platform_build_soong/rust/fuzz.go
Colin Cross 31d89b4e0c Move fuzzer's CollectAllSharedDependencies into GenerateAndroidBuildActions
Make rust and cc fuzzers collect their shared libraries once in
GenerateAndroidBuildActions and store it for later use by the
packaging singleton.  Also use android.OutputFileForModule to get
the paths.  Together this will fix fuzzers that depend on architecture
specific prebuilt shared libraries that are missing a prebuilt for an
architecture when building with AllowMissingDependencies.

Bug: 250918230
Test: lunch aosp_riscv64-userdebug && m ALLOW_MISSING_DEPENDENCIES=true nothing
Change-Id: I154a6f3a767c883e9fe7067003615db73ee78e2d
2022-10-04 19:15:45 -07:00

200 lines
6.5 KiB
Go

// Copyright 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rust
import (
"path/filepath"
"sort"
"strings"
"android/soong/android"
"android/soong/cc"
"android/soong/fuzz"
"android/soong/rust/config"
)
func init() {
android.RegisterModuleType("rust_fuzz", RustFuzzFactory)
android.RegisterSingletonType("rust_fuzz_packaging", rustFuzzPackagingFactory)
}
type fuzzDecorator struct {
*binaryDecorator
fuzzPackagedModule fuzz.FuzzPackagedModule
sharedLibraries android.Paths
}
var _ compiler = (*fuzzDecorator)(nil)
// rust_binary produces a binary that is runnable on a device.
func RustFuzzFactory() android.Module {
module, _ := NewRustFuzz(android.HostAndDeviceSupported)
return module.Init()
}
func NewRustFuzz(hod android.HostOrDeviceSupported) (*Module, *fuzzDecorator) {
module, binary := NewRustBinary(hod)
fuzz := &fuzzDecorator{
binaryDecorator: binary,
}
// Change the defaults for the binaryDecorator's baseCompiler
fuzz.binaryDecorator.baseCompiler.dir = "fuzz"
fuzz.binaryDecorator.baseCompiler.dir64 = "fuzz"
fuzz.binaryDecorator.baseCompiler.location = InstallInData
module.sanitize.SetSanitizer(cc.Fuzzer, true)
module.compiler = fuzz
return module, fuzz
}
func (fuzzer *fuzzDecorator) compilerFlags(ctx ModuleContext, flags Flags) Flags {
flags = fuzzer.binaryDecorator.compilerFlags(ctx, flags)
// `../lib` for installed fuzz targets (both host and device), and `./lib` for fuzz target packages.
flags.LinkFlags = append(flags.LinkFlags, `-Wl,-rpath,\$$ORIGIN/../lib`)
flags.LinkFlags = append(flags.LinkFlags, `-Wl,-rpath,\$$ORIGIN/lib`)
return flags
}
func (fuzzer *fuzzDecorator) compilerDeps(ctx DepsContext, deps Deps) Deps {
if libFuzzerRuntimeLibrary := config.LibFuzzerRuntimeLibrary(ctx.toolchain()); libFuzzerRuntimeLibrary != "" {
deps.StaticLibs = append(deps.StaticLibs, libFuzzerRuntimeLibrary)
}
deps.SharedLibs = append(deps.SharedLibs, "libc++")
deps.Rlibs = append(deps.Rlibs, "liblibfuzzer_sys")
deps = fuzzer.binaryDecorator.compilerDeps(ctx, deps)
return deps
}
func (fuzzer *fuzzDecorator) compilerProps() []interface{} {
return append(fuzzer.binaryDecorator.compilerProps(),
&fuzzer.fuzzPackagedModule.FuzzProperties)
}
func (fuzzer *fuzzDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) buildOutput {
out := fuzzer.binaryDecorator.compile(ctx, flags, deps)
// Grab the list of required shared libraries.
fuzzer.sharedLibraries = cc.CollectAllSharedDependencies(ctx)
return out
}
func (fuzzer *fuzzDecorator) stdLinkage(ctx *depsContext) RustLinkage {
return RlibLinkage
}
func (fuzzer *fuzzDecorator) autoDep(ctx android.BottomUpMutatorContext) autoDep {
return rlibAutoDep
}
// Responsible for generating GNU Make rules that package fuzz targets into
// their architecture & target/host specific zip file.
type rustFuzzPackager struct {
fuzz.FuzzPackager
}
func rustFuzzPackagingFactory() android.Singleton {
return &rustFuzzPackager{}
}
func (s *rustFuzzPackager) GenerateBuildActions(ctx android.SingletonContext) {
// Map between each architecture + host/device combination.
archDirs := make(map[fuzz.ArchOs][]fuzz.FileToZip)
// List of individual fuzz targets.
s.FuzzTargets = make(map[string]bool)
// Map tracking whether each shared library has an install rule to avoid duplicate install rules from
// multiple fuzzers that depend on the same shared library.
sharedLibraryInstalled := make(map[string]bool)
ctx.VisitAllModules(func(module android.Module) {
// Discard non-fuzz targets.
rustModule, ok := module.(*Module)
if !ok {
return
}
if ok := fuzz.IsValid(rustModule.FuzzModule); !ok || rustModule.Properties.PreventInstall {
return
}
fuzzModule, ok := rustModule.compiler.(*fuzzDecorator)
if !ok {
return
}
hostOrTargetString := "target"
if rustModule.Host() {
hostOrTargetString = "host"
}
archString := rustModule.Arch().ArchType.String()
archDir := android.PathForIntermediates(ctx, "fuzz", hostOrTargetString, archString)
archOs := fuzz.ArchOs{HostOrTarget: hostOrTargetString, Arch: archString, Dir: archDir.String()}
var files []fuzz.FileToZip
builder := android.NewRuleBuilder(pctx, ctx)
// Package the artifacts (data, corpus, config and dictionary into a zipfile.
files = s.PackageArtifacts(ctx, module, fuzzModule.fuzzPackagedModule, archDir, builder)
// The executable.
files = append(files, fuzz.FileToZip{rustModule.UnstrippedOutputFile(), ""})
// Package shared libraries
files = append(files, cc.GetSharedLibsToZip(fuzzModule.sharedLibraries, rustModule, &s.FuzzPackager, archString, "lib", &sharedLibraryInstalled)...)
archDirs[archOs], ok = s.BuildZipFile(ctx, module, fuzzModule.fuzzPackagedModule, files, builder, archDir, archString, hostOrTargetString, archOs, archDirs)
if !ok {
return
}
})
s.CreateFuzzPackage(ctx, archDirs, fuzz.Rust, pctx)
}
func (s *rustFuzzPackager) MakeVars(ctx android.MakeVarsContext) {
packages := s.Packages.Strings()
sort.Strings(packages)
ctx.Strict("SOONG_RUST_FUZZ_PACKAGING_ARCH_MODULES", strings.Join(packages, " "))
// Preallocate the slice of fuzz targets to minimize memory allocations.
s.PreallocateSlice(ctx, "ALL_RUST_FUZZ_TARGETS")
}
func (fuzz *fuzzDecorator) install(ctx ModuleContext) {
fuzz.binaryDecorator.baseCompiler.dir = filepath.Join(
"fuzz", ctx.Target().Arch.ArchType.String(), ctx.ModuleName())
fuzz.binaryDecorator.baseCompiler.dir64 = filepath.Join(
"fuzz", ctx.Target().Arch.ArchType.String(), ctx.ModuleName())
fuzz.binaryDecorator.baseCompiler.install(ctx)
if fuzz.fuzzPackagedModule.FuzzProperties.Corpus != nil {
fuzz.fuzzPackagedModule.Corpus = android.PathsForModuleSrc(ctx, fuzz.fuzzPackagedModule.FuzzProperties.Corpus)
}
if fuzz.fuzzPackagedModule.FuzzProperties.Data != nil {
fuzz.fuzzPackagedModule.Data = android.PathsForModuleSrc(ctx, fuzz.fuzzPackagedModule.FuzzProperties.Data)
}
if fuzz.fuzzPackagedModule.FuzzProperties.Dictionary != nil {
fuzz.fuzzPackagedModule.Dictionary = android.PathForModuleSrc(ctx, *fuzz.fuzzPackagedModule.FuzzProperties.Dictionary)
}
}