platform_build_soong/android/apex.go
Jiyong Park 62304bbeec Add test_for property
This change adds 'test_for' property to cc_test_* types. The property is
used to mark a module as a test for one or more APEXes, in which case
the module has accecss to the private part of the listed APEXes. For
example, the module is linked with the actrual shared library in the
APEX instead of the stub of the shared library.

Exempt-From-Owner-Approval: already +2'ed by owner

Bug: 129539670
Bug: 153046163
Test: m
Change-Id: I45ed0d7a15540b0d69b2a3b8d9c4cb202adff6f2
2020-04-25 06:25:42 +00:00

385 lines
12 KiB
Go

// Copyright 2018 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"sort"
"strconv"
"sync"
"github.com/google/blueprint"
)
const (
SdkVersion_Android10 = 29
)
type ApexInfo struct {
// Name of the apex variant that this module is mutated into
ApexName string
MinSdkVersion int
Updatable bool
}
// Extracted from ApexModule to make it easier to define custom subsets of the
// ApexModule interface and improve code navigation within the IDE.
type DepIsInSameApex interface {
// DepIsInSameApex tests if the other module 'dep' is installed to the same
// APEX as this module
DepIsInSameApex(ctx BaseModuleContext, dep Module) bool
}
// ApexModule is the interface that a module type is expected to implement if
// the module has to be built differently depending on whether the module
// is destined for an apex or not (installed to one of the regular partitions).
//
// Native shared libraries are one such module type; when it is built for an
// APEX, it should depend only on stable interfaces such as NDK, stable AIDL,
// or C APIs from other APEXs.
//
// A module implementing this interface will be mutated into multiple
// variations by apex.apexMutator if it is directly or indirectly included
// in one or more APEXs. Specifically, if a module is included in apex.foo and
// apex.bar then three apex variants are created: platform, apex.foo and
// apex.bar. The platform variant is for the regular partitions
// (e.g., /system or /vendor, etc.) while the other two are for the APEXs,
// respectively.
type ApexModule interface {
Module
DepIsInSameApex
apexModuleBase() *ApexModuleBase
// Marks that this module should be built for the specified APEXes.
// Call this before apex.apexMutator is run.
BuildForApexes(apexes []ApexInfo)
// Returns the APEXes that this module will be built for
ApexVariations() []ApexInfo
// Returns the name of APEX that this module will be built for. Empty string
// is returned when 'IsForPlatform() == true'. Note that a module can be
// included in multiple APEXes, in which case, the module is mutated into
// multiple modules each of which for an APEX. This method returns the
// name of the APEX that a variant module is for.
// Call this after apex.apexMutator is run.
ApexName() string
// Tests whether this module will be built for the platform or not.
// This is a shortcut for ApexName() == ""
IsForPlatform() bool
// Tests if this module could have APEX variants. APEX variants are
// created only for the modules that returns true here. This is useful
// for not creating APEX variants for certain types of shared libraries
// such as NDK stubs.
CanHaveApexVariants() bool
// Tests if this module can be installed to APEX as a file. For example,
// this would return true for shared libs while return false for static
// libs.
IsInstallableToApex() bool
// Mutate this module into one or more variants each of which is built
// for an APEX marked via BuildForApexes().
CreateApexVariations(mctx BottomUpMutatorContext) []Module
// Tests if this module is available for the specified APEX or ":platform"
AvailableFor(what string) bool
// Returns the highest version which is <= maxSdkVersion.
// For example, with maxSdkVersion is 10 and versionList is [9,11]
// it returns 9 as string
ChooseSdkVersion(versionList []string, maxSdkVersion int) (string, error)
// Tests if the module comes from an updatable APEX.
Updatable() bool
// List of APEXes that this module tests. The module has access to
// the private part of the listed APEXes even when it is not included in the
// APEXes.
TestFor() []string
}
type ApexProperties struct {
// Availability of this module in APEXes. Only the listed APEXes can contain
// this module. If the module has stubs then other APEXes and the platform may
// access it through them (subject to visibility).
//
// "//apex_available:anyapex" is a pseudo APEX name that matches to any APEX.
// "//apex_available:platform" refers to non-APEX partitions like "system.img".
