4d9c2d17c3
Split cc.go into files per module type, plus files for the compiler, linker, and installer stages. Change-Id: Id44c03f42fcd180950ccd008d4de0c144ea3597b
338 lines
12 KiB
Go
338 lines
12 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"fmt"
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"path/filepath"
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"strings"
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"android/soong/android"
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)
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// This file contains the basic C/C++/assembly to .o compliation steps
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type BaseCompilerProperties struct {
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// list of source files used to compile the C/C++ module. May be .c, .cpp, or .S files.
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Srcs []string `android:"arch_variant"`
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// list of source files that should not be used to build the C/C++ module.
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// This is most useful in the arch/multilib variants to remove non-common files
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Exclude_srcs []string `android:"arch_variant"`
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// list of module-specific flags that will be used for C and C++ compiles.
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Cflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for C++ compiles
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Cppflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for C compiles
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Conlyflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for .S compiles
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Asflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for C and C++ compiles when
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// compiling with clang
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Clang_cflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for .S compiles when
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// compiling with clang
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Clang_asflags []string `android:"arch_variant"`
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// list of module-specific flags that will be used for .y and .yy compiles
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Yaccflags []string
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// the instruction set architecture to use to compile the C/C++
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// module.
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Instruction_set string `android:"arch_variant"`
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// list of directories relative to the root of the source tree that will
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// be added to the include path using -I.
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// If possible, don't use this. If adding paths from the current directory use
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// local_include_dirs, if adding paths from other modules use export_include_dirs in
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// that module.
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Include_dirs []string `android:"arch_variant"`
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// list of directories relative to the Blueprints file that will
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// be added to the include path using -I
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Local_include_dirs []string `android:"arch_variant"`
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// list of generated sources to compile. These are the names of gensrcs or
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// genrule modules.
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Generated_sources []string `android:"arch_variant"`
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// list of generated headers to add to the include path. These are the names
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// of genrule modules.
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Generated_headers []string `android:"arch_variant"`
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// pass -frtti instead of -fno-rtti
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Rtti *bool
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Debug, Release struct {
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// list of module-specific flags that will be used for C and C++ compiles in debug or
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// release builds
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Cflags []string `android:"arch_variant"`
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} `android:"arch_variant"`
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}
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type baseCompiler struct {
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Properties BaseCompilerProperties
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}
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var _ compiler = (*baseCompiler)(nil)
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func (compiler *baseCompiler) appendCflags(flags []string) {
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compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...)
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}
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func (compiler *baseCompiler) appendAsflags(flags []string) {
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compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...)
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}
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func (compiler *baseCompiler) props() []interface{} {
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return []interface{}{&compiler.Properties}
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}
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func (compiler *baseCompiler) begin(ctx BaseModuleContext) {}
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func (compiler *baseCompiler) deps(ctx BaseModuleContext, deps Deps) Deps {
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deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...)
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deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...)
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return deps
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}
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// Create a Flags struct that collects the compile flags from global values,
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// per-target values, module type values, and per-module Blueprints properties
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func (compiler *baseCompiler) flags(ctx ModuleContext, flags Flags) Flags {
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toolchain := ctx.toolchain()
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CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags)
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CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
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CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
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CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
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flags.CFlags = append(flags.CFlags, compiler.Properties.Cflags...)
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flags.CppFlags = append(flags.CppFlags, compiler.Properties.Cppflags...)
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flags.ConlyFlags = append(flags.ConlyFlags, compiler.Properties.Conlyflags...)
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flags.AsFlags = append(flags.AsFlags, compiler.Properties.Asflags...)
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flags.YaccFlags = append(flags.YaccFlags, compiler.Properties.Yaccflags...)
