platform_build_soong/cc/compiler.go
Alix Espino ef47e54bec Revert^2 "deletion of clang_cflags & clang_asflags from Soong"
e9a6865bc7

Change-Id: I20be0561628ee9da5c1431975f364459b6184330
2022-09-14 19:10:51 +00:00

747 lines
27 KiB
Go

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"fmt"
"path/filepath"
"regexp"
"strconv"
"strings"
"github.com/google/blueprint/proptools"
"android/soong/android"
"android/soong/cc/config"
)
var (
allowedManualInterfacePaths = []string{"vendor/", "hardware/"}
)
// This file contains the basic C/C++/assembly to .o compliation steps
type BaseCompilerProperties struct {
// list of source files used to compile the C/C++ module. May be .c, .cpp, or .S files.
// srcs may reference the outputs of other modules that produce source files like genrule
// or filegroup using the syntax ":module".
Srcs []string `android:"path,arch_variant"`
// list of source files that should not be compiled with clang-tidy.
Tidy_disabled_srcs []string `android:"path,arch_variant"`
// list of source files that should not be compiled by clang-tidy when TIDY_TIMEOUT is set.
Tidy_timeout_srcs []string `android:"path,arch_variant"`
// list of source files that should not be used to build the C/C++ module.
// This is most useful in the arch/multilib variants to remove non-common files
Exclude_srcs []string `android:"path,arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles.
Cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C++ compiles
Cppflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C compiles
Conlyflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles
Asflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles when
// compiling with clang
Clang_cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles when
// compiling with clang
Clang_asflags []string `android:"arch_variant"`
// the instruction set architecture to use to compile the C/C++
// module.
Instruction_set *string `android:"arch_variant"`
// list of directories relative to the root of the source tree that will
// be added to the include path using -I.
// If possible, don't use this. If adding paths from the current directory use
// local_include_dirs, if adding paths from other modules use export_include_dirs in
// that module.
Include_dirs []string `android:"arch_variant,variant_prepend"`
// list of directories relative to the Blueprints file that will
// be added to the include path using -I
Local_include_dirs []string `android:"arch_variant,variant_prepend"`
// Add the directory containing the Android.bp file to the list of include
// directories. Defaults to true.
Include_build_directory *bool
// list of generated sources to compile. These are the names of gensrcs or
// genrule modules.
Generated_sources []string `android:"arch_variant"`
// list of generated sources that should not be used to build the C/C++ module.
// This is most useful in the arch/multilib variants to remove non-common files
Exclude_generated_sources []string `android:"arch_variant"`
// list of generated headers to add to the include path. These are the names
// of genrule modules.
Generated_headers []string `android:"arch_variant,variant_prepend"`
// pass -frtti instead of -fno-rtti
Rtti *bool
// C standard version to use. Can be a specific version (such as "gnu11"),
// "experimental" (which will use draft versions like C1x when available),
// or the empty string (which will use the default).
C_std *string
// C++ standard version to use. Can be a specific version (such as
// "gnu++11"), "experimental" (which will use draft versions like C++1z when
// available), or the empty string (which will use the default).
Cpp_std *string
// if set to false, use -std=c++* instead of -std=gnu++*
Gnu_extensions *bool
Yacc *YaccProperties
Lex *LexProperties
Aidl struct {
// list of directories that will be added to the aidl include paths.
Include_dirs []string
// list of directories relative to the Blueprints file that will
// be added to the aidl include paths.
Local_include_dirs []string
// whether to generate traces (for systrace) for this interface
Generate_traces *bool
// list of flags that will be passed to the AIDL compiler
Flags []string
}
Renderscript struct {
// list of directories that will be added to the llvm-rs-cc include paths
Include_dirs []string
// list of flags that will be passed to llvm-rs-cc
Flags []string
// Renderscript API level to target
Target_api *string
}
Debug, Release struct {
// list of module-specific flags that will be used for C and C++ compiles in debug or
// release builds
Cflags []string `android:"arch_variant"`
} `android:"arch_variant"`
Target struct {
Vendor, Product struct {
// list of source files that should only be used in vendor or
// product variant of the C/C++ module.
