d2ede879b5
Export a list of libraries in the VNDK, which is currently empty. Take in Make's global BOARD_VNDK_VERSION, and use that as the SDK version for modules that specify use_vndk: true. Modules that use the vndk have some configuration as if they were building against the NDK (the absence of globally defined headers), but in other cases look like platform modules (using the platform libc++, for now). This change does not attempt to enforce any linking constraints, that will come in a later patch. Test: out/soong/build.ninja doesn't change Change-Id: I3be206b67015ac5177b7eef4a451c579e3dc903f
433 lines
10 KiB
Go
433 lines
10 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"encoding/json"
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"fmt"
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"io/ioutil"
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"os"
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"path/filepath"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"github.com/google/blueprint/proptools"
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)
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var Bool = proptools.Bool
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// The configuration file name
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const configFileName = "soong.config"
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const productVariablesFileName = "soong.variables"
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// A FileConfigurableOptions contains options which can be configured by the
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// config file. These will be included in the config struct.
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type FileConfigurableOptions struct {
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Mega_device *bool `json:",omitempty"`
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Ndk_abis *bool `json:",omitempty"`
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}
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func (f *FileConfigurableOptions) SetDefaultConfig() {
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*f = FileConfigurableOptions{}
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}
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// A Config object represents the entire build configuration for Android.
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type Config struct {
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*config
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}
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// A DeviceConfig object represents the configuration for a particular device being built. For
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// now there will only be one of these, but in the future there may be multiple devices being
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// built
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type DeviceConfig struct {
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*deviceConfig
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}
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type config struct {
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FileConfigurableOptions
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ProductVariables productVariables
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ConfigFileName string
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ProductVariablesFileName string
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Targets map[OsClass][]Target
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BuildOsVariant string
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deviceConfig *deviceConfig
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srcDir string // the path of the root source directory
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buildDir string // the path of the build output directory
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envLock sync.Mutex
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envDeps map[string]string
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envFrozen bool
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inMake bool
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OncePer
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}
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type deviceConfig struct {
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config *config
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targets []Arch
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OncePer
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}
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type jsonConfigurable interface {
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SetDefaultConfig()
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}
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func loadConfig(config *config) error {
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err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName)
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if err != nil {
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return err
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}
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return loadFromConfigFile(&config.ProductVariables, config.ProductVariablesFileName)
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}
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// loads configuration options from a JSON file in the cwd.
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func loadFromConfigFile(configurable jsonConfigurable, filename string) error {
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// Try to open the file
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configFileReader, err := os.Open(filename)
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defer configFileReader.Close()
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if os.IsNotExist(err) {
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// Need to create a file, so that blueprint & ninja don't get in
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// a dependency tracking loop.
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// Make a file-configurable-options with defaults, write it out using
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// a json writer.
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configurable.SetDefaultConfig()
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err = saveToConfigFile(configurable, filename)
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if err != nil {
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return err
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}
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} else {
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// Make a decoder for it
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jsonDecoder := json.NewDecoder(configFileReader)
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err = jsonDecoder.Decode(configurable)
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if err != nil {
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return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), filename)
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}
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}
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// No error
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return nil
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}
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// atomically writes the config file in case two copies of soong_build are running simultaneously
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// (for example, docs generation and ninja manifest generation)
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func saveToConfigFile(config jsonConfigurable, filename string) error {
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data, err := json.MarshalIndent(&config, "", " ")
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if err != nil {
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return fmt.Errorf("cannot marshal config data: %s", err.Error())
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}
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f, err := ioutil.TempFile(filepath.Dir(filename), "config")
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if err != nil {
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return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error())
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}
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defer os.Remove(f.Name())
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defer f.Close()
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_, err = f.Write(data)
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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_, err = f.WriteString("\n")
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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f.Close()
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os.Rename(f.Name(), filename)
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return nil
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}
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// TestConfig returns a Config object suitable for using for tests
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func TestConfig(buildDir string) Config {
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return Config{&config{
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buildDir: buildDir,
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}}
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}
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// New creates a new Config object. The srcDir argument specifies the path to
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// the root source directory. It also loads the config file, if found.
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func NewConfig(srcDir, buildDir string) (Config, error) {
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// Make a config with default options
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config := &config{
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ConfigFileName: filepath.Join(buildDir, configFileName),
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ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
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srcDir: srcDir,
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buildDir: buildDir,
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envDeps: make(map[string]string),
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deviceConfig: &deviceConfig{},
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}
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deviceConfig := &deviceConfig{
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config: config,
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}
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config.deviceConfig = deviceConfig
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// Sanity check the build and source directories. This won't catch strange
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// configurations with symlinks, but at least checks the obvious cases.
