226b20dc15
However only allow it when they are merged from different defaults. Extend the tests to cover that and other cases with visibilities in defaults. Also avoid dumping the whole visibility spec in the error message when a visibility check fails, because it gets noisy for long visibility lists, and can be confusing when //visibility:public gets merged with other visibility rules. Test: Soong self test Bug: 112158820 Bug: 130796911 Change-Id: I242513975a3f824b9ea2eab5b94b194b9af2481b
340 lines
9.5 KiB
Go
340 lines
9.5 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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// Phases:
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// run Pre-arch mutators
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// run archMutator
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// run Pre-deps mutators
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// run depsMutator
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// run PostDeps mutators
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// continue on to GenerateAndroidBuildActions
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func registerMutatorsToContext(ctx *blueprint.Context, mutators []*mutator) {
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for _, t := range mutators {
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var handle blueprint.MutatorHandle
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if t.bottomUpMutator != nil {
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handle = ctx.RegisterBottomUpMutator(t.name, t.bottomUpMutator)
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} else if t.topDownMutator != nil {
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handle = ctx.RegisterTopDownMutator(t.name, t.topDownMutator)
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}
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if t.parallel {
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handle.Parallel()
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}
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}
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}
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func registerMutators(ctx *blueprint.Context, preArch, preDeps, postDeps []RegisterMutatorFunc) {
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mctx := ®isterMutatorsContext{}
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register := func(funcs []RegisterMutatorFunc) {
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for _, f := range funcs {
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f(mctx)
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}
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}
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register(preArch)
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register(preDeps)
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mctx.BottomUp("deps", depsMutator).Parallel()
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register(postDeps)
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registerMutatorsToContext(ctx, mctx.mutators)
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}
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type registerMutatorsContext struct {
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mutators []*mutator
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}
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type RegisterMutatorsContext interface {
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TopDown(name string, m AndroidTopDownMutator) MutatorHandle
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BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle
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}
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type RegisterMutatorFunc func(RegisterMutatorsContext)
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var preArch = []RegisterMutatorFunc{
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registerLoadHookMutator,
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RegisterNamespaceMutator,
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RegisterPrebuiltsPreArchMutators,
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registerVisibilityRuleChecker,
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RegisterDefaultsPreArchMutators,
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registerVisibilityRuleGatherer,
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}
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func registerArchMutator(ctx RegisterMutatorsContext) {
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ctx.BottomUp("arch", archMutator).Parallel()
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ctx.TopDown("arch_hooks", archHookMutator).Parallel()
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}
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var preDeps = []RegisterMutatorFunc{
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registerArchMutator,
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}
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var postDeps = []RegisterMutatorFunc{
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registerPathDepsMutator,
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RegisterPrebuiltsPostDepsMutators,
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registerVisibilityRuleEnforcer,
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registerNeverallowMutator,
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RegisterOverridePostDepsMutators,
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}
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func PreArchMutators(f RegisterMutatorFunc) {
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preArch = append(preArch, f)
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}
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func PreDepsMutators(f RegisterMutatorFunc) {
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preDeps = append(preDeps, f)
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}
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func PostDepsMutators(f RegisterMutatorFunc) {
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postDeps = append(postDeps, f)
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}
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type AndroidTopDownMutator func(TopDownMutatorContext)
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type TopDownMutatorContext interface {
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BaseModuleContext
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androidBaseContext
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OtherModuleExists(name string) bool
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Rename(name string)
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Module() Module
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OtherModuleName(m blueprint.Module) string
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OtherModuleDir(m blueprint.Module) string
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OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{})
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OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag
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CreateModule(blueprint.ModuleFactory, ...interface{})
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GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
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GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
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VisitDirectDeps(visit func(Module))
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VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module))
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VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
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VisitDepsDepthFirst(visit func(Module))
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VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
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WalkDeps(visit func(Module, Module) bool)
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// GetWalkPath is supposed to be called in visit function passed in WalkDeps()
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// and returns a top-down dependency path from a start module to current child module.