Srcs []string `android:"path"`
// list of source files that should not be used to build vendor
// or product variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build vendor
// or product variant of the C/C++ module.
Cflags []string
// list of generated sources that should not be used to build
// vendor or product variant of the C/C++ module.
Exclude_generated_sources []string
}
Recovery struct {
// list of source files that should only be used in the
// recovery variant of the C/C++ module.
Srcs []string `android:"path"`
// list of source files that should not be used to
// build the recovery variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build the recovery
// variant of the C/C++ module.
Cflags []string
// list of generated sources that should not be used to
// build the recovery variant of the C/C++ module.
Exclude_generated_sources []string
}
Vendor_ramdisk struct {
// list of source files that should not be used to
// build the vendor ramdisk variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build the vendor ramdisk
// variant of the C/C++ module.
Cflags []string
}
Platform struct {
// List of additional cflags that should be used to build the platform
// variant of the C/C++ module.
Cflags []string
}
}
Proto struct {
// Link statically against the protobuf runtime
Static *bool `android:"arch_variant"`
} `android:"arch_variant"`
// Stores the original list of source files before being cleared by library reuse
OriginalSrcs []string `blueprint:"mutated"`
// Build and link with OpenMP
Openmp *bool `android:"arch_variant"`
}
func NewBaseCompiler() *baseCompiler {
return &baseCompiler{}
}
type baseCompiler struct {
Properties BaseCompilerProperties
Proto android.ProtoProperties
cFlagsDeps android.Paths
pathDeps android.Paths
flags builderFlags
// Sources that were passed to the C/C++ compiler
srcs android.Paths
// Sources that were passed in the Android.bp file, including generated sources generated by
// other modules and filegroups. May include source files that have not yet been translated to
// C/C++ (.aidl, .proto, etc.)
srcsBeforeGen android.Paths
generatedSourceInfo
}
var _ compiler = (*baseCompiler)(nil)
type CompiledInterface interface {
Srcs() android.Paths
}
func (compiler *baseCompiler) Srcs() android.Paths {
return append(android.Paths{}, compiler.srcs...)
}
func (compiler *baseCompiler) appendCflags(flags []string) {
compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...)
}
func (compiler *baseCompiler) appendAsflags(flags []string) {
compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...)
}
func (compiler *baseCompiler) compilerProps() []interface{} {
return []interface{}{&compiler.Properties, &compiler.Proto}
}
func includeBuildDirectory(prop *bool) bool {
return proptools.BoolDefault(prop, true)
}
func (compiler *baseCompiler) includeBuildDirectory() bool {
return includeBuildDirectory(compiler.Properties.Include_build_directory)
}
func (compiler *baseCompiler) compilerInit(ctx BaseModuleContext) {}
func (compiler *baseCompiler) compilerDeps(ctx DepsContext, deps Deps) Deps {
deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...)
deps.GeneratedSources = removeListFromList(deps.GeneratedSources, compiler.Properties.Exclude_generated_sources)
deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...)
android.ProtoDeps(ctx, &compiler.Proto)
if compiler.hasSrcExt(".proto") {
deps = protoDeps(ctx, deps, &compiler.Proto, Bool(compiler.Properties.Proto.Static))
}
if Bool(compiler.Properties.Openmp) {
deps.StaticLibs = append(deps.StaticLibs, "libomp")
}
return deps
}
// Return true if the module is in the WarningAllowedProjects.
