abedff0ca7
The expected use case for this is to create aliases for stub libraries in the @api_surfaces repository in build/bazel/api_surfaces. This restricts the scope to just aliases. If we have a use case for generating actual Bazel targets in another directory, a workaround could be to generate the targets in the current directory (via CreateBazelTargetModule) and aliases to it in the other directory Test: go test ./bp2build Change-Id: I6b63d9d018618d447fc7c260a2a94aaa00e57a4d
727 lines
23 KiB
Go
727 lines
23 KiB
Go
// Copyright 2020 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bp2build
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/*
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For shareable/common functionality for conversion from soong-module to build files
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for queryview/bp2build
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*/
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import (
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"fmt"
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"reflect"
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"sort"
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"strings"
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"android/soong/android"
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"android/soong/bazel"
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"android/soong/starlark_fmt"
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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type BazelAttributes struct {
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Attrs map[string]string
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}
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type BazelTarget struct {
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name string
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packageName string
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content string
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ruleClass string
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bzlLoadLocation string
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}
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// IsLoadedFromStarlark determines if the BazelTarget's rule class is loaded from a .bzl file,
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// as opposed to a native rule built into Bazel.
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func (t BazelTarget) IsLoadedFromStarlark() bool {
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return t.bzlLoadLocation != ""
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}
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// Label is the fully qualified Bazel label constructed from the BazelTarget's
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// package name and target name.
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func (t BazelTarget) Label() string {
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if t.packageName == "." {
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return "//:" + t.name
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} else {
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return "//" + t.packageName + ":" + t.name
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}
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}
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// PackageName returns the package of the Bazel target.
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// Defaults to root of tree.
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func (t BazelTarget) PackageName() string {
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if t.packageName == "" {
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return "."
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}
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return t.packageName
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}
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// BazelTargets is a typedef for a slice of BazelTarget objects.
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type BazelTargets []BazelTarget
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func (targets BazelTargets) packageRule() *BazelTarget {
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for _, target := range targets {
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if target.ruleClass == "package" {
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return &target
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}
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}
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return nil
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}
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// sort a list of BazelTargets in-place, by name, and by generated/handcrafted types.
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func (targets BazelTargets) sort() {
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sort.Slice(targets, func(i, j int) bool {
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return targets[i].name < targets[j].name
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})
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}
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// String returns the string representation of BazelTargets, without load
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// statements (use LoadStatements for that), since the targets are usually not
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// adjacent to the load statements at the top of the BUILD file.
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func (targets BazelTargets) String() string {
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var res string
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for i, target := range targets {
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if target.ruleClass != "package" {
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res += target.content
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}
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if i != len(targets)-1 {
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res += "\n\n"
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}
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}
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return res
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}
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// LoadStatements return the string representation of the sorted and deduplicated
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// Starlark rule load statements needed by a group of BazelTargets.
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func (targets BazelTargets) LoadStatements() string {
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bzlToLoadedSymbols := map[string][]string{}
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for _, target := range targets {
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if target.IsLoadedFromStarlark() {
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bzlToLoadedSymbols[target.bzlLoadLocation] =
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append(bzlToLoadedSymbols[target.bzlLoadLocation], target.ruleClass)
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}
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}
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var loadStatements []string
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for bzl, ruleClasses := range bzlToLoadedSymbols {
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loadStatement := "load(\""
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loadStatement += bzl
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loadStatement += "\", "
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ruleClasses = android.SortedUniqueStrings(ruleClasses)
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for i, ruleClass := range ruleClasses {
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loadStatement += "\"" + ruleClass + "\""
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if i != len(ruleClasses)-1 {
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loadStatement += ", "
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}
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}
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loadStatement += ")"
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loadStatements = append(loadStatements, loadStatement)
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}
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return strings.Join(android.SortedUniqueStrings(loadStatements), "\n")
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}
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type bpToBuildContext interface {
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ModuleName(module blueprint.Module) string
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ModuleDir(module blueprint.Module) string
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ModuleSubDir(module blueprint.Module) string
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ModuleType(module blueprint.Module) string
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VisitAllModules(visit func(blueprint.Module))
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VisitDirectDeps(module blueprint.Module, visit func(blueprint.Module))
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}
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type CodegenContext struct {
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config android.Config
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context *android.Context
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mode CodegenMode
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additionalDeps []string
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unconvertedDepMode unconvertedDepsMode
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topDir string
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}
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func (ctx *CodegenContext) Mode() CodegenMode {
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return ctx.mode
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}
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// CodegenMode is an enum to differentiate code-generation modes.
