for module_exports // modules. var registeredModuleExportsMemberTypes = &sdkRegistry{} // registeredSdkMemberTypes is the set of registered registeredSdkMemberTypes for sdk modules. var registeredSdkMemberTypes = &sdkRegistry{} // RegisteredSdkMemberTypes returns a OnceKey and a sorted list of registered types. // // If moduleExports is true then the slice of types includes all registered types that can be used // with the module_exports and module_exports_snapshot module types. Otherwise, the slice of types // only includes those registered types that can be used with the sdk and sdk_snapshot module // types. // // The key uniquely identifies the array of types and can be used with OncePer.Once() to cache // information derived from the array of types. func RegisteredSdkMemberTypes(moduleExports bool) (OnceKey, []SdkMemberType) { var registry *sdkRegistry if moduleExports { registry = registeredModuleExportsMemberTypes } else { registry = registeredSdkMemberTypes } registerables := registry.registeredObjects() types := make([]SdkMemberType, len(registerables)) for i, registerable := range registerables { types[i] = registerable.(SdkMemberType) } return registry.uniqueOnceKey(), types } // RegisterSdkMemberType registers an SdkMemberType object to allow them to be used in the // module_exports, module_exports_snapshot and (depending on the value returned from // SdkMemberType.UsableWithSdkAndSdkSnapshot) the sdk and sdk_snapshot module types. func RegisterSdkMemberType(memberType SdkMemberType) { // All member types are usable with module_exports. registeredModuleExportsMemberTypes = registeredModuleExportsMemberTypes.copyAndAppend(memberType) // Only those that explicitly indicate it are usable with sdk. if memberType.UsableWithSdkAndSdkSnapshot() { registeredSdkMemberTypes = registeredSdkMemberTypes.copyAndAppend(memberType) } } // SdkMemberPropertiesBase is the base structure for all implementations of SdkMemberProperties and // must be embedded in any struct that implements SdkMemberProperties. // // Contains common properties that apply across many different member types. type SdkMemberPropertiesBase struct { // The number of unique os types supported by the member variants. // // If a member has a variant with more than one os type then it will need to differentiate // the locations of any of their prebuilt files in the snapshot by os type to prevent them // from colliding. See OsPrefix(). // // Ignore this property during optimization. This is needed because this property is the same for // all variants of a member and so would be optimized away if it was not ignored. Os_count int `sdk:"ignore"` // The os type for which these properties refer. // // Provided to allow a member to differentiate between os types in the locations of their // prebuilt files when it supports more than one os type. // // Ignore this property during optimization. This is needed because this property is the same for // all variants of a member and so would be optimized away if it was not ignored. Os OsType `sdk:"ignore"` // The setting to use for the compile_multilib property. Compile_multilib string `android:"arch_variant"` } // OsPrefix returns the os prefix to use for any file paths in the sdk. // // Is an empty string if the member only provides variants for a single os type, otherwise // is the OsType.Name. func (b *SdkMemberPropertiesBase) OsPrefix() string { if b.Os_count == 1 { return "" } else { return b.Os.Name } } func (b *SdkMemberPropertiesBase) Base() *SdkMemberPropertiesBase { return b } // SdkMemberProperties is the interface to be implemented on top of a structure that contains // variant specific information. // // Struct fields that are capitalized are examined for common values to extract. Fields that are not // capitalized are assumed to be arch specific. type SdkMemberProperties interface { // Base returns the base structure. Base() *SdkMemberPropertiesBase // PopulateFromVariant populates this structure with information from a module variant. // // It will typically be called once for each variant of a member module that the SDK depends upon. PopulateFromVariant(ctx SdkMemberContext, variant Module) // AddToPropertySet adds the information from this structure to the property set. // // This will be called for each instance of this structure on which the PopulateFromVariant method // was called and also on a number of different instances of this structure into which properties // common to one or more variants have been copied. Therefore, implementations of this must handle // the case when this structure is only partially populated. AddToPropertySet(ctx SdkMemberContext, propertySet BpPropertySet) } // SdkMemberContext provides access to information common to a specific member. type SdkMemberContext interface { // SdkModuleContext returns the module context of the sdk common os variant which is creating the // snapshot. // // This is common to all members of the sdk and is not specific to the member being processed. // If information about the member being processed needs to be obtained from this ModuleContext it // must be obtained using one of the OtherModule... methods not the Module... methods. SdkModuleContext() ModuleContext // SnapshotBuilder the builder of the snapshot. SnapshotBuilder() SnapshotBuilder // MemberType returns the type of the member currently being processed. MemberType() SdkMemberType // Name returns the name of the member currently being processed. // // Provided for use by sdk members to create a member specific location within the snapshot // into which to copy the prebuilt files. Name() string // RequiresTrait returns true if this member is expected to provide the specified trait. RequiresTrait(trait SdkMemberTrait) bool // IsTargetBuildBeforeTiramisu return true if the target build release for which this snapshot is // being generated is before Tiramisu, i.e. S. IsTargetBuildBeforeTiramisu() bool } // ExportedComponentsInfo contains information about the components that this module exports to an // sdk snapshot. // // A component of a module is a child module that the module creates and which forms an integral // part of the functionality that the creating module provides. A component module is essentially // owned by its creator and is tightly coupled to the creator and other components. // // e.g. the child modules created by prebuilt_apis are not components because they are not tightly // coupled to the prebuilt_apis module. Once they are created the prebuilt_apis ignores them. The // child impl and stub library created by java_sdk_library (and corresponding import) are components // because the creating module depends upon them in order to provide some of its own functionality. // // A component is exported if it is part of an sdk snapshot. e.g. The xml and impl child modules are // components but they are not exported as they are not part of an sdk snapshot. // // This information is used by the sdk snapshot generation code to ensure that it does not create // an sdk snapshot that contains a declaration of the component module and the module that creates // it as that would result in duplicate modules when attempting to use the snapshot. e.g. a snapshot // that included the java_sdk_library_import "foo" and also a java_import "foo.stubs" would fail // as there would be two modules called "foo.stubs". type ExportedComponentsInfo struct { // The names of the exported components. Components []string } var ExportedComponentsInfoProvider = blueprint.NewProvider(ExportedComponentsInfo{}) // AdditionalSdkInfo contains additional properties to add to the generated SDK info file. type AdditionalSdkInfo struct { Properties map[string]interface{} } var AdditionalSdkInfoProvider = blueprint.NewProvider(AdditionalSdkInfo{})