func warningsAreAllowed(subdir string) bool {
subdir += "/"
return android.HasAnyPrefix(subdir, config.WarningAllowedProjects)
}
func addToModuleList(ctx ModuleContext, key android.OnceKey, module string) {
getNamedMapForConfig(ctx.Config(), key).Store(module, true)
}
func useGnuExtensions(gnuExtensions *bool) bool {
return proptools.BoolDefault(gnuExtensions, true)
}
func maybeReplaceGnuToC(gnuExtensions *bool, cStd string, cppStd string) (string, string) {
if !useGnuExtensions(gnuExtensions) {
cStd = gnuToCReplacer.Replace(cStd)
cppStd = gnuToCReplacer.Replace(cppStd)
}
return cStd, cppStd
}
func parseCppStd(cppStdPtr *string) string {
cppStd := String(cppStdPtr)
switch cppStd {
case "":
return config.CppStdVersion
case "experimental":
return config.ExperimentalCppStdVersion
default:
return cppStd
}
}
func parseCStd(cStdPtr *string) string {
cStd := String(cStdPtr)
switch cStd {
case "":
return config.CStdVersion
case "experimental":
return config.ExperimentalCStdVersion
default:
return cStd
}
}
// Create a Flags struct that collects the compile flags from global values,
// per-target values, module type values, and per-module Blueprints properties
func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps PathDeps) Flags {
tc := ctx.toolchain()
modulePath := android.PathForModuleSrc(ctx).String()
compiler.srcsBeforeGen = android.PathsForModuleSrcExcludes(ctx, compiler.Properties.Srcs, compiler.Properties.Exclude_srcs)
compiler.srcsBeforeGen = append(compiler.srcsBeforeGen, deps.GeneratedSources...)
CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags)
CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
CheckBadCompilerFlags(ctx, "vendor.cflags", compiler.Properties.Target.Vendor.Cflags)
CheckBadCompilerFlags(ctx, "product.cflags", compiler.Properties.Target.Product.Cflags)
CheckBadCompilerFlags(ctx, "recovery.cflags", compiler.Properties.Target.Recovery.Cflags)
CheckBadCompilerFlags(ctx, "vendor_ramdisk.cflags", compiler.Properties.Target.Vendor_ramdisk.Cflags)
CheckBadCompilerFlags(ctx, "platform.cflags", compiler.Properties.Target.Platform.Cflags)
esc := proptools.NinjaAndShellEscapeList
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Cflags)...)
flags.Local.CppFlags = append(flags.Local.CppFlags, esc(compiler.Properties.Cppflags)...)
flags.Local.ConlyFlags = append(flags.Local.ConlyFlags, esc(compiler.Properties.Conlyflags)...)
flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Asflags)...)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, esc(compiler.Properties.Asflags)...)
flags.Yacc = compiler.Properties.Yacc
flags.Lex = compiler.Properties.Lex
// Include dir cflags
localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs)
if len(localIncludeDirs) > 0 {
f := includeDirsToFlags(localIncludeDirs)
flags.Local.CommonFlags = append(flags.Local.CommonFlags, f)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, f)
}
rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs)
if len(rootIncludeDirs) > 0 {
f := includeDirsToFlags(rootIncludeDirs)
flags.Local.CommonFlags = append(flags.Local.CommonFlags, f)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, f)
}
if compiler.includeBuildDirectory() {
flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+modulePath)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, "-I"+modulePath)
}
if !(ctx.useSdk() || ctx.useVndk()) || ctx.Host() {
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"${config.CommonGlobalIncludes}",
tc.IncludeFlags())
}
if ctx.useSdk() {
// TODO: Switch to --sysroot.
// The NDK headers are installed to a common sysroot. While a more
// typical Soong approach would be to only make the headers for the
// library you're using available, we're trying to emulate the NDK
// behavior here, and the NDK always has all the NDK headers available.
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"-isystem "+getCurrentIncludePath(ctx).String(),
"-isystem "+getCurrentIncludePath(ctx).Join(ctx, config.NDKTriple(tc)).String())
}
if ctx.useVndk() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_VNDK__")
if ctx.inVendor() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_VENDOR__")
} else if ctx.inProduct() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_PRODUCT__")
}
}
if ctx.inRecovery() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_RECOVERY__")
}
if ctx.inRecovery() || ctx.inRamdisk() || ctx.inVendorRamdisk() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_RAMDISK__")
}
if ctx.apexVariationName() != "" {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX__")
if ctx.Device() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags,
fmt.Sprintf("-D__ANDROID_APEX_MIN_SDK_VERSION__=%d",
ctx.apexSdkVersion().FinalOrFutureInt()))
}
}
if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_NATIVE_BRIDGE__")
}
instructionSet := String(compiler.Properties.Instruction_set)
if flags.RequiredInstructionSet != "" {
instructionSet = flags.RequiredInstructionSet
}
instructionSetFlags, err := tc.InstructionSetFlags(instructionSet)
if err != nil {
ctx.ModuleErrorf("%s", err)
}
CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
// TODO: debug
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Release.Cflags)...)
