988414c2cf
This relands I12a0f907753fefd1997ab8b4ea2ac331234093cf along with a fix to blueprint for absolute paths. Store the current working directory and then change to the root directory so that all file accesses must go through helpers in the android package that properly track dependencies. Change-Id: I24ac485677aa102eec1a2521d16820da6ee1ae77 Fixes: 146437378 Test: m checkbuild Test: m OUT_DIR=/tmp/out nothing
475 lines
15 KiB
Go
475 lines
15 KiB
Go
// Copyright 2017 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"fmt"
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"android/soong/android"
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"os"
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"path"
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"path/filepath"
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"strings"
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)
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// This singleton generates CMakeLists.txt files. It does so for each blueprint Android.bp resulting in a cc.Module
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// when either make, mm, mma, mmm or mmma is called. CMakeLists.txt files are generated in a separate folder
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// structure (see variable CLionOutputProjectsDirectory for root).
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func init() {
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android.RegisterSingletonType("cmakelists_generator", cMakeListsGeneratorSingleton)
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}
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func cMakeListsGeneratorSingleton() android.Singleton {
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return &cmakelistsGeneratorSingleton{}
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}
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type cmakelistsGeneratorSingleton struct{}
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const (
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cMakeListsFilename = "CMakeLists.txt"
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cLionAggregateProjectsDirectory = "development" + string(os.PathSeparator) + "ide" + string(os.PathSeparator) + "clion"
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cLionOutputProjectsDirectory = "out" + string(os.PathSeparator) + cLionAggregateProjectsDirectory
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minimumCMakeVersionSupported = "3.5"
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// Environment variables used to modify behavior of this singleton.
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envVariableGenerateCMakeLists = "SOONG_GEN_CMAKEFILES"
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envVariableGenerateDebugInfo = "SOONG_GEN_CMAKEFILES_DEBUG"
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envVariableTrue = "1"
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)
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// Instruct generator to trace how header include path and flags were generated.
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// This is done to ease investigating bug reports.
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var outputDebugInfo = false
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func (c *cmakelistsGeneratorSingleton) GenerateBuildActions(ctx android.SingletonContext) {
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if getEnvVariable(envVariableGenerateCMakeLists, ctx) != envVariableTrue {
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return
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}
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outputDebugInfo = (getEnvVariable(envVariableGenerateDebugInfo, ctx) == envVariableTrue)
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// Track which projects have already had CMakeLists.txt generated to keep the first
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// variant for each project.
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seenProjects := map[string]bool{}
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ctx.VisitAllModules(func(module android.Module) {
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if ccModule, ok := module.(*Module); ok {
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if compiledModule, ok := ccModule.compiler.(CompiledInterface); ok {
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generateCLionProject(compiledModule, ctx, ccModule, seenProjects)
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}
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}
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})
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// Link all handmade CMakeLists.txt aggregate from
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// BASE/development/ide/clion to
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// BASE/out/development/ide/clion.
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dir := filepath.Join(android.AbsSrcDirForExistingUseCases(), cLionAggregateProjectsDirectory)
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filepath.Walk(dir, linkAggregateCMakeListsFiles)
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return
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}
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func getEnvVariable(name string, ctx android.SingletonContext) string {
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// Using android.Config.Getenv instead of os.getEnv to guarantee soong will
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// re-run in case this environment variable changes.
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return ctx.Config().Getenv(name)
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}
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func exists(path string) bool {
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_, err := os.Stat(path)
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if err == nil {
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return true
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}
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if os.IsNotExist(err) {
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return false
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}
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return true
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}
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func linkAggregateCMakeListsFiles(path string, info os.FileInfo, err error) error {
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if info == nil {
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return nil
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}
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dst := strings.Replace(path, cLionAggregateProjectsDirectory, cLionOutputProjectsDirectory, 1)
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if info.IsDir() {
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// This is a directory to create
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os.MkdirAll(dst, os.ModePerm)
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} else {
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// This is a file to link
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os.Remove(dst)
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os.Symlink(path, dst)
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}
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return nil
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}
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func generateCLionProject(compiledModule CompiledInterface, ctx android.SingletonContext, ccModule *Module,
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seenProjects map[string]bool) {
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srcs := compiledModule.Srcs()
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if len(srcs) == 0 {
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return
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}
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// Only write CMakeLists.txt for the first variant of each architecture of each module
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clionproject_location := getCMakeListsForModule(ccModule, ctx)
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if seenProjects[clionproject_location] {
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return
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}
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seenProjects[clionproject_location] = true
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// Ensure the directory hosting the cmakelists.txt exists
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projectDir := path.Dir(clionproject_location)
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os.MkdirAll(projectDir, os.ModePerm)
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// Create cmakelists.txt
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f, _ := os.Create(filepath.Join(projectDir, cMakeListsFilename))
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defer f.Close()
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// Header.