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type CodegenMode int
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const (
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// Bp2Build - generate BUILD files with targets buildable by Bazel directly.
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//
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// This mode is used for the Soong->Bazel build definition conversion.
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Bp2Build CodegenMode = iota
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// QueryView - generate BUILD files with targets representing fully mutated
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// Soong modules, representing the fully configured Soong module graph with
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// variants and dependency edges.
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//
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// This mode is used for discovering and introspecting the existing Soong
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// module graph.
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QueryView
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// ApiBp2build - generate BUILD files for API contribution targets
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ApiBp2build
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)
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type unconvertedDepsMode int
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const (
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// Include a warning in conversion metrics about converted modules with unconverted direct deps
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warnUnconvertedDeps unconvertedDepsMode = iota
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// Error and fail conversion if encountering a module with unconverted direct deps
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// Enabled by setting environment variable `BP2BUILD_ERROR_UNCONVERTED`
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errorModulesUnconvertedDeps
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)
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func (mode CodegenMode) String() string {
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switch mode {
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case Bp2Build:
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return "Bp2Build"
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case QueryView:
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return "QueryView"
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case ApiBp2build:
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return "ApiBp2build"
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default:
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return fmt.Sprintf("%d", mode)
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}
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}
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// AddNinjaFileDeps adds dependencies on the specified files to be added to the ninja manifest. The
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// primary builder will be rerun whenever the specified files are modified. Allows us to fulfill the
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// PathContext interface in order to add dependencies on hand-crafted BUILD files. Note: must also
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// call AdditionalNinjaDeps and add them manually to the ninja file.
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func (ctx *CodegenContext) AddNinjaFileDeps(deps ...string) {
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ctx.additionalDeps = append(ctx.additionalDeps, deps...)
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}
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// AdditionalNinjaDeps returns additional ninja deps added by CodegenContext
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func (ctx *CodegenContext) AdditionalNinjaDeps() []string {
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return ctx.additionalDeps
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}
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func (ctx *CodegenContext) Config() android.Config { return ctx.config }
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func (ctx *CodegenContext) Context() *android.Context { return ctx.context }
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// NewCodegenContext creates a wrapper context that conforms to PathContext for
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// writing BUILD files in the output directory.
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func NewCodegenContext(config android.Config, context *android.Context, mode CodegenMode, topDir string) *CodegenContext {
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var unconvertedDeps unconvertedDepsMode
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if config.IsEnvTrue("BP2BUILD_ERROR_UNCONVERTED") {
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unconvertedDeps = errorModulesUnconvertedDeps
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}
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return &CodegenContext{
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context: context,
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config: config,
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mode: mode,
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unconvertedDepMode: unconvertedDeps,
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topDir: topDir,
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}
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}
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// props is an unsorted map. This function ensures that
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// the generated attributes are sorted to ensure determinism.