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absBuildDir, err := filepath.Abs(buildDir)
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if err != nil {
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return Config{}, err
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}
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absSrcDir, err := filepath.Abs(srcDir)
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if err != nil {
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return Config{}, err
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}
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if strings.HasPrefix(absSrcDir, absBuildDir) {
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return Config{}, fmt.Errorf("Build dir must not contain source directory")
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}
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// Load any configurable options from the configuration file
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err = loadConfig(config)
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if err != nil {
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return Config{}, err
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}
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inMakeFile := filepath.Join(buildDir, ".soong.in_make")
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if _, err := os.Stat(inMakeFile); err == nil {
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config.inMake = true
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}
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targets, err := decodeTargetProductVariables(config)
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if err != nil {
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return Config{}, err
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}
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var archConfig []archConfig
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if Bool(config.Mega_device) {
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archConfig = getMegaDeviceConfig()
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} else if Bool(config.Ndk_abis) {
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archConfig = getNdkAbisConfig()
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}
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if archConfig != nil {
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deviceTargets, err := decodeArchSettings(archConfig)
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if err != nil {
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return Config{}, err
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}
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targets[Device] = deviceTargets
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}
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config.Targets = targets
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config.BuildOsVariant = targets[Host][0].String()
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return Config{config}, nil
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}
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func (c *config) RemoveAbandonedFiles() bool {
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return false
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}
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func (c *config) BlueprintToolLocation() string {
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return filepath.Join(c.buildDir, "host", c.PrebuiltOS(), "bin")
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}
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// PrebuiltOS returns the name of the host OS used in prebuilts directories
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func (c *config) PrebuiltOS() string {
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switch runtime.GOOS {
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case "linux":
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return "linux-x86"
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case "darwin":
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return "darwin-x86"
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default:
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panic("Unknown GOOS")
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}
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}
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// GoRoot returns the path to the root directory of the Go toolchain.
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func (c *config) GoRoot() string {
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return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
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}
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func (c *config) CpPreserveSymlinksFlags() string {
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switch runtime.GOOS {
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case "darwin":
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return "-R"
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case "linux":
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return "-d"
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default:
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return ""
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}
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}
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func (c *config) Getenv(key string) string {
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var val string
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var exists bool
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c.envLock.Lock()
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if val, exists = c.envDeps[key]; !exists {
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if c.envFrozen {
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panic("Cannot access new environment variables after envdeps are frozen")
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}
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val = os.Getenv(key)
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c.envDeps[key] = val
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}
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c.envLock.Unlock()
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return val
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}
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func (c *config) EnvDeps() map[string]string {
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c.envLock.Lock()
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c.envFrozen = true
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c.envLock.Unlock()
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return c.envDeps
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}
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func (c *config) EmbeddedInMake() bool {
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return c.inMake
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}
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// DeviceName returns the name of the current device target
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// TODO: take an AndroidModuleContext to select the device name for multi-device builds
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func (c *config) DeviceName() string {
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return *c.ProductVariables.DeviceName
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}
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func (c *config) DeviceUsesClang() bool {
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if c.ProductVariables.DeviceUsesClang != nil {
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return *c.ProductVariables.DeviceUsesClang
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}
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return true
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}
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func (c *config) ResourceOverlays() []SourcePath {
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return nil
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}
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func (c *config) PlatformVersion() string {
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return "M"
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}
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func (c *config) PlatformSdkVersionInt() int {
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return *c.ProductVariables.Platform_sdk_version
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}
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func (c *config) PlatformSdkVersion() string {
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return strconv.Itoa(c.PlatformSdkVersionInt())
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}
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func (c *config) BuildNumber() string {
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return "000000"
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}
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func (c *config) ProductAaptConfig() []string {
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return []string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"}
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}
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func (c *config) ProductAaptPreferredConfig() string {
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return "xhdpi"
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}
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func (c *config) ProductAaptCharacteristics() string {
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return "nosdcard"
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}
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func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath {
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return PathForSource(ctx, "build/target/product/security")
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}
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func (c *config) DefaultAppCertificate(ctx PathContext) SourcePath {
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return c.DefaultAppCertificateDir(ctx).Join(ctx, "testkey")
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}
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func (c *config) AllowMissingDependencies() bool {
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return Bool(c.ProductVariables.Allow_missing_dependencies)
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}
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func (c *config) DevicePrefer32BitExecutables() bool {
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return Bool(c.ProductVariables.DevicePrefer32BitExecutables)
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}
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func (c *config) SkipDeviceInstall() bool {
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return c.EmbeddedInMake() || Bool(c.Mega_device)
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}
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func (c *config) SanitizeHost() []string {
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return append([]string(nil), c.ProductVariables.SanitizeHost...)
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}
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func (c *config) SanitizeDevice() []string {
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return append([]string(nil), c.ProductVariables.SanitizeDevice...)
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}
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func (c *config) SanitizeDeviceArch() []string {
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return append([]string(nil), c.ProductVariables.SanitizeDeviceArch...)
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}
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func (c *config) Android64() bool {
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for _, t := range c.Targets[Device] {
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if t.Arch.ArchType.Multilib == "lib64" {
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return true
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}
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}
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return false
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}
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func (c *config) UseGoma() bool {
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return Bool(c.ProductVariables.UseGoma)
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}
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func (c *config) ClangTidy() bool {
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return Bool(c.ProductVariables.ClangTidy)
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}
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func (c *config) TidyChecks() string {
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if c.ProductVariables.TidyChecks == nil {
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return ""
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}
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return *c.ProductVariables.TidyChecks
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}
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func (c *config) LibartImgHostBaseAddress() string {
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return "0x60000000"
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}
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func (c *config) LibartImgDeviceBaseAddress() string {
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switch c.Targets[Device][0].Arch.ArchType {
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default:
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return "0x70000000"
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case Mips, Mips64:
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return "0x30000000"
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}
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}
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func (c *deviceConfig) Arches() []Arch {
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var arches []Arch
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for _, target := range c.config.Targets[Device] {
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arches = append(arches, target.Arch)
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}
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return arches
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}
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func (c *deviceConfig) VndkVersion() string {
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if c.config.ProductVariables.DeviceVndkVersion == nil {
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return ""
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}
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return *c.config.ProductVariables.DeviceVndkVersion
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}
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