718cf5bf19
libc++[abi] always check whether one of these macros is defined, not the value the macro is defined to. With the new libc++, there is a Windows __config_site header that automatically defines _LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS and _LIBCPP_HAS_THREAD_API_WIN32 to nothing, so these definitions need to match to avoid a redefinition error. Bug: 175635923 Test: treehugger Test: m adb Change-Id: I1e48947c3b45e59804cdacd48776c7f3bd9a18c6
238 lines
7 KiB
Go
238 lines
7 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"fmt"
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"android/soong/android"
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)
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func getNdkStlFamily(m LinkableInterface) string {
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family, _ := getNdkStlFamilyAndLinkType(m)
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return family
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}
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func deduplicateStlInput(stl string) string {
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switch stl {
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case "c++_shared":
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return "libc++"
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case "c++_static":
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return "libc++_static"
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}
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return stl
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}
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func getNdkStlFamilyAndLinkType(m LinkableInterface) (string, string) {
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stl := m.SelectedStl()
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switch stl {
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case "ndk_libc++_shared", "libc++":
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return "libc++", "shared"
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case "ndk_libc++_static", "libc++_static":
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return "libc++", "static"
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case "ndk_system":
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return "system", "shared"
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case "":
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return "none", "none"
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default:
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panic(fmt.Errorf("stl: %q is not a valid STL", stl))
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}
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}
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type StlProperties struct {
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// Select the STL library to use. Possible values are "libc++",
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// "libc++_static", "libstdc++", or "none". Leave blank to select the
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// default.
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Stl *string `android:"arch_variant"`
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SelectedStl string `blueprint:"mutated"`
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}
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type stl struct {
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Properties StlProperties
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}
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func (stl *stl) props() []interface{} {
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return []interface{}{&stl.Properties}
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}
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func (stl *stl) begin(ctx BaseModuleContext) {
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stl.Properties.SelectedStl = func() string {
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s := ""
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if stl.Properties.Stl != nil {
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s = *stl.Properties.Stl
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} else if ctx.header() {
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s = "none"
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}
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if s == "none" {
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return ""
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}
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s = deduplicateStlInput(s)
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if ctx.useSdk() && ctx.Device() {
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switch s {
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case "", "system":
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return "ndk_system"
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case "libc++":
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return "ndk_libc++_shared"
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case "libc++_static":
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return "ndk_libc++_static"
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL with sdk_version set", s)
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return ""
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}
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} else if ctx.Windows() {
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switch s {
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case "libc++", "libc++_static", "":
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// Only use static libc++ for Windows.
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return "libc++_static"
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL for windows", s)
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return ""
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}
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} else {
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switch s {
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case "libc++", "libc++_static":
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return s
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case "", "system":
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if ctx.static() {
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return "libc++_static"
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} else {
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return "libc++"
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}
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL", s)
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return ""
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}
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}
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}()
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}
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func staticUnwinder(ctx android.BaseModuleContext) string {
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vndkVersion := ctx.Module().(*Module).VndkVersion()
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// Modules using R vndk use different unwinder
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if vndkVersion == "30" {
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if ctx.Arch().ArchType == android.Arm {
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return "libunwind_llvm"
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} else {
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return "libgcc_stripped"
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}
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}
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return "libunwind"
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}
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func (stl *stl) deps(ctx BaseModuleContext, deps Deps) Deps {
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switch stl.Properties.SelectedStl {
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case "libstdc++":
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// Nothing
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case "libc++", "libc++_static":
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if stl.Properties.SelectedStl == "libc++" {
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deps.SharedLibs = append(deps.SharedLibs, stl.Properties.SelectedStl)
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} else {
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deps.StaticLibs = append(deps.StaticLibs, stl.Properties.SelectedStl)
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}
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if ctx.Device() && !ctx.useSdk() {
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// __cxa_demangle is not a part of libc++.so on the device since
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// it's large and most processes don't need it. Statically link
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// libc++demangle into every process so that users still have it if
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// needed, but the linker won't include this unless it is actually
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// called.
