9699c52ca3
The ones here were obsolete. Test: None (only documentation changes) Change-Id: Idf5d1490e0f9d55f2078e6ba7396b80da73be369
631 lines
23 KiB
Markdown
631 lines
23 KiB
Markdown
# Soong
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Soong is the replacement for the old Android make-based build system. It
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replaces Android.mk files with Android.bp files, which are JSON-like simple
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declarative descriptions of modules to build.
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See [Simple Build
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Configuration](https://source.android.com/compatibility/tests/development/blueprints)
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on source.android.com to read how Soong is configured for testing.
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## Android.bp file format
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By design, Android.bp files are very simple. There are no conditionals or
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control flow statements - any complexity is handled in build logic written in
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Go. The syntax and semantics of Android.bp files are intentionally similar
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to [Bazel BUILD files](https://www.bazel.io/versions/master/docs/be/overview.html)
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when possible.
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### Modules
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A module in an Android.bp file starts with a module type, followed by a set of
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properties in `name: value,` format:
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```
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cc_binary {
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name: "gzip",
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srcs: ["src/test/minigzip.c"],
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shared_libs: ["libz"],
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stl: "none",
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}
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```
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Every module must have a `name` property, and the value must be unique across
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all Android.bp files.
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The list of valid module types and their properties can be generated by calling
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`m soong_docs`. It will be written to `$OUT_DIR/soong/docs/soong_build.html`.
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This list for the current version of Soong can be found [here](https://ci.android.com/builds/latest/branches/aosp-build-tools/targets/linux/view/soong_build.html).
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### File lists
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Properties that take a list of files can also take glob patterns and output path
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expansions.
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* Glob patterns can contain the normal Unix wildcard `*`, for example `"*.java"`.
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Glob patterns can also contain a single `**` wildcard as a path element, which
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will match zero or more path elements. For example, `java/**/*.java` will match
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`java/Main.java` and `java/com/android/Main.java`.
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* Output path expansions take the format `:module` or `:module{.tag}`, where
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`module` is the name of a module that produces output files, and it expands to
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a list of those output files. With the optional `{.tag}` suffix, the module
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may produce a different list of outputs according to `tag`.
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For example, a `droiddoc` module with the name "my-docs" would return its
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`.stubs.srcjar` output with `":my-docs"`, and its `.doc.zip` file with
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`":my-docs{.doc.zip}"`.
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This is commonly used to reference `filegroup` modules, whose output files
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consist of their `srcs`.
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### Variables
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An Android.bp file may contain top-level variable assignments:
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```
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gzip_srcs = ["src/test/minigzip.c"],
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cc_binary {
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name: "gzip",
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srcs: gzip_srcs,
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shared_libs: ["libz"],
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stl: "none",
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}
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```
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Variables are scoped to the remainder of the file they are declared in, as well
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as any child Android.bp files. Variables are immutable with one exception - they
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can be appended to with a += assignment, but only before they have been
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referenced.
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### Comments
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Android.bp files can contain C-style multiline `/* */` and C++ style single-line
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`//` comments.
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### Types
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Variables and properties are strongly typed, variables dynamically based on the
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first assignment, and properties statically by the module type. The supported
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types are:
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* Bool (`true` or `false`)
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* Integers (`int`)
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* Strings (`"string"`)
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* Lists of strings (`["string1", "string2"]`)
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* Maps (`{key1: "value1", key2: ["value2"]}`)
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Maps may values of any type, including nested maps. Lists and maps may have
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trailing commas after the last value.
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Strings can contain double quotes using `\"`, for example `"cat \"a b\""`.
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### Operators
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Strings, lists of strings, and maps can be appended using the `+` operator.
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Integers can be summed up using the `+` operator. Appending a map produces the
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union of keys in both maps, appending the values of any keys that are present
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in both maps.
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### Defaults modules
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A defaults module can be used to repeat the same properties in multiple modules.