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GetWalkPath() []Module
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}
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type androidTopDownMutatorContext struct {
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blueprint.TopDownMutatorContext
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androidBaseContextImpl
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walkPath []Module
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}
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type AndroidBottomUpMutator func(BottomUpMutatorContext)
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type BottomUpMutatorContext interface {
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BaseModuleContext
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androidBaseContext
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OtherModuleExists(name string) bool
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Rename(name string)
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Module() blueprint.Module
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AddDependency(module blueprint.Module, tag blueprint.DependencyTag, name ...string)
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AddReverseDependency(module blueprint.Module, tag blueprint.DependencyTag, name string)
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CreateVariations(...string) []blueprint.Module
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CreateLocalVariations(...string) []blueprint.Module
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SetDependencyVariation(string)
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AddVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
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AddFarVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
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AddInterVariantDependency(tag blueprint.DependencyTag, from, to blueprint.Module)
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ReplaceDependencies(string)
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}
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type androidBottomUpMutatorContext struct {
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blueprint.BottomUpMutatorContext
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androidBaseContextImpl
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}
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func (x *registerMutatorsContext) BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle {
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f := func(ctx blueprint.BottomUpMutatorContext) {
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if a, ok := ctx.Module().(Module); ok {
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actx := &androidBottomUpMutatorContext{
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BottomUpMutatorContext: ctx,
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androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
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}
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m(actx)
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}
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}
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mutator := &mutator{name: name, bottomUpMutator: f}
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x.mutators = append(x.mutators, mutator)
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return mutator
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}
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func (x *registerMutatorsContext) TopDown(name string, m AndroidTopDownMutator) MutatorHandle {
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f := func(ctx blueprint.TopDownMutatorContext) {
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if a, ok := ctx.Module().(Module); ok {
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actx := &androidTopDownMutatorContext{
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TopDownMutatorContext: ctx,
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androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
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}
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m(actx)
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}
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}
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mutator := &mutator{name: name, topDownMutator: f}
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x.mutators = append(x.mutators, mutator)
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return mutator
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}
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type MutatorHandle interface {
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Parallel() MutatorHandle
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}
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func (mutator *mutator) Parallel() MutatorHandle {
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mutator.parallel = true
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return mutator
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}
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func depsMutator(ctx BottomUpMutatorContext) {
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if m, ok := ctx.Module().(Module); ok && m.Enabled() {
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m.DepsMutator(ctx)
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}
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}
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func (a *androidTopDownMutatorContext) Config() Config {
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return a.config
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}
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func (a *androidBottomUpMutatorContext) Config() Config {
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return a.config
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}
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func (a *androidTopDownMutatorContext) Module() Module {
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module, _ := a.TopDownMutatorContext.Module().(Module)
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return module
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}
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func (a *androidTopDownMutatorContext) VisitDirectDeps(visit func(Module)) {
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a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
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if aModule, _ := module.(Module); aModule != nil {
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visit(aModule)
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}
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})
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}
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func (a *androidTopDownMutatorContext) VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module)) {
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a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
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if aModule, _ := module.(Module); aModule != nil {
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if a.TopDownMutatorContext.OtherModuleDependencyTag(aModule) == tag {
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visit(aModule)
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}
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}
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})
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}
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func (a *androidTopDownMutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
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a.TopDownMutatorContext.VisitDirectDepsIf(
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// pred
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func(module blueprint.Module) bool {
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if aModule, _ := module.(Module); aModule != nil {
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return pred(aModule)
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} else {
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return false
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}
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},
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// visit
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func(module blueprint.Module) {
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visit(module.(Module))
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})
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}
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func (a *androidTopDownMutatorContext) VisitDepsDepthFirst(visit func(Module)) {
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a.TopDownMutatorContext.VisitDepsDepthFirst(func(module blueprint.Module) {
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if aModule, _ := module.(Module); aModule != nil {
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visit(aModule)
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}
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})
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}
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func (a *androidTopDownMutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) {
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a.TopDownMutatorContext.VisitDepsDepthFirstIf(
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// pred
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func(module blueprint.Module) bool {
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if aModule, _ := module.(Module); aModule != nil {
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return pred(aModule)
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} else {
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return false
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}
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},
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// visit
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func(module blueprint.Module) {
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visit(module.(Module))
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})
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}
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func (a *androidTopDownMutatorContext) WalkDeps(visit func(Module, Module) bool) {
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a.walkPath = []Module{a.Module()}
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a.TopDownMutatorContext.WalkDeps(func(child, parent blueprint.Module) bool {
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childAndroidModule, _ := child.(Module)
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parentAndroidModule, _ := parent.(Module)
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if childAndroidModule != nil && parentAndroidModule != nil {
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// record walkPath before visit
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for a.walkPath[len(a.walkPath)-1] != parentAndroidModule {
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a.walkPath = a.walkPath[0 : len(a.walkPath)-1]
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}
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a.walkPath = append(a.walkPath, childAndroidModule)
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return visit(childAndroidModule, parentAndroidModule)
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} else {
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return false
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}
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})
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}
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func (a *androidTopDownMutatorContext) GetWalkPath() []Module {
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return a.walkPath
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}
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func (a *androidTopDownMutatorContext) AppendProperties(props ...interface{}) {
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for _, p := range props {
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err := proptools.AppendMatchingProperties(a.Module().base().customizableProperties,
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p, nil)
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if err != nil {
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if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
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a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
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} else {
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panic(err)
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}
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}
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}
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}
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func (a *androidTopDownMutatorContext) PrependProperties(props ...interface{}) {
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for _, p := range props {
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err := proptools.PrependMatchingProperties(a.Module().base().customizableProperties,
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p, nil)
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if err != nil {
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if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
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a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
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} else {
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panic(err)
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}
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}
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}
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}
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