191c25f589
Both will create a nested property set, that may be merged with an existing one. Test: m nothing Bug: 151303681 Change-Id: I30696ba3eb8960ca6fa54c9ee2cf6229ab9f5da9
575 lines
20 KiB
Go
575 lines
20 KiB
Go
// Copyright (C) 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"sort"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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// Extracted from SdkAware to make it easier to define custom subsets of the
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// SdkAware interface and improve code navigation within the IDE.
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//
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// In addition to its use in SdkAware this interface must also be implemented by
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// APEX to specify the SDKs required by that module and its contents. e.g. APEX
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// is expected to implement RequiredSdks() by reading its own properties like
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// `uses_sdks`.
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type RequiredSdks interface {
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// The set of SDKs required by an APEX and its contents.
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RequiredSdks() SdkRefs
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}
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// Provided to improve code navigation with the IDE.
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type sdkAwareWithoutModule interface {
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RequiredSdks
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sdkBase() *SdkBase
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MakeMemberOf(sdk SdkRef)
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IsInAnySdk() bool
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ContainingSdk() SdkRef
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MemberName() string
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BuildWithSdks(sdks SdkRefs)
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}
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// SdkAware is the interface that must be supported by any module to become a member of SDK or to be
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// built with SDK
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type SdkAware interface {
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Module
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sdkAwareWithoutModule
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}
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// SdkRef refers to a version of an SDK
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type SdkRef struct {
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Name string
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Version string
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}
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// Unversioned determines if the SdkRef is referencing to the unversioned SDK module
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func (s SdkRef) Unversioned() bool {
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return s.Version == ""
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}
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// String returns string representation of this SdkRef for debugging purpose
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func (s SdkRef) String() string {
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if s.Name == "" {
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return "(No Sdk)"
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}
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if s.Unversioned() {
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return s.Name
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}
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return s.Name + string(SdkVersionSeparator) + s.Version
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}
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// SdkVersionSeparator is a character used to separate an sdk name and its version
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const SdkVersionSeparator = '@'
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// ParseSdkRef parses a `name@version` style string into a corresponding SdkRef struct
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func ParseSdkRef(ctx BaseModuleContext, str string, property string) SdkRef {
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tokens := strings.Split(str, string(SdkVersionSeparator))
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if len(tokens) < 1 || len(tokens) > 2 {
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ctx.PropertyErrorf(property, "%q does not follow name#version syntax", str)
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return SdkRef{Name: "invalid sdk name", Version: "invalid sdk version"}
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}
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name := tokens[0]
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var version string
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if len(tokens) == 2 {
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version = tokens[1]
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}
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return SdkRef{Name: name, Version: version}
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}
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type SdkRefs []SdkRef
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// Contains tells if the given SdkRef is in this list of SdkRef's
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func (refs SdkRefs) Contains(s SdkRef) bool {
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for _, r := range refs {
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if r == s {
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return true
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}
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}
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return false
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}
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type sdkProperties struct {
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// The SDK that this module is a member of. nil if it is not a member of any SDK
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ContainingSdk *SdkRef `blueprint:"mutated"`
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// The list of SDK names and versions that are used to build this module
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RequiredSdks SdkRefs `blueprint:"mutated"`
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// Name of the module that this sdk member is representing
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Sdk_member_name *string
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}
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// SdkBase is a struct that is expected to be included in module types to implement the SdkAware
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// interface. InitSdkAwareModule should be called to initialize this struct.
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type SdkBase struct {
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properties sdkProperties
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module SdkAware
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}
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func (s *SdkBase) sdkBase() *SdkBase {
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return s
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}
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// MakeMemberOf sets this module to be a member of a specific SDK
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func (s *SdkBase) MakeMemberOf(sdk SdkRef) {
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s.properties.ContainingSdk = &sdk
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}
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// IsInAnySdk returns true if this module is a member of any SDK
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func (s *SdkBase) IsInAnySdk() bool {
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return s.properties.ContainingSdk != nil
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}
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// ContainingSdk returns the SDK that this module is a member of
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func (s *SdkBase) ContainingSdk() SdkRef {
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if s.properties.ContainingSdk != nil {
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return *s.properties.ContainingSdk
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}
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return SdkRef{Name: "", Version: ""}
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}
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// MemberName returns the name of the module that this SDK member is overriding
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func (s *SdkBase) MemberName() string {
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return proptools.String(s.properties.Sdk_member_name)
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}
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// BuildWithSdks is used to mark that this module has to be built with the given SDK(s).