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For example:
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```
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cc_defaults {
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name: "gzip_defaults",
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shared_libs: ["libz"],
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stl: "none",
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}
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cc_binary {
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name: "gzip",
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defaults: ["gzip_defaults"],
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srcs: ["src/test/minigzip.c"],
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}
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```
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### Packages
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The build is organized into packages where each package is a collection of related files and a
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specification of the dependencies among them in the form of modules.
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A package is defined as a directory containing a file named `Android.bp`, residing beneath the
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top-level directory in the build and its name is its path relative to the top-level directory. A
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package includes all files in its directory, plus all subdirectories beneath it, except those which
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themselves contain an `Android.bp` file.
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The modules in a package's `Android.bp` and included files are part of the module.
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For example, in the following directory tree (where `.../android/` is the top-level Android
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directory) there are two packages, `my/app`, and the subpackage `my/app/tests`. Note that
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`my/app/data` is not a package, but a directory belonging to package `my/app`.
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.../android/my/app/Android.bp
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.../android/my/app/app.cc
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.../android/my/app/data/input.txt
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.../android/my/app/tests/Android.bp
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.../android/my/app/tests/test.cc
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This is based on the Bazel package concept.
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The `package` module type allows information to be specified about a package. Only a single
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`package` module can be specified per package and in the case where there are multiple `.bp` files
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in the same package directory it is highly recommended that the `package` module (if required) is
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specified in the `Android.bp` file.
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Unlike most module type `package` does not have a `name` property. Instead the name is set to the
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name of the package, e.g. if the package is in `top/intermediate/package` then the package name is
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`//top/intermediate/package`.
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E.g. The following will set the default visibility for all the modules defined in the package and
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any subpackages that do not set their own default visibility (irrespective of whether they are in
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the same `.bp` file as the `package` module) to be visible to all the subpackages by default.
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```
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package {
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default_visibility: [":__subpackages"]
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}
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```
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### Referencing Modules
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A module `libfoo` can be referenced by its name
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```
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cc_binary {
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name: "app",
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shared_libs: ["libfoo"],
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}
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```
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Obviously, this works only if there is only one `libfoo` module in the source
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tree. Ensuring such name uniqueness for larger trees may become problematic. We
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might also want to use the same name in multiple mutually exclusive subtrees
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(for example, implementing different devices) deliberately in order to describe
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a functionally equivalent module. Enter Soong namespaces.
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#### Namespaces
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A presense of the `soong_namespace {..}` in an Android.bp file defines a
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**namespace**. For instance, having
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```
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soong_namespace {
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...
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}
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...
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```
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in `device/google/bonito/Android.bp` informs Soong that within the
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`device/google/bonito` package the module names are unique, that is, all the
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modules defined in the Android.bp files in the `device/google/bonito/` tree have
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unique names. However, there may be modules with the same names outside
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`device/google/bonito` tree. Indeed, there is a module `"pixelstats-vendor"`
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both in `device/google/bonito/pixelstats` and in
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`device/google/coral/pixelstats`.
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The name of a namespace is the path of its directory. The name of the namespace
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in the example above is thus `device/google/bonito`.
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An implicit **global namespace** corresponds to the source tree as a whole. It
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has empty name.
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A module name's **scope** is the smallest namespace containing it. Suppose a
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source tree has `device/my` and `device/my/display` namespaces. If `libfoo`
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module is defined in `device/my/display/lib/Android.bp`, its namespace is
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`device/my/display`.
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The name uniqueness thus means that module's name is unique within its scope. In
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other words, "//_scope_:_name_" is globally unique module reference, e.g,
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`"//device/google/bonito:pixelstats-vendor"`. _Note_ that the name of the
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namespace for a module may be different from module's package name: `libfoo`
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belongs to `device/my/display` namespace but is contained in
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`device/my/display/lib` package.
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#### Name Resolution
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The form of a module reference determines how Soong locates the module.