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// http://b/138245375
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deps.StaticLibs = append(deps.StaticLibs, "libc++demangle")
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}
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if ctx.toolchain().Bionic() {
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if ctx.staticBinary() {
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deps.StaticLibs = append(deps.StaticLibs, "libm", "libc", staticUnwinder(ctx))
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} else {
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deps.StaticUnwinderIfLegacy = true
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}
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}
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case "":
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// None or error.
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if ctx.toolchain().Bionic() && ctx.Module().Name() == "libc++" {
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deps.StaticUnwinderIfLegacy = true
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}
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case "ndk_system":
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// TODO: Make a system STL prebuilt for the NDK.
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// The system STL doesn't have a prebuilt (it uses the system's libstdc++), but it does have
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// its own includes. The includes are handled in CCBase.Flags().
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deps.SharedLibs = append([]string{"libstdc++"}, deps.SharedLibs...)
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deps.HeaderLibs = append([]string{"ndk_system"}, deps.HeaderLibs...)
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case "ndk_libc++_shared", "ndk_libc++_static":
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if stl.Properties.SelectedStl == "ndk_libc++_shared" {
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deps.SharedLibs = append(deps.SharedLibs, stl.Properties.SelectedStl)
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} else {
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deps.StaticLibs = append(deps.StaticLibs, stl.Properties.SelectedStl, "ndk_libc++abi")
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}
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deps.StaticLibs = append(deps.StaticLibs, "ndk_libunwind")
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default:
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panic(fmt.Errorf("Unknown stl: %q", stl.Properties.SelectedStl))
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}
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return deps
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}
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func (stl *stl) flags(ctx ModuleContext, flags Flags) Flags {
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switch stl.Properties.SelectedStl {
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case "libc++", "libc++_static":
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if ctx.Darwin() {
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// libc++'s headers are annotated with availability macros that
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// indicate which version of Mac OS was the first to ship with a
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// libc++ feature available in its *system's* libc++.dylib. We do
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// not use the system's library, but rather ship our own. As such,
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// these availability attributes are meaningless for us but cause
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// build breaks when we try to use code that would not be available
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// in the system's dylib.
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flags.Local.CppFlags = append(flags.Local.CppFlags,
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"-D_LIBCPP_DISABLE_AVAILABILITY")
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}
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if !ctx.toolchain().Bionic() {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-nostdinc++")
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flags.extraLibFlags = append(flags.extraLibFlags, "-nostdlib++")
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if ctx.Windows() {
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flags.Local.CppFlags = append(flags.Local.CppFlags,
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// These macros can also be defined by libc++'s __config
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// or __config_site headers so define them the same way
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// (i.e. to nothing). Disable visibility annotations since
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// we're using static libc++.
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"-D_LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS=",
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"-D_LIBCXXABI_DISABLE_VISIBILITY_ANNOTATIONS=",
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// Use Win32 threads in libc++.
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"-D_LIBCPP_HAS_THREAD_API_WIN32=")
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}
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}
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case "libstdc++":
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// Nothing
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case "ndk_system":
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// Nothing: The exports of ndk_system will be added automatically to the local cflags
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case "ndk_libc++_shared", "ndk_libc++_static":
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if ctx.Arch().ArchType == android.Arm {
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// Make sure the _Unwind_XXX symbols are not re-exported.
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flags.Local.LdFlags = append(flags.Local.LdFlags, "-Wl,--exclude-libs,libunwind.a")
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}
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case "":
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// None or error.
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if !ctx.toolchain().Bionic() {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-nostdinc++")
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flags.extraLibFlags = append(flags.extraLibFlags, "-nostdlib++")
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}
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default:
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panic(fmt.Errorf("Unknown stl: %q", stl.Properties.SelectedStl))
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}
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return flags
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}
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