if !ctx.DeviceConfig().BuildBrokenClangCFlags() && len(compiler.Properties.Clang_cflags) != 0 {
ctx.PropertyErrorf("clang_cflags", "property is deprecated, see Changes.md file")
} else {
CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags)
}
if !ctx.DeviceConfig().BuildBrokenClangAsFlags() && len(compiler.Properties.Clang_asflags) != 0 {
ctx.PropertyErrorf("clang_asflags", "property is deprecated, see Changes.md file")
} else {
CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags)
}
flags.Local.CFlags = config.ClangFilterUnknownCflags(flags.Local.CFlags)
if !ctx.DeviceConfig().BuildBrokenClangCFlags() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Clang_cflags)...)
}
if !ctx.DeviceConfig().BuildBrokenClangAsFlags() {
flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Clang_asflags)...)
}
flags.Local.CppFlags = config.ClangFilterUnknownCflags(flags.Local.CppFlags)
flags.Local.ConlyFlags = config.ClangFilterUnknownCflags(flags.Local.ConlyFlags)
flags.Local.LdFlags = config.ClangFilterUnknownCflags(flags.Local.LdFlags)
target := "-target " + tc.ClangTriple()
if ctx.Os().Class == android.Device {
version := ctx.minSdkVersion()
if version == "" || version == "current" {
target += strconv.Itoa(android.FutureApiLevelInt)
} else {
apiLevel := nativeApiLevelOrPanic(ctx, version)
target += apiLevel.String()
}
}
flags.Global.CFlags = append(flags.Global.CFlags, target)
flags.Global.AsFlags = append(flags.Global.AsFlags, target)
flags.Global.LdFlags = append(flags.Global.LdFlags, target)
hod := "Host"
if ctx.Os().Class == android.Device {
hod = "Device"
}
flags.Global.CommonFlags = append(flags.Global.CommonFlags, instructionSetFlags)
flags.Global.ConlyFlags = append([]string{"${config.CommonGlobalConlyflags}"}, flags.Global.ConlyFlags...)
flags.Global.CppFlags = append([]string{fmt.Sprintf("${config.%sGlobalCppflags}", hod)}, flags.Global.CppFlags...)
flags.Global.AsFlags = append(flags.Global.AsFlags, tc.Asflags())
flags.Global.CppFlags = append([]string{"${config.CommonGlobalCppflags}"}, flags.Global.CppFlags...)
flags.Global.CommonFlags = append(flags.Global.CommonFlags,
tc.Cflags(),
"${config.CommonGlobalCflags}",
fmt.Sprintf("${config.%sGlobalCflags}", hod))
if android.IsThirdPartyPath(modulePath) {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "${config.ExternalCflags}")
}
if tc.Bionic() {
if Bool(compiler.Properties.Rtti) {
flags.Local.CppFlags = append(flags.Local.CppFlags, "-frtti")
} else {
flags.Local.CppFlags = append(flags.Local.CppFlags, "-fno-rtti")
}
}
flags.Global.AsFlags = append(flags.Global.AsFlags, "${config.CommonGlobalAsflags}")
flags.Global.CppFlags = append(flags.Global.CppFlags, tc.Cppflags())
flags.Global.YasmFlags = append(flags.Global.YasmFlags, tc.YasmFlags())
flags.Global.CommonFlags = append(flags.Global.CommonFlags, tc.ToolchainCflags())
cStd := parseCStd(compiler.Properties.C_std)
cppStd := parseCppStd(compiler.Properties.Cpp_std)
cStd, cppStd = maybeReplaceGnuToC(compiler.Properties.Gnu_extensions, cStd, cppStd)
flags.Local.ConlyFlags = append([]string{"-std=" + cStd}, flags.Local.ConlyFlags...)
flags.Local.CppFlags = append([]string{"-std=" + cppStd}, flags.Local.CppFlags...)
if ctx.inVendor() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor.Cflags)...)