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func propsToAttributes(props map[string]string) string {
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var attributes string
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for _, propName := range android.SortedKeys(props) {
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attributes += fmt.Sprintf(" %s = %s,\n", propName, props[propName])
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}
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return attributes
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}
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type conversionResults struct {
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buildFileToTargets map[string]BazelTargets
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metrics CodegenMetrics
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}
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func (r conversionResults) BuildDirToTargets() map[string]BazelTargets {
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return r.buildFileToTargets
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}
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func GenerateBazelTargets(ctx *CodegenContext, generateFilegroups bool) (conversionResults, []error) {
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buildFileToTargets := make(map[string]BazelTargets)
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// Simple metrics tracking for bp2build
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metrics := CreateCodegenMetrics()
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dirs := make(map[string]bool)
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var errs []error
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bpCtx := ctx.Context()
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bpCtx.VisitAllModules(func(m blueprint.Module) {
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dir := bpCtx.ModuleDir(m)
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moduleType := bpCtx.ModuleType(m)
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dirs[dir] = true
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var targets []BazelTarget
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switch ctx.Mode() {
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case Bp2Build:
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// There are two main ways of converting a Soong module to Bazel:
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// 1) Manually handcrafting a Bazel target and associating the module with its label
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// 2) Automatically generating with bp2build converters
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//
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// bp2build converters are used for the majority of modules.
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if b, ok := m.(android.Bazelable); ok && b.HasHandcraftedLabel() {
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// Handle modules converted to handcrafted targets.
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//
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// Since these modules are associated with some handcrafted
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// target in a BUILD file, we don't autoconvert them.
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// Log the module.
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metrics.AddConvertedModule(m, moduleType, dir, Handcrafted)
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} else if aModule, ok := m.(android.Module); ok && aModule.IsConvertedByBp2build() {
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// Handle modules converted to generated targets.
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// Log the module.
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metrics.AddConvertedModule(aModule, moduleType, dir, Generated)
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// Handle modules with unconverted deps. By default, emit a warning.
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if unconvertedDeps := aModule.GetUnconvertedBp2buildDeps(); len(unconvertedDeps) > 0 {
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msg := fmt.Sprintf("%s %s:%s depends on unconverted modules: %s",
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moduleType, bpCtx.ModuleDir(m), m.Name(), strings.Join(unconvertedDeps, ", "))
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switch ctx.unconvertedDepMode {
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case warnUnconvertedDeps:
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metrics.moduleWithUnconvertedDepsMsgs = append(metrics.moduleWithUnconvertedDepsMsgs, msg)
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case errorModulesUnconvertedDeps:
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errs = append(errs, fmt.Errorf(msg))
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return
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}
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}
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if unconvertedDeps := aModule.GetMissingBp2buildDeps(); len(unconvertedDeps) > 0 {
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msg := fmt.Sprintf("%s %s:%s depends on missing modules: %s",
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moduleType, bpCtx.ModuleDir(m), m.Name(), strings.Join(unconvertedDeps, ", "))
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switch ctx.unconvertedDepMode {
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case warnUnconvertedDeps:
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metrics.moduleWithMissingDepsMsgs = append(metrics.moduleWithMissingDepsMsgs, msg)
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case errorModulesUnconvertedDeps:
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errs = append(errs, fmt.Errorf(msg))
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return
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}
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}
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var targetErrs []error
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targets, targetErrs = generateBazelTargets(bpCtx, aModule)
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errs = append(errs, targetErrs...)
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for _, t := range targets {
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// A module can potentially generate more than 1 Bazel
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// target, each of a different rule class.
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metrics.IncrementRuleClassCount(t.ruleClass)
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}
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} else {
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metrics.AddUnconvertedModule(moduleType)
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return
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}
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case QueryView:
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// Blocklist certain module types from being generated.
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if canonicalizeModuleType(bpCtx.ModuleType(m)) == "package" {
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// package module name contain slashes, and thus cannot
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// be mapped cleanly to a bazel label.
