platform_build_soong/cmd/extract_apks/bundle_proto/targeting.proto
Dan Willemsen 4591b6496d Upgrade to golang protobuf api v2
Major operations:
 * Fix the go_package entries to be consistent, as the new tool
   complains when it doesn't have a '/'.
 * Regenerate with the new protoc-gen-go tool.
 * github.com/golang/protobuf -> google.golang.org/protobuf
 * proto.[Un]MarshalText -> prototext.[Un]Marshal

Change-Id: Ie1147bd2457fafb66ba555461b3bf14f0561a25d
2021-07-23 11:12:05 -07:00

232 lines
6.1 KiB
Protocol Buffer

// Messages describing APK Set's table of contents (toc.pb entry).
// Please be advised that the ultimate source is at
// https://github.com/google/bundletool/tree/master/src/main/proto
// so you have been warned.
syntax = "proto3";
package android.bundle;
option go_package = "android/soong/cmd/extract_apks/bundle_proto";
option java_package = "com.android.bundle";
// Targeting on the level of variants.
message VariantTargeting {
SdkVersionTargeting sdk_version_targeting = 1;
AbiTargeting abi_targeting = 2;
ScreenDensityTargeting screen_density_targeting = 3;
MultiAbiTargeting multi_abi_targeting = 4;
TextureCompressionFormatTargeting texture_compression_format_targeting = 5;
}
// Targeting on the level of individual APKs.
message ApkTargeting {
AbiTargeting abi_targeting = 1;
GraphicsApiTargeting graphics_api_targeting = 2;
LanguageTargeting language_targeting = 3;
ScreenDensityTargeting screen_density_targeting = 4;
SdkVersionTargeting sdk_version_targeting = 5;
TextureCompressionFormatTargeting texture_compression_format_targeting = 6;
MultiAbiTargeting multi_abi_targeting = 7;
SanitizerTargeting sanitizer_targeting = 8;
}
// Targeting on the module level.
// The semantic of the targeting is the "AND" rule on all immediate values.
message ModuleTargeting {
SdkVersionTargeting sdk_version_targeting = 1;
repeated DeviceFeatureTargeting device_feature_targeting = 2;
UserCountriesTargeting user_countries_targeting = 3;
}
// User Countries targeting describing an inclusive/exclusive list of country
// codes that module targets.
message UserCountriesTargeting {
// List of country codes in the two-letter CLDR territory format.
repeated string country_codes = 1;
// Indicates if the list above is exclusive.
bool exclude = 2;
}
message ScreenDensity {
enum DensityAlias {
DENSITY_UNSPECIFIED = 0;
NODPI = 1;
LDPI = 2;
MDPI = 3;
TVDPI = 4;
HDPI = 5;
XHDPI = 6;
XXHDPI = 7;
XXXHDPI = 8;
}
oneof density_oneof {
DensityAlias density_alias = 1;
int32 density_dpi = 2;
}
}
// Wrapper message for `int32`.
//
// The JSON representation for `Int32Value` is JSON number.
message Int32Value {
// The int32 value.
int32 value = 1;
}
message SdkVersion {
// Inclusive.
Int32Value min = 1;
}
message GraphicsApi {
oneof api_oneof {
// Inclusive.
OpenGlVersion min_open_gl_version = 1;
// Inclusive.
VulkanVersion min_vulkan_version = 2;
}
}
message VulkanVersion {
int32 major = 1; // VK_VERSION_MAJOR
int32 minor = 2; // VK_VERSION_MINOR
}
message OpenGlVersion {
// e.g. OpenGL ES 3.2 is represented as { major: 3, minor: 2 }
int32 major = 1; // GL_MAJOR_VERSION
int32 minor = 2; // GL_MINOR_VERSION
}
message TextureCompressionFormat {
enum TextureCompressionFormatAlias {
UNSPECIFIED_TEXTURE_COMPRESSION_FORMAT = 0;
ETC1_RGB8 = 1;
PALETTED = 2;
THREE_DC = 3;
ATC = 4;
LATC = 5;
DXT1 = 6;
S3TC = 7;
PVRTC = 8;
ASTC = 9;
ETC2 = 10;
}
TextureCompressionFormatAlias alias = 1;
}
message Abi {
enum AbiAlias {
UNSPECIFIED_CPU_ARCHITECTURE = 0;
ARMEABI = 1;
ARMEABI_V7A = 2;
ARM64_V8A = 3;
X86 = 4;
X86_64 = 5;
MIPS = 6;
MIPS64 = 7;
}
AbiAlias alias = 1;
}
message MultiAbi {
repeated Abi abi = 1;
}
message Sanitizer {
enum SanitizerAlias {
NONE = 0;
HWADDRESS = 1;
}
SanitizerAlias alias = 1;
}
message DeviceFeature {
string feature_name = 1;
// Equivalent of android:glEsVersion or android:version in <uses-feature>.
int32 feature_version = 2;
}
// Targeting specific for directories under assets/.
message AssetsDirectoryTargeting {
AbiTargeting abi = 1;
GraphicsApiTargeting graphics_api = 2;
TextureCompressionFormatTargeting texture_compression_format = 3;
LanguageTargeting language = 4;
}
// Targeting specific for directories under lib/.
message NativeDirectoryTargeting {
Abi abi = 1;
GraphicsApi graphics_api = 2;
TextureCompressionFormat texture_compression_format = 3;
Sanitizer sanitizer = 4;
}
// Targeting specific for image files under apex/.
message ApexImageTargeting {
MultiAbiTargeting multi_abi = 1;
}
message AbiTargeting {
repeated Abi value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated Abi alternatives = 2;
}
message MultiAbiTargeting {
repeated MultiAbi value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated MultiAbi alternatives = 2;
}
message ScreenDensityTargeting {
repeated ScreenDensity value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated ScreenDensity alternatives = 2;
}
message LanguageTargeting {
// ISO-639: 2 or 3 letter language code.
repeated string value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated string alternatives = 2;
}
message GraphicsApiTargeting {
repeated GraphicsApi value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated GraphicsApi alternatives = 2;
}
message SdkVersionTargeting {
repeated SdkVersion value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated SdkVersion alternatives = 2;
}
message TextureCompressionFormatTargeting {
repeated TextureCompressionFormat value = 1;
// Targeting of other sibling directories that were in the Bundle.
// For master splits this is targeting of other master splits.
repeated TextureCompressionFormat alternatives = 2;
}
message SanitizerTargeting {
repeated Sanitizer value = 1;
}
// Since other atom targeting messages have the "OR" semantic on values
// the DeviceFeatureTargeting represents only one device feature to retain
// that convention.
message DeviceFeatureTargeting {
DeviceFeature required_feature = 1;
}