}
if ctx.inProduct() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Product.Cflags)...)
}
if ctx.inRecovery() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Recovery.Cflags)...)
}
if ctx.inVendorRamdisk() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor_ramdisk.Cflags)...)
}
if !ctx.useSdk() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Platform.Cflags)...)
}
// We can enforce some rules more strictly in the code we own. strict
// indicates if this is code that we can be stricter with. If we have
// rules that we want to apply to *our* code (but maybe can't for
// vendor/device specific things), we could extend this to be a ternary
// value.
strict := true
if strings.HasPrefix(modulePath, "external/") {
strict = false
}
// Can be used to make some annotations stricter for code we can fix
// (such as when we mark functions as deprecated).
if strict {
flags.Global.CFlags = append(flags.Global.CFlags, "-DANDROID_STRICT")
}
if compiler.hasSrcExt(".proto") {
flags = protoFlags(ctx, flags, &compiler.Proto)
}
if compiler.hasSrcExt(".y") || compiler.hasSrcExt(".yy") {
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "yacc", ctx.ModuleDir()).String())
}
if compiler.hasSrcExt(".aidl") {
flags.aidlFlags = append(flags.aidlFlags, compiler.Properties.Aidl.Flags...)
if len(compiler.Properties.Aidl.Local_include_dirs) > 0 {
localAidlIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Aidl.Local_include_dirs)
flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(localAidlIncludeDirs))
}
if len(compiler.Properties.Aidl.Include_dirs) > 0 {
rootAidlIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Aidl.Include_dirs)
flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(rootAidlIncludeDirs))
}
if proptools.BoolDefault(compiler.Properties.Aidl.Generate_traces, true) {
flags.aidlFlags = append(flags.aidlFlags, "-t")
}
aidlMinSdkVersion := ctx.minSdkVersion()
if aidlMinSdkVersion == "" {
aidlMinSdkVersion = "platform_apis"
}
flags.aidlFlags = append(flags.aidlFlags, "--min_sdk_version="+aidlMinSdkVersion)
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "aidl").String())
}
if compiler.hasSrcExt(".rscript") || compiler.hasSrcExt(".fs") {
flags = rsFlags(ctx, flags, &compiler.Properties)
}
if compiler.hasSrcExt(".sysprop") {
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "sysprop", "include").String())
}
if len(compiler.Properties.Srcs) > 0 {
module := ctx.ModuleDir() + "/Android.bp:" + ctx.ModuleName()
if inList("-Wno-error", flags.Local.CFlags) || inList("-Wno-error", flags.Local.CppFlags) {
addToModuleList(ctx, modulesUsingWnoErrorKey, module)
} else if !inList("-Werror", flags.Local.CFlags) && !inList("-Werror", flags.Local.CppFlags) {
if warningsAreAllowed(ctx.ModuleDir()) {
addToModuleList(ctx, modulesWarningsAllowedKey, module)
} else {
flags.Local.CFlags = append([]string{"-Werror"}, flags.Local.CFlags...)
}
}
}
if Bool(compiler.Properties.Openmp) {
flags.Local.CFlags = append(flags.Local.CFlags, "-fopenmp")
}
// Exclude directories from manual binder interface allowed list.
//TODO(b/145621474): Move this check into IInterface.h when clang-tidy no longer uses absolute paths.