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func (s *SdkBase) BuildWithSdks(sdks SdkRefs) {
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s.properties.RequiredSdks = sdks
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}
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// RequiredSdks returns the SDK(s) that this module has to be built with
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func (s *SdkBase) RequiredSdks() SdkRefs {
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return s.properties.RequiredSdks
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}
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// InitSdkAwareModule initializes the SdkBase struct. This must be called by all modules including
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// SdkBase.
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func InitSdkAwareModule(m SdkAware) {
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base := m.sdkBase()
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base.module = m
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m.AddProperties(&base.properties)
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}
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// Provide support for generating the build rules which will build the snapshot.
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type SnapshotBuilder interface {
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// Copy src to the dest (which is a snapshot relative path) and add the dest
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// to the zip
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CopyToSnapshot(src Path, dest string)
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// Unzip the supplied zip into the snapshot relative directory destDir.
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UnzipToSnapshot(zipPath Path, destDir string)
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// Add a new prebuilt module to the snapshot. The returned module
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// must be populated with the module type specific properties. The following
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// properties will be automatically populated.
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//
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// * name
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// * sdk_member_name
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// * prefer
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//
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// This will result in two Soong modules being generated in the Android. One
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// that is versioned, coupled to the snapshot version and marked as
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// prefer=true. And one that is not versioned, not marked as prefer=true and
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// will only be used if the equivalently named non-prebuilt module is not
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// present.
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AddPrebuiltModule(member SdkMember, moduleType string) BpModule
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// The property tag to use when adding a property to a BpModule that contains
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// references to other sdk members. Using this will ensure that the reference
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// is correctly output for both versioned and unversioned prebuilts in the
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// snapshot.
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//
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// "required: true" means that the property must only contain references
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// to other members of the sdk. Passing a reference to a module that is not a
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// member of the sdk will result in a build error.
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//
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// "required: false" means that the property can contain references to modules
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// that are either members or not members of the sdk. If a reference is to a
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// module that is a non member then the reference is left unchanged, i.e. it
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// is not transformed as references to members are.
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//
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// The handling of the member names is dependent on whether it is an internal or
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// exported member. An exported member is one whose name is specified in one of
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// the member type specific properties. An internal member is one that is added
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// due to being a part of an exported (or other internal) member and is not itself
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// an exported member.
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//
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// Member names are handled as follows:
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// * When creating the unversioned form of the module the name is left unchecked
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// unless the member is internal in which case it is transformed into an sdk
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// specific name, i.e. by prefixing with the sdk name.
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//
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// * When creating the versioned form of the module the name is transformed into
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// a versioned sdk specific name, i.e. by prefixing with the sdk name and
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// suffixing with the version.
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//
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// e.g.
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// bpPropertySet.AddPropertyWithTag("libs", []string{"member1", "member2"}, builder.SdkMemberReferencePropertyTag(true))
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SdkMemberReferencePropertyTag(required bool) BpPropertyTag
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}
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type BpPropertyTag interface{}
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// A set of properties for use in a .bp file.
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type BpPropertySet interface {
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// Add a property, the value can be one of the following types:
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// * string
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// * array of the above
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// * bool
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// For these types it is an error if multiple properties with the same name
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// are added.
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//
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// * pointer to a struct
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// * BpPropertySet
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//
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// A pointer to a Blueprint-style property struct is first converted into a
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// BpPropertySet by traversing the fields and adding their values as
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// properties in a BpPropertySet. A field with a struct value is itself
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// converted into a BpPropertySet before adding.