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return
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}
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t, err := generateSoongModuleTarget(bpCtx, m)
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if err != nil {
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errs = append(errs, err)
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}
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targets = append(targets, t)
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case ApiBp2build:
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if aModule, ok := m.(android.Module); ok && aModule.IsConvertedByBp2build() {
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targets, errs = generateBazelTargets(bpCtx, aModule)
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}
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default:
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errs = append(errs, fmt.Errorf("Unknown code-generation mode: %s", ctx.Mode()))
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return
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}
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for _, target := range targets {
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targetDir := target.PackageName()
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buildFileToTargets[targetDir] = append(buildFileToTargets[targetDir], target)
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}
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})
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if len(errs) > 0 {
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return conversionResults{}, errs
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}
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if generateFilegroups {
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// Add a filegroup target that exposes all sources in the subtree of this package
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// NOTE: This also means we generate a BUILD file for every Android.bp file (as long as it has at least one module)
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//
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// This works because: https://bazel.build/reference/be/functions#exports_files
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// "As a legacy behaviour, also files mentioned as input to a rule are exported with the
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// default visibility until the flag --incompatible_no_implicit_file_export is flipped. However, this behavior
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// should not be relied upon and actively migrated away from."
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//
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// TODO(b/198619163): We should change this to export_files(glob(["**/*"])) instead, but doing that causes these errors:
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// "Error in exports_files: generated label '//external/avb:avbtool' conflicts with existing py_binary rule"
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// So we need to solve all the "target ... is both a rule and a file" warnings first.
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for dir := range dirs {
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buildFileToTargets[dir] = append(buildFileToTargets[dir], BazelTarget{
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name: "bp2build_all_srcs",
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content: `filegroup(name = "bp2build_all_srcs", srcs = glob(["**/*"]))`,
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ruleClass: "filegroup",
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})
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}
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}
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return conversionResults{
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buildFileToTargets: buildFileToTargets,
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metrics: metrics,
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}, errs
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}
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func generateBazelTargets(ctx bpToBuildContext, m android.Module) ([]BazelTarget, []error) {
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var targets []BazelTarget
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var errs []error
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for _, m := range m.Bp2buildTargets() {
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target, err := generateBazelTarget(ctx, m)
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if err != nil {
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errs = append(errs, err)
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return targets, errs
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}
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targets = append(targets, target)
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}
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return targets, errs
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}
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type bp2buildModule interface {
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TargetName() string
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TargetPackage() string
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BazelRuleClass() string
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BazelRuleLoadLocation() string
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BazelAttributes() []interface{}
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}
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func generateBazelTarget(ctx bpToBuildContext, m bp2buildModule) (BazelTarget, error) {
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ruleClass := m.BazelRuleClass()
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bzlLoadLocation := m.BazelRuleLoadLocation()
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// extract the bazel attributes from the module.
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attrs := m.BazelAttributes()
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props, err := extractModuleProperties(attrs, true)
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if err != nil {
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return BazelTarget{}, err
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}
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// name is handled in a special manner
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delete(props.Attrs, "name")
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// Return the Bazel target with rule class and attributes, ready to be
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// code-generated.
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attributes := propsToAttributes(props.Attrs)
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var content string
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targetName := m.TargetName()
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if targetName != "" {
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content = fmt.Sprintf(ruleTargetTemplate, ruleClass, targetName, attributes)
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} else {
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content = fmt.Sprintf(unnamedRuleTargetTemplate, ruleClass, attributes)
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}
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return BazelTarget{
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name: targetName,
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packageName: m.TargetPackage(),
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ruleClass: ruleClass,
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bzlLoadLocation: bzlLoadLocation,
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content: content,
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}, nil
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}
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// Convert a module and its deps and props into a Bazel macro/rule
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// representation in the BUILD file.
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func generateSoongModuleTarget(ctx bpToBuildContext, m blueprint.Module) (BazelTarget, error) {
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props, err := getBuildProperties(ctx, m)
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// TODO(b/163018919): DirectDeps can have duplicate (module, variant)
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// items, if the modules are added using different DependencyTag. Figure
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// out the implications of that.