// Default is ["//apex_available:platform"].
Apex_available []string
Info ApexInfo `blueprint:"mutated"`
}
// Marker interface that identifies dependencies that are excluded from APEX
// contents.
type ExcludeFromApexContentsTag interface {
blueprint.DependencyTag
// Method that differentiates this interface from others.
ExcludeFromApexContents()
}
// Provides default implementation for the ApexModule interface. APEX-aware
// modules are expected to include this struct and call InitApexModule().
type ApexModuleBase struct {
ApexProperties ApexProperties
canHaveApexVariants bool
apexVariationsLock sync.Mutex // protects apexVariations during parallel apexDepsMutator
apexVariations []ApexInfo
}
func (m *ApexModuleBase) apexModuleBase() *ApexModuleBase {
return m
}
func (m *ApexModuleBase) ApexAvailable() []string {
return m.ApexProperties.Apex_available
}
func (m *ApexModuleBase) TestFor() []string {
// To be implemented by concrete types inheriting ApexModuleBase
return nil
}
func (m *ApexModuleBase) BuildForApexes(apexes []ApexInfo) {
m.apexVariationsLock.Lock()
defer m.apexVariationsLock.Unlock()
nextApex:
for _, apex := range apexes {
for _, v := range m.apexVariations {
if v.ApexName == apex.ApexName {
continue nextApex
}
}
m.apexVariations = append(m.apexVariations, apex)
}
}
func (m *ApexModuleBase) ApexVariations() []ApexInfo {
return m.apexVariations
}
func (m *ApexModuleBase) ApexName() string {
return m.ApexProperties.Info.ApexName
}
func (m *ApexModuleBase) IsForPlatform() bool {
return m.ApexProperties.Info.ApexName == ""
}
func (m *ApexModuleBase) CanHaveApexVariants() bool {
return m.canHaveApexVariants
}
func (m *ApexModuleBase) IsInstallableToApex() bool {
// should be overriden if needed
return false
}
const (
AvailableToPlatform = "//apex_available:platform"
AvailableToAnyApex = "//apex_available:anyapex"
)
func CheckAvailableForApex(what string, apex_available []string) bool {
if len(apex_available) == 0 {
// apex_available defaults to ["//apex_available:platform"],
// which means 'available to the platform but no apexes'.
return what == AvailableToPlatform
}
return InList(what, apex_available) ||
(what != AvailableToPlatform && InList(AvailableToAnyApex, apex_available))
}
func (m *ApexModuleBase) AvailableFor(what string) bool {
return CheckAvailableForApex(what, m.ApexProperties.Apex_available)
}
func (m *ApexModuleBase) DepIsInSameApex(ctx BaseModuleContext, dep Module) bool {
// By default, if there is a dependency from A to B, we try to include both in the same APEX,
// unless B is explicitly from outside of the APEX (i.e. a stubs lib). Thus, returning true.
// This is overridden by some module types like apex.ApexBundle, cc.Module, java.Module, etc.
return true
}
func (m *ApexModuleBase) ChooseSdkVersion(versionList []string, maxSdkVersion int) (string, error) {
for i := range versionList {
ver, _ := strconv.Atoi(versionList[len(versionList)-i-1])
if ver <= maxSdkVersion {
return versionList[len(versionList)-i-1], nil
}
}
return "", fmt.Errorf("not found a version(<=%d) in versionList: %v", maxSdkVersion, versionList)
}
func (m *ApexModuleBase) checkApexAvailableProperty(mctx BaseModuleContext) {
for _, n := range m.ApexProperties.Apex_available {
if n == AvailableToPlatform || n == AvailableToAnyApex {
continue
}
if !mctx.OtherModuleExists(n) && !mctx.Config().AllowMissingDependencies() {
mctx.PropertyErrorf("apex_available", "%q is not a valid module name", n)
}
}
}
func (m *ApexModuleBase) Updatable() bool {
return m.ApexProperties.Info.Updatable
}
type byApexName []ApexInfo
func (a byApexName) Len() int { return len(a) }
func (a byApexName) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a byApexName) Less(i, j int) bool { return a[i].ApexName < a[j].ApexName }
func (m *ApexModuleBase) CreateApexVariations(mctx BottomUpMutatorContext) []Module {
if len(m.apexVariations) > 0 {
m.checkApexAvailableProperty(mctx)
sort.Sort(byApexName(m.apexVariations))
variations := []string{}
variations = append(variations, "") // Original variation for platform
for _, apex := range m.apexVariations {
variations = append(variations, apex.ApexName)
}
defaultVariation := ""
mctx.SetDefaultDependencyVariation(&defaultVariation)
modules := mctx.CreateVariations(variations...)
