// Copyright 2020 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android import "github.com/google/blueprint" func init() { RegisterTeamBuildComponents(InitRegistrationContext) } func RegisterTeamBuildComponents(ctx RegistrationContext) { ctx.RegisterModuleType("team", TeamFactory) } var PrepareForTestWithTeamBuildComponents = GroupFixturePreparers( FixtureRegisterWithContext(RegisterTeamBuildComponents), ) type teamProperties struct { Trendy_team_id *string `json:"trendy_team_id"` } type teamModule struct { ModuleBase DefaultableModuleBase properties teamProperties } type TestModuleInformation struct { TestOnly bool TopLevelTarget bool } var TestOnlyProviderKey = blueprint.NewProvider[TestModuleInformation]() // Real work is done for the module that depends on us. // If needed, the team can serialize the config to json/proto file as well. func (t *teamModule) GenerateAndroidBuildActions(ctx ModuleContext) {} func (t *teamModule) TrendyTeamId(ctx ModuleContext) string { return *t.properties.Trendy_team_id } func TeamFactory() Module { module := &teamModule{} base := module.base() module.AddProperties(&base.nameProperties, &module.properties) InitAndroidModule(module) InitDefaultableModule(module) return module }