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For a **global reference** of the "//_scope_:_name_" form, Soong verifies there
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is a namespace called "_scope_", then verifies it contains a "_name_" module and
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uses it. Soong verifies there is only one "_name_" in "_scope_" at the beginning
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when it parses Android.bp files.
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A **local reference** has "_name_" form, and resolving it involves looking for a
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module "_name_" in one or more namespaces. By default only the global namespace
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is searched for "_name_" (in other words, only the modules not belonging to an
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explicitly defined scope are considered). The `imports` attribute of the
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`soong_namespaces` allows to specify where to look for modules . For instance,
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with `device/google/bonito/Android.bp` containing
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```
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soong_namespace {
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imports: [
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"hardware/google/interfaces",
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"hardware/google/pixel",
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"hardware/qcom/bootctrl",
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],
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}
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```
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a reference to `"libpixelstats"` will resolve to the module defined in
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`hardware/google/pixel/pixelstats/Android.bp` because this module is in
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`hardware/google/pixel` namespace.
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**TODO**: Conventionally, languages with similar concepts provide separate
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constructs for namespace definition and name resolution (`namespace` and `using`
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in C++, for instance). Should Soong do that, too?
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#### Referencing modules in makefiles
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While we are gradually converting makefiles to Android.bp files, Android build
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is described by a mixture of Android.bp and Android.mk files, and a module
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defined in an Android.mk file can reference a module defined in Android.bp file.
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For instance, a binary still defined in an Android.mk file may have a library
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defined in already converted Android.bp as a dependency.
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A module defined in an Android.bp file and belonging to the global namespace can
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be referenced from a makefile without additional effort. If a module belongs to
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an explicit namespace, it can be referenced from a makefile only after after the
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name of the namespace has been added to the value of PRODUCT_SOONG_NAMESPACES
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variable.
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Note that makefiles have no notion of namespaces and exposing namespaces with
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the same modules via PRODUCT_SOONG_NAMESPACES may cause Make failure. For
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instance, exposing both `device/google/bonito` and `device/google/coral`
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namespaces will cause Make failure because it will see two targets for the
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`pixelstats-vendor` module.
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### Visibility
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The `visibility` property on a module controls whether the module can be
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used by other packages. Modules are always visible to other modules declared
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in the same package. This is based on the Bazel visibility mechanism.
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If specified the `visibility` property must contain at least one rule.
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Each rule in the property must be in one of the following forms:
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* `["//visibility:public"]`: Anyone can use this module.
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* `["//visibility:private"]`: Only rules in the module's package (not its
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subpackages) can use this module.
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* `["//visibility:override"]`: Discards any rules inherited from defaults or a
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creating module. Can only be used at the beginning of a list of visibility
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rules.
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* `["//some/package:__pkg__", "//other/package:__pkg__"]`: Only modules in
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`some/package` and `other/package` (defined in `some/package/*.bp` and
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`other/package/*.bp`) have access to this module. Note that sub-packages do not
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have access to the rule; for example, `//some/package/foo:bar` or
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`//other/package/testing:bla` wouldn't have access. `__pkg__` is a special
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module and must be used verbatim. It represents all of the modules in the
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package.
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* `["//project:__subpackages__", "//other:__subpackages__"]`: Only modules in
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packages `project` or `other` or in one of their sub-packages have access to
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this module. For example, `//project:rule`, `//project/library:lib` or
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`//other/testing/internal:munge` are allowed to depend on this rule (but not
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`//independent:evil`)
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* `["//project"]`: This is shorthand for `["//project:__pkg__"]`
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* `[":__subpackages__"]`: This is shorthand for `["//project:__subpackages__"]`
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where `//project` is the module's package, e.g. using `[":__subpackages__"]` in
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`packages/apps/Settings/Android.bp` is equivalent to
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`//packages/apps/Settings:__subpackages__`.
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* `["//visibility:legacy_public"]`: The default visibility, behaves as
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`//visibility:public` for now. It is an error if it is used in a module.