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depLabels := map[string]bool{}
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if aModule, ok := m.(android.Module); ok {
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ctx.VisitDirectDeps(aModule, func(depModule blueprint.Module) {
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depLabels[qualifiedTargetLabel(ctx, depModule)] = true
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})
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}
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for p := range ignoredPropNames {
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delete(props.Attrs, p)
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}
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attributes := propsToAttributes(props.Attrs)
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depLabelList := "[\n"
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for depLabel := range depLabels {
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depLabelList += fmt.Sprintf(" %q,\n", depLabel)
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}
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depLabelList += " ]"
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targetName := targetNameWithVariant(ctx, m)
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return BazelTarget{
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name: targetName,
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packageName: ctx.ModuleDir(m),
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content: fmt.Sprintf(
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soongModuleTargetTemplate,
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targetName,
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ctx.ModuleName(m),
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canonicalizeModuleType(ctx.ModuleType(m)),
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ctx.ModuleSubDir(m),
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depLabelList,
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attributes),
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}, err
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}
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func getBuildProperties(ctx bpToBuildContext, m blueprint.Module) (BazelAttributes, error) {
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// TODO: this omits properties for blueprint modules (blueprint_go_binary,
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// bootstrap_go_binary, bootstrap_go_package), which will have to be handled separately.
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if aModule, ok := m.(android.Module); ok {
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return extractModuleProperties(aModule.GetProperties(), false)
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}
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return BazelAttributes{}, nil
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}
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// Generically extract module properties and types into a map, keyed by the module property name.
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func extractModuleProperties(props []interface{}, checkForDuplicateProperties bool) (BazelAttributes, error) {
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ret := map[string]string{}
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// Iterate over this android.Module's property structs.
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for _, properties := range props {
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propertiesValue := reflect.ValueOf(properties)
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// Check that propertiesValue is a pointer to the Properties struct, like
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// *cc.BaseLinkerProperties or *java.CompilerProperties.
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//
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// propertiesValue can also be type-asserted to the structs to
|
|
// manipulate internal props, if needed.
|
|
if isStructPtr(propertiesValue.Type()) {
|
|
structValue := propertiesValue.Elem()
|
|
ok, err := extractStructProperties(structValue, 0)
|
|
if err != nil {
|
|
return BazelAttributes{}, err
|
|
}
|
|
for k, v := range ok {
|
|
if existing, exists := ret[k]; checkForDuplicateProperties && exists {
|
|
return BazelAttributes{}, fmt.Errorf(
|
|
"%s (%v) is present in properties whereas it should be consolidated into a commonAttributes",
|
|
k, existing)
|
|
}
|
|
ret[k] = v
|
|
}
|
|
} else {
|
|
return BazelAttributes{},
|
|
fmt.Errorf(
|
|
"properties must be a pointer to a struct, got %T",
|
|
propertiesValue.Interface())
|
|
}
|
|
}
|
|
|
|
return BazelAttributes{
|
|
Attrs: ret,
|
|
}, nil
|
|
}
|
|
|
|
func isStructPtr(t reflect.Type) bool {
|
|
return t.Kind() == reflect.Ptr && t.Elem().Kind() == reflect.Struct
|
|
}
|
|
|
|
// prettyPrint a property value into the equivalent Starlark representation
|
|
// recursively.
|
|
func prettyPrint(propertyValue reflect.Value, indent int, emitZeroValues bool) (string, error) {
|
|
if !emitZeroValues && isZero(propertyValue) {
|
|
// A property value being set or unset actually matters -- Soong does set default
|
|
// values for unset properties, like system_shared_libs = ["libc", "libm", "libdl"] at
|
|
// https://cs.android.com/android/platform/superproject/+/master:build/soong/cc/linker.go;l=281-287;drc=f70926eef0b9b57faf04c17a1062ce50d209e480
|
|
//
|
|
// In Bazel-parlance, we would use "attr.<type>(default = <default
|
|
// value>)" to set the default value of unset attributes. In the cases
|
|
// where the bp2build converter didn't set the default value within the
|
|
// mutator when creating the BazelTargetModule, this would be a zero
|
|
// value. For those cases, we return an empty string so we don't
|
|
// unnecessarily generate empty values.
