0007d810e2
there's no use case for prepending/appending to bool, and string properties within module struct. Declearing "*bool" and "*string" almost cover everything user need. I did see one case that user specify relative_install_path as path prefix in cc_defaults, and concatenate with the one in real module to get the final relative install path in Android.bp <bionic/tests/libs>. Test: m -j checkbuild Bug: b/68853585 Change-Id: If3a7a2689c3fc307aae136af6bc9c57f27a1e1a0
154 lines
4.5 KiB
Go
154 lines
4.5 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"fmt"
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"github.com/google/blueprint"
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)
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// This file implements common functionality for handling modules that may exist as prebuilts,
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// source, or both.
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type prebuiltDependencyTag struct {
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blueprint.BaseDependencyTag
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}
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var prebuiltDepTag prebuiltDependencyTag
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type PrebuiltProperties struct {
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// When prefer is set to true the prebuilt will be used instead of any source module with
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// a matching name.
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Prefer *bool `android:"arch_variant"`
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SourceExists bool `blueprint:"mutated"`
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UsePrebuilt bool `blueprint:"mutated"`
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}
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type Prebuilt struct {
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properties PrebuiltProperties
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module Module
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srcs *[]string
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}
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func (p *Prebuilt) Name(name string) string {
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return "prebuilt_" + name
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}
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func (p *Prebuilt) SingleSourcePath(ctx ModuleContext) Path {
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if len(*p.srcs) == 0 {
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ctx.PropertyErrorf("srcs", "missing prebuilt source file")
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return nil
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}
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if len(*p.srcs) > 1 {
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ctx.PropertyErrorf("srcs", "multiple prebuilt source files")
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return nil
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}
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return PathForModuleSrc(ctx, (*p.srcs)[0])
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}
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func InitPrebuiltModule(module PrebuiltInterface, srcs *[]string) {
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p := module.Prebuilt()
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module.AddProperties(&p.properties)
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p.srcs = srcs
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}
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type PrebuiltInterface interface {
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Module
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Prebuilt() *Prebuilt
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}
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func RegisterPrebuiltsPreArchMutators(ctx RegisterMutatorsContext) {
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ctx.BottomUp("prebuilts", prebuiltMutator).Parallel()
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}
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func RegisterPrebuiltsPostDepsMutators(ctx RegisterMutatorsContext) {
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ctx.TopDown("prebuilt_select", PrebuiltSelectModuleMutator).Parallel()
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ctx.BottomUp("prebuilt_replace", PrebuiltReplaceMutator).Parallel()
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}
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// prebuiltMutator ensures that there is always a module with an undecorated name, and marks
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// prebuilt modules that have both a prebuilt and a source module.
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func prebuiltMutator(ctx BottomUpMutatorContext) {
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if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
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p := m.Prebuilt()
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name := m.base().BaseModuleName()
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if ctx.OtherModuleExists(name) {
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ctx.AddReverseDependency(ctx.Module(), prebuiltDepTag, name)
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p.properties.SourceExists = true
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} else {
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ctx.Rename(name)
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}
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}
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}
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// PrebuiltSelectModuleMutator marks prebuilts that are used, either overriding source modules or
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// because the source module doesn't exist. It also disables installing overridden source modules.
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func PrebuiltSelectModuleMutator(ctx TopDownMutatorContext) {
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if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
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p := m.Prebuilt()
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if p.srcs == nil {
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panic(fmt.Errorf("prebuilt module did not have InitPrebuiltModule called on it"))
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}
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if !p.properties.SourceExists {
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p.properties.UsePrebuilt = p.usePrebuilt(ctx, nil)
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}
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} else if s, ok := ctx.Module().(Module); ok {
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ctx.VisitDirectDeps(func(m Module) {
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if ctx.OtherModuleDependencyTag(m) == prebuiltDepTag {
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p := m.(PrebuiltInterface).Prebuilt()
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if p.usePrebuilt(ctx, s) {
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p.properties.UsePrebuilt = true
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s.SkipInstall()
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}
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}
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})
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}
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}
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// PrebuiltReplaceMutator replaces dependencies on the source module with dependencies on the
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// prebuilt when both modules exist and the prebuilt should be used. When the prebuilt should not
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// be used, disable installing it.
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func PrebuiltReplaceMutator(ctx BottomUpMutatorContext) {
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if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
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p := m.Prebuilt()
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name := m.base().BaseModuleName()
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if p.properties.UsePrebuilt {
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if p.properties.SourceExists {
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ctx.ReplaceDependencies(name)
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}
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} else {
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m.SkipInstall()
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}
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}
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}
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// usePrebuilt returns true if a prebuilt should be used instead of the source module. The prebuilt
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// will be used if it is marked "prefer" or if the source module is disabled.
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func (p *Prebuilt) usePrebuilt(ctx TopDownMutatorContext, source Module) bool {
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if len(*p.srcs) == 0 {
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return false
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}
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// TODO: use p.Properties.Name and ctx.ModuleDir to override preference
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if Bool(p.properties.Prefer) {
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return true
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}
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return source == nil || !source.Enabled()
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}
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