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The visibility rules of `//visibility:public` and `//visibility:private` cannot
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be combined with any other visibility specifications, except
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`//visibility:public` is allowed to override visibility specifications imported
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through the `defaults` property.
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Packages outside `vendor/` cannot make themselves visible to specific packages
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in `vendor/`, e.g. a module in `libcore` cannot declare that it is visible to
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say `vendor/google`, instead it must make itself visible to all packages within
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`vendor/` using `//vendor:__subpackages__`.
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If a module does not specify the `visibility` property then it uses the
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`default_visibility` property of the `package` module in the module's package.
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If the `default_visibility` property is not set for the module's package then
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it will use the `default_visibility` of its closest ancestor package for which
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a `default_visibility` property is specified.
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If no `default_visibility` property can be found then the module uses the
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global default of `//visibility:legacy_public`.
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The `visibility` property has no effect on a defaults module although it does
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apply to any non-defaults module that uses it. To set the visibility of a
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defaults module, use the `defaults_visibility` property on the defaults module;
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not to be confused with the `default_visibility` property on the package module.
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Once the build has been completely switched over to soong it is possible that a
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global refactoring will be done to change this to `//visibility:private` at
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which point all packages that do not currently specify a `default_visibility`
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property will be updated to have
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`default_visibility = [//visibility:legacy_public]` added. It will then be the
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owner's responsibility to replace that with a more appropriate visibility.
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### Formatter
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Soong includes a canonical formatter for Android.bp files, similar to
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[gofmt](https://golang.org/cmd/gofmt/). To recursively reformat all Android.bp files
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in the current directory:
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```
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bpfmt -w .
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```
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The canonical format includes 4 space indents, newlines after every element of a
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multi-element list, and always includes a trailing comma in lists and maps.
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### Convert Android.mk files
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Soong includes a tool perform a first pass at converting Android.mk files
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to Android.bp files:
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```
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androidmk Android.mk > Android.bp
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```
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The tool converts variables, modules, comments, and some conditionals, but any
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custom Makefile rules, complex conditionals or extra includes must be converted
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by hand.
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#### Differences between Android.mk and Android.bp
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* Android.mk files often have multiple modules with the same name (for example
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for static and shared version of a library, or for host and device versions).
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Android.bp files require unique names for every module, but a single module can
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be built in multiple variants, for example by adding `host_supported: true`.
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The androidmk converter will produce multiple conflicting modules, which must
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be resolved by hand to a single module with any differences inside
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`target: { android: { }, host: { } }` blocks.
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### Conditionals
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Soong deliberately does not support most conditionals in Android.bp files. We
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suggest removing most conditionals from the build. See
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[Best Practices](docs/best_practices.md#removing-conditionals) for some
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examples on how to remove conditionals.
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Most conditionals supported natively by Soong are converted to a map
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property. When building the module one of the properties in the map will be
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selected, and its values appended to the property with the same name at the
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top level of the module.
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For example, to support architecture specific files:
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```
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cc_library {
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...
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srcs: ["generic.cpp"],
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arch: {
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arm: {
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srcs: ["arm.cpp"],
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},
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x86: {
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srcs: ["x86.cpp"],
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},
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},
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}
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```
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When building the module for arm the `generic.cpp` and `arm.cpp` sources will
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be built. When building for x86 the `generic.cpp` and 'x86.cpp' sources will
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be built.