|
|
return "", nil
|
|
}
|
|
|
|
switch propertyValue.Kind() {
|
|
case reflect.String:
|
|
return fmt.Sprintf("\"%v\"", escapeString(propertyValue.String())), nil
|
|
case reflect.Bool:
|
|
return starlark_fmt.PrintBool(propertyValue.Bool()), nil
|
|
case reflect.Int, reflect.Uint, reflect.Int64:
|
|
return fmt.Sprintf("%v", propertyValue.Interface()), nil
|
|
case reflect.Ptr:
|
|
return prettyPrint(propertyValue.Elem(), indent, emitZeroValues)
|
|
case reflect.Slice:
|
|
elements := make([]string, 0, propertyValue.Len())
|
|
for i := 0; i < propertyValue.Len(); i++ {
|
|
val, err := prettyPrint(propertyValue.Index(i), indent, emitZeroValues)
|
|
if err != nil {
|
|
return "", err
|
|
}
|
|
if val != "" {
|
|
elements = append(elements, val)
|
|
}
|
|
}
|
|
return starlark_fmt.PrintList(elements, indent, func(s string) string {
|
|
return "%s"
|
|
}), nil
|
|
|
|
case reflect.Struct:
|
|
// Special cases where the bp2build sends additional information to the codegenerator
|
|
// by wrapping the attributes in a custom struct type.
|
|
if attr, ok := propertyValue.Interface().(bazel.Attribute); ok {
|
|
return prettyPrintAttribute(attr, indent)
|
|
} else if label, ok := propertyValue.Interface().(bazel.Label); ok {
|
|
return fmt.Sprintf("%q", label.Label), nil
|
|
}
|
|
|
|
// Sort and print the struct props by the key.
|
|
structProps, err := extractStructProperties(propertyValue, indent)
|
|
|
|
if err != nil {
|
|
return "", err
|
|
}
|
|
|
|
if len(structProps) == 0 {
|
|
return "", nil
|
|
}
|
|
return starlark_fmt.PrintDict(structProps, indent), nil
|
|
case reflect.Interface:
|
|
// TODO(b/164227191): implement pretty print for interfaces.
|
|
// Interfaces are used for for arch, multilib and target properties.
|
|
return "", nil
|
|
default:
|
|
return "", fmt.Errorf(
|
|
"unexpected kind for property struct field: %s", propertyValue.Kind())
|
|
}
|
|
}
|
|
|
|
// Converts a reflected property struct value into a map of property names and property values,
|
|
// which each property value correctly pretty-printed and indented at the right nest level,
|
|
// since property structs can be nested. In Starlark, nested structs are represented as nested
|
|
// dicts: https://docs.bazel.build/skylark/lib/dict.html
|
|
func extractStructProperties(structValue reflect.Value, indent int) (map[string]string, error) {
|
|
if structValue.Kind() != reflect.Struct {
|
|
return map[string]string{}, fmt.Errorf("Expected a reflect.Struct type, but got %s", structValue.Kind())
|
|
}
|
|
|
|
var err error
|
|
|
|
ret := map[string]string{}
|
|
structType := structValue.Type()
|
|
for i := 0; i < structValue.NumField(); i++ {
|
|
field := structType.Field(i)
|
|
if shouldSkipStructField(field) {
|
|
continue
|
|
}
|
|
|
|
fieldValue := structValue.Field(i)
|
|
if isZero(fieldValue) {
|
|
// Ignore zero-valued fields
|
|
continue
|
|
}
|
|
|
|
