platform_build_soong/android/module.go
Dan Willemsen aa118f95a6 Implement vendor as a synonym of proprietary
The vendor image will have more than just proprietary modules in it
under Treble, so let's stop marking open source code as proprietary just
to move it to vendor.

Bug: 36452052
Bug: 37134596
Test: compare build.ninja before/after, no changes.
Test: Set vendor: true, ensure it works.
Change-Id: I44b0ec7007d0e311bdcbd44b238b1ef2d05cc6ff
2017-04-07 14:59:18 -07:00

902 lines
24 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"path/filepath"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
)
var (
DeviceSharedLibrary = "shared_library"
DeviceStaticLibrary = "static_library"
DeviceExecutable = "executable"
HostSharedLibrary = "host_shared_library"
HostStaticLibrary = "host_static_library"
HostExecutable = "host_executable"
)
type ModuleBuildParams struct {
Rule blueprint.Rule
Deps blueprint.Deps
Depfile WritablePath
Output WritablePath
Outputs WritablePaths
ImplicitOutput WritablePath
ImplicitOutputs WritablePaths
Input Path
Inputs Paths
Implicit Path
Implicits Paths
OrderOnly Paths
Default bool
Args map[string]string
}
type androidBaseContext interface {
Target() Target
TargetPrimary() bool
Arch() Arch
Os() OsType
Host() bool
Device() bool
Darwin() bool
Windows() bool
Debug() bool
PrimaryArch() bool
Vendor() bool
AConfig() Config
DeviceConfig() DeviceConfig
}
type BaseContext interface {
blueprint.BaseModuleContext
androidBaseContext
}
type ModuleContext interface {
blueprint.ModuleContext
androidBaseContext
// Similar to Build, but takes Paths instead of []string,
// and performs more verification.
ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams)
ExpandSources(srcFiles, excludes []string) Paths
ExpandSourcesSubDir(srcFiles, excludes []string, subDir string) Paths
Glob(globPattern string, excludes []string) Paths
InstallFile(installPath OutputPath, srcPath Path, deps ...Path) OutputPath
InstallFileName(installPath OutputPath, name string, srcPath Path, deps ...Path) OutputPath
InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath
CheckbuildFile(srcPath Path)
AddMissingDependencies(deps []string)
InstallInData() bool
InstallInSanitizerDir() bool
RequiredModuleNames() []string
}
type Module interface {
blueprint.Module
GenerateAndroidBuildActions(ModuleContext)
DepsMutator(BottomUpMutatorContext)
base() *ModuleBase
Enabled() bool
Target() Target
InstallInData() bool
InstallInSanitizerDir() bool
SkipInstall()
}
type nameProperties struct {
// The name of the module. Must be unique across all modules.
Name string
}
type commonProperties struct {
Tags []string
// emit build rules for this module
Enabled *bool `android:"arch_variant"`
// control whether this module compiles for 32-bit, 64-bit, or both. Possible values
// are "32" (compile for 32-bit only), "64" (compile for 64-bit only), "both" (compile for both
// architectures), or "first" (compile for 64-bit on a 64-bit platform, and 32-bit on a 32-bit
// platform
Compile_multilib string `android:"arch_variant"`
Target struct {
Host struct {
Compile_multilib string
}
Android struct {
Compile_multilib string
}
}
Default_multilib string `blueprint:"mutated"`
// whether this is a proprietary vendor module, and should be installed into /vendor
Proprietary bool
// vendor who owns this module
Owner string
// whether this module is device specific and should be installed into /vendor
Vendor bool
// *.logtags files, to combine together in order to generate the /system/etc/event-log-tags
// file
Logtags []string
// init.rc files to be installed if this module is installed
Init_rc []string
// names of other modules to install if this module is installed
Required []string
// Set by TargetMutator
CompileTarget Target `blueprint:"mutated"`
CompilePrimary bool `blueprint:"mutated"`
// Set by InitAndroidModule
HostOrDeviceSupported HostOrDeviceSupported `blueprint:"mutated"`
ArchSpecific bool `blueprint:"mutated"`
SkipInstall bool `blueprint:"mutated"`
}
type hostAndDeviceProperties struct {
Host_supported *bool
Device_supported *bool
}
type Multilib string
const (
MultilibBoth Multilib = "both"
MultilibFirst Multilib = "first"
MultilibCommon Multilib = "common"
MultilibDefault Multilib = ""
)
type HostOrDeviceSupported int
const (
_ HostOrDeviceSupported = iota
HostSupported
HostSupportedNoCross
DeviceSupported
HostAndDeviceSupported
HostAndDeviceDefault
NeitherHostNorDeviceSupported
)
func InitAndroidModule(m Module,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
base := m.base()
base.module = m
propertyStructs = append(propertyStructs,
&base.nameProperties,
&base.commonProperties,
&base.variableProperties)
return m, propertyStructs
}
func InitAndroidArchModule(m Module, hod HostOrDeviceSupported, defaultMultilib Multilib,
propertyStructs ...interface{}) (blueprint.Module, []interface{}) {
_, propertyStructs = InitAndroidModule(m, propertyStructs...)