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#### Soong Config Variables
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When converting vendor modules that contain conditionals, simple conditionals
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can be supported through Soong config variables using `soong_config_*`
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modules that describe the module types, variables and possible values:
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```
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soong_config_module_type {
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name: "acme_cc_defaults",
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module_type: "cc_defaults",
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config_namespace: "acme",
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variables: ["board"],
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bool_variables: ["feature"],
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value_variables: ["width"],
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properties: ["cflags", "srcs"],
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}
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soong_config_string_variable {
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name: "board",
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values: ["soc_a", "soc_b", "soc_c"],
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}
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```
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This example describes a new `acme_cc_defaults` module type that extends the
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`cc_defaults` module type, with three additional conditionals based on
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variables `board`, `feature` and `width`, which can affect properties `cflags`
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and `srcs`. Additionally, each conditional will contain a `conditions_default`
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property can affect `cflags` and `srcs` in the following conditions:
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* bool variable (e.g. `feature`): the variable is unspecified or not set to a true value
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* value variable (e.g. `width`): the variable is unspecified
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* string variable (e.g. `board`): the variable is unspecified or the variable is set to a string unused in the
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given module. For example, with `board`, if the `board`
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conditional contains the properties `soc_a` and `conditions_default`, when
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board=soc_b, the `cflags` and `srcs` values under `conditions_default` will be
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used. To specify that no properties should be amended for `soc_b`, you can set
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`soc_b: {},`.
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The values of the variables can be set from a product's `BoardConfig.mk` file:
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```
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$(call add_soong_config_namespace, acme)
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$(call add_soong_config_var_value, acme, board, soc_a)
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$(call add_soong_config_var_value, acme, feature, true)
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$(call add_soong_config_var_value, acme, width, 200)
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```
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The `acme_cc_defaults` module type can be used anywhere after the definition in
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the file where it is defined, or can be imported into another file with:
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```
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soong_config_module_type_import {
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from: "device/acme/Android.bp",
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module_types: ["acme_cc_defaults"],
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}
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```
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It can used like any other module type:
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```
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acme_cc_defaults {
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name: "acme_defaults",
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|
cflags: ["-DGENERIC"],
|
|
soong_config_variables: {
|
|
board: {
|
|
soc_a: {
|
|
cflags: ["-DSOC_A"],
|
|
},
|
|
soc_b: {
|
|
cflags: ["-DSOC_B"],
|
|
},
|
|
conditions_default: {
|
|
cflags: ["-DSOC_DEFAULT"],
|
|
},
|
|
},
|
|
feature: {
|
|
cflags: ["-DFEATURE"],
|
|
conditions_default: {
|
|
cflags: ["-DFEATURE_DEFAULT"],
|
|
},
|
|
},
|
|
width: {
|
|
cflags: ["-DWIDTH=%s"],
|
|
conditions_default: {
|
|
cflags: ["-DWIDTH=DEFAULT"],
|
|
},
|
|
},
|
|
},
|
|
}
|
|
|
|
cc_library {
|
|
name: "libacme_foo",
|
|
defaults: ["acme_defaults"],
|
|
srcs: ["*.cpp"],
|
|
}
|
|
```
|
|
|
|
With the `BoardConfig.mk` snippet above, `libacme_foo` would build with
|
|
`cflags: "-DGENERIC -DSOC_A -DFEATURE -DWIDTH=200"`.
|
|
|
|
Alternatively, with `DefaultBoardConfig.mk`:
|
|
|
|
```
|
|
SOONG_CONFIG_NAMESPACES += acme
|
|
SOONG_CONFIG_acme += \
|
|
board \
|
|
feature \
|
|
width \
|
|
|
|
SOONG_CONFIG_acme_feature := false
|
|
```
|
|
|
|
then `libacme_foo` would build with `cflags: "-DGENERIC -DSOC_DEFAULT -DFEATURE_DEFAULT -DSIZE=DEFAULT"`.
|
|
|
|
Alternatively, with `DefaultBoardConfig.mk`:
|
|
|
|
```
|
|
SOONG_CONFIG_NAMESPACES += acme
|
|
SOONG_CONFIG_acme += \
|
|
board \
|
|
feature \
|
|
width \
|
|
|
|
SOONG_CONFIG_acme_board := soc_c
|
|
```
|
|
|
|
then `libacme_foo` would build with `cflags: "-DGENERIC -DSOC_DEFAULT
|
|
-DFEATURE_DEFAULT -DSIZE=DEFAULT"`.
