platform_build_soong/android/apex.go
Jiyong Park 25fc6a9cc9 Stubs variant is used when building for APEX
When a native module is built for an APEX and is depending on a native
library having stubs (i.e. stubs.versions property is set), the stubs
variant is used unless the dependent lib is directly included in the
same APEX with the depending module.

Example:

apex {
    name: "myapex",
    native_shared_libs: ["libX", "libY"],
}

cc_library {
    name: "libX",
    shared_libs: ["libY", "libZ"],
}

cc_library {
    name: "libY",
    stubs: { versions: ["1", "2"], },
}

cc_library {
    name: "libZ",
    stubs: { versions: ["1", "2"], },
}

In this case, libX is linking to the impl variant of libY (that provides
private APIs) while libY is linking to the version 2 stubs of libZ. This is
because libY is directly included in the same apex via
native_shared_libs property, but libZ isn't.

Bug: 112672359
Test: apex_test added
Change-Id: If9871b70dc74a06bd828dd4cd1aeebd2e68b837c
2018-12-04 17:46:22 +09:00

166 lines
5.8 KiB
Go

// Copyright 2018 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import "sync"
// ApexModule is the interface that a module type is expected to implement if
// the module has to be built differently depending on whether the module
// is destined for an apex or not (installed to one of the regular partitions).
//
// Native shared libraries are one such module type; when it is built for an
// APEX, it should depend only on stable interfaces such as NDK, stable AIDL,
// or C APIs from other APEXs.
//
// A module implementing this interface will be mutated into multiple
// variations by the apex mutator if it is directly or indirectly included
// in one or more APEXs. Specifically, if a module is included in apex.foo and
// apex.bar then three apex variants are created: platform, apex.foo and
// apex.bar. The platform variant is for the regular partitions
// (e.g., /system or /vendor, etc.) while the other two are for the APEXs,
// respectively.
type ApexModule interface {
Module
apexModuleBase() *ApexModuleBase
// Marks that this module should be built for the APEX of the specified name
BuildForApex(apexName string)
// Tests whether this module will be built for the platform or not (= APEXs)
IsForPlatform() bool
// Returns the name of APEX that this module will be built for. Empty string
// is returned when 'IsForPlatform() == true'. Note that a module can be
// included to multiple APEXs, in which case, the module is mutated into
// multiple modules each of which for an APEX. This method returns the
// name of the APEX that a variant module is for.
ApexName() string
// Tests if this module can have APEX variants. APEX variants are
// created only for the modules that returns true here. This is useful
// for not creating APEX variants for shared libraries such as NDK stubs.
CanHaveApexVariants() bool
// Tests if this module can be installed to APEX as a file. For example,
// this would return true for shared libs while return false for static
// libs.
IsInstallableToApex() bool
}
type ApexProperties struct {
ApexName string `blueprint:"mutated"`
}
// Provides default implementation for the ApexModule interface. APEX-aware
// modules are expected to include this struct and call InitApexModule().
type ApexModuleBase struct {
ApexProperties ApexProperties
canHaveApexVariants bool
}
func (m *ApexModuleBase) apexModuleBase() *ApexModuleBase {
return m
}
func (m *ApexModuleBase) BuildForApex(apexName string) {
m.ApexProperties.ApexName = apexName
}
func (m *ApexModuleBase) IsForPlatform() bool {
return m.ApexProperties.ApexName == ""
}
func (m *ApexModuleBase) ApexName() string {
return m.ApexProperties.ApexName
}
func (m *ApexModuleBase) CanHaveApexVariants() bool {
return m.canHaveApexVariants
}
func (m *ApexModuleBase) IsInstallableToApex() bool {
// should be overriden if needed
return false
}
// This structure maps a module name to the set of APEX bundle names that the module
// should be built for. Examples:
//
// ...["foo"]["bar"] == true: module foo is directly depended on by APEX bar
// ...["foo"]["bar"] == false: module foo is indirectly depended on by APEX bar
// ...["foo"]["bar"] doesn't exist: foo is not built for APEX bar
// ...["foo"] doesn't exist: foo is not built for any APEX
func apexBundleNamesMap(config Config) map[string]map[string]bool {
return config.Once("apexBundleNames", func() interface{} {
return make(map[string]map[string]bool)
}).(map[string]map[string]bool)
}
var bundleNamesMapMutex sync.Mutex
// Mark that a module named moduleName should be built for an apex named bundleName
// directDep should be set to true if the module is a direct dependency of the apex.
func BuildModuleForApexBundle(ctx BaseModuleContext, moduleName string, bundleName string, directDep bool) {
bundleNamesMapMutex.Lock()
defer bundleNamesMapMutex.Unlock()
bundleNames, ok := apexBundleNamesMap(ctx.Config())[moduleName]
if !ok {
bundleNames = make(map[string]bool)
apexBundleNamesMap(ctx.Config())[moduleName] = bundleNames
}
bundleNames[bundleName] = bundleNames[bundleName] || directDep
}
// Returns the list of apex bundle names that the module named moduleName
// should be built for.
func GetApexBundlesForModule(ctx BaseModuleContext, moduleName string) map[string]bool {
bundleNamesMapMutex.Lock()
defer bundleNamesMapMutex.Unlock()
return apexBundleNamesMap(ctx.Config())[moduleName]
}
// Tests if moduleName is directly depended on by bundleName (i.e. referenced in
// native_shared_libs, etc.)
func DirectlyInApex(config Config, bundleName string, moduleName string) bool {
bundleNamesMapMutex.Lock()
defer bundleNamesMapMutex.Unlock()
if bundleNames, ok := apexBundleNamesMap(config)[moduleName]; ok {
return bundleNames[bundleName]
}
return false
}
// Tests if moduleName is directly depended on by any APEX. If this returns true,
// that means the module is part of the platform.
func DirectlyInAnyApex(config Config, moduleName string) bool {
bundleNamesMapMutex.Lock()
defer bundleNamesMapMutex.Unlock()
if bundleNames, ok := apexBundleNamesMap(config)[moduleName]; ok {
for bn := range bundleNames {
if bundleNames[bn] {
return true
}
}
}
return false
}
func InitApexModule(m ApexModule) {
base := m.apexModuleBase()
base.canHaveApexVariants = true
m.AddProperties(&base.ApexProperties)
}