base := m.base()
base.commonProperties.HostOrDeviceSupported = hod
base.commonProperties.Default_multilib = string(defaultMultilib)
base.commonProperties.ArchSpecific = true
switch hod {
case HostAndDeviceSupported:
// Default to module to device supported, host not supported, can override in module
// properties
base.hostAndDeviceProperties.Device_supported = boolPtr(true)
fallthrough
case HostAndDeviceDefault:
propertyStructs = append(propertyStructs, &base.hostAndDeviceProperties)
}
return InitArchModule(m, propertyStructs...)
}
// A ModuleBase object contains the properties that are common to all Android
// modules. It should be included as an anonymous field in every module
// struct definition. InitAndroidModule should then be called from the module's
// factory function, and the return values from InitAndroidModule should be
// returned from the factory function.
//
// The ModuleBase type is responsible for implementing the GenerateBuildActions
// method to support the blueprint.Module interface. This method will then call
// the module's GenerateAndroidBuildActions method once for each build variant
// that is to be built. GenerateAndroidBuildActions is passed a
// AndroidModuleContext rather than the usual blueprint.ModuleContext.
// AndroidModuleContext exposes extra functionality specific to the Android build
// system including details about the particular build variant that is to be
// generated.
//
// For example:
//
// import (
// "android/soong/android"
// "github.com/google/blueprint"
// )
//
// type myModule struct {
// android.ModuleBase
// properties struct {
// MyProperty string
// }
// }
//
// func NewMyModule() (blueprint.Module, []interface{}) {
// m := &myModule{}
// return android.InitAndroidModule(m, &m.properties)
// }
//
// func (m *myModule) GenerateAndroidBuildActions(ctx android.ModuleContext) {
// // Get the CPU architecture for the current build variant.
// variantArch := ctx.Arch()
//
// // ...
// }
type ModuleBase struct {
// Putting the curiously recurring thing pointing to the thing that contains
// the thing pattern to good use.
module Module
nameProperties nameProperties
commonProperties commonProperties
variableProperties variableProperties
hostAndDeviceProperties hostAndDeviceProperties
generalProperties []interface{}
archProperties []interface{}
customizableProperties []interface{}
noAddressSanitizer bool
installFiles Paths
checkbuildFiles Paths
// Used by buildTargetSingleton to create checkbuild and per-directory build targets
// Only set on the final variant of each module
installTarget string
checkbuildTarget string
blueprintDir string
hooks hooks
}
// Name returns the name of the module. It may be overridden by individual module types, for
// example prebuilts will prepend prebuilt_ to the name.
func (a *ModuleBase) Name() string {
return a.nameProperties.Name
}
// BaseModuleName returns the name of the module as specified in the blueprints file.