|
|
|
|
`soong_config_module_type` modules will work best when used to wrap defaults
|
|
modules (`cc_defaults`, `java_defaults`, etc.), which can then be referenced
|
|
by all of the vendor's other modules using the normal namespace and visibility
|
|
rules.
|
|
|
|
## Build logic
|
|
|
|
The build logic is written in Go using the
|
|
[blueprint](http://godoc.org/github.com/google/blueprint) framework. Build
|
|
logic receives module definitions parsed into Go structures using reflection
|
|
and produces build rules. The build rules are collected by blueprint and
|
|
written to a [ninja](http://ninja-build.org) build file.
|
|
|
|
## Other documentation
|
|
|
|
* [Best Practices](docs/best_practices.md)
|
|
* [Build Performance](docs/perf.md)
|
|
* [Generating CLion Projects](docs/clion.md)
|
|
* [Generating YouCompleteMe/VSCode compile\_commands.json file](docs/compdb.md)
|
|
* Make-specific documentation: [build/make/README.md](https://android.googlesource.com/platform/build/+/master/README.md)
|
|
|
|
## Developing for Soong
|
|
|
|
To load the code of Soong in IntelliJ:
|
|
|
|
* File -> Open, open the `build/soong` directory. It will be opened as a new
|
|
project.
|
|
* File -> Settings, then Languages & Frameworks -> Go -> GOROOT, then set it to
|
|
`prebuilts/go/linux-x86`
|
|
* File -> Project Structure, then, Project Settings -> Modules, then Add
|
|
Content Root, then add the `build/blueprint` directory.
|
|
* Optional: also add the `external/golang-protobuf` directory. In practice,
|
|
IntelliJ seems to work well enough without this, too.
|
|
### Running Soong in a debugger
|
|
|
|
To make `soong_build` wait for a debugger connection, install `dlv` and then
|
|
start the build with `SOONG_DELVE=<listen addr>` in the environment.
|
|
For example:
|
|
```bash
|
|
SOONG_DELVE=:5006 m nothing
|
|
```
|
|
|
|
To make `soong_ui` wait for a debugger connection, use the `SOONG_UI_DELVE`
|
|
variable:
|
|
|
|
```
|
|
SOONG_UI_DELVE=:5006 m nothing
|
|
```
|
|
|
|
|
|
setting or unsetting `SOONG_DELVE` causes a recompilation of `soong_build`. This
|
|
is because in order to debug the binary, it needs to be built with debug
|
|
symbols.
|
|
|
|
To test the debugger connection, run this command:
|
|
|
|
```
|
|
dlv connect :5006
|
|
```
|
|
|
|
If you see an error:
|
|
```
|
|
Could not attach to pid 593: this could be caused by a kernel
|
|
security setting, try writing "0" to /proc/sys/kernel/yama/ptrace_scope
|
|
```
|
|
you can temporarily disable
|
|
[Yama's ptrace protection](https://www.kernel.org/doc/Documentation/security/Yama.txt)
|
|
using:
|
|
```bash
|
|
sudo sysctl -w kernel.yama.ptrace_scope=0
|
|
```
|
|
|
|
To connect to the process using IntelliJ:
|
|
|
|
* Run -> Edit Configurations...
|
|
* Choose "Go Remote" on the left
|
|
* Click on the "+" buttion on the top-left
|
|
* Give it a nice name and set "Host" to localhost and "Port" to the port in the
|
|
environment variable
|
|
|
|
Debugging works far worse than debugging Java, but is sometimes useful.
|
|
|
|
Sometimes the `dlv` process hangs on connection. A symptom of this is `dlv`
|
|
spinning a core or two. In that case, `kill -9` `dlv` and try again.
|
|
Anecdotally, it _feels_ like waiting a minute after the start of `soong_build`
|
|
helps.
|
|
|
|
## Contact
|
|
|
|
Email android-building@googlegroups.com (external) for any questions, or see
|
|
[go/soong](http://go/soong) (internal).
|