for i, mod := range modules {
platformVariation := i == 0
if platformVariation && !mctx.Host() && !mod.(ApexModule).AvailableFor(AvailableToPlatform) {
mod.SkipInstall()
}
if !platformVariation {
mod.(ApexModule).apexModuleBase().ApexProperties.Info = m.apexVariations[i-1]
}
}
return modules
}
return nil
}
var apexData OncePer
var apexNamesMapMutex sync.Mutex
var apexNamesKey = NewOnceKey("apexNames")
// This structure maintains the global mapping in between modules and APEXes.
// Examples:
//
// apexNamesMap()["foo"]["bar"] == true: module foo is directly depended on by APEX bar
// apexNamesMap()["foo"]["bar"] == false: module foo is indirectly depended on by APEX bar
// apexNamesMap()["foo"]["bar"] doesn't exist: foo is not built for APEX bar
func apexNamesMap() map[string]map[string]bool {
return apexData.Once(apexNamesKey, func() interface{} {
return make(map[string]map[string]bool)
}).(map[string]map[string]bool)
}
// Update the map to mark that a module named moduleName is directly or indirectly
// depended on by the specified APEXes. Directly depending means that a module
// is explicitly listed in the build definition of the APEX via properties like
// native_shared_libs, java_libs, etc.
func UpdateApexDependency(apexes []ApexInfo, moduleName string, directDep bool) {
apexNamesMapMutex.Lock()
defer apexNamesMapMutex.Unlock()
for _, apex := range apexes {
apexesForModule, ok := apexNamesMap()[moduleName]
if !ok {
apexesForModule = make(map[string]bool)
apexNamesMap()[moduleName] = apexesForModule
}
apexesForModule[apex.ApexName] = apexesForModule[apex.ApexName] || directDep
}
}
// TODO(b/146393795): remove this when b/146393795 is fixed
func ClearApexDependency() {
m := apexNamesMap()
for k := range m {
delete(m, k)
}
}
// Tests whether a module named moduleName is directly depended on by an APEX
// named apexName.
func DirectlyInApex(apexName string, moduleName string) bool {
apexNamesMapMutex.Lock()
defer apexNamesMapMutex.Unlock()
if apexNames, ok := apexNamesMap()[moduleName]; ok {
return apexNames[apexName]
}
return false
}
type hostContext interface {
Host() bool
}
// Tests whether a module named moduleName is directly depended on by any APEX.
func DirectlyInAnyApex(ctx hostContext, moduleName string) bool {
if ctx.Host() {
// Host has no APEX.
return false
}
apexNamesMapMutex.Lock()
defer apexNamesMapMutex.Unlock()
if apexNames, ok := apexNamesMap()[moduleName]; ok {
for an := range apexNames {
if apexNames[an] {
return true
}
}
}
return false
}
// Tests whether a module named module is depended on (including both
// direct and indirect dependencies) by any APEX.
func InAnyApex(moduleName string) bool {
apexNamesMapMutex.Lock()
defer apexNamesMapMutex.Unlock()
apexNames, ok := apexNamesMap()[moduleName]
return ok && len(apexNames) > 0
}
func GetApexesForModule(moduleName string) []string {
ret := []string{}
apexNamesMapMutex.Lock()
defer apexNamesMapMutex.Unlock()
if apexNames, ok := apexNamesMap()[moduleName]; ok {
for an := range apexNames {
ret = append(ret, an)
}
}
return ret
}
func InitApexModule(m ApexModule) {
base := m.apexModuleBase()
base.canHaveApexVariants = true
m.AddProperties(&base.ApexProperties)
}