d0bd16d9d1
Statically links libcxx in order to not require shared library deployment during packing of fuzz targets. Test: m example_fuzzer && ldd $ANDROID_HOST_OUT/fuzz/example_fuzzer. Note that the ldd results don't include libc++.so. Bug: 139880425 Change-Id: I86d1945768de53217d54cb762392c20714494416
136 lines
4.2 KiB
Go
136 lines
4.2 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"android/soong/android"
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"android/soong/cc/config"
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"github.com/google/blueprint/proptools"
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)
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func init() {
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android.RegisterModuleType("cc_fuzz", FuzzFactory)
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}
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// cc_fuzz creates a host/device fuzzer binary. Host binaries can be found at
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// $ANDROID_HOST_OUT/fuzz/, and device binaries can be found at /data/fuzz on
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// your device, or $ANDROID_PRODUCT_OUT/data/fuzz in your build tree.
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func FuzzFactory() android.Module {
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module := NewFuzz(android.HostAndDeviceSupported)
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return module.Init()
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}
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func NewFuzzInstaller() *baseInstaller {
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return NewBaseInstaller("fuzz", "fuzz", InstallInData)
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}
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type fuzzBinary struct {
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*binaryDecorator
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*baseCompiler
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}
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func (fuzz *fuzzBinary) linkerProps() []interface{} {
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props := fuzz.binaryDecorator.linkerProps()
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return props
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}
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func (fuzz *fuzzBinary) linkerInit(ctx BaseModuleContext) {
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// Add ../lib[64] to rpath so that out/host/linux-x86/fuzz/<fuzzer> can
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// find out/host/linux-x86/lib[64]/library.so
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runpaths := []string{"../lib"}
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for _, runpath := range runpaths {
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if ctx.toolchain().Is64Bit() {
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runpath += "64"
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}
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fuzz.binaryDecorator.baseLinker.dynamicProperties.RunPaths = append(
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fuzz.binaryDecorator.baseLinker.dynamicProperties.RunPaths, runpath)
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}
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// add "" to rpath so that fuzzer binaries can find libraries in their own fuzz directory
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fuzz.binaryDecorator.baseLinker.dynamicProperties.RunPaths = append(
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fuzz.binaryDecorator.baseLinker.dynamicProperties.RunPaths, "")
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fuzz.binaryDecorator.linkerInit(ctx)
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}
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func (fuzz *fuzzBinary) linkerDeps(ctx DepsContext, deps Deps) Deps {
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deps.StaticLibs = append(deps.StaticLibs,
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config.LibFuzzerRuntimeLibrary(ctx.toolchain()))
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deps = fuzz.binaryDecorator.linkerDeps(ctx, deps)
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return deps
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}
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func (fuzz *fuzzBinary) linkerFlags(ctx ModuleContext, flags Flags) Flags {
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flags = fuzz.binaryDecorator.linkerFlags(ctx, flags)
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return flags
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}
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func (fuzz *fuzzBinary) install(ctx ModuleContext, file android.Path) {
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fuzz.binaryDecorator.baseInstaller.dir = "fuzz"
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fuzz.binaryDecorator.baseInstaller.dir64 = "fuzz"
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fuzz.binaryDecorator.baseInstaller.install(ctx, file)
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}
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func NewFuzz(hod android.HostOrDeviceSupported) *Module {
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module, binary := NewBinary(hod)
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// TODO(mitchp): The toolchain does not currently export the x86 (32-bit)
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// variant of libFuzzer for host. There is no way to only disable the host
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// 32-bit variant, so we specify cc_fuzz targets as 64-bit only. This doesn't
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// hurt anyone, as cc_fuzz is mostly for experimental targets as of this
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// moment.
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module.multilib = "64"
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binary.baseInstaller = NewFuzzInstaller()
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module.sanitize.SetSanitizer(fuzzer, true)
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fuzz := &fuzzBinary{
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binaryDecorator: binary,
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baseCompiler: NewBaseCompiler(),
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}
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module.compiler = fuzz
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module.linker = fuzz
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module.installer = fuzz
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// The fuzzer runtime is not present for darwin host modules, disable cc_fuzz modules when targeting darwin.
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android.AddLoadHook(module, func(ctx android.LoadHookContext) {
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disableDarwinAndLinuxBionic := struct {
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Target struct {
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Darwin struct {
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Enabled *bool
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}
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Linux_bionic struct {
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Enabled *bool
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}
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}
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}{}
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disableDarwinAndLinuxBionic.Target.Darwin.Enabled = BoolPtr(false)
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disableDarwinAndLinuxBionic.Target.Linux_bionic.Enabled = BoolPtr(false)
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ctx.AppendProperties(&disableDarwinAndLinuxBionic)
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})
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// Statically link the STL. This allows fuzz target deployment to not have to
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// include the STL.
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android.AddLoadHook(module, func(ctx android.LoadHookContext) {
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staticStlLinkage := struct {
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Stl *string
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}{}
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staticStlLinkage.Stl = proptools.StringPtr("libc++_static")
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ctx.AppendProperties(&staticStlLinkage)
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})
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return module
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}
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