platform_build_soong/android/rule_builder.go
Colin Cross 786cd6dc13 Allow RuleBuilder to be used with SingletonContext
Make RuleBuilder.Build take a subset of ModuleContext and
SingletonContext, and dynamically call PathForModuleOut only
if it is available.

Test: rule_builder_test.go
Change-Id: Id825cb75236acf187e9d4a36353a47abcac71927
2019-02-05 13:28:43 -08:00

254 lines
6.3 KiB
Go

// Copyright 2018 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"fmt"
"path/filepath"
"sort"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
type RuleBuilderInstall struct {
From, To string
}
type RuleBuilder struct {
commands []*RuleBuilderCommand
installs []RuleBuilderInstall
restat bool
}
func (r *RuleBuilder) Restat() *RuleBuilder {
r.restat = true
return r
}
func (r *RuleBuilder) Install(from, to string) {
r.installs = append(r.installs, RuleBuilderInstall{from, to})
}
func (r *RuleBuilder) Command() *RuleBuilderCommand {
command := &RuleBuilderCommand{}
r.commands = append(r.commands, command)
return command
}
func (r *RuleBuilder) Inputs() []string {
outputs := r.outputSet()
inputs := make(map[string]bool)
for _, c := range r.commands {
for _, input := range c.inputs {
if !outputs[input] {
inputs[input] = true
}
}
}
var inputList []string
for input := range inputs {
inputList = append(inputList, input)
}
sort.Strings(inputList)
return inputList
}
func (r *RuleBuilder) outputSet() map[string]bool {
outputs := make(map[string]bool)
for _, c := range r.commands {
for _, output := range c.outputs {
outputs[output] = true
}
}
return outputs
}
func (r *RuleBuilder) Outputs() []string {
outputs := r.outputSet()
var outputList []string
for output := range outputs {
outputList = append(outputList, output)
}
sort.Strings(outputList)
return outputList
}
func (r *RuleBuilder) Installs() []RuleBuilderInstall {
return append([]RuleBuilderInstall(nil), r.installs...)
}
func (r *RuleBuilder) Tools() []string {
var tools []string
for _, c := range r.commands {
tools = append(tools, c.tools...)
}
return tools
}
func (r *RuleBuilder) Commands() []string {
var commands []string
for _, c := range r.commands {
commands = append(commands, string(c.buf))
}
return commands
}
type BuilderContext interface {
PathContext
Rule(PackageContext, string, blueprint.RuleParams, ...string) blueprint.Rule
Build(PackageContext, BuildParams)
}
func (r *RuleBuilder) Build(pctx PackageContext, ctx BuilderContext, name string, desc string) {
// TODO: convert RuleBuilder arguments and storage to Paths
mctx, _ := ctx.(ModuleContext)
var inputs Paths
for _, input := range r.Inputs() {
// Module output paths
if mctx != nil {
rel, isRel := MaybeRel(ctx, PathForModuleOut(mctx).String(), input)
if isRel {
inputs = append(inputs, PathForModuleOut(mctx, rel))
continue
}
}
// Other output paths
rel, isRel := MaybeRel(ctx, PathForOutput(ctx).String(), input)
if isRel {
inputs = append(inputs, PathForOutput(ctx, rel))
continue
}
// TODO: remove this once boot image is moved to where PathForOutput can find it.
inputs = append(inputs, &unknownRulePath{input})
}
var outputs WritablePaths
for _, output := range r.Outputs() {
if mctx != nil {
rel := Rel(ctx, PathForModuleOut(mctx).String(), output)
outputs = append(outputs, PathForModuleOut(mctx, rel))
} else {
rel := Rel(ctx, PathForOutput(ctx).String(), output)
outputs = append(outputs, PathForOutput(ctx, rel))
}
}
if len(r.Commands()) > 0 {
ctx.Build(pctx, BuildParams{
Rule: ctx.Rule(pctx, name, blueprint.RuleParams{
Command: strings.Join(proptools.NinjaEscape(r.Commands()), " && "),
CommandDeps: r.Tools(),
}),
Implicits: inputs,
Outputs: outputs,
Description: desc,
})
}
}
type RuleBuilderCommand struct {
buf []byte
inputs []string
outputs []string
tools []string
}
func (c *RuleBuilderCommand) Text(text string) *RuleBuilderCommand {
if len(c.buf) > 0 {
c.buf = append(c.buf, ' ')
}
c.buf = append(c.buf, text...)
return c
}
func (c *RuleBuilderCommand) Textf(format string, a ...interface{}) *RuleBuilderCommand {
return c.Text(fmt.Sprintf(format, a...))
}
func (c *RuleBuilderCommand) Flag(flag string) *RuleBuilderCommand {
return c.Text(flag)
}
func (c *RuleBuilderCommand) FlagWithArg(flag, arg string) *RuleBuilderCommand {
return c.Text(flag + arg)
}
func (c *RuleBuilderCommand) FlagWithList(flag string, list []string, sep string) *RuleBuilderCommand {
return c.Text(flag + strings.Join(list, sep))
}
func (c *RuleBuilderCommand) Tool(path string) *RuleBuilderCommand {
c.tools = append(c.tools, path)
return c.Text(path)
}
func (c *RuleBuilderCommand) Input(path string) *RuleBuilderCommand {
c.inputs = append(c.inputs, path)
return c.Text(path)
}
func (c *RuleBuilderCommand) Implicit(path string) *RuleBuilderCommand {
c.inputs = append(c.inputs, path)
return c
}
func (c *RuleBuilderCommand) Implicits(paths []string) *RuleBuilderCommand {
c.inputs = append(c.inputs, paths...)
return c
}
func (c *RuleBuilderCommand) Output(path string) *RuleBuilderCommand {
c.outputs = append(c.outputs, path)
return c.Text(path)
}
func (c *RuleBuilderCommand) ImplicitOutput(path string) *RuleBuilderCommand {
c.outputs = append(c.outputs, path)
return c
}
func (c *RuleBuilderCommand) FlagWithInput(flag, path string) *RuleBuilderCommand {
c.inputs = append(c.inputs, path)
return c.Text(flag + path)
}
func (c *RuleBuilderCommand) FlagWithInputList(flag string, paths []string, sep string) *RuleBuilderCommand {
c.inputs = append(c.inputs, paths...)
return c.FlagWithList(flag, paths, sep)
}
func (c *RuleBuilderCommand) FlagWithOutput(flag, path string) *RuleBuilderCommand {
c.outputs = append(c.outputs, path)
return c.Text(flag + path)
}
type unknownRulePath struct {
path string
}
var _ Path = (*unknownRulePath)(nil)
func (p *unknownRulePath) String() string { return p.path }
func (p *unknownRulePath) Ext() string { return filepath.Ext(p.path) }
func (p *unknownRulePath) Base() string { return filepath.Base(p.path) }
func (p *unknownRulePath) Rel() string { return p.path }