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f.WriteString("# THIS FILE WAS AUTOMATICALY GENERATED!\n")
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f.WriteString("# ANY MODIFICATION WILL BE OVERWRITTEN!\n\n")
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f.WriteString("# To improve project view in Clion :\n")
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f.WriteString("# Tools > CMake > Change Project Root \n\n")
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f.WriteString(fmt.Sprintf("cmake_minimum_required(VERSION %s)\n", minimumCMakeVersionSupported))
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f.WriteString(fmt.Sprintf("project(%s)\n", ccModule.ModuleBase.Name()))
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f.WriteString(fmt.Sprintf("set(ANDROID_ROOT %s)\n\n", android.AbsSrcDirForExistingUseCases()))
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pathToCC, _ := evalVariable(ctx, "${config.ClangBin}/")
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f.WriteString(fmt.Sprintf("set(CMAKE_C_COMPILER \"%s%s\")\n", buildCMakePath(pathToCC), "clang"))
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f.WriteString(fmt.Sprintf("set(CMAKE_CXX_COMPILER \"%s%s\")\n", buildCMakePath(pathToCC), "clang++"))
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// Add all sources to the project.
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f.WriteString("list(APPEND\n")
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f.WriteString(" SOURCE_FILES\n")
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for _, src := range srcs {
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f.WriteString(fmt.Sprintf(" ${ANDROID_ROOT}/%s\n", src.String()))
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}
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f.WriteString(")\n")
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// Add all header search path and compiler parameters (-D, -W, -f, -XXXX)
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f.WriteString("\n# GLOBAL ALL FLAGS:\n")
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globalAllParameters := parseCompilerParameters(ccModule.flags.Global.CommonFlags, ctx, f)
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translateToCMake(globalAllParameters, f, true, true)
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f.WriteString("\n# LOCAL ALL FLAGS:\n")
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localAllParameters := parseCompilerParameters(ccModule.flags.Local.CommonFlags, ctx, f)
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translateToCMake(localAllParameters, f, true, true)
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f.WriteString("\n# GLOBAL CFLAGS:\n")
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globalCParameters := parseCompilerParameters(ccModule.flags.Global.CFlags, ctx, f)
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translateToCMake(globalCParameters, f, true, true)
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f.WriteString("\n# LOCAL CFLAGS:\n")
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localCParameters := parseCompilerParameters(ccModule.flags.Local.CFlags, ctx, f)
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translateToCMake(localCParameters, f, true, true)
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f.WriteString("\n# GLOBAL C ONLY FLAGS:\n")
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globalConlyParameters := parseCompilerParameters(ccModule.flags.Global.ConlyFlags, ctx, f)
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translateToCMake(globalConlyParameters, f, true, false)
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f.WriteString("\n# LOCAL C ONLY FLAGS:\n")
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localConlyParameters := parseCompilerParameters(ccModule.flags.Local.ConlyFlags, ctx, f)
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translateToCMake(localConlyParameters, f, true, false)
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f.WriteString("\n# GLOBAL CPP FLAGS:\n")
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globalCppParameters := parseCompilerParameters(ccModule.flags.Global.CppFlags, ctx, f)
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translateToCMake(globalCppParameters, f, false, true)
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f.WriteString("\n# LOCAL CPP FLAGS:\n")
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localCppParameters := parseCompilerParameters(ccModule.flags.Local.CppFlags, ctx, f)
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translateToCMake(localCppParameters, f, false, true)
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f.WriteString("\n# GLOBAL SYSTEM INCLUDE FLAGS:\n")
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globalIncludeParameters := parseCompilerParameters(ccModule.flags.SystemIncludeFlags, ctx, f)
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translateToCMake(globalIncludeParameters, f, true, true)
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// Add project executable.