if android.HasAnyPrefix(ctx.ModuleDir(), allowedManualInterfacePaths) {
flags.Local.CFlags = append(flags.Local.CFlags, "-DDO_NOT_CHECK_MANUAL_BINDER_INTERFACES")
}
return flags
}
func (compiler *baseCompiler) hasSrcExt(ext string) bool {
for _, src := range compiler.srcsBeforeGen {
if src.Ext() == ext {
return true
}
}
for _, src := range compiler.Properties.Srcs {
if filepath.Ext(src) == ext {
return true
}
}
for _, src := range compiler.Properties.OriginalSrcs {
if filepath.Ext(src) == ext {
return true
}
}
return false
}
var invalidDefineCharRegex = regexp.MustCompile("[^a-zA-Z0-9_]")
// makeDefineString transforms a name of an APEX module into a value to be used as value for C define
// For example, com.android.foo => COM_ANDROID_FOO
func makeDefineString(name string) string {
return invalidDefineCharRegex.ReplaceAllString(strings.ToUpper(name), "_")
}
var gnuToCReplacer = strings.NewReplacer("gnu", "c")
func ndkPathDeps(ctx ModuleContext) android.Paths {
if ctx.Module().(*Module).IsSdkVariant() {
// The NDK sysroot timestamp file depends on all the NDK sysroot header files
// for compiling src to obj files.
return android.Paths{getNdkHeadersTimestampFile(ctx)}
}
return nil
}
func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
pathDeps := deps.GeneratedDeps
pathDeps = append(pathDeps, ndkPathDeps(ctx)...)
buildFlags := flagsToBuilderFlags(flags)
srcs := append(android.Paths(nil), compiler.srcsBeforeGen...)
srcs, genDeps, info := genSources(ctx, srcs, buildFlags)
pathDeps = append(pathDeps, genDeps...)
compiler.pathDeps = pathDeps
compiler.generatedSourceInfo = info
compiler.cFlagsDeps = flags.CFlagsDeps
// Save src, buildFlags and context
compiler.srcs = srcs
// Compile files listed in c.Properties.Srcs into objects
objs := compileObjs(ctx, buildFlags, "", srcs,
android.PathsForModuleSrc(ctx, compiler.Properties.Tidy_disabled_srcs),
android.PathsForModuleSrc(ctx, compiler.Properties.Tidy_timeout_srcs),
pathDeps, compiler.cFlagsDeps)
if ctx.Failed() {
return Objects{}
}
return objs
}
// Compile a list of source files into objects a specified subdirectory
func compileObjs(ctx ModuleContext, flags builderFlags, subdir string,
srcFiles, noTidySrcs, timeoutTidySrcs, pathDeps android.Paths, cFlagsDeps android.Paths) Objects {
return transformSourceToObj(ctx, subdir, srcFiles, noTidySrcs, timeoutTidySrcs, flags, pathDeps, cFlagsDeps)
}
// Properties for rust_bindgen related to generating rust bindings.
// This exists here so these properties can be included in a cc_default
// which can be used in both cc and rust modules.
type RustBindgenClangProperties struct {
// list of directories relative to the Blueprints file that will
// be added to the include path using -I
Local_include_dirs []string `android:"arch_variant,variant_prepend"`
// list of static libraries that provide headers for this binding.
Static_libs []string `android:"arch_variant,variant_prepend"`
// list of shared libraries that provide headers for this binding.
Shared_libs []string `android:"arch_variant"`
// List of libraries which export include paths required for this module
Header_libs []string `android:"arch_variant,variant_prepend"`
// list of clang flags required to correctly interpret the headers.
Cflags []string `android:"arch_variant"`
// list of c++ specific clang flags required to correctly interpret the headers.
// This is provided primarily to make sure cppflags defined in cc_defaults are pulled in.
Cppflags []string `android:"arch_variant"`
// C standard version to use. Can be a specific version (such as "gnu11"),
// "experimental" (which will use draft versions like C1x when available),
// or the empty string (which will use the default).
//
// If this is set, the file extension will be ignored and this will be used as the std version value. Setting this
// to "default" will use the build system default version. This cannot be set at the same time as cpp_std.
C_std *string
// C++ standard version to use. Can be a specific version (such as
// "gnu++11"), "experimental" (which will use draft versions like C++1z when
// available), or the empty string (which will use the default).
//
// If this is set, the file extension will be ignored and this will be used as the std version value. Setting this
// to "default" will use the build system default version. This cannot be set at the same time as c_std.
Cpp_std *string
//TODO(b/161141999) Add support for headers from cc_library_header modules.
}