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//
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// Adding a BpPropertySet is done as follows:
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// * If no property with the name exists then the BpPropertySet is added
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// directly to this property. Care must be taken to ensure that it does not
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// introduce a cycle.
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// * If a property exists with the name and the current value is a
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// BpPropertySet then every property of the new BpPropertySet is added to
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// the existing BpPropertySet.
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// * Otherwise, if a property exists with the name then it is an error.
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AddProperty(name string, value interface{})
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// Add a property with an associated tag
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AddPropertyWithTag(name string, value interface{}, tag BpPropertyTag)
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// Add a property set with the specified name and return so that additional
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// properties can be added.
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AddPropertySet(name string) BpPropertySet
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}
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// A .bp module definition.
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type BpModule interface {
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BpPropertySet
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}
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// An individual member of the SDK, includes all of the variants that the SDK
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// requires.
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type SdkMember interface {
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// The name of the member.
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Name() string
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// All the variants required by the SDK.
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Variants() []SdkAware
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}
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type SdkMemberTypeDependencyTag interface {
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blueprint.DependencyTag
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SdkMemberType() SdkMemberType
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}
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var _ SdkMemberTypeDependencyTag = (*sdkMemberDependencyTag)(nil)
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var _ ReplaceSourceWithPrebuilt = (*sdkMemberDependencyTag)(nil)
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type sdkMemberDependencyTag struct {
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blueprint.BaseDependencyTag
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memberType SdkMemberType
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}
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func (t *sdkMemberDependencyTag) SdkMemberType() SdkMemberType {
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return t.memberType
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}
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// Prevent dependencies from the sdk/module_exports onto their members from being
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// replaced with a preferred prebuilt.
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func (t *sdkMemberDependencyTag) ReplaceSourceWithPrebuilt() bool {
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return false
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}
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func DependencyTagForSdkMemberType(memberType SdkMemberType) SdkMemberTypeDependencyTag {
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return &sdkMemberDependencyTag{memberType: memberType}
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}
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// Interface that must be implemented for every type that can be a member of an
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// sdk.
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//
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// The basic implementation should look something like this, where ModuleType is
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// the name of the module type being supported.
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//
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// type moduleTypeSdkMemberType struct {
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// android.SdkMemberTypeBase
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// }
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//
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// func init() {
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// android.RegisterSdkMemberType(&moduleTypeSdkMemberType{
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// SdkMemberTypeBase: android.SdkMemberTypeBase{
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// PropertyName: "module_types",
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// },
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// }
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// }
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//
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// ...methods...
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//
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type SdkMemberType interface {
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// The name of the member type property on an sdk module.
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SdkPropertyName() string
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// True if the member type supports the sdk/sdk_snapshot, false otherwise.
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UsableWithSdkAndSdkSnapshot() bool
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// Return true if modules of this type can have dependencies which should be
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// treated as if they are sdk members.
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//
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// Any dependency that is to be treated as a member of the sdk needs to implement
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// SdkAware and be added with an SdkMemberTypeDependencyTag tag.
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HasTransitiveSdkMembers() bool
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// Return true if prebuilt host artifacts may be specific to the host OS. Only
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// applicable to modules where HostSupported() is true. If this is true,
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// snapshots will list each host OS variant explicitly and disable all other
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// host OS'es.
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IsHostOsDependent() bool
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// Add dependencies from the SDK module to all the module variants the member
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// type contributes to the SDK. `names` is the list of module names given in
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// the member type property (as returned by SdkPropertyName()) in the SDK
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// module. The exact set of variants required is determined by the SDK and its
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// properties. The dependencies must be added with the supplied tag.
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//
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// The BottomUpMutatorContext provided is for the SDK module.
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AddDependencies(mctx BottomUpMutatorContext, dependencyTag blueprint.DependencyTag, names []string)
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// Return true if the supplied module is an instance of this member type.
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//
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// This is used to check the type of each variant before added to the
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// SdkMember. Returning false will cause an error to be logged expaining that
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// the module is not allowed in whichever sdk property it was added.