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f.WriteString(fmt.Sprintf("\nadd_executable(%s ${SOURCE_FILES})\n",
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cleanExecutableName(ccModule.ModuleBase.Name())))
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}
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func cleanExecutableName(s string) string {
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return strings.Replace(s, "@", "-", -1)
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}
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func translateToCMake(c compilerParameters, f *os.File, cflags bool, cppflags bool) {
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writeAllIncludeDirectories(c.systemHeaderSearchPath, f, true)
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writeAllIncludeDirectories(c.headerSearchPath, f, false)
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if cflags {
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writeAllRelativeFilePathFlags(c.relativeFilePathFlags, f, "CMAKE_C_FLAGS")
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writeAllFlags(c.flags, f, "CMAKE_C_FLAGS")
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}
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if cppflags {
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writeAllRelativeFilePathFlags(c.relativeFilePathFlags, f, "CMAKE_CXX_FLAGS")
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writeAllFlags(c.flags, f, "CMAKE_CXX_FLAGS")
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}
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if c.sysroot != "" {
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f.WriteString(fmt.Sprintf("include_directories(SYSTEM \"%s\")\n", buildCMakePath(path.Join(c.sysroot, "usr", "include"))))
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}
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}
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func buildCMakePath(p string) string {
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if path.IsAbs(p) {
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return p
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}
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return fmt.Sprintf("${ANDROID_ROOT}/%s", p)
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}
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func writeAllIncludeDirectories(includes []string, f *os.File, isSystem bool) {
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if len(includes) == 0 {
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return
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}
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system := ""
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if isSystem {
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system = "SYSTEM"
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}
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f.WriteString(fmt.Sprintf("include_directories(%s \n", system))
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for _, include := range includes {
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f.WriteString(fmt.Sprintf(" \"%s\"\n", buildCMakePath(include)))
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}
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f.WriteString(")\n\n")
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// Also add all headers to source files.
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f.WriteString("file (GLOB_RECURSE TMP_HEADERS\n")
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for _, include := range includes {
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f.WriteString(fmt.Sprintf(" \"%s/**/*.h\"\n", buildCMakePath(include)))
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}
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f.WriteString(")\n")
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f.WriteString("list (APPEND SOURCE_FILES ${TMP_HEADERS})\n\n")
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}
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type relativeFilePathFlagType struct {
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flag string
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relativeFilePath string
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}
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func writeAllRelativeFilePathFlags(relativeFilePathFlags []relativeFilePathFlagType, f *os.File, tag string) {
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for _, flag := range relativeFilePathFlags {
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f.WriteString(fmt.Sprintf("set(%s \"${%s} %s=%s\")\n", tag, tag, flag.flag, buildCMakePath(flag.relativeFilePath)))
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}
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}
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func writeAllFlags(flags []string, f *os.File, tag string) {
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for _, flag := range flags {
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f.WriteString(fmt.Sprintf("set(%s \"${%s} %s\")\n", tag, tag, flag))
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}
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}
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type parameterType int
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const (
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headerSearchPath parameterType = iota
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variable
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systemHeaderSearchPath
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flag
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systemRoot
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relativeFilePathFlag
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)
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type compilerParameters struct {
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headerSearchPath []string
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systemHeaderSearchPath []string
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flags []string
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sysroot string
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// Must be in a=b/c/d format and can be split into "a" and "b/c/d"
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relativeFilePathFlags []relativeFilePathFlagType
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}
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func makeCompilerParameters() compilerParameters {
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return compilerParameters{
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sysroot: "",
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}
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}
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func categorizeParameter(parameter string) parameterType {
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if strings.HasPrefix(parameter, "-I") {
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return headerSearchPath
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}
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if strings.HasPrefix(parameter, "$") {
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return variable
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}
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if strings.HasPrefix(parameter, "-isystem") {
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return systemHeaderSearchPath
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}
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if strings.HasPrefix(parameter, "-isysroot") {
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return systemRoot
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}
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if strings.HasPrefix(parameter, "--sysroot") {
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return systemRoot
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}
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if strings.HasPrefix(parameter, "-fsanitize-blacklist") {
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return relativeFilePathFlag
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}
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return flag
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}
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// Flattens a list of strings potentially containing space characters into a list of string containing no
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// spaces.
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func normalizeParameters(params []string) []string {
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var flatParams []string
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for _, s := range params {
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s = strings.Trim(s, " ")
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if len(s) == 0 {
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continue
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}
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flatParams = append(flatParams, strings.Split(s, " ")...)