// if the struct is embedded (anonymous), flatten the properties into the containing struct
|
|
if field.Anonymous {
|
|
if field.Type.Kind() == reflect.Ptr {
|
|
fieldValue = fieldValue.Elem()
|
|
}
|
|
if fieldValue.Type().Kind() == reflect.Struct {
|
|
propsToMerge, err := extractStructProperties(fieldValue, indent)
|
|
if err != nil {
|
|
return map[string]string{}, err
|
|
}
|
|
for prop, value := range propsToMerge {
|
|
ret[prop] = value
|
|
}
|
|
continue
|
|
}
|
|
}
|
|
|
|
propertyName := proptools.PropertyNameForField(field.Name)
|
|
var prettyPrintedValue string
|
|
prettyPrintedValue, err = prettyPrint(fieldValue, indent+1, false)
|
|
if err != nil {
|
|
return map[string]string{}, fmt.Errorf(
|
|
"Error while parsing property: %q. %s",
|
|
propertyName,
|
|
err)
|
|
}
|
|
if prettyPrintedValue != "" {
|
|
ret[propertyName] = prettyPrintedValue
|
|
}
|
|
}
|
|
|
|
return ret, nil
|
|
}
|
|
|
|
func isZero(value reflect.Value) bool {
|
|
switch value.Kind() {
|
|
case reflect.Func, reflect.Map, reflect.Slice:
|
|
return value.IsNil()
|
|
case reflect.Array:
|
|
valueIsZero := true
|
|
for i := 0; i < value.Len(); i++ {
|
|
valueIsZero = valueIsZero && isZero(value.Index(i))
|
|
}
|
|
return valueIsZero
|
|
case reflect.Struct:
|
|
valueIsZero := true
|
|
for i := 0; i < value.NumField(); i++ {
|
|
valueIsZero = valueIsZero && isZero(value.Field(i))
|
|
}
|
|
return valueIsZero
|
|
case reflect.Ptr:
|
|
if !value.IsNil() {
|
|
return isZero(reflect.Indirect(value))
|
|
} else {
|
|
return true
|
|
}
|
|
// Always print bool/strings, if you want a bool/string attribute to be able to take the default value, use a
|
|
// pointer instead
|
|
case reflect.Bool, reflect.String:
|
|
return false
|
|
default:
|
|
if !value.IsValid() {
|
|
return true
|
|
}
|
|
zeroValue := reflect.Zero(value.Type())
|
|
result := value.Interface() == zeroValue.Interface()
|
|
return result
|
|
}
|
|
}
|
|
|
|
func escapeString(s string) string {
|
|
s = strings.ReplaceAll(s, "\\", "\\\\")
|
|
|
|
// b/184026959: Reverse the application of some common control sequences.
|
|
// These must be generated literally in the BUILD file.
|
|
s = strings.ReplaceAll(s, "\t", "\\t")
|
|
s = strings.ReplaceAll(s, "\n", "\\n")
|
|
s = strings.ReplaceAll(s, "\r", "\\r")
|
|
|
|
return strings.ReplaceAll(s, "\"", "\\\"")
|
|
}
|
|
|
|
func targetNameWithVariant(c bpToBuildContext, logicModule blueprint.Module) string {
|
|
name := ""
|
|
if c.ModuleSubDir(logicModule) != "" {
|
|
// TODO(b/162720883): Figure out a way to drop the "--" variant suffixes.
|
|
name = c.ModuleName(logicModule) + "--" + c.ModuleSubDir(logicModule)
|
|
} else {
|
|
name = c.ModuleName(logicModule)
|
|
}
|
|
|
|
return strings.Replace(name, "//", "", 1)
|
|
}
|
|
|
|
func qualifiedTargetLabel(c bpToBuildContext, logicModule blueprint.Module) string {
|
|
return fmt.Sprintf("//%s:%s", c.ModuleDir(logicModule), targetNameWithVariant(c, logicModule))
|
|
}
|