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// Include dir cflags
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rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs)
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localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs)
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flags.GlobalFlags = append(flags.GlobalFlags,
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includeDirsToFlags(localIncludeDirs),
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includeDirsToFlags(rootIncludeDirs))
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if !ctx.noDefaultCompilerFlags() {
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if !ctx.sdk() || ctx.Host() {
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flags.GlobalFlags = append(flags.GlobalFlags,
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"${commonGlobalIncludes}",
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toolchain.IncludeFlags(),
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"${commonNativehelperInclude}")
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}
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flags.GlobalFlags = append(flags.GlobalFlags, []string{
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"-I" + android.PathForModuleSrc(ctx).String(),
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"-I" + android.PathForModuleOut(ctx).String(),
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"-I" + android.PathForModuleGen(ctx).String(),
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}...)
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}
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if ctx.sdk() {
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// The NDK headers are installed to a common sysroot. While a more
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// typical Soong approach would be to only make the headers for the
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// library you're using available, we're trying to emulate the NDK
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// behavior here, and the NDK always has all the NDK headers available.
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flags.GlobalFlags = append(flags.GlobalFlags,
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"-isystem "+getCurrentIncludePath(ctx).String(),
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"-isystem "+getCurrentIncludePath(ctx).Join(ctx, toolchain.ClangTriple()).String())
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// Traditionally this has come from android/api-level.h, but with the
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// libc headers unified it must be set by the build system since we
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// don't have per-API level copies of that header now.
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flags.GlobalFlags = append(flags.GlobalFlags,
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"-D__ANDROID_API__="+ctx.sdkVersion())
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// Until the full NDK has been migrated to using ndk_headers, we still
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// need to add the legacy sysroot includes to get the full set of
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// headers.
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legacyIncludes := fmt.Sprintf(
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"prebuilts/ndk/current/platforms/android-%s/arch-%s/usr/include",
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ctx.sdkVersion(), ctx.Arch().ArchType.String())
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flags.GlobalFlags = append(flags.GlobalFlags, "-isystem "+legacyIncludes)
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}
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instructionSet := compiler.Properties.Instruction_set
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if flags.RequiredInstructionSet != "" {
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instructionSet = flags.RequiredInstructionSet
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}
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instructionSetFlags, err := toolchain.InstructionSetFlags(instructionSet)
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if flags.Clang {
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instructionSetFlags, err = toolchain.ClangInstructionSetFlags(instructionSet)
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}
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if err != nil {
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ctx.ModuleErrorf("%s", err)
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}
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CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
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// TODO: debug
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flags.CFlags = append(flags.CFlags, compiler.Properties.Release.Cflags...)
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if flags.Clang {
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CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags)
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CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags)
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flags.CFlags = clangFilterUnknownCflags(flags.CFlags)
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flags.CFlags = append(flags.CFlags, compiler.Properties.Clang_cflags...)
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flags.AsFlags = append(flags.AsFlags, compiler.Properties.Clang_asflags...)
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flags.CppFlags = clangFilterUnknownCflags(flags.CppFlags)
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flags.ConlyFlags = clangFilterUnknownCflags(flags.ConlyFlags)
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flags.LdFlags = clangFilterUnknownCflags(flags.LdFlags)
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target := "-target " + toolchain.ClangTriple()
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var gccPrefix string
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if !ctx.Darwin() {
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gccPrefix = "-B" + filepath.Join(toolchain.GccRoot(), toolchain.GccTriple(), "bin")
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}
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flags.CFlags = append(flags.CFlags, target, gccPrefix)
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flags.AsFlags = append(flags.AsFlags, target, gccPrefix)
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flags.LdFlags = append(flags.LdFlags, target, gccPrefix)
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}
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hod := "host"
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if ctx.Os().Class == android.Device {
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hod = "device"
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}
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if !ctx.noDefaultCompilerFlags() {
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flags.GlobalFlags = append(flags.GlobalFlags, instructionSetFlags)
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if flags.Clang {
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flags.AsFlags = append(flags.AsFlags, toolchain.ClangAsflags())
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flags.CppFlags = append(flags.CppFlags, "${commonClangGlobalCppflags}")
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flags.GlobalFlags = append(flags.GlobalFlags,
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toolchain.ClangCflags(),
