platform_build_soong/android/phony.go
Colin Cross 9855207d0e Define Soong phony rules in Make
To support dist-for-goals in Soong, we need to define all phony rules
in Make so that dist-for-goals can insert additional dependencies on
them.  Collect all the phony rules in phonySingleton and write them
out as Make rules when Soong is embedded in Make, or as blueprint.Phony
rules when Soong is run standalone.

Bug: 153485543
Test: m checkbuild
Change-Id: I68201eff30744b0f487fc4f11f033767b53a627d
Merged-In: I68201eff30744b0f487fc4f11f033767b53a627d
(cherry picked from commit c3d87d3112)
2020-06-15 09:46:31 -07:00

75 lines
1.9 KiB
Go

// Copyright 2020 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"sync"
"github.com/google/blueprint"
)
var phonyMapOnceKey = NewOnceKey("phony")
type phonyMap map[string]Paths
var phonyMapLock sync.Mutex
func getPhonyMap(config Config) phonyMap {
return config.Once(phonyMapOnceKey, func() interface{} {
return make(phonyMap)
}).(phonyMap)
}
func addPhony(config Config, name string, deps ...Path) {
phonyMap := getPhonyMap(config)
phonyMapLock.Lock()
defer phonyMapLock.Unlock()
phonyMap[name] = append(phonyMap[name], deps...)
}
type phonySingleton struct {
phonyMap phonyMap
phonyList []string
}
var _ SingletonMakeVarsProvider = (*phonySingleton)(nil)
func (p *phonySingleton) GenerateBuildActions(ctx SingletonContext) {
p.phonyMap = getPhonyMap(ctx.Config())
p.phonyList = SortedStringKeys(p.phonyMap)
for _, phony := range p.phonyList {
p.phonyMap[phony] = SortedUniquePaths(p.phonyMap[phony])
}
if !ctx.Config().EmbeddedInMake() {
for _, phony := range p.phonyList {
ctx.Build(pctx, BuildParams{
Rule: blueprint.Phony,
Outputs: []WritablePath{PathForPhony(ctx, phony)},
Implicits: p.phonyMap[phony],
})
}
}
}
func (p phonySingleton) MakeVars(ctx MakeVarsContext) {
for _, phony := range p.phonyList {
ctx.Phony(phony, p.phonyMap[phony]...)
}
}
func phonySingletonFactory() Singleton {
return &phonySingleton{}
}