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}
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return flatParams
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}
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func parseCompilerParameters(params []string, ctx android.SingletonContext, f *os.File) compilerParameters {
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var compilerParameters = makeCompilerParameters()
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for i, str := range params {
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f.WriteString(fmt.Sprintf("# Raw param [%d] = '%s'\n", i, str))
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}
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// Soong does not guarantee that each flag will be in an individual string. e.g: The
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// input received could be:
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// params = {"-isystem", "path/to/system"}
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// or it could be
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// params = {"-isystem path/to/system"}
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// To normalize the input, we split all strings with the "space" character and consolidate
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// all tokens into a flattened parameters list
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params = normalizeParameters(params)
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for i := 0; i < len(params); i++ {
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param := params[i]
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if param == "" {
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continue
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}
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switch categorizeParameter(param) {
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case headerSearchPath:
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compilerParameters.headerSearchPath =
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append(compilerParameters.headerSearchPath, strings.TrimPrefix(param, "-I"))
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case variable:
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if evaluated, error := evalVariable(ctx, param); error == nil {
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if outputDebugInfo {
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f.WriteString(fmt.Sprintf("# variable %s = '%s'\n", param, evaluated))
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}
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paramsFromVar := parseCompilerParameters(strings.Split(evaluated, " "), ctx, f)
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concatenateParams(&compilerParameters, paramsFromVar)
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} else {
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if outputDebugInfo {
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f.WriteString(fmt.Sprintf("# variable %s could NOT BE RESOLVED\n", param))
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}
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}
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case systemHeaderSearchPath:
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if i < len(params)-1 {
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compilerParameters.systemHeaderSearchPath =
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append(compilerParameters.systemHeaderSearchPath, params[i+1])
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} else if outputDebugInfo {
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f.WriteString("# Found a header search path marker with no path")
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}
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i = i + 1
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case flag:
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c := cleanupParameter(param)
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f.WriteString(fmt.Sprintf("# FLAG '%s' became %s\n", param, c))
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compilerParameters.flags = append(compilerParameters.flags, c)
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case systemRoot:
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if i < len(params)-1 {
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compilerParameters.sysroot = params[i+1]
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} else if outputDebugInfo {
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f.WriteString("# Found a system root path marker with no path")
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}
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i = i + 1
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case relativeFilePathFlag:
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flagComponents := strings.Split(param, "=")
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if len(flagComponents) == 2 {
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flagStruct := relativeFilePathFlagType{flag: flagComponents[0], relativeFilePath: flagComponents[1]}
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compilerParameters.relativeFilePathFlags = append(compilerParameters.relativeFilePathFlags, flagStruct)
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} else {
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if outputDebugInfo {
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f.WriteString(fmt.Sprintf("# Relative File Path Flag [%s] is not formatted as a=b/c/d \n", param))
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}
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}
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}
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}
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return compilerParameters
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}
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func cleanupParameter(p string) string {
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// In the blueprint, c flags can be passed as:
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// cflags: [ "-DLOG_TAG=\"libEGL\"", ]
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// which becomes:
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// '-DLOG_TAG="libEGL"' in soong.
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// In order to be injected in CMakelists.txt we need to:
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// - Remove the wrapping ' character
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// - Double escape all special \ and " characters.
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// For a end result like:
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// -DLOG_TAG=\\\"libEGL\\\"
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if !strings.HasPrefix(p, "'") || !strings.HasSuffix(p, "'") || len(p) < 3 {
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return p
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}
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// Reverse wrapper quotes and escaping that may have happened in NinjaAndShellEscape
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// TODO: It is ok to reverse here for now but if NinjaAndShellEscape becomes more complex,
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// we should create a method NinjaAndShellUnescape in escape.go and use that instead.
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p = p[1 : len(p)-1]
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p = strings.Replace(p, `'\''`, `'`, -1)
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p = strings.Replace(p, `$$`, `$`, -1)
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p = doubleEscape(p)
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return p
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}
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func escape(s string) string {
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s = strings.Replace(s, `\`, `\\`, -1)
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s = strings.Replace(s, `"`, `\"`, -1)
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return s
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}
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func doubleEscape(s string) string {
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s = escape(s)
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s = escape(s)
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return s
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}
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func concatenateParams(c1 *compilerParameters, c2 compilerParameters) {
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c1.headerSearchPath = append(c1.headerSearchPath, c2.headerSearchPath...)
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c1.systemHeaderSearchPath = append(c1.systemHeaderSearchPath, c2.systemHeaderSearchPath...)
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if c2.sysroot != "" {
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c1.sysroot = c2.sysroot
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}
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c1.flags = append(c1.flags, c2.flags...)
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}
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func evalVariable(ctx android.SingletonContext, str string) (string, error) {
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evaluated, err := ctx.Eval(pctx, str)
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if err == nil {
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return evaluated, nil
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}
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return "", err
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}
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func getCMakeListsForModule(module *Module, ctx android.SingletonContext) string {
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return filepath.Join(android.AbsSrcDirForExistingUseCases(),
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cLionOutputProjectsDirectory,
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path.Dir(ctx.BlueprintFile(module)),
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module.ModuleBase.Name()+"-"+
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module.ModuleBase.Arch().ArchType.Name+"-"+
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module.ModuleBase.Os().Name,
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cMakeListsFilename)
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}
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