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"${commonClangGlobalCflags}",
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fmt.Sprintf("${%sClangGlobalCflags}", hod))
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flags.ConlyFlags = append(flags.ConlyFlags, "${clangExtraConlyflags}")
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} else {
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flags.CppFlags = append(flags.CppFlags, "${commonGlobalCppflags}")
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flags.GlobalFlags = append(flags.GlobalFlags,
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toolchain.Cflags(),
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"${commonGlobalCflags}",
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fmt.Sprintf("${%sGlobalCflags}", hod))
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}
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if Bool(ctx.AConfig().ProductVariables.Brillo) {
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flags.GlobalFlags = append(flags.GlobalFlags, "-D__BRILLO__")
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}
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if ctx.Device() {
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if Bool(compiler.Properties.Rtti) {
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flags.CppFlags = append(flags.CppFlags, "-frtti")
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} else {
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flags.CppFlags = append(flags.CppFlags, "-fno-rtti")
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}
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}
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flags.AsFlags = append(flags.AsFlags, "-D__ASSEMBLY__")
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if flags.Clang {
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flags.CppFlags = append(flags.CppFlags, toolchain.ClangCppflags())
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} else {
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flags.CppFlags = append(flags.CppFlags, toolchain.Cppflags())
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}
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}
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if flags.Clang {
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flags.GlobalFlags = append(flags.GlobalFlags, toolchain.ToolchainClangCflags())
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} else {
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flags.GlobalFlags = append(flags.GlobalFlags, toolchain.ToolchainCflags())
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}
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if !ctx.sdk() {
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if ctx.Host() && !flags.Clang {
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// The host GCC doesn't support C++14 (and is deprecated, so likely
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// never will). Build these modules with C++11.
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flags.CppFlags = append(flags.CppFlags, "-std=gnu++11")
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} else {
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flags.CppFlags = append(flags.CppFlags, "-std=gnu++14")
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}
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}
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// We can enforce some rules more strictly in the code we own. strict
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// indicates if this is code that we can be stricter with. If we have
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// rules that we want to apply to *our* code (but maybe can't for
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// vendor/device specific things), we could extend this to be a ternary
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// value.
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strict := true
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if strings.HasPrefix(android.PathForModuleSrc(ctx).String(), "external/") {
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strict = false
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}
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// Can be used to make some annotations stricter for code we can fix
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// (such as when we mark functions as deprecated).
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if strict {
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flags.CFlags = append(flags.CFlags, "-DANDROID_STRICT")
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}
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return flags
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}
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func ndkPathDeps(ctx ModuleContext) android.Paths {
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if ctx.sdk() {
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// The NDK sysroot timestamp file depends on all the NDK sysroot files
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// (headers and libraries).
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return android.Paths{getNdkSysrootTimestampFile(ctx)}
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}
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return nil
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}
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func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) android.Paths {
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pathDeps := deps.GeneratedHeaders
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pathDeps = append(pathDeps, ndkPathDeps(ctx)...)
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// Compile files listed in c.Properties.Srcs into objects
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objFiles := compiler.compileObjs(ctx, flags, "",
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compiler.Properties.Srcs, compiler.Properties.Exclude_srcs,
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deps.GeneratedSources, pathDeps)
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if ctx.Failed() {
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return nil
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}
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return objFiles
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}
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// Compile a list of source files into objects a specified subdirectory
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func (compiler *baseCompiler) compileObjs(ctx android.ModuleContext, flags Flags,
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subdir string, srcFiles, excludes []string, extraSrcs, deps android.Paths) android.Paths {
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buildFlags := flagsToBuilderFlags(flags)
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inputFiles := ctx.ExpandSources(srcFiles, excludes)
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inputFiles = append(inputFiles, extraSrcs...)
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srcPaths, gendeps := genSources(ctx, inputFiles, buildFlags)
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deps = append(deps, gendeps...)
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deps = append(deps, flags.CFlagsDeps...)
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return TransformSourceToObj(ctx, subdir, srcPaths, buildFlags, deps)
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}
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