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IsInstance(module Module) bool
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// Add a prebuilt module that the sdk will populate.
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//
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// The sdk module code generates the snapshot as follows:
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//
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// * A properties struct of type SdkMemberProperties is created for each variant and
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// populated with information from the variant by calling PopulateFromVariant(SdkAware)
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// on the struct.
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//
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// * An additional properties struct is created into which the common properties will be
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// added.
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//
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// * The variant property structs are analysed to find exported (capitalized) fields which
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// have common values. Those fields are cleared and the common value added to the common
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// properties.
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//
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// A field annotated with a tag of `sdk:"keep"` will be treated as if it
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// was not capitalized, i.e. not optimized for common values.
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//
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// A field annotated with a tag of `android:"arch_variant"` will be allowed to have
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// values that differ by arch, fields not tagged as such must have common values across
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// all variants.
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//
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// * Additional field tags can be specified on a field that will ignore certain values
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// for the purpose of common value optimization. A value that is ignored must have the
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// default value for the property type. This is to ensure that significant value are not
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// ignored by accident. The purpose of this is to allow the snapshot generation to reflect
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// the behavior of the runtime. e.g. if a property is ignored on the host then a property
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// that is common for android can be treated as if it was common for android and host as
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// the setting for host is ignored anyway.
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// * `sdk:"ignored-on-host" - this indicates the property is ignored on the host variant.
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//
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// * The sdk module type populates the BpModule structure, creating the arch specific
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// structure and calls AddToPropertySet(...) on the properties struct to add the member
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// specific properties in the correct place in the structure.
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//
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AddPrebuiltModule(ctx SdkMemberContext, member SdkMember) BpModule
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// Create a structure into which variant specific properties can be added.
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CreateVariantPropertiesStruct() SdkMemberProperties
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}
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// Base type for SdkMemberType implementations.
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type SdkMemberTypeBase struct {
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PropertyName string
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SupportsSdk bool
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TransitiveSdkMembers bool
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HostOsDependent bool
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}
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func (b *SdkMemberTypeBase) SdkPropertyName() string {
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return b.PropertyName
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}
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func (b *SdkMemberTypeBase) UsableWithSdkAndSdkSnapshot() bool {
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return b.SupportsSdk
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}
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func (b *SdkMemberTypeBase) HasTransitiveSdkMembers() bool {
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return b.TransitiveSdkMembers
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}
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func (b *SdkMemberTypeBase) IsHostOsDependent() bool {
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return b.HostOsDependent
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}
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// Encapsulates the information about registered SdkMemberTypes.
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type SdkMemberTypesRegistry struct {
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// The list of types sorted by property name.
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list []SdkMemberType
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// The key that uniquely identifies this registry instance.
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key OnceKey
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}
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func (r *SdkMemberTypesRegistry) copyAndAppend(memberType SdkMemberType) *SdkMemberTypesRegistry {
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oldList := r.list
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// Copy the slice just in case this is being read while being modified, e.g. when testing.
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list := make([]SdkMemberType, 0, len(oldList)+1)
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list = append(list, oldList...)
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list = append(list, memberType)
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// Sort the member types by their property name to ensure that registry order has no effect
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// on behavior.
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sort.Slice(list, func(i1, i2 int) bool {
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t1 := list[i1]
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t2 := list[i2]
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return t1.SdkPropertyName() < t2.SdkPropertyName()
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})
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// Generate a key that identifies the slice of SdkMemberTypes by joining the property names
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// from all the SdkMemberType .
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var properties []string
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for _, t := range list {
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properties = append(properties, t.SdkPropertyName())
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}
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key := NewOnceKey(strings.Join(properties, "|"))
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// Create a new registry so the pointer uniquely identifies the set of registered types.
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return &SdkMemberTypesRegistry{
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list: list,
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key: key,
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}
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}
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func (r *SdkMemberTypesRegistry) RegisteredTypes() []SdkMemberType {
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return r.list
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}
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func (r *SdkMemberTypesRegistry) UniqueOnceKey() OnceKey {
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// Use the pointer to the registry as the unique key.
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return NewCustomOnceKey(r)
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}
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// The set of registered SdkMemberTypes, one for sdk module and one for module_exports.
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var ModuleExportsMemberTypes = &SdkMemberTypesRegistry{}
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var SdkMemberTypes = &SdkMemberTypesRegistry{}
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// Register an SdkMemberType object to allow them to be used in the sdk and sdk_snapshot module
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// types.
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func RegisterSdkMemberType(memberType SdkMemberType) {
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// All member types are usable with module_exports.
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ModuleExportsMemberTypes = ModuleExportsMemberTypes.copyAndAppend(memberType)
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// Only those that explicitly indicate it are usable with sdk.
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if memberType.UsableWithSdkAndSdkSnapshot() {
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SdkMemberTypes = SdkMemberTypes.copyAndAppend(memberType)
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}
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}
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// Base structure for all implementations of SdkMemberProperties.
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//
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// Contains common properties that apply across many different member types.
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type SdkMemberPropertiesBase struct {
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// The number of unique os types supported by the member variants.
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//
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// If a member has a variant with more than one os type then it will need to differentiate
|
|
// the locations of any of their prebuilt files in the snapshot by os type to prevent them
|
|
// from colliding. See OsPrefix().
|
|
//
|
|
// This property is the same for all variants of a member and so would be optimized away
|
|
// if it was not explicitly kept.
|
|
Os_count int `sdk:"keep"`
|
|
|
|
// The os type for which these properties refer.
|
|
//
|
|
// Provided to allow a member to differentiate between os types in the locations of their
|
|
// prebuilt files when it supports more than one os type.
|
|
//
|
|
// This property is the same for all os type specific variants of a member and so would be
|
|
// optimized away if it was not explicitly kept.
|
|
Os OsType `sdk:"keep"`
|
|
|
|
// The setting to use for the compile_multilib property.
|
|
Compile_multilib string `android:"arch_variant"`
|
|
}
|
|
|
|
// The os prefix to use for any file paths in the sdk.
|
|
//
|
|
// Is an empty string if the member only provides variants for a single os type, otherwise
|
|
// is the OsType.Name.
|
|
func (b *SdkMemberPropertiesBase) OsPrefix() string {
|
|
if b.Os_count == 1 {
|
|
return ""
|
|
} else {
|
|
return b.Os.Name
|
|
}
|
|
}
|
|
|
|
func (b *SdkMemberPropertiesBase) Base() *SdkMemberPropertiesBase {
|
|
return b
|
|
}
|
|
|
|
// Interface to be implemented on top of a structure that contains variant specific
|
|
// information.
|
|
//
|
|
// Struct fields that are capitalized are examined for common values to extract. Fields
|
|
// that are not capitalized are assumed to be arch specific.
|
|
type SdkMemberProperties interface {
|
|
// Access the base structure.
|
|
Base() *SdkMemberPropertiesBase
|
|
|
|
// Populate this structure with information from the variant.
|
|
PopulateFromVariant(ctx SdkMemberContext, variant Module)
|
|
|
|
// Add the information from this structure to the property set.
|
|
AddToPropertySet(ctx SdkMemberContext, propertySet BpPropertySet)
|
|
}
|
|
|
|
// Provides access to information common to a specific member.
|
|
type SdkMemberContext interface {
|
|
|
|
// The module context of the sdk common os variant which is creating the snapshot.
|
|
SdkModuleContext() ModuleContext
|
|
|
|
// The builder of the snapshot.
|
|
SnapshotBuilder() SnapshotBuilder
|
|
|
|
// The type of the member.
|
|
MemberType() SdkMemberType
|
|
|
|
// The name of the member.
|
|
//
|
|
// Provided for use by sdk members to create a member specific location within the snapshot
|
|
// into which to copy the prebuilt files.
|
|
Name() string
|
|
}
|