func (a *ModuleBase) BaseModuleName() string {
return a.nameProperties.Name
}
func (a *ModuleBase) base() *ModuleBase {
return a
}
func (a *ModuleBase) SetTarget(target Target, primary bool) {
a.commonProperties.CompileTarget = target
a.commonProperties.CompilePrimary = primary
}
func (a *ModuleBase) Target() Target {
return a.commonProperties.CompileTarget
}
func (a *ModuleBase) TargetPrimary() bool {
return a.commonProperties.CompilePrimary
}
func (a *ModuleBase) Os() OsType {
return a.Target().Os
}
func (a *ModuleBase) Host() bool {
return a.Os().Class == Host || a.Os().Class == HostCross
}
func (a *ModuleBase) Arch() Arch {
return a.Target().Arch
}
func (a *ModuleBase) ArchSpecific() bool {
return a.commonProperties.ArchSpecific
}
func (a *ModuleBase) OsClassSupported() []OsClass {
switch a.commonProperties.HostOrDeviceSupported {
case HostSupported:
return []OsClass{Host, HostCross}
case HostSupportedNoCross:
return []OsClass{Host}
case DeviceSupported:
return []OsClass{Device}
case HostAndDeviceSupported:
var supported []OsClass
if Bool(a.hostAndDeviceProperties.Host_supported) {
supported = append(supported, Host, HostCross)
}
if Bool(a.hostAndDeviceProperties.Device_supported) {
supported = append(supported, Device)
}
return supported
default:
return nil
}
}
func (a *ModuleBase) DeviceSupported() bool {
return a.commonProperties.HostOrDeviceSupported == DeviceSupported ||
a.commonProperties.HostOrDeviceSupported == HostAndDeviceSupported &&
Bool(a.hostAndDeviceProperties.Device_supported)
}
func (a *ModuleBase) Enabled() bool {
if a.commonProperties.Enabled == nil {
return !a.Os().DefaultDisabled
}
return *a.commonProperties.Enabled
}
func (a *ModuleBase) SkipInstall() {
a.commonProperties.SkipInstall = true
}
func (a *ModuleBase) computeInstallDeps(
ctx blueprint.ModuleContext) Paths {
result := Paths{}
ctx.VisitDepsDepthFirstIf(isFileInstaller,
func(m blueprint.Module) {
fileInstaller := m.(fileInstaller)
files := fileInstaller.filesToInstall()
result = append(result, files...)
})
return result
}
func (a *ModuleBase) filesToInstall() Paths {
return a.installFiles
}
func (p *ModuleBase) NoAddressSanitizer() bool {
return p.noAddressSanitizer
}
func (p *ModuleBase) InstallInData() bool {
return false
}
func (p *ModuleBase) InstallInSanitizerDir() bool {
return false
}
func (a *ModuleBase) generateModuleTarget(ctx blueprint.ModuleContext) {
allInstalledFiles := Paths{}
allCheckbuildFiles := Paths{}
ctx.VisitAllModuleVariants(func(module blueprint.Module) {
a := module.(Module).base()
allInstalledFiles = append(allInstalledFiles, a.installFiles...)
allCheckbuildFiles = append(allCheckbuildFiles, a.checkbuildFiles...)
})
deps := []string{}
if len(allInstalledFiles) > 0 {
name := ctx.ModuleName() + "-install"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allInstalledFiles.Strings(),
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
deps = append(deps, name)
a.installTarget = name
}
if len(allCheckbuildFiles) > 0 {
name := ctx.ModuleName() + "-checkbuild"
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{name},
Implicits: allCheckbuildFiles.Strings(),
Optional: true,
})
deps = append(deps, name)
a.checkbuildTarget = name
}
if len(deps) > 0 {
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{ctx.ModuleName() + suffix},
Implicits: deps,
Optional: true,
})
a.blueprintDir = ctx.ModuleDir()
}
}
func (a *ModuleBase) androidBaseContextFactory(ctx blueprint.BaseModuleContext) androidBaseContextImpl {
return androidBaseContextImpl{
target: a.commonProperties.CompileTarget,
targetPrimary: a.commonProperties.CompilePrimary,
vendor: a.commonProperties.Proprietary || a.commonProperties.Vendor,
config: ctx.Config().(Config),
}
}
func (a *ModuleBase) GenerateBuildActions(ctx blueprint.ModuleContext) {
androidCtx := &androidModuleContext{
module: a.module,
ModuleContext: ctx,
androidBaseContextImpl: a.androidBaseContextFactory(ctx),
installDeps: a.computeInstallDeps(ctx),
installFiles: a.installFiles,
missingDeps: ctx.GetMissingDependencies(),
}
if a.Enabled() {
a.module.GenerateAndroidBuildActions(androidCtx)
if ctx.Failed() {
return
}
a.installFiles = append(a.installFiles, androidCtx.installFiles...)
a.checkbuildFiles = append(a.checkbuildFiles, androidCtx.checkbuildFiles...)
}
if a == ctx.FinalModule().(Module).base() {
a.generateModuleTarget(ctx)
if ctx.Failed() {
return
}
}
}
type androidBaseContextImpl struct {
target Target
targetPrimary bool
debug bool
vendor bool
config Config
}
type androidModuleContext struct {
blueprint.ModuleContext
androidBaseContextImpl
installDeps Paths
installFiles Paths
checkbuildFiles Paths
missingDeps []string
module Module
}
func (a *androidModuleContext) ninjaError(outputs []string, err error) {
a.ModuleContext.Build(pctx, blueprint.BuildParams{
Rule: ErrorRule,
Outputs: outputs,
Optional: true,
Args: map[string]string{
"error": err.Error(),
},
})
return
}
func (a *androidModuleContext) Build(pctx blueprint.PackageContext, params blueprint.BuildParams) {
if a.missingDeps != nil {
a.ninjaError(params.Outputs, fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
params.Optional = true
a.ModuleContext.Build(pctx, params)
}
func (a *androidModuleContext) ModuleBuild(pctx blueprint.PackageContext, params ModuleBuildParams) {
bparams := blueprint.BuildParams{
Rule: params.Rule,
Deps: params.Deps,
Outputs: params.Outputs.Strings(),
ImplicitOutputs: params.ImplicitOutputs.Strings(),
Inputs: params.Inputs.Strings(),
Implicits: params.Implicits.Strings(),
OrderOnly: params.OrderOnly.Strings(),
Args: params.Args,
Optional: !params.Default,
}
if params.Depfile != nil {
bparams.Depfile = params.Depfile.String()
}
if params.Output != nil {
bparams.Outputs = append(bparams.Outputs, params.Output.String())
}
if params.ImplicitOutput != nil {
bparams.ImplicitOutputs = append(bparams.ImplicitOutputs, params.ImplicitOutput.String())
}
if params.Input != nil {
bparams.Inputs = append(bparams.Inputs, params.Input.String())
}
if params.Implicit != nil {
bparams.Implicits = append(bparams.Implicits, params.Implicit.String())
}
if a.missingDeps != nil {
a.ninjaError(bparams.Outputs, fmt.Errorf("module %s missing dependencies: %s\n",
a.ModuleName(), strings.Join(a.missingDeps, ", ")))
return
}
a.ModuleContext.Build(pctx, bparams)
}
func (a *androidModuleContext) GetMissingDependencies() []string {
return a.missingDeps
}
func (a *androidModuleContext) AddMissingDependencies(deps []string) {
if deps != nil {
a.missingDeps = append(a.missingDeps, deps...)
}
}
func (a *androidBaseContextImpl) Target() Target {
return a.target
}
func (a *androidBaseContextImpl) TargetPrimary() bool {
return a.targetPrimary
}
func (a *androidBaseContextImpl) Arch() Arch {
return a.target.Arch
}
func (a *androidBaseContextImpl) Os() OsType {
return a.target.Os
}
func (a *androidBaseContextImpl) Host() bool {
return a.target.Os.Class == Host || a.target.Os.Class == HostCross
}
func (a *androidBaseContextImpl) Device() bool {
return a.target.Os.Class == Device
}
func (a *androidBaseContextImpl) Darwin() bool {
return a.target.Os == Darwin
}
func (a *androidBaseContextImpl) Windows() bool {
return a.target.Os == Windows
}
func (a *androidBaseContextImpl) Debug() bool {
return a.debug
}
func (a *androidBaseContextImpl) PrimaryArch() bool {
return a.target.Arch.ArchType == a.config.Targets[a.target.Os.Class][0].Arch.ArchType
}
func (a *androidBaseContextImpl) AConfig() Config {
return a.config
}
func (a *androidBaseContextImpl) DeviceConfig() DeviceConfig {
return DeviceConfig{a.config.deviceConfig}
}
func (a *androidBaseContextImpl) Vendor() bool {
return a.vendor
}
func (a *androidModuleContext) InstallInData() bool {
return a.module.InstallInData()
}
func (a *androidModuleContext) InstallInSanitizerDir() bool {
return a.module.InstallInSanitizerDir()
}
func (a *androidModuleContext) InstallFileName(installPath OutputPath, name string, srcPath Path,
deps ...Path) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, false)
if !a.module.base().commonProperties.SkipInstall &&
(!a.Device() || !a.AConfig().SkipDeviceInstall()) {
deps = append(deps, a.installDeps...)
var implicitDeps, orderOnlyDeps Paths
if a.Host() {
// Installed host modules might be used during the build, depend directly on their
// dependencies so their timestamp is updated whenever their dependency is updated
implicitDeps = deps
} else {
orderOnlyDeps = deps
}
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: Cp,
Output: fullInstallPath,
Input: srcPath,
Implicits: implicitDeps,
OrderOnly: orderOnlyDeps,
Default: !a.AConfig().EmbeddedInMake(),
})
a.installFiles = append(a.installFiles, fullInstallPath)
}
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
return fullInstallPath
}
func (a *androidModuleContext) InstallFile(installPath OutputPath, srcPath Path, deps ...Path) OutputPath {
return a.InstallFileName(installPath, filepath.Base(srcPath.String()), srcPath, deps...)
}
func (a *androidModuleContext) InstallSymlink(installPath OutputPath, name string, srcPath OutputPath) OutputPath {
fullInstallPath := installPath.Join(a, name)
a.module.base().hooks.runInstallHooks(a, fullInstallPath, true)
if !a.module.base().commonProperties.SkipInstall &&
(!a.Device() || !a.AConfig().SkipDeviceInstall()) {
a.ModuleBuild(pctx, ModuleBuildParams{
Rule: Symlink,
Output: fullInstallPath,
OrderOnly: Paths{srcPath},
Default: !a.AConfig().EmbeddedInMake(),
Args: map[string]string{
"fromPath": srcPath.String(),
},
})
a.installFiles = append(a.installFiles, fullInstallPath)
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
return fullInstallPath
}
func (a *androidModuleContext) CheckbuildFile(srcPath Path) {
a.checkbuildFiles = append(a.checkbuildFiles, srcPath)
}
type fileInstaller interface {
filesToInstall() Paths
}
func isFileInstaller(m blueprint.Module) bool {
_, ok := m.(fileInstaller)
return ok
}
func isAndroidModule(m blueprint.Module) bool {
_, ok := m.(Module)
return ok
}
func findStringInSlice(str string, slice []string) int {
for i, s := range slice {
if s == str {
return i
}
}
return -1
}
func SrcIsModule(s string) string {
if len(s) > 1 && s[0] == ':' {
return s[1:]
}
return ""
}
type sourceDependencyTag struct {
blueprint.BaseDependencyTag
}
var SourceDepTag sourceDependencyTag
// Returns a list of modules that must be depended on to satisfy filegroup or generated sources
// modules listed in srcFiles using ":module" syntax
func ExtractSourcesDeps(ctx BottomUpMutatorContext, srcFiles []string) {
var deps []string
for _, s := range srcFiles {
if m := SrcIsModule(s); m != "" {
deps = append(deps, m)
}
}
ctx.AddDependency(ctx.Module(), SourceDepTag, deps...)
}
type SourceFileProducer interface {
Srcs() Paths
}
// Returns a list of paths expanded from globs and modules referenced using ":module" syntax.
// ExtractSourcesDeps must have already been called during the dependency resolution phase.
func (ctx *androidModuleContext) ExpandSources(srcFiles, excludes []string) Paths {
return ctx.ExpandSourcesSubDir(srcFiles, excludes, "")
}
func (ctx *androidModuleContext) ExpandSourcesSubDir(srcFiles, excludes []string, subDir string) Paths {
prefix := PathForModuleSrc(ctx).String()
for i, e := range excludes {
j := findStringInSlice(e, srcFiles)
if j != -1 {
srcFiles = append(srcFiles[:j], srcFiles[j+1:]...)
}
excludes[i] = filepath.Join(prefix, e)
}
expandedSrcFiles := make(Paths, 0, len(srcFiles))
for _, s := range srcFiles {
if m := SrcIsModule(s); m != "" {
module := ctx.GetDirectDepWithTag(m, SourceDepTag)
if srcProducer, ok := module.(SourceFileProducer); ok {
expandedSrcFiles = append(expandedSrcFiles, srcProducer.Srcs()...)
} else {
ctx.ModuleErrorf("srcs dependency %q is not a source file producing module", m)
}
} else if pathtools.IsGlob(s) {
globbedSrcFiles := ctx.Glob(filepath.Join(prefix, s), excludes)
expandedSrcFiles = append(expandedSrcFiles, globbedSrcFiles...)
for i, s := range expandedSrcFiles {
expandedSrcFiles[i] = s.(ModuleSrcPath).WithSubDir(ctx, subDir)
}
} else {
s := PathForModuleSrc(ctx, s).WithSubDir(ctx, subDir)
expandedSrcFiles = append(expandedSrcFiles, s)
}
}
return expandedSrcFiles
}
func (ctx *androidModuleContext) RequiredModuleNames() []string {
return ctx.module.base().commonProperties.Required
}
func (ctx *androidModuleContext) Glob(globPattern string, excludes []string) Paths {
ret, err := ctx.GlobWithDeps(globPattern, excludes)
if err != nil {
ctx.ModuleErrorf("glob: %s", err.Error())
}
return pathsForModuleSrcFromFullPath(ctx, ret)
}
func init() {
RegisterSingletonType("buildtarget", BuildTargetSingleton)
}
func BuildTargetSingleton() blueprint.Singleton {
return &buildTargetSingleton{}
}
type buildTargetSingleton struct{}
func (c *buildTargetSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) {
checkbuildDeps := []string{}
dirModules := make(map[string][]string)
ctx.VisitAllModules(func(module blueprint.Module) {
if a, ok := module.(Module); ok {
blueprintDir := a.base().blueprintDir
installTarget := a.base().installTarget
checkbuildTarget := a.base().checkbuildTarget
if checkbuildTarget != "" {
checkbuildDeps = append(checkbuildDeps, checkbuildTarget)
dirModules[blueprintDir] = append(dirModules[blueprintDir], checkbuildTarget)
}
if installTarget != "" {
dirModules[blueprintDir] = append(dirModules[blueprintDir], installTarget)
}
}
})
suffix := ""
if ctx.Config().(Config).EmbeddedInMake() {
suffix = "-soong"
}
// Create a top-level checkbuild target that depends on all modules
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{"checkbuild" + suffix},
Implicits: checkbuildDeps,
Optional: true,
})
// Create a mm/<directory> target that depends on all modules in a directory
dirs := sortedKeys(dirModules)
for _, dir := range dirs {
ctx.Build(pctx, blueprint.BuildParams{
Rule: blueprint.Phony,
Outputs: []string{filepath.Join("mm", dir)},
Implicits: dirModules[dir],
// HACK: checkbuild should be an optional build, but force it
// enabled for now in standalone builds
Optional: ctx.Config().(Config).EmbeddedInMake(),
})
}
}
type AndroidModulesByName struct {
slice []Module
ctx interface {
ModuleName(blueprint.Module) string
ModuleSubDir(blueprint.Module) string
}
}
func (s AndroidModulesByName) Len() int { return len(s.slice) }
func (s AndroidModulesByName) Less(i, j int) bool {
mi, mj := s.slice[i], s.slice[j]
ni, nj := s.ctx.ModuleName(mi), s.ctx.ModuleName(mj)
if ni != nj {
return ni < nj
} else {
return s.ctx.ModuleSubDir(mi) < s.ctx.ModuleSubDir(mj)
}
}
func (s AndroidModulesByName) Swap(i, j int) { s.slice[i], s.slice[j] = s